Files
oak-gpui/crates/ui2/src/components/icon_button.rs
T

107 lines
2.9 KiB
Rust

use std::sync::Arc;
use gpui::{rems, MouseButton};
use crate::{h_stack, prelude::*};
use crate::{ClickHandler, Icon, IconColor, IconElement};
struct IconButtonHandlers<V: 'static> {
click: Option<ClickHandler<V>>,
}
impl<V: 'static> Default for IconButtonHandlers<V> {
fn default() -> Self {
Self { click: None }
}
}
#[derive(Component)]
pub struct IconButton<V: 'static> {
id: ElementId,
icon: Icon,
color: IconColor,
variant: ButtonVariant,
state: InteractionState,
handlers: IconButtonHandlers<V>,
}
impl<V: 'static> IconButton<V> {
pub fn new(id: impl Into<ElementId>, icon: Icon) -> Self {
Self {
id: id.into(),
icon,
color: IconColor::default(),
variant: ButtonVariant::default(),
state: InteractionState::default(),
handlers: IconButtonHandlers::default(),
}
}
pub fn icon(mut self, icon: Icon) -> Self {
self.icon = icon;
self
}
pub fn color(mut self, color: IconColor) -> Self {
self.color = color;
self
}
pub fn variant(mut self, variant: ButtonVariant) -> Self {
self.variant = variant;
self
}
pub fn state(mut self, state: InteractionState) -> Self {
self.state = state;
self
}
pub fn on_click(
mut self,
handler: impl 'static + Fn(&mut V, &mut ViewContext<V>) + Send + Sync,
) -> Self {
self.handlers.click = Some(Arc::new(handler));
self
}
fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
let icon_color = match (self.state, self.color) {
(InteractionState::Disabled, _) => IconColor::Disabled,
_ => self.color,
};
let (bg_color, bg_hover_color, bg_active_color) = match self.variant {
ButtonVariant::Filled => (
cx.theme().colors().element_background,
cx.theme().colors().element_hover,
cx.theme().colors().element_active,
),
ButtonVariant::Ghost => (
cx.theme().colors().ghost_element_background,
cx.theme().colors().ghost_element_hover,
cx.theme().colors().ghost_element_active,
),
};
let mut button = h_stack()
.id(self.id.clone())
.justify_center()
.rounded_md()
.py(rems(0.21875))
.px(rems(0.375))
.bg(bg_color)
.hover(|style| style.bg(bg_hover_color))
.active(|style| style.bg(bg_active_color))
.child(IconElement::new(self.icon).color(icon_color));
if let Some(click_handler) = self.handlers.click.clone() {
button = button.on_mouse_down(MouseButton::Left, move |state, event, cx| {
click_handler(state, cx);
});
}
button
}
}