Files
oak-gpui/crates/editor/src/scroll/scroll_amount.rs
T
Conrad Irwin 56db21d54b Split ContextMenu actions
This should have no user-visible impact.

For vim `.` to repeat it's important that actions are replayable.
Currently editor::MoveDown *sometimes* moves the cursor down, and
*sometimes* selects the next completion.

For replay we need to be able to separate the two.
2023-09-02 21:04:19 -06:00

25 lines
740 B
Rust

use crate::Editor;
use serde::Deserialize;
#[derive(Clone, PartialEq, Deserialize)]
pub enum ScrollAmount {
// Scroll N lines (positive is towards the end of the document)
Line(f32),
// Scroll N pages (positive is towards the end of the document)
Page(f32),
}
impl ScrollAmount {
pub fn lines(&self, editor: &mut Editor) -> f32 {
match self {
Self::Line(count) => *count,
Self::Page(count) => editor
.visible_line_count()
// subtract one to leave an anchor line
// round towards zero (so page-up and page-down are symmetric)
.map(|l| (l * count).trunc() - count.signum())
.unwrap_or(0.),
}
}
}