Adds support for the vim CTRL-W x keybinding, which swaps the active pane with the next adjacent one, prioritizing column over row and next over previous. Upon swap, the pane which was swapped with is activated (this is the vim behavior). See also https://github.com/vim/vim/blob/ca6a260ef1a4b4ae94bc71c17cbabf8f12bf0f8c/runtime/doc/windows.txt#L514C1-L521C24 Release Notes: - Added ctrl-w x keybinding in Vim mode, which swaps the active window with the next adjacent one (aligning with Vim behavior) **Vim behavior** https://github.com/user-attachments/assets/435a8b52-5d1c-4d4b-964e-4f0f3c9aca31 https://github.com/user-attachments/assets/7aa40014-1eac-4cce-858f-516cd06d13f6 **Zed behavior** https://github.com/user-attachments/assets/2431e860-4e11-45c6-a3f2-08f1a9b610c1 https://github.com/user-attachments/assets/30432d9d-5db1-4650-af30-232b1340229c Note: There is a discrepancy where in Vim, if vertical and horizontal splits are mixed, swapping from a column with a single window does not work (see the vertical video), whilst in Zed it does. However, I don't see a good reason as to why this should not be supported and would argue that it makes more sense to keep the clear priority swap behavior, instead of adding a workaround to supports such cases. --------- Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
1457 lines
49 KiB
Rust
1457 lines
49 KiB
Rust
use crate::{
|
|
AppState, CollaboratorId, FollowerState, Pane, Workspace, WorkspaceSettings,
|
|
pane_group::element::pane_axis,
|
|
workspace_settings::{PaneSplitDirectionHorizontal, PaneSplitDirectionVertical},
|
|
};
|
|
use anyhow::Result;
|
|
use call::{ActiveCall, ParticipantLocation};
|
|
use collections::HashMap;
|
|
use gpui::{
|
|
Along, AnyView, AnyWeakView, Axis, Bounds, Entity, Hsla, IntoElement, MouseButton, Pixels,
|
|
Point, StyleRefinement, WeakEntity, Window, point, size,
|
|
};
|
|
use parking_lot::Mutex;
|
|
use project::Project;
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|
use schemars::JsonSchema;
|
|
use serde::Deserialize;
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|
use settings::Settings;
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|
use std::sync::Arc;
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|
use ui::prelude::*;
|
|
|
|
pub const HANDLE_HITBOX_SIZE: f32 = 4.0;
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const HORIZONTAL_MIN_SIZE: f32 = 80.;
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const VERTICAL_MIN_SIZE: f32 = 100.;
|
|
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/// One or many panes, arranged in a horizontal or vertical axis due to a split.
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/// Panes have all their tabs and capabilities preserved, and can be split again or resized.
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/// Single-pane group is a regular pane.
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|
#[derive(Clone)]
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|
pub struct PaneGroup {
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|
pub root: Member,
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|
}
|
|
|
|
pub struct PaneRenderResult {
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pub element: gpui::AnyElement,
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pub contains_active_pane: bool,
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}
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|
|
|
impl PaneGroup {
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pub fn with_root(root: Member) -> Self {
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Self { root }
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}
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|
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pub fn new(pane: Entity<Pane>) -> Self {
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Self {
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root: Member::Pane(pane),
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}
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}
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|
|
|
pub fn split(
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&mut self,
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old_pane: &Entity<Pane>,
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new_pane: &Entity<Pane>,
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direction: SplitDirection,
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) -> Result<()> {
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match &mut self.root {
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Member::Pane(pane) => {
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if pane == old_pane {
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self.root = Member::new_axis(old_pane.clone(), new_pane.clone(), direction);
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Ok(())
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} else {
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anyhow::bail!("Pane not found");
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}
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}
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Member::Axis(axis) => axis.split(old_pane, new_pane, direction),
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}
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}
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|
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pub fn bounding_box_for_pane(&self, pane: &Entity<Pane>) -> Option<Bounds<Pixels>> {
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match &self.root {
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Member::Pane(_) => None,
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Member::Axis(axis) => axis.bounding_box_for_pane(pane),
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}
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}
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|
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pub fn pane_at_pixel_position(&self, coordinate: Point<Pixels>) -> Option<&Entity<Pane>> {
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match &self.root {
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Member::Pane(pane) => Some(pane),
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Member::Axis(axis) => axis.pane_at_pixel_position(coordinate),
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}
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}
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/// Moves active pane to span the entire border in the given direction,
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/// similar to Vim ctrl+w shift-[hjkl] motion.
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///
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/// Returns:
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/// - Ok(true) if it found and moved a pane
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/// - Ok(false) if it found but did not move the pane
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/// - Err(_) if it did not find the pane
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pub fn move_to_border(
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&mut self,
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active_pane: &Entity<Pane>,
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direction: SplitDirection,
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) -> Result<bool> {
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if let Some(pane) = self.find_pane_at_border(direction)
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&& pane == active_pane
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{
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return Ok(false);
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}
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if !self.remove(active_pane)? {
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return Ok(false);
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}
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|
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if let Member::Axis(root) = &mut self.root
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&& direction.axis() == root.axis
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{
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let idx = if direction.increasing() {
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root.members.len()
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} else {
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0
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};
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root.insert_pane(idx, active_pane);
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return Ok(true);
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}
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let members = if direction.increasing() {
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vec![self.root.clone(), Member::Pane(active_pane.clone())]
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} else {
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vec![Member::Pane(active_pane.clone()), self.root.clone()]
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};
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self.root = Member::Axis(PaneAxis::new(direction.axis(), members));
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Ok(true)
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}
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|
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fn find_pane_at_border(&self, direction: SplitDirection) -> Option<&Entity<Pane>> {
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match &self.root {
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Member::Pane(pane) => Some(pane),
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Member::Axis(axis) => axis.find_pane_at_border(direction),
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}
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|
}
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|
|
|
/// Returns:
|
|
/// - Ok(true) if it found and removed a pane
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/// - Ok(false) if it found but did not remove the pane
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/// - Err(_) if it did not find the pane
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|
pub fn remove(&mut self, pane: &Entity<Pane>) -> Result<bool> {
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match &mut self.root {
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Member::Pane(_) => Ok(false),
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Member::Axis(axis) => {
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if let Some(last_pane) = axis.remove(pane)? {
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self.root = last_pane;
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}
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Ok(true)
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}
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}
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}
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|
pub fn resize(
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&mut self,
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pane: &Entity<Pane>,
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direction: Axis,
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amount: Pixels,
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bounds: &Bounds<Pixels>,
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) {
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match &mut self.root {
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|
Member::Pane(_) => {}
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|
Member::Axis(axis) => {
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let _ = axis.resize(pane, direction, amount, bounds);
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}
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};
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}
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pub fn reset_pane_sizes(&mut self) {
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match &mut self.root {
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Member::Pane(_) => {}
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Member::Axis(axis) => {
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let _ = axis.reset_pane_sizes();
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}
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};
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}
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pub fn swap(&mut self, from: &Entity<Pane>, to: &Entity<Pane>) {
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match &mut self.root {
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Member::Pane(_) => {}
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Member::Axis(axis) => axis.swap(from, to),
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};
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}
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pub fn render(
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&self,
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zoomed: Option<&AnyWeakView>,
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render_cx: &dyn PaneLeaderDecorator,
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window: &mut Window,
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cx: &mut App,
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) -> impl IntoElement {
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self.root.render(0, zoomed, render_cx, window, cx).element
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}
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pub fn panes(&self) -> Vec<&Entity<Pane>> {
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let mut panes = Vec::new();
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self.root.collect_panes(&mut panes);
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panes
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}
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pub fn first_pane(&self) -> Entity<Pane> {
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self.root.first_pane()
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}
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pub fn last_pane(&self) -> Entity<Pane> {
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self.root.last_pane()
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}
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|
pub fn find_pane_in_direction(
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&mut self,
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active_pane: &Entity<Pane>,
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direction: SplitDirection,
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cx: &App,
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) -> Option<&Entity<Pane>> {
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let bounding_box = self.bounding_box_for_pane(active_pane)?;
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let cursor = active_pane.read(cx).pixel_position_of_cursor(cx);
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|
let center = match cursor {
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|
Some(cursor) if bounding_box.contains(&cursor) => cursor,
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_ => bounding_box.center(),
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};
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let distance_to_next = crate::HANDLE_HITBOX_SIZE;
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let target = match direction {
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SplitDirection::Left => {
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Point::new(bounding_box.left() - distance_to_next.into(), center.y)
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}
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SplitDirection::Right => {
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Point::new(bounding_box.right() + distance_to_next.into(), center.y)
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}
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SplitDirection::Up => {
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Point::new(center.x, bounding_box.top() - distance_to_next.into())
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}
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|
SplitDirection::Down => {
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Point::new(center.x, bounding_box.bottom() + distance_to_next.into())
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}
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};
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self.pane_at_pixel_position(target)
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|
}
|
|
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|
pub fn invert_axies(&mut self) {
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|
self.root.invert_pane_axies();
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}
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|
}
|
|
|
|
#[derive(Debug, Clone)]
|
|
pub enum Member {
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|
Axis(PaneAxis),
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|
Pane(Entity<Pane>),
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|
}
|
|
|
|
#[derive(Clone, Copy)]
|
|
pub struct PaneRenderContext<'a> {
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|
pub project: &'a Entity<Project>,
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|
pub follower_states: &'a HashMap<CollaboratorId, FollowerState>,
|
|
pub active_call: Option<&'a Entity<ActiveCall>>,
|
|
pub active_pane: &'a Entity<Pane>,
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|
pub app_state: &'a Arc<AppState>,
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|
pub workspace: &'a WeakEntity<Workspace>,
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|
}
|
|
|
|
#[derive(Default)]
|
|
pub struct LeaderDecoration {
|
|
border: Option<Hsla>,
|
|
status_box: Option<AnyElement>,
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|
}
|
|
|
|
pub trait PaneLeaderDecorator {
|
|
fn decorate(&self, pane: &Entity<Pane>, cx: &App) -> LeaderDecoration;
|
|
fn active_pane(&self) -> &Entity<Pane>;
|
|
fn workspace(&self) -> &WeakEntity<Workspace>;
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|
}
|
|
|
|
pub struct ActivePaneDecorator<'a> {
|
|
active_pane: &'a Entity<Pane>,
|
|
workspace: &'a WeakEntity<Workspace>,
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|
}
|
|
|
|
impl<'a> ActivePaneDecorator<'a> {
|
|
pub fn new(active_pane: &'a Entity<Pane>, workspace: &'a WeakEntity<Workspace>) -> Self {
|
|
Self {
|
|
active_pane,
|
|
workspace,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl PaneLeaderDecorator for ActivePaneDecorator<'_> {
|
|
fn decorate(&self, _: &Entity<Pane>, _: &App) -> LeaderDecoration {
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|
LeaderDecoration::default()
|
|
}
|
|
fn active_pane(&self) -> &Entity<Pane> {
|
|
self.active_pane
|
|
}
|
|
|
|
fn workspace(&self) -> &WeakEntity<Workspace> {
|
|
self.workspace
|
|
}
|
|
}
|
|
|
|
impl PaneLeaderDecorator for PaneRenderContext<'_> {
|
|
fn decorate(&self, pane: &Entity<Pane>, cx: &App) -> LeaderDecoration {
|
|
let follower_state = self.follower_states.iter().find_map(|(leader_id, state)| {
|
|
if state.center_pane == *pane {
|
|
Some((*leader_id, state))
|
|
} else {
|
|
None
|
|
}
|
|
});
|
|
let Some((leader_id, follower_state)) = follower_state else {
|
|
return LeaderDecoration::default();
|
|
};
|
|
|
|
let mut leader_color;
|
|
let status_box;
|
|
match leader_id {
|
|
CollaboratorId::PeerId(peer_id) => {
|
|
let Some(leader) = self.active_call.as_ref().and_then(|call| {
|
|
let room = call.read(cx).room()?.read(cx);
|
|
room.remote_participant_for_peer_id(peer_id)
|
|
}) else {
|
|
return LeaderDecoration::default();
|
|
};
|
|
|
|
let is_in_unshared_view = follower_state.active_view_id.is_some_and(|view_id| {
|
|
!follower_state
|
|
.items_by_leader_view_id
|
|
.contains_key(&view_id)
|
|
});
|
|
|
|
let mut leader_join_data = None;
|
|
let leader_status_box = match leader.location {
|
|
ParticipantLocation::SharedProject {
|
|
project_id: leader_project_id,
|
|
} => {
|
|
if Some(leader_project_id) == self.project.read(cx).remote_id() {
|
|
is_in_unshared_view.then(|| {
|
|
Label::new(format!(
|
|
"{} is in an unshared pane",
|
|
leader.user.github_login
|
|
))
|
|
})
|
|
} else {
|
|
leader_join_data = Some((leader_project_id, leader.user.id));
|
|
Some(Label::new(format!(
|
|
"Follow {} to their active project",
|
|
leader.user.github_login,
|
|
)))
|
|
}
|
|
}
|
|
ParticipantLocation::UnsharedProject => Some(Label::new(format!(
|
|
"{} is viewing an unshared Zed project",
|
|
leader.user.github_login
|
|
))),
|
|
ParticipantLocation::External => Some(Label::new(format!(
|
|
"{} is viewing a window outside of Zed",
|
|
leader.user.github_login
|
|
))),
|
|
};
|
|
status_box = leader_status_box.map(|status| {
|
|
div()
|
|
.absolute()
|
|
.w_96()
|
|
.bottom_3()
|
|
.right_3()
|
|
.elevation_2(cx)
|
|
.p_1()
|
|
.child(status)
|
|
.when_some(
|
|
leader_join_data,
|
|
|this, (leader_project_id, leader_user_id)| {
|
|
let app_state = self.app_state.clone();
|
|
this.cursor_pointer().on_mouse_down(
|
|
MouseButton::Left,
|
|
move |_, _, cx| {
|
|
crate::join_in_room_project(
|
|
leader_project_id,
|
|
leader_user_id,
|
|
app_state.clone(),
|
|
cx,
|
|
)
|
|
.detach_and_log_err(cx);
|
|
},
|
|
)
|
|
},
|
|
)
|
|
.into_any_element()
|
|
});
|
|
leader_color = cx
|
|
.theme()
|
|
.players()
|
|
.color_for_participant(leader.participant_index.0)
|
|
.cursor;
|
|
}
|
|
CollaboratorId::Agent => {
|
|
status_box = None;
|
|
leader_color = cx.theme().players().agent().cursor;
|
|
}
|
|
}
|
|
|
|
let is_in_panel = follower_state.dock_pane.is_some();
|
|
if is_in_panel {
|
|
leader_color.fade_out(0.75);
|
|
} else {
|
|
leader_color.fade_out(0.3);
|
|
}
|
|
|
|
LeaderDecoration {
|
|
status_box,
|
|
border: Some(leader_color),
|
|
}
|
|
}
|
|
|
|
fn active_pane(&self) -> &Entity<Pane> {
|
|
self.active_pane
|
|
}
|
|
|
|
fn workspace(&self) -> &WeakEntity<Workspace> {
|
|
self.workspace
|
|
}
|
|
}
|
|
|
|
impl Member {
|
|
fn new_axis(old_pane: Entity<Pane>, new_pane: Entity<Pane>, direction: SplitDirection) -> Self {
|
|
use Axis::*;
|
|
use SplitDirection::*;
|
|
|
|
let axis = match direction {
|
|
Up | Down => Vertical,
|
|
Left | Right => Horizontal,
|
|
};
|
|
|
|
let members = match direction {
|
|
Up | Left => vec![Member::Pane(new_pane), Member::Pane(old_pane)],
|
|
Down | Right => vec![Member::Pane(old_pane), Member::Pane(new_pane)],
|
|
};
|
|
|
|
Member::Axis(PaneAxis::new(axis, members))
|
|
}
|
|
|
|
fn first_pane(&self) -> Entity<Pane> {
|
|
match self {
|
|
Member::Axis(axis) => axis.members[0].first_pane(),
|
|
Member::Pane(pane) => pane.clone(),
|
|
}
|
|
}
|
|
|
|
fn last_pane(&self) -> Entity<Pane> {
|
|
match self {
|
|
Member::Axis(axis) => axis.members.last().unwrap().last_pane(),
|
|
Member::Pane(pane) => pane.clone(),
|
|
}
|
|
}
|
|
|
|
pub fn render(
|
|
&self,
|
|
basis: usize,
|
|
zoomed: Option<&AnyWeakView>,
|
|
render_cx: &dyn PaneLeaderDecorator,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) -> PaneRenderResult {
|
|
match self {
|
|
Member::Pane(pane) => {
|
|
if zoomed == Some(&pane.downgrade().into()) {
|
|
return PaneRenderResult {
|
|
element: div().into_any(),
|
|
contains_active_pane: false,
|
|
};
|
|
}
|
|
|
|
let decoration = render_cx.decorate(pane, cx);
|
|
let is_active = pane == render_cx.active_pane();
|
|
|
|
PaneRenderResult {
|
|
element: div()
|
|
.relative()
|
|
.flex_1()
|
|
.size_full()
|
|
.child(
|
|
AnyView::from(pane.clone())
|
|
.cached(StyleRefinement::default().v_flex().size_full()),
|
|
)
|
|
.when_some(decoration.border, |this, color| {
|
|
this.child(
|
|
div()
|
|
.absolute()
|
|
.size_full()
|
|
.left_0()
|
|
.top_0()
|
|
.border_2()
|
|
.border_color(color),
|
|
)
|
|
})
|
|
.children(decoration.status_box)
|
|
.into_any(),
|
|
contains_active_pane: is_active,
|
|
}
|
|
}
|
|
Member::Axis(axis) => axis.render(basis + 1, zoomed, render_cx, window, cx),
|
|
}
|
|
}
|
|
|
|
fn collect_panes<'a>(&'a self, panes: &mut Vec<&'a Entity<Pane>>) {
|
|
match self {
|
|
Member::Axis(axis) => {
|
|
for member in &axis.members {
|
|
member.collect_panes(panes);
|
|
}
|
|
}
|
|
Member::Pane(pane) => panes.push(pane),
|
|
}
|
|
}
|
|
|
|
fn invert_pane_axies(&mut self) {
|
|
match self {
|
|
Self::Axis(axis) => {
|
|
axis.axis = axis.axis.invert();
|
|
for member in axis.members.iter_mut() {
|
|
member.invert_pane_axies();
|
|
}
|
|
}
|
|
Self::Pane(_) => {}
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Debug, Clone)]
|
|
pub struct PaneAxis {
|
|
pub axis: Axis,
|
|
pub members: Vec<Member>,
|
|
pub flexes: Arc<Mutex<Vec<f32>>>,
|
|
pub bounding_boxes: Arc<Mutex<Vec<Option<Bounds<Pixels>>>>>,
|
|
}
|
|
|
|
impl PaneAxis {
|
|
pub fn new(axis: Axis, members: Vec<Member>) -> Self {
|
|
let flexes = Arc::new(Mutex::new(vec![1.; members.len()]));
|
|
let bounding_boxes = Arc::new(Mutex::new(vec![None; members.len()]));
|
|
Self {
|
|
axis,
|
|
members,
|
|
flexes,
|
|
bounding_boxes,
|
|
}
|
|
}
|
|
|
|
pub fn load(axis: Axis, members: Vec<Member>, flexes: Option<Vec<f32>>) -> Self {
|
|
let mut flexes = flexes.unwrap_or_else(|| vec![1.; members.len()]);
|
|
if flexes.len() != members.len()
|
|
|| (flexes.iter().copied().sum::<f32>() - flexes.len() as f32).abs() >= 0.001
|
|
{
|
|
flexes = vec![1.; members.len()];
|
|
}
|
|
|
|
let flexes = Arc::new(Mutex::new(flexes));
|
|
let bounding_boxes = Arc::new(Mutex::new(vec![None; members.len()]));
|
|
Self {
|
|
axis,
|
|
members,
|
|
flexes,
|
|
bounding_boxes,
|
|
}
|
|
}
|
|
|
|
fn split(
|
|
&mut self,
|
|
old_pane: &Entity<Pane>,
|
|
new_pane: &Entity<Pane>,
|
|
direction: SplitDirection,
|
|
) -> Result<()> {
|
|
for (mut idx, member) in self.members.iter_mut().enumerate() {
|
|
match member {
|
|
Member::Axis(axis) => {
|
|
if axis.split(old_pane, new_pane, direction).is_ok() {
|
|
return Ok(());
|
|
}
|
|
}
|
|
Member::Pane(pane) => {
|
|
if pane == old_pane {
|
|
if direction.axis() == self.axis {
|
|
if direction.increasing() {
|
|
idx += 1;
|
|
}
|
|
self.insert_pane(idx, new_pane);
|
|
} else {
|
|
*member =
|
|
Member::new_axis(old_pane.clone(), new_pane.clone(), direction);
|
|
}
|
|
return Ok(());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
anyhow::bail!("Pane not found");
|
|
}
|
|
|
|
fn insert_pane(&mut self, idx: usize, new_pane: &Entity<Pane>) {
|
|
self.members.insert(idx, Member::Pane(new_pane.clone()));
|
|
*self.flexes.lock() = vec![1.; self.members.len()];
|
|
}
|
|
|
|
fn find_pane_at_border(&self, direction: SplitDirection) -> Option<&Entity<Pane>> {
|
|
if self.axis != direction.axis() {
|
|
return None;
|
|
}
|
|
let member = if direction.increasing() {
|
|
self.members.last()
|
|
} else {
|
|
self.members.first()
|
|
};
|
|
member.and_then(|e| match e {
|
|
Member::Pane(pane) => Some(pane),
|
|
Member::Axis(_) => None,
|
|
})
|
|
}
|
|
|
|
fn remove(&mut self, pane_to_remove: &Entity<Pane>) -> Result<Option<Member>> {
|
|
let mut found_pane = false;
|
|
let mut remove_member = None;
|
|
for (idx, member) in self.members.iter_mut().enumerate() {
|
|
match member {
|
|
Member::Axis(axis) => {
|
|
if let Ok(last_pane) = axis.remove(pane_to_remove) {
|
|
if let Some(last_pane) = last_pane {
|
|
*member = last_pane;
|
|
}
|
|
found_pane = true;
|
|
break;
|
|
}
|
|
}
|
|
Member::Pane(pane) => {
|
|
if pane == pane_to_remove {
|
|
found_pane = true;
|
|
remove_member = Some(idx);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if found_pane {
|
|
if let Some(idx) = remove_member {
|
|
self.members.remove(idx);
|
|
*self.flexes.lock() = vec![1.; self.members.len()];
|
|
}
|
|
|
|
if self.members.len() == 1 {
|
|
let result = self.members.pop();
|
|
*self.flexes.lock() = vec![1.; self.members.len()];
|
|
Ok(result)
|
|
} else {
|
|
Ok(None)
|
|
}
|
|
} else {
|
|
anyhow::bail!("Pane not found");
|
|
}
|
|
}
|
|
|
|
fn reset_pane_sizes(&self) {
|
|
*self.flexes.lock() = vec![1.; self.members.len()];
|
|
for member in self.members.iter() {
|
|
if let Member::Axis(axis) = member {
|
|
axis.reset_pane_sizes();
|
|
}
|
|
}
|
|
}
|
|
|
|
fn resize(
|
|
&mut self,
|
|
pane: &Entity<Pane>,
|
|
axis: Axis,
|
|
amount: Pixels,
|
|
bounds: &Bounds<Pixels>,
|
|
) -> Option<bool> {
|
|
let container_size = self
|
|
.bounding_boxes
|
|
.lock()
|
|
.iter()
|
|
.filter_map(|e| *e)
|
|
.reduce(|acc, e| acc.union(&e))
|
|
.unwrap_or(*bounds)
|
|
.size;
|
|
|
|
let found_pane = self
|
|
.members
|
|
.iter()
|
|
.any(|member| matches!(member, Member::Pane(p) if p == pane));
|
|
|
|
if found_pane && self.axis != axis {
|
|
return Some(false); // pane found but this is not the correct axis direction
|
|
}
|
|
let mut found_axis_index: Option<usize> = None;
|
|
if !found_pane {
|
|
for (i, pa) in self.members.iter_mut().enumerate() {
|
|
if let Member::Axis(pa) = pa
|
|
&& let Some(done) = pa.resize(pane, axis, amount, bounds)
|
|
{
|
|
if done {
|
|
return Some(true); // pane found and operations already done
|
|
} else if self.axis != axis {
|
|
return Some(false); // pane found but this is not the correct axis direction
|
|
} else {
|
|
found_axis_index = Some(i); // pane found and this is correct direction
|
|
}
|
|
}
|
|
}
|
|
found_axis_index?; // no pane found
|
|
}
|
|
|
|
let min_size = match axis {
|
|
Axis::Horizontal => px(HORIZONTAL_MIN_SIZE),
|
|
Axis::Vertical => px(VERTICAL_MIN_SIZE),
|
|
};
|
|
let mut flexes = self.flexes.lock();
|
|
|
|
let ix = if found_pane {
|
|
self.members.iter().position(|m| {
|
|
if let Member::Pane(p) = m {
|
|
p == pane
|
|
} else {
|
|
false
|
|
}
|
|
})
|
|
} else {
|
|
found_axis_index
|
|
};
|
|
|
|
if ix.is_none() {
|
|
return Some(true);
|
|
}
|
|
|
|
let ix = ix.unwrap_or(0);
|
|
|
|
let size = move |ix, flexes: &[f32]| {
|
|
container_size.along(axis) * (flexes[ix] / flexes.len() as f32)
|
|
};
|
|
|
|
// Don't allow resizing to less than the minimum size, if elements are already too small
|
|
if min_size - px(1.) > size(ix, flexes.as_slice()) {
|
|
return Some(true);
|
|
}
|
|
|
|
let flex_changes = |pixel_dx, target_ix, next: isize, flexes: &[f32]| {
|
|
let flex_change = flexes.len() as f32 * pixel_dx / container_size.along(axis);
|
|
let current_target_flex = flexes[target_ix] + flex_change;
|
|
let next_target_flex = flexes[(target_ix as isize + next) as usize] - flex_change;
|
|
(current_target_flex, next_target_flex)
|
|
};
|
|
|
|
let apply_changes =
|
|
|current_ix: usize, proposed_current_pixel_change: Pixels, flexes: &mut [f32]| {
|
|
let next_target_size = Pixels::max(
|
|
size(current_ix + 1, flexes) - proposed_current_pixel_change,
|
|
min_size,
|
|
);
|
|
let current_target_size = Pixels::max(
|
|
size(current_ix, flexes) + size(current_ix + 1, flexes) - next_target_size,
|
|
min_size,
|
|
);
|
|
|
|
let current_pixel_change = current_target_size - size(current_ix, flexes);
|
|
|
|
let (current_target_flex, next_target_flex) =
|
|
flex_changes(current_pixel_change, current_ix, 1, flexes);
|
|
|
|
flexes[current_ix] = current_target_flex;
|
|
flexes[current_ix + 1] = next_target_flex;
|
|
};
|
|
|
|
if ix + 1 == flexes.len() {
|
|
apply_changes(ix - 1, -1.0 * amount, flexes.as_mut_slice());
|
|
} else {
|
|
apply_changes(ix, amount, flexes.as_mut_slice());
|
|
}
|
|
Some(true)
|
|
}
|
|
|
|
fn swap(&mut self, from: &Entity<Pane>, to: &Entity<Pane>) {
|
|
for member in self.members.iter_mut() {
|
|
match member {
|
|
Member::Axis(axis) => axis.swap(from, to),
|
|
Member::Pane(pane) => {
|
|
if pane == from {
|
|
*member = Member::Pane(to.clone());
|
|
} else if pane == to {
|
|
*member = Member::Pane(from.clone())
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
fn bounding_box_for_pane(&self, pane: &Entity<Pane>) -> Option<Bounds<Pixels>> {
|
|
debug_assert!(self.members.len() == self.bounding_boxes.lock().len());
|
|
|
|
for (idx, member) in self.members.iter().enumerate() {
|
|
match member {
|
|
Member::Pane(found) => {
|
|
if pane == found {
|
|
return self.bounding_boxes.lock()[idx];
|
|
}
|
|
}
|
|
Member::Axis(axis) => {
|
|
if let Some(rect) = axis.bounding_box_for_pane(pane) {
|
|
return Some(rect);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
None
|
|
}
|
|
|
|
fn pane_at_pixel_position(&self, coordinate: Point<Pixels>) -> Option<&Entity<Pane>> {
|
|
debug_assert!(self.members.len() == self.bounding_boxes.lock().len());
|
|
|
|
let bounding_boxes = self.bounding_boxes.lock();
|
|
|
|
for (idx, member) in self.members.iter().enumerate() {
|
|
if let Some(coordinates) = bounding_boxes[idx]
|
|
&& coordinates.contains(&coordinate)
|
|
{
|
|
return match member {
|
|
Member::Pane(found) => Some(found),
|
|
Member::Axis(axis) => axis.pane_at_pixel_position(coordinate),
|
|
};
|
|
}
|
|
}
|
|
None
|
|
}
|
|
|
|
fn render(
|
|
&self,
|
|
basis: usize,
|
|
zoomed: Option<&AnyWeakView>,
|
|
render_cx: &dyn PaneLeaderDecorator,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) -> PaneRenderResult {
|
|
debug_assert!(self.members.len() == self.flexes.lock().len());
|
|
let mut active_pane_ix = None;
|
|
let mut contains_active_pane = false;
|
|
let mut is_leaf_pane = vec![false; self.members.len()];
|
|
|
|
let rendered_children = self
|
|
.members
|
|
.iter()
|
|
.enumerate()
|
|
.map(|(ix, member)| {
|
|
match member {
|
|
Member::Pane(pane) => {
|
|
is_leaf_pane[ix] = true;
|
|
if pane == render_cx.active_pane() {
|
|
active_pane_ix = Some(ix);
|
|
contains_active_pane = true;
|
|
}
|
|
}
|
|
Member::Axis(_) => {
|
|
is_leaf_pane[ix] = false;
|
|
}
|
|
}
|
|
|
|
let result = member.render((basis + ix) * 10, zoomed, render_cx, window, cx);
|
|
if result.contains_active_pane {
|
|
contains_active_pane = true;
|
|
}
|
|
result.element.into_any_element()
|
|
})
|
|
.collect::<Vec<_>>();
|
|
|
|
let element = pane_axis(
|
|
self.axis,
|
|
basis,
|
|
self.flexes.clone(),
|
|
self.bounding_boxes.clone(),
|
|
render_cx.workspace().clone(),
|
|
)
|
|
.with_is_leaf_pane_mask(is_leaf_pane)
|
|
.children(rendered_children)
|
|
.with_active_pane(active_pane_ix)
|
|
.into_any_element();
|
|
|
|
PaneRenderResult {
|
|
element,
|
|
contains_active_pane,
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Clone, Copy, Debug, Deserialize, PartialEq, JsonSchema)]
|
|
#[serde(rename_all = "snake_case")]
|
|
pub enum SplitDirection {
|
|
Up,
|
|
Down,
|
|
Left,
|
|
Right,
|
|
}
|
|
|
|
impl std::fmt::Display for SplitDirection {
|
|
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
|
match self {
|
|
SplitDirection::Up => write!(f, "up"),
|
|
SplitDirection::Down => write!(f, "down"),
|
|
SplitDirection::Left => write!(f, "left"),
|
|
SplitDirection::Right => write!(f, "right"),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl SplitDirection {
|
|
pub fn all() -> [Self; 4] {
|
|
[Self::Up, Self::Down, Self::Left, Self::Right]
|
|
}
|
|
|
|
pub fn vertical(cx: &mut App) -> Self {
|
|
match WorkspaceSettings::get_global(cx).pane_split_direction_vertical {
|
|
PaneSplitDirectionVertical::Left => SplitDirection::Left,
|
|
PaneSplitDirectionVertical::Right => SplitDirection::Right,
|
|
}
|
|
}
|
|
|
|
pub fn horizontal(cx: &mut App) -> Self {
|
|
match WorkspaceSettings::get_global(cx).pane_split_direction_horizontal {
|
|
PaneSplitDirectionHorizontal::Down => SplitDirection::Down,
|
|
PaneSplitDirectionHorizontal::Up => SplitDirection::Up,
|
|
}
|
|
}
|
|
|
|
pub fn edge(&self, rect: Bounds<Pixels>) -> Pixels {
|
|
match self {
|
|
Self::Up => rect.origin.y,
|
|
Self::Down => rect.bottom_left().y,
|
|
Self::Left => rect.bottom_left().x,
|
|
Self::Right => rect.bottom_right().x,
|
|
}
|
|
}
|
|
|
|
pub fn along_edge(&self, bounds: Bounds<Pixels>, length: Pixels) -> Bounds<Pixels> {
|
|
match self {
|
|
Self::Up => Bounds {
|
|
origin: bounds.origin,
|
|
size: size(bounds.size.width, length),
|
|
},
|
|
Self::Down => Bounds {
|
|
origin: point(bounds.bottom_left().x, bounds.bottom_left().y - length),
|
|
size: size(bounds.size.width, length),
|
|
},
|
|
Self::Left => Bounds {
|
|
origin: bounds.origin,
|
|
size: size(length, bounds.size.height),
|
|
},
|
|
Self::Right => Bounds {
|
|
origin: point(bounds.bottom_right().x - length, bounds.bottom_left().y),
|
|
size: size(length, bounds.size.height),
|
|
},
|
|
}
|
|
}
|
|
|
|
pub fn axis(&self) -> Axis {
|
|
match self {
|
|
Self::Up | Self::Down => Axis::Vertical,
|
|
Self::Left | Self::Right => Axis::Horizontal,
|
|
}
|
|
}
|
|
|
|
pub fn increasing(&self) -> bool {
|
|
match self {
|
|
Self::Left | Self::Up => false,
|
|
Self::Down | Self::Right => true,
|
|
}
|
|
}
|
|
|
|
pub fn opposite(&self) -> SplitDirection {
|
|
match self {
|
|
Self::Down => Self::Up,
|
|
Self::Up => Self::Down,
|
|
Self::Left => Self::Right,
|
|
Self::Right => Self::Left,
|
|
}
|
|
}
|
|
}
|
|
|
|
mod element {
|
|
use std::mem;
|
|
use std::{cell::RefCell, iter, rc::Rc, sync::Arc};
|
|
|
|
use gpui::{
|
|
Along, AnyElement, App, Axis, BorderStyle, Bounds, Element, GlobalElementId,
|
|
HitboxBehavior, IntoElement, MouseDownEvent, MouseMoveEvent, MouseUpEvent, ParentElement,
|
|
Pixels, Point, Size, Style, WeakEntity, Window, px, relative, size,
|
|
};
|
|
use gpui::{CursorStyle, Hitbox};
|
|
use parking_lot::Mutex;
|
|
use settings::Settings;
|
|
use smallvec::SmallVec;
|
|
use ui::prelude::*;
|
|
use util::ResultExt;
|
|
|
|
use crate::Workspace;
|
|
|
|
use crate::WorkspaceSettings;
|
|
|
|
use super::{HANDLE_HITBOX_SIZE, HORIZONTAL_MIN_SIZE, VERTICAL_MIN_SIZE};
|
|
|
|
const DIVIDER_SIZE: f32 = 1.0;
|
|
|
|
pub(super) fn pane_axis(
|
|
axis: Axis,
|
|
basis: usize,
|
|
flexes: Arc<Mutex<Vec<f32>>>,
|
|
bounding_boxes: Arc<Mutex<Vec<Option<Bounds<Pixels>>>>>,
|
|
workspace: WeakEntity<Workspace>,
|
|
) -> PaneAxisElement {
|
|
PaneAxisElement {
|
|
axis,
|
|
basis,
|
|
flexes,
|
|
bounding_boxes,
|
|
children: SmallVec::new(),
|
|
active_pane_ix: None,
|
|
workspace,
|
|
is_leaf_pane_mask: Vec::new(),
|
|
}
|
|
}
|
|
|
|
pub struct PaneAxisElement {
|
|
axis: Axis,
|
|
basis: usize,
|
|
/// Equivalent to ColumnWidths (but in terms of flexes instead of percentages)
|
|
/// For example, flexes "1.33, 1, 1", instead of "40%, 30%, 30%"
|
|
flexes: Arc<Mutex<Vec<f32>>>,
|
|
bounding_boxes: Arc<Mutex<Vec<Option<Bounds<Pixels>>>>>,
|
|
children: SmallVec<[AnyElement; 2]>,
|
|
active_pane_ix: Option<usize>,
|
|
workspace: WeakEntity<Workspace>,
|
|
// Track which children are leaf panes (Member::Pane) vs axes (Member::Axis)
|
|
is_leaf_pane_mask: Vec<bool>,
|
|
}
|
|
|
|
pub struct PaneAxisLayout {
|
|
dragged_handle: Rc<RefCell<Option<usize>>>,
|
|
children: Vec<PaneAxisChildLayout>,
|
|
}
|
|
|
|
struct PaneAxisChildLayout {
|
|
bounds: Bounds<Pixels>,
|
|
element: AnyElement,
|
|
handle: Option<PaneAxisHandleLayout>,
|
|
is_leaf_pane: bool,
|
|
}
|
|
|
|
struct PaneAxisHandleLayout {
|
|
hitbox: Hitbox,
|
|
divider_bounds: Bounds<Pixels>,
|
|
}
|
|
|
|
impl PaneAxisElement {
|
|
pub fn with_active_pane(mut self, active_pane_ix: Option<usize>) -> Self {
|
|
self.active_pane_ix = active_pane_ix;
|
|
self
|
|
}
|
|
|
|
pub fn with_is_leaf_pane_mask(mut self, mask: Vec<bool>) -> Self {
|
|
self.is_leaf_pane_mask = mask;
|
|
self
|
|
}
|
|
|
|
fn compute_resize(
|
|
flexes: &Arc<Mutex<Vec<f32>>>,
|
|
e: &MouseMoveEvent,
|
|
ix: usize,
|
|
axis: Axis,
|
|
child_start: Point<Pixels>,
|
|
container_size: Size<Pixels>,
|
|
workspace: WeakEntity<Workspace>,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) {
|
|
let min_size = match axis {
|
|
Axis::Horizontal => px(HORIZONTAL_MIN_SIZE),
|
|
Axis::Vertical => px(VERTICAL_MIN_SIZE),
|
|
};
|
|
let mut flexes = flexes.lock();
|
|
debug_assert!(flex_values_in_bounds(flexes.as_slice()));
|
|
|
|
// Math to convert a flex value to a pixel value
|
|
let size = move |ix, flexes: &[f32]| {
|
|
container_size.along(axis) * (flexes[ix] / flexes.len() as f32)
|
|
};
|
|
|
|
// Don't allow resizing to less than the minimum size, if elements are already too small
|
|
if min_size - px(1.) > size(ix, flexes.as_slice()) {
|
|
return;
|
|
}
|
|
|
|
// This is basically a "bucket" of pixel changes that need to be applied in response to this
|
|
// mouse event. Probably a small, fractional number like 0.5 or 1.5 pixels
|
|
let mut proposed_current_pixel_change =
|
|
(e.position - child_start).along(axis) - size(ix, flexes.as_slice());
|
|
|
|
// This takes a pixel change, and computes the flex changes that correspond to this pixel change
|
|
// as well as the next one, for some reason
|
|
let flex_changes = |pixel_dx, target_ix, next: isize, flexes: &[f32]| {
|
|
let flex_change = pixel_dx / container_size.along(axis);
|
|
let current_target_flex = flexes[target_ix] + flex_change;
|
|
let next_target_flex = flexes[(target_ix as isize + next) as usize] - flex_change;
|
|
(current_target_flex, next_target_flex)
|
|
};
|
|
|
|
// Generate the list of flex successors, from the current index.
|
|
// If you're dragging column 3 forward, out of 6 columns, then this code will produce [4, 5, 6]
|
|
// If you're dragging column 3 backward, out of 6 columns, then this code will produce [2, 1, 0]
|
|
let mut successors = iter::from_fn({
|
|
let forward = proposed_current_pixel_change > px(0.);
|
|
let mut ix_offset = 0;
|
|
let len = flexes.len();
|
|
move || {
|
|
let result = if forward {
|
|
(ix + 1 + ix_offset < len).then(|| ix + ix_offset)
|
|
} else {
|
|
(ix as isize - ix_offset as isize >= 0).then(|| ix - ix_offset)
|
|
};
|
|
|
|
ix_offset += 1;
|
|
|
|
result
|
|
}
|
|
});
|
|
|
|
// Now actually loop over these, and empty our bucket of pixel changes
|
|
while proposed_current_pixel_change.abs() > px(0.) {
|
|
let Some(current_ix) = successors.next() else {
|
|
break;
|
|
};
|
|
|
|
let next_target_size = Pixels::max(
|
|
size(current_ix + 1, flexes.as_slice()) - proposed_current_pixel_change,
|
|
min_size,
|
|
);
|
|
|
|
let current_target_size = Pixels::max(
|
|
size(current_ix, flexes.as_slice()) + size(current_ix + 1, flexes.as_slice())
|
|
- next_target_size,
|
|
min_size,
|
|
);
|
|
|
|
let current_pixel_change =
|
|
current_target_size - size(current_ix, flexes.as_slice());
|
|
|
|
let (current_target_flex, next_target_flex) =
|
|
flex_changes(current_pixel_change, current_ix, 1, flexes.as_slice());
|
|
|
|
flexes[current_ix] = current_target_flex;
|
|
flexes[current_ix + 1] = next_target_flex;
|
|
|
|
proposed_current_pixel_change -= current_pixel_change;
|
|
}
|
|
|
|
workspace
|
|
.update(cx, |this, cx| this.serialize_workspace(window, cx))
|
|
.log_err();
|
|
cx.stop_propagation();
|
|
window.refresh();
|
|
}
|
|
|
|
fn layout_handle(
|
|
axis: Axis,
|
|
pane_bounds: Bounds<Pixels>,
|
|
window: &mut Window,
|
|
_cx: &mut App,
|
|
) -> PaneAxisHandleLayout {
|
|
let handle_bounds = Bounds {
|
|
origin: pane_bounds.origin.apply_along(axis, |origin| {
|
|
origin + pane_bounds.size.along(axis) - px(HANDLE_HITBOX_SIZE / 2.)
|
|
}),
|
|
size: pane_bounds
|
|
.size
|
|
.apply_along(axis, |_| px(HANDLE_HITBOX_SIZE)),
|
|
};
|
|
let divider_bounds = Bounds {
|
|
origin: pane_bounds
|
|
.origin
|
|
.apply_along(axis, |origin| origin + pane_bounds.size.along(axis)),
|
|
size: pane_bounds.size.apply_along(axis, |_| px(DIVIDER_SIZE)),
|
|
};
|
|
|
|
PaneAxisHandleLayout {
|
|
hitbox: window.insert_hitbox(handle_bounds, HitboxBehavior::BlockMouse),
|
|
divider_bounds,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl IntoElement for PaneAxisElement {
|
|
type Element = Self;
|
|
|
|
fn into_element(self) -> Self::Element {
|
|
self
|
|
}
|
|
}
|
|
|
|
impl Element for PaneAxisElement {
|
|
type RequestLayoutState = ();
|
|
type PrepaintState = PaneAxisLayout;
|
|
|
|
fn id(&self) -> Option<ElementId> {
|
|
Some(self.basis.into())
|
|
}
|
|
|
|
fn source_location(&self) -> Option<&'static core::panic::Location<'static>> {
|
|
None
|
|
}
|
|
|
|
fn request_layout(
|
|
&mut self,
|
|
_global_id: Option<&GlobalElementId>,
|
|
_inspector_id: Option<&gpui::InspectorElementId>,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) -> (gpui::LayoutId, Self::RequestLayoutState) {
|
|
let style = Style {
|
|
flex_grow: 1.,
|
|
flex_shrink: 1.,
|
|
flex_basis: relative(0.).into(),
|
|
size: size(relative(1.).into(), relative(1.).into()),
|
|
..Style::default()
|
|
};
|
|
(window.request_layout(style, None, cx), ())
|
|
}
|
|
|
|
fn prepaint(
|
|
&mut self,
|
|
global_id: Option<&GlobalElementId>,
|
|
_inspector_id: Option<&gpui::InspectorElementId>,
|
|
bounds: Bounds<Pixels>,
|
|
_state: &mut Self::RequestLayoutState,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) -> PaneAxisLayout {
|
|
let dragged_handle = window.with_element_state::<Rc<RefCell<Option<usize>>>, _>(
|
|
global_id.unwrap(),
|
|
|state, _cx| {
|
|
let state = state.unwrap_or_else(|| Rc::new(RefCell::new(None)));
|
|
(state.clone(), state)
|
|
},
|
|
);
|
|
let flexes = self.flexes.lock().clone();
|
|
let len = self.children.len();
|
|
debug_assert!(flexes.len() == len);
|
|
debug_assert!(flex_values_in_bounds(flexes.as_slice()));
|
|
|
|
let total_flex = len as f32;
|
|
|
|
let mut origin = bounds.origin;
|
|
let space_per_flex = bounds.size.along(self.axis) / total_flex;
|
|
|
|
let mut bounding_boxes = self.bounding_boxes.lock();
|
|
bounding_boxes.clear();
|
|
|
|
let mut layout = PaneAxisLayout {
|
|
dragged_handle,
|
|
children: Vec::new(),
|
|
};
|
|
for (ix, mut child) in mem::take(&mut self.children).into_iter().enumerate() {
|
|
let child_flex = flexes[ix];
|
|
|
|
let child_size = bounds
|
|
.size
|
|
.apply_along(self.axis, |_| space_per_flex * child_flex)
|
|
.map(|d| d.round());
|
|
|
|
let child_bounds = Bounds {
|
|
origin,
|
|
size: child_size,
|
|
};
|
|
|
|
bounding_boxes.push(Some(child_bounds));
|
|
child.layout_as_root(child_size.into(), window, cx);
|
|
child.prepaint_at(origin, window, cx);
|
|
|
|
origin = origin.apply_along(self.axis, |val| val + child_size.along(self.axis));
|
|
|
|
let is_leaf_pane = self.is_leaf_pane_mask.get(ix).copied().unwrap_or(true);
|
|
|
|
layout.children.push(PaneAxisChildLayout {
|
|
bounds: child_bounds,
|
|
element: child,
|
|
handle: None,
|
|
is_leaf_pane,
|
|
})
|
|
}
|
|
|
|
for (ix, child_layout) in layout.children.iter_mut().enumerate() {
|
|
if ix < len - 1 {
|
|
child_layout.handle = Some(Self::layout_handle(
|
|
self.axis,
|
|
child_layout.bounds,
|
|
window,
|
|
cx,
|
|
));
|
|
}
|
|
}
|
|
|
|
layout
|
|
}
|
|
|
|
fn paint(
|
|
&mut self,
|
|
_id: Option<&GlobalElementId>,
|
|
_inspector_id: Option<&gpui::InspectorElementId>,
|
|
bounds: gpui::Bounds<ui::prelude::Pixels>,
|
|
_: &mut Self::RequestLayoutState,
|
|
layout: &mut Self::PrepaintState,
|
|
window: &mut Window,
|
|
cx: &mut App,
|
|
) {
|
|
for child in &mut layout.children {
|
|
child.element.paint(window, cx);
|
|
}
|
|
|
|
let overlay_opacity = WorkspaceSettings::get(None, cx)
|
|
.active_pane_modifiers
|
|
.inactive_opacity
|
|
.map(|val| val.0.clamp(0.0, 1.0))
|
|
.and_then(|val| (val <= 1.).then_some(val));
|
|
|
|
let mut overlay_background = cx.theme().colors().editor_background;
|
|
if let Some(opacity) = overlay_opacity {
|
|
overlay_background.fade_out(opacity);
|
|
}
|
|
|
|
let overlay_border = WorkspaceSettings::get(None, cx)
|
|
.active_pane_modifiers
|
|
.border_size
|
|
.and_then(|val| (val >= 0.).then_some(val));
|
|
|
|
for (ix, child) in &mut layout.children.iter_mut().enumerate() {
|
|
if overlay_opacity.is_some() || overlay_border.is_some() {
|
|
// the overlay has to be painted in origin+1px with size width-1px
|
|
// in order to accommodate the divider between panels
|
|
let overlay_bounds = Bounds {
|
|
origin: child
|
|
.bounds
|
|
.origin
|
|
.apply_along(Axis::Horizontal, |val| val + px(1.)),
|
|
size: child
|
|
.bounds
|
|
.size
|
|
.apply_along(Axis::Horizontal, |val| val - px(1.)),
|
|
};
|
|
|
|
if overlay_opacity.is_some()
|
|
&& child.is_leaf_pane
|
|
&& self.active_pane_ix != Some(ix)
|
|
{
|
|
window.paint_quad(gpui::fill(overlay_bounds, overlay_background));
|
|
}
|
|
|
|
if let Some(border) = overlay_border
|
|
&& self.active_pane_ix == Some(ix)
|
|
&& child.is_leaf_pane
|
|
{
|
|
window.paint_quad(gpui::quad(
|
|
overlay_bounds,
|
|
0.,
|
|
gpui::transparent_black(),
|
|
border,
|
|
cx.theme().colors().border_selected,
|
|
BorderStyle::Solid,
|
|
));
|
|
}
|
|
}
|
|
|
|
if let Some(handle) = child.handle.as_mut() {
|
|
let cursor_style = match self.axis {
|
|
Axis::Vertical => CursorStyle::ResizeRow,
|
|
Axis::Horizontal => CursorStyle::ResizeColumn,
|
|
};
|
|
|
|
if layout
|
|
.dragged_handle
|
|
.borrow()
|
|
.is_some_and(|dragged_ix| dragged_ix == ix)
|
|
{
|
|
window.set_window_cursor_style(cursor_style);
|
|
} else {
|
|
window.set_cursor_style(cursor_style, &handle.hitbox);
|
|
}
|
|
|
|
window.paint_quad(gpui::fill(
|
|
handle.divider_bounds,
|
|
cx.theme().colors().pane_group_border,
|
|
));
|
|
|
|
window.on_mouse_event({
|
|
let dragged_handle = layout.dragged_handle.clone();
|
|
let flexes = self.flexes.clone();
|
|
let workspace = self.workspace.clone();
|
|
let handle_hitbox = handle.hitbox.clone();
|
|
move |e: &MouseDownEvent, phase, window, cx| {
|
|
if phase.bubble() && handle_hitbox.is_hovered(window) {
|
|
dragged_handle.replace(Some(ix));
|
|
if e.click_count >= 2 {
|
|
let mut borrow = flexes.lock();
|
|
*borrow = vec![1.; borrow.len()];
|
|
workspace
|
|
.update(cx, |this, cx| this.serialize_workspace(window, cx))
|
|
.log_err();
|
|
|
|
window.refresh();
|
|
}
|
|
cx.stop_propagation();
|
|
}
|
|
}
|
|
});
|
|
window.on_mouse_event({
|
|
let workspace = self.workspace.clone();
|
|
let dragged_handle = layout.dragged_handle.clone();
|
|
let flexes = self.flexes.clone();
|
|
let child_bounds = child.bounds;
|
|
let axis = self.axis;
|
|
move |e: &MouseMoveEvent, phase, window, cx| {
|
|
let dragged_handle = dragged_handle.borrow();
|
|
if phase.bubble() && *dragged_handle == Some(ix) {
|
|
Self::compute_resize(
|
|
&flexes,
|
|
e,
|
|
ix,
|
|
axis,
|
|
child_bounds.origin,
|
|
bounds.size,
|
|
workspace.clone(),
|
|
window,
|
|
cx,
|
|
)
|
|
}
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
window.on_mouse_event({
|
|
let dragged_handle = layout.dragged_handle.clone();
|
|
move |_: &MouseUpEvent, phase, _window, _cx| {
|
|
if phase.bubble() {
|
|
dragged_handle.replace(None);
|
|
}
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
impl ParentElement for PaneAxisElement {
|
|
fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
|
|
self.children.extend(elements)
|
|
}
|
|
}
|
|
|
|
fn flex_values_in_bounds(flexes: &[f32]) -> bool {
|
|
(flexes.iter().copied().sum::<f32>() - flexes.len() as f32).abs() < 0.001
|
|
}
|
|
}
|