This practice makes it difficult to locate todo!s in my code when I'm working. Let's take out the bang if we want to keep doing this. Release Notes: - N/A
60 lines
1.7 KiB
Rust
60 lines
1.7 KiB
Rust
use crate::{
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Bounds, DevicePixels, Font, FontId, FontMetrics, FontRun, GlyphId, LineLayout, Pixels,
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PlatformTextSystem, RenderGlyphParams, Size,
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};
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use anyhow::Result;
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use std::borrow::Cow;
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pub(crate) struct TestTextSystem {}
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// todo(linux)
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#[allow(unused)]
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impl PlatformTextSystem for TestTextSystem {
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fn add_fonts(&self, fonts: Vec<Cow<'static, [u8]>>) -> Result<()> {
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unimplemented!()
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}
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fn all_font_names(&self) -> Vec<String> {
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unimplemented!()
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}
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fn all_font_families(&self) -> Vec<String> {
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unimplemented!()
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}
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fn font_id(&self, descriptor: &Font) -> Result<FontId> {
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unimplemented!()
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}
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fn font_metrics(&self, font_id: FontId) -> FontMetrics {
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unimplemented!()
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}
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fn typographic_bounds(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Bounds<f32>> {
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unimplemented!()
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}
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fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>> {
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unimplemented!()
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}
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fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId> {
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unimplemented!()
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}
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fn glyph_raster_bounds(&self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>> {
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unimplemented!()
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}
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fn rasterize_glyph(
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&self,
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params: &RenderGlyphParams,
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raster_bounds: Bounds<DevicePixels>,
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) -> Result<(Size<DevicePixels>, Vec<u8>)> {
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unimplemented!()
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}
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fn layout_line(&self, text: &str, font_size: Pixels, runs: &[FontRun]) -> LineLayout {
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unimplemented!()
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}
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fn wrap_line(
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&self,
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text: &str,
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font_id: FontId,
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font_size: Pixels,
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width: Pixels,
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) -> Vec<usize> {
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unimplemented!()
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}
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}
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