Closes #40576 This PR makes Conda activation configurable and transparent by adding a `terminal.detect_venv.on.conda_manager` setting (`"auto" | "conda" | "mamba" | "micromamba"`, default `"auto"`), updating Python environment activation to honor this preference (or the detected manager executable) and fall back to `conda` when necessary. The preference is passed via `ZED_CONDA_MANAGER` from the terminal settings, and the activation command is built accordingly (with proper quoting for paths). Changes span `zed/crates/terminal/src/terminal_settings.rs` (new `CondaManager` and setting), `zed/crates/project/src/terminals.rs` (inject env var), `zed/crates/languages/src/python.rs` (activation logic), and `zed/assets/settings/default.json` (document the setting). Default behavior remains unchanged for most users while enabling explicit selection of `mamba` or `micromamba`. Release Notes: - Added: terminal.detect_venv.on.conda_manager setting to choose the Conda manager (auto, conda, mamba, micromamba). Default: auto. - Changed: Python Conda environment activation now respects the configured manager, otherwise uses the detected environment manager executable, and falls back to conda. - Reliability: Activation commands quote manager paths to handle spaces across platforms. - Compatibility: No breaking changes; non-Conda environments are unaffected; remote terminals are supported. --------- Co-authored-by: Lukas Wirth <me@lukaswirth.dev> Co-authored-by: Lukas Wirth <lukas@zed.dev>
190 lines
6.0 KiB
Rust
190 lines
6.0 KiB
Rust
//! Provides support for language toolchains.
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//!
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//! A language can have associated toolchains,
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//! which is a set of tools used to interact with the projects written in said language.
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//! For example, a Python project can have an associated virtual environment; a Rust project can have a toolchain override.
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use std::{path::PathBuf, sync::Arc};
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use async_trait::async_trait;
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use collections::HashMap;
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use fs::Fs;
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use gpui::{App, AsyncApp, SharedString};
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use settings::WorktreeId;
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use task::ShellKind;
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use util::rel_path::RelPath;
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use crate::{LanguageName, ManifestName};
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/// Represents a single toolchain.
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#[derive(Clone, Eq, Debug)]
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pub struct Toolchain {
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/// User-facing label
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pub name: SharedString,
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/// Absolute path
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pub path: SharedString,
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pub language_name: LanguageName,
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/// Full toolchain data (including language-specific details)
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pub as_json: serde_json::Value,
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}
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/// Declares a scope of a toolchain added by user.
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///
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/// When the user adds a toolchain, we give them an option to see that toolchain in:
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/// - All of their projects
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/// - A project they're currently in.
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/// - Only in the subproject they're currently in.
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#[derive(Clone, Debug, Eq, PartialEq, Ord, PartialOrd)]
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pub enum ToolchainScope {
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Subproject(WorktreeId, Arc<RelPath>),
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Project,
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/// Available in all projects on this box. It wouldn't make sense to show suggestions across machines.
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Global,
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}
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impl ToolchainScope {
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pub fn label(&self) -> &'static str {
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match self {
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ToolchainScope::Subproject(_, _) => "Subproject",
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ToolchainScope::Project => "Project",
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ToolchainScope::Global => "Global",
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}
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}
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pub fn description(&self) -> &'static str {
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match self {
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ToolchainScope::Subproject(_, _) => {
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"Available only in the subproject you're currently in."
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}
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ToolchainScope::Project => "Available in all locations in your current project.",
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ToolchainScope::Global => "Available in all of your projects on this machine.",
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}
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}
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}
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impl std::hash::Hash for Toolchain {
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fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
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let Self {
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name,
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path,
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language_name,
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as_json: _,
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} = self;
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name.hash(state);
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path.hash(state);
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language_name.hash(state);
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}
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}
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impl PartialEq for Toolchain {
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fn eq(&self, other: &Self) -> bool {
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let Self {
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name,
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path,
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language_name,
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as_json: _,
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} = self;
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// Do not use as_json for comparisons; it shouldn't impact equality, as it's not user-surfaced.
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// Thus, there could be multiple entries that look the same in the UI.
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(name, path, language_name).eq(&(&other.name, &other.path, &other.language_name))
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}
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}
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#[async_trait]
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pub trait ToolchainLister: Send + Sync + 'static {
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/// List all available toolchains for a given path.
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async fn list(
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&self,
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worktree_root: PathBuf,
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subroot_relative_path: Arc<RelPath>,
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project_env: Option<HashMap<String, String>>,
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fs: &dyn Fs,
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) -> ToolchainList;
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/// Given a user-created toolchain, resolve lister-specific details.
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/// Put another way: fill in the details of the toolchain so the user does not have to.
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async fn resolve(
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&self,
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path: PathBuf,
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project_env: Option<HashMap<String, String>>,
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fs: &dyn Fs,
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) -> anyhow::Result<Toolchain>;
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fn activation_script(&self, toolchain: &Toolchain, shell: ShellKind, cx: &App) -> Vec<String>;
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/// Returns various "static" bits of information about this toolchain lister. This function should be pure.
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fn meta(&self) -> ToolchainMetadata;
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}
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#[derive(Clone, PartialEq, Eq, Hash)]
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pub struct ToolchainMetadata {
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/// Returns a term which we should use in UI to refer to toolchains produced by a given `[ToolchainLister]`.
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pub term: SharedString,
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/// A user-facing placeholder describing the semantic meaning of a path to a new toolchain.
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pub new_toolchain_placeholder: SharedString,
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/// The name of the manifest file for this toolchain.
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pub manifest_name: ManifestName,
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}
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#[async_trait(?Send)]
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pub trait LanguageToolchainStore: Send + Sync + 'static {
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async fn active_toolchain(
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self: Arc<Self>,
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worktree_id: WorktreeId,
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relative_path: Arc<RelPath>,
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language_name: LanguageName,
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cx: &mut AsyncApp,
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) -> Option<Toolchain>;
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}
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pub trait LocalLanguageToolchainStore: Send + Sync + 'static {
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fn active_toolchain(
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self: Arc<Self>,
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worktree_id: WorktreeId,
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relative_path: &Arc<RelPath>,
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language_name: LanguageName,
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cx: &mut AsyncApp,
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) -> Option<Toolchain>;
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}
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#[async_trait(?Send)]
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impl<T: LocalLanguageToolchainStore> LanguageToolchainStore for T {
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async fn active_toolchain(
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self: Arc<Self>,
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worktree_id: WorktreeId,
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relative_path: Arc<RelPath>,
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language_name: LanguageName,
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cx: &mut AsyncApp,
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) -> Option<Toolchain> {
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self.active_toolchain(worktree_id, &relative_path, language_name, cx)
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}
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}
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type DefaultIndex = usize;
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#[derive(Default, Clone, Debug)]
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pub struct ToolchainList {
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pub toolchains: Vec<Toolchain>,
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pub default: Option<DefaultIndex>,
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pub groups: Box<[(usize, SharedString)]>,
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}
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impl ToolchainList {
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pub fn toolchains(&self) -> &[Toolchain] {
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&self.toolchains
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}
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pub fn default_toolchain(&self) -> Option<Toolchain> {
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self.default.and_then(|ix| self.toolchains.get(ix)).cloned()
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}
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pub fn group_for_index(&self, index: usize) -> Option<(usize, SharedString)> {
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if index >= self.toolchains.len() {
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return None;
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}
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let first_equal_or_greater = self
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.groups
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.partition_point(|(group_lower_bound, _)| group_lower_bound <= &index);
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self.groups
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.get(first_equal_or_greater.checked_sub(1)?)
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.cloned()
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}
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}
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