Deals with https://github.com/zed-industries/zed/issues/5259 Highlights brackets with different colors based on their depth. Uses existing tree-sitter queries from brackets.scm to find brackets, uses theme's accents to color them. https://github.com/user-attachments/assets/cc5f3aba-22fa-446d-9af7-ba6e772029da 1. Adds `colorize_brackets` language setting that allows, per language or globally for all languages, to configure whether Zed should color the brackets for a particular language. Disabled for all languages by default. 2. Any given language can opt-out a certain bracket pair by amending the brackets.scm like `("\"" @open "\"" @close) ` -> `(("\"" @open "\"" @close) (#set! rainbow.exclude))` 3. Brackets are using colors from theme accents, which can be overridden as ```jsonc "theme_overrides": { "One Dark": { "accents": ["#ff69b4", "#7fff00", "#ff1493", "#00ffff", "#ff8c00", "#9400d3"] } }, ``` Release Notes: - Added bracket colorization (rainbow brackets) support. Use `colorize_brackets` language setting to enable. --------- Co-authored-by: MrSubidubi <dev@bahn.sh> Co-authored-by: Lukas Wirth <lukas@zed.dev> Co-authored-by: MrSubidubi <finn@zed.dev> Co-authored-by: Lukas Wirth <me@lukaswirth.dev> Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
122 lines
3.9 KiB
Rust
122 lines
3.9 KiB
Rust
//! A row chunk is an exclusive range of rows, [`BufferRow`] within a buffer of a certain version, [`Global`].
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//! All but the last chunk are of a constant, given size.
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use std::{ops::Range, sync::Arc};
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use clock::Global;
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use text::{Anchor, OffsetRangeExt as _, Point};
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use util::RangeExt;
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use crate::BufferRow;
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/// An range of rows, exclusive as [`lsp::Range`] and
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/// <https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#range>
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/// denote.
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///
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/// Represents an area in a text editor, adjacent to other ones.
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/// Together, chunks form entire document at a particular version [`Global`].
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/// Each chunk is queried for inlays as `(start_row, 0)..(end_exclusive, 0)` via
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/// <https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#inlayHintParams>
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#[derive(Clone)]
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pub struct RowChunks {
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pub(crate) snapshot: text::BufferSnapshot,
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chunks: Arc<[RowChunk]>,
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}
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impl std::fmt::Debug for RowChunks {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("RowChunks")
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.field("version", self.snapshot.version())
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.field("chunks", &self.chunks)
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.finish()
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}
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}
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impl RowChunks {
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pub fn new(snapshot: text::BufferSnapshot, max_rows_per_chunk: u32) -> Self {
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let buffer_point_range = (0..snapshot.len()).to_point(&snapshot);
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let last_row = buffer_point_range.end.row;
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let chunks = (buffer_point_range.start.row..=last_row)
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.step_by(max_rows_per_chunk as usize)
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.enumerate()
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.map(|(id, chunk_start)| RowChunk {
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id,
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start: chunk_start,
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end_exclusive: (chunk_start + max_rows_per_chunk).min(last_row),
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})
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.collect::<Vec<_>>();
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Self {
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snapshot,
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chunks: Arc::from(chunks),
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}
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}
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pub fn version(&self) -> &Global {
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self.snapshot.version()
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}
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pub fn len(&self) -> usize {
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self.chunks.len()
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}
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pub fn applicable_chunks(
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&self,
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ranges: &[Range<text::Anchor>],
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) -> impl Iterator<Item = RowChunk> {
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let row_ranges = ranges
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.iter()
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.map(|range| range.to_point(&self.snapshot))
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// Be lenient and yield multiple chunks if they "touch" the exclusive part of the range.
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// This will result in LSP hints [re-]queried for more ranges, but also more hints already visible when scrolling around.
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.map(|point_range| point_range.start.row..point_range.end.row + 1)
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.collect::<Vec<_>>();
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self.chunks
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.iter()
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.filter(move |chunk| -> bool {
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let chunk_range = chunk.row_range().to_inclusive();
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row_ranges
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.iter()
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.any(|row_range| chunk_range.overlaps(&row_range))
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})
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.copied()
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}
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pub fn chunk_range(&self, chunk: RowChunk) -> Option<Range<Anchor>> {
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if !self.chunks.contains(&chunk) {
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return None;
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}
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let start = Point::new(chunk.start, 0);
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let end = if self.chunks.last() == Some(&chunk) {
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Point::new(
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chunk.end_exclusive,
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self.snapshot.line_len(chunk.end_exclusive),
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)
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} else {
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Point::new(chunk.end_exclusive, 0)
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};
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Some(self.snapshot.anchor_before(start)..self.snapshot.anchor_after(end))
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}
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pub fn previous_chunk(&self, chunk: RowChunk) -> Option<RowChunk> {
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if chunk.id == 0 {
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None
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} else {
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self.chunks.get(chunk.id - 1).copied()
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}
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}
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}
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
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pub struct RowChunk {
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pub id: usize,
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pub start: BufferRow,
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pub end_exclusive: BufferRow,
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}
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impl RowChunk {
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pub fn row_range(&self) -> Range<BufferRow> {
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self.start..self.end_exclusive
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}
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}
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