Files
oak-gpui/crates/zed_actions/src/lib.rs
T
Piotr Osiewicz 3f33ca01a8 chore: Remove outline dependency from breadcrumbs (#22504)
This slashes our incremental dev times (touch editor) by 0.6s
(8.1->7.6s) due to unblocking terminal_view build sooner.

Closes #ISSUE

Release Notes:

- N/A
2024-12-30 12:08:26 +00:00

164 lines
4.3 KiB
Rust

use gpui::{actions, impl_actions};
use schemars::JsonSchema;
use serde::{Deserialize, Serialize};
// If the zed binary doesn't use anything in this crate, it will be optimized away
// and the actions won't initialize. So we just provide an empty initialization function
// to be called from main.
//
// These may provide relevant context:
// https://github.com/rust-lang/rust/issues/47384
// https://github.com/mmastrac/rust-ctor/issues/280
pub fn init() {}
#[derive(Clone, PartialEq, Deserialize)]
pub struct OpenBrowser {
pub url: String,
}
#[derive(Clone, PartialEq, Deserialize)]
pub struct OpenZedUrl {
pub url: String,
}
impl_actions!(zed, [OpenBrowser, OpenZedUrl]);
actions!(
zed,
[
OpenSettings,
OpenDefaultKeymap,
OpenAccountSettings,
OpenServerSettings,
Quit,
OpenKeymap,
About,
Extensions,
OpenLicenses,
OpenTelemetryLog,
DecreaseBufferFontSize,
IncreaseBufferFontSize,
ResetBufferFontSize,
DecreaseUiFontSize,
IncreaseUiFontSize,
ResetUiFontSize
]
);
pub mod branches {
use gpui::actions;
actions!(branches, [OpenRecent]);
}
pub mod command_palette {
use gpui::actions;
actions!(command_palette, [Toggle]);
}
pub mod feedback {
use gpui::actions;
actions!(feedback, [GiveFeedback]);
}
pub mod theme_selector {
use gpui::impl_actions;
use serde::Deserialize;
#[derive(PartialEq, Clone, Default, Debug, Deserialize)]
pub struct Toggle {
/// A list of theme names to filter the theme selector down to.
pub themes_filter: Option<Vec<String>>,
}
impl_actions!(theme_selector, [Toggle]);
}
#[derive(Clone, Default, Deserialize, PartialEq)]
pub struct InlineAssist {
pub prompt: Option<String>,
}
impl_actions!(assistant, [InlineAssist]);
#[derive(PartialEq, Clone, Deserialize, Default)]
pub struct OpenRecent {
#[serde(default)]
pub create_new_window: bool,
}
gpui::impl_actions!(projects, [OpenRecent]);
gpui::actions!(projects, [OpenRemote]);
/// Where to spawn the task in the UI.
#[derive(Default, Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize, JsonSchema)]
#[serde(rename_all = "snake_case")]
pub enum RevealTarget {
/// In the central pane group, "main" editor area.
Center,
/// In the terminal dock, "regular" terminal items' place.
#[default]
Dock,
}
/// Spawn a task with name or open tasks modal
#[derive(Debug, PartialEq, Clone, Deserialize)]
#[serde(untagged)]
pub enum Spawn {
/// Spawns a task by the name given.
ByName {
task_name: String,
#[serde(default)]
reveal_target: Option<RevealTarget>,
},
/// Spawns a task via modal's selection.
ViaModal {
/// Selected task's `reveal_target` property override.
#[serde(default)]
reveal_target: Option<RevealTarget>,
},
}
impl Spawn {
pub fn modal() -> Self {
Self::ViaModal {
reveal_target: None,
}
}
}
/// Rerun last task
#[derive(PartialEq, Clone, Deserialize, Default)]
pub struct Rerun {
/// Controls whether the task context is reevaluated prior to execution of a task.
/// If it is not, environment variables such as ZED_COLUMN, ZED_FILE are gonna be the same as in the last execution of a task
/// If it is, these variables will be updated to reflect current state of editor at the time task::Rerun is executed.
/// default: false
#[serde(default)]
pub reevaluate_context: bool,
/// Overrides `allow_concurrent_runs` property of the task being reran.
/// Default: null
#[serde(default)]
pub allow_concurrent_runs: Option<bool>,
/// Overrides `use_new_terminal` property of the task being reran.
/// Default: null
#[serde(default)]
pub use_new_terminal: Option<bool>,
/// If present, rerun the task with this ID, otherwise rerun the last task.
pub task_id: Option<String>,
}
impl_actions!(task, [Spawn, Rerun]);
pub mod outline {
use std::sync::OnceLock;
use gpui::{action_as, AnyView, WindowContext};
action_as!(outline, ToggleOutline as Toggle);
/// A pointer to outline::toggle function, exposed here to sewer the breadcrumbs <-> outline dependency.
pub static TOGGLE_OUTLINE: OnceLock<fn(AnyView, &mut WindowContext<'_>)> = OnceLock::new();
}