Whitespace only; the fork has no own rustfmt.toml so the Oak root policy applies.
131 lines
2.9 KiB
Rust
131 lines
2.9 KiB
Rust
//! A theme demo: toggle between Olive Dark and Olive Light at runtime. Every
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//! widget that reads `cx.default_colors()` re-themes immediately.
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use gpui::{
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App, Bounds, ClickEvent, Context, Entity, Render, Window, WindowBounds, WindowOptions,
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colors::DefaultColors, div, prelude::*, px, size,
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};
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use gpui_widgets::checkbox::{CheckBox, CheckBoxEvent, CheckState};
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use gpui_widgets::slider::{Slider, SliderEvent, SliderModel};
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use gpui_widgets::theme::{OakTheme, apply_theme};
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use gpui_widgets::value::ValueKind;
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struct Example {
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slider: Entity<Slider>,
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checkbox: Entity<CheckBox>,
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dark: bool,
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}
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impl Example {
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fn new(window: &mut Window, cx: &mut Context<Self>) -> Self {
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let slider = cx.new(|cx| {
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Slider::new(
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1,
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SliderModel::new(ValueKind::Float, 0.0, 1.0, 0.05, 0.5),
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window,
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cx,
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)
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});
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cx.subscribe(
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&slider,
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|_this: &mut Self, _s: Entity<Slider>, event: &SliderEvent, _cx| {
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println!("slider: {event:?}");
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},
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)
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.detach();
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let checkbox = cx.new(|cx| {
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CheckBox::new(2, CheckState::Checked, window, cx).with_label("Track enabled")
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});
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cx.subscribe(
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&checkbox,
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|_this: &mut Self, _c: Entity<CheckBox>, event: &CheckBoxEvent, _cx| {
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println!("checkbox: {event:?}");
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},
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)
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.detach();
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Self {
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slider,
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checkbox,
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dark: true,
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}
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}
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}
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impl Render for Example {
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fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let colors = cx.default_colors().clone();
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let theme = if self.dark {
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OakTheme::olive_dark()
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} else {
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OakTheme::olive_light()
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};
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div()
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.size_full()
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.bg(theme.base)
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.flex()
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.flex_col()
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.gap_3()
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.p_6()
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.child(
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div()
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.text_color(colors.text)
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.child(format!("Current theme: {}", theme.name)),
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)
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.child(
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div()
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.flex()
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.items_center()
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.gap_2()
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.child(self.slider.clone()),
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)
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.child(self.checkbox.clone())
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.child(
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div()
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.id("theme-toggle")
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.px_3()
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.py_1()
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.rounded_md()
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.bg(colors.selected)
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.text_color(colors.selected_text)
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.cursor_pointer()
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.on_click(cx.listener(|this, _event: &ClickEvent, _window, cx| {
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this.dark = !this.dark;
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let theme = if this.dark {
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OakTheme::olive_dark()
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} else {
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OakTheme::olive_light()
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};
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apply_theme(cx, &theme);
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cx.notify();
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}))
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.child("Toggle theme"),
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)
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}
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}
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fn main() {
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gpui_platform::application().run(|cx: &mut App| {
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apply_theme(cx, &OakTheme::olive_dark());
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let bounds = Bounds::centered(None, size(px(480.0), px(320.0)), cx);
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cx.open_window(
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WindowOptions {
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window_bounds: Some(WindowBounds::Windowed(bounds)),
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..Default::default()
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},
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|window, cx| cx.new(|cx| Example::new(window, cx)),
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)
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.expect("Failed to open window");
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cx.activate(true);
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cx.on_window_closed(|cx, _| {
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if cx.windows().is_empty() {
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cx.quit();
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}
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})
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.detach();
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});
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}
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