Files
oak-gpui/crates/gpui/src/assets.rs
T
Jason Lee fe0ab30e8f Fix auto size rendering of SVG images in Markdown (#36663)
Release Notes:

- Fixed auto size rendering of SVG images in Markdown.

## Before

<img width="836" height="844" alt="image"
src="https://github.com/user-attachments/assets/0782e17e-620f-4c29-a5bc-a2ffe877d220"
/>
<img width="691" height="678" alt="image"
src="https://github.com/user-attachments/assets/dbe2dd5f-fd5b-48f9-bd09-0ee35e116aec"
/>


## After

<img width="873" height="1015" alt="image"
src="https://github.com/user-attachments/assets/59cbb69f-6a81-43cb-989f-3bcea873d81e"
/>
<img width="647" height="598" alt="image"
src="https://github.com/user-attachments/assets/11b67d8e-2b6c-4245-ad13-d4616fdabf22"
/>

For GPUI example

```
cargo run -p gpui --example image
```

<img width="1212" height="740" alt="SCR-20250821-ojoy"
src="https://github.com/user-attachments/assets/62bb2847-c533-4c4d-b5f7-c9764796262a"
/>
2025-08-31 11:14:57 +03:00

108 lines
3.0 KiB
Rust

use crate::{DevicePixels, Pixels, Result, SharedString, Size, size};
use smallvec::SmallVec;
use image::{Delay, Frame};
use std::{
borrow::Cow,
fmt,
hash::Hash,
sync::atomic::{AtomicUsize, Ordering::SeqCst},
};
/// A source of assets for this app to use.
pub trait AssetSource: 'static + Send + Sync {
/// Load the given asset from the source path.
fn load(&self, path: &str) -> Result<Option<Cow<'static, [u8]>>>;
/// List the assets at the given path.
fn list(&self, path: &str) -> Result<Vec<SharedString>>;
}
impl AssetSource for () {
fn load(&self, _path: &str) -> Result<Option<Cow<'static, [u8]>>> {
Ok(None)
}
fn list(&self, _path: &str) -> Result<Vec<SharedString>> {
Ok(vec![])
}
}
/// A unique identifier for the image cache
#[derive(Copy, Clone, Debug, Eq, PartialEq, Ord, PartialOrd, Hash)]
pub struct ImageId(pub usize);
#[derive(PartialEq, Eq, Hash, Clone)]
pub(crate) struct RenderImageParams {
pub(crate) image_id: ImageId,
pub(crate) frame_index: usize,
}
/// A cached and processed image, in BGRA format
pub struct RenderImage {
/// The ID associated with this image
pub id: ImageId,
/// The scale factor of this image on render.
pub(crate) scale_factor: f32,
data: SmallVec<[Frame; 1]>,
}
impl PartialEq for RenderImage {
fn eq(&self, other: &Self) -> bool {
self.id == other.id
}
}
impl Eq for RenderImage {}
impl RenderImage {
/// Create a new image from the given data.
pub fn new(data: impl Into<SmallVec<[Frame; 1]>>) -> Self {
static NEXT_ID: AtomicUsize = AtomicUsize::new(0);
Self {
id: ImageId(NEXT_ID.fetch_add(1, SeqCst)),
scale_factor: 1.0,
data: data.into(),
}
}
/// Convert this image into a byte slice.
pub fn as_bytes(&self, frame_index: usize) -> Option<&[u8]> {
self.data
.get(frame_index)
.map(|frame| frame.buffer().as_raw().as_slice())
}
/// Get the size of this image, in pixels.
pub fn size(&self, frame_index: usize) -> Size<DevicePixels> {
let (width, height) = self.data[frame_index].buffer().dimensions();
size(width.into(), height.into())
}
/// Get the size of this image, in pixels for display, adjusted for the scale factor.
pub(crate) fn render_size(&self, frame_index: usize) -> Size<Pixels> {
self.size(frame_index)
.map(|v| (v.0 as f32 / self.scale_factor).into())
}
/// Get the delay of this frame from the previous
pub fn delay(&self, frame_index: usize) -> Delay {
self.data[frame_index].delay()
}
/// Get the number of frames for this image.
pub fn frame_count(&self) -> usize {
self.data.len()
}
}
impl fmt::Debug for RenderImage {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("ImageData")
.field("id", &self.id)
.field("size", &self.size(0))
.finish()
}
}