Files
oak-gpui/crates/ui2/src/components/language_selector.rs
T
2023-10-20 16:31:03 +02:00

75 lines
2.1 KiB
Rust

use std::marker::PhantomData;
use crate::prelude::*;
use crate::{OrderMethod, Palette, PaletteItem};
#[derive(Element)]
pub struct LanguageSelector<S: 'static + Send + Sync + Clone> {
id: ElementId,
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> LanguageSelector<S> {
pub fn new(id: impl Into<ElementId>) -> Self {
Self {
id: id.into(),
state_type: PhantomData,
}
}
fn render(&mut self, _view: &mut S, cx: &mut ViewContext<S>) -> impl Element<ViewState = S> {
div().id(self.id.clone()).child(
Palette::new("palette")
.items(vec![
PaletteItem::new("C"),
PaletteItem::new("C++"),
PaletteItem::new("CSS"),
PaletteItem::new("Elixir"),
PaletteItem::new("Elm"),
PaletteItem::new("ERB"),
PaletteItem::new("Rust (current)"),
PaletteItem::new("Scheme"),
PaletteItem::new("TOML"),
PaletteItem::new("TypeScript"),
])
.placeholder("Select a language...")
.empty_string("No matches")
.default_order(OrderMethod::Ascending),
)
}
}
#[cfg(feature = "stories")]
pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use crate::Story;
use super::*;
#[derive(Element)]
pub struct LanguageSelectorStory<S: 'static + Send + Sync + Clone> {
state_type: PhantomData<S>,
}
impl<S: 'static + Send + Sync + Clone> LanguageSelectorStory<S> {
pub fn new() -> Self {
Self {
state_type: PhantomData,
}
}
fn render(
&mut self,
_view: &mut S,
cx: &mut ViewContext<S>,
) -> impl Element<ViewState = S> {
Story::container(cx)
.child(Story::title_for::<_, LanguageSelector<S>>(cx))
.child(Story::label(cx, "Default"))
.child(LanguageSelector::new("language-selector"))
}
}
}