use crate::{ SshConnectionOptions, protocol::MessageId, proxy::ProxyLaunchError, transport::{ ssh::SshRemoteConnection, wsl::{WslConnectionOptions, WslRemoteConnection}, }, }; use anyhow::{Context as _, Result, anyhow}; use async_trait::async_trait; use collections::HashMap; use futures::{ Future, FutureExt as _, StreamExt as _, channel::{ mpsc::{self, Sender, UnboundedReceiver, UnboundedSender}, oneshot, }, future::{BoxFuture, Shared}, select, select_biased, }; use gpui::{ App, AppContext as _, AsyncApp, BackgroundExecutor, BorrowAppContext, Context, Entity, EventEmitter, Global, SemanticVersion, Task, WeakEntity, }; use parking_lot::Mutex; use release_channel::ReleaseChannel; use rpc::{ AnyProtoClient, ErrorExt, ProtoClient, ProtoMessageHandlerSet, RpcError, proto::{self, Envelope, EnvelopedMessage, PeerId, RequestMessage, build_typed_envelope}, }; use std::{ collections::VecDeque, fmt, ops::ControlFlow, path::PathBuf, sync::{ Arc, Weak, atomic::{AtomicU32, AtomicU64, Ordering::SeqCst}, }, time::{Duration, Instant}, }; use util::{ ResultExt, paths::{PathStyle, RemotePathBuf}, }; #[derive(Copy, Clone, Debug)] pub struct RemotePlatform { pub os: &'static str, pub arch: &'static str, } #[derive(Clone, Debug)] pub struct CommandTemplate { pub program: String, pub args: Vec, pub env: HashMap, } pub trait RemoteClientDelegate: Send + Sync { fn ask_password(&self, prompt: String, tx: oneshot::Sender, cx: &mut AsyncApp); fn get_download_params( &self, platform: RemotePlatform, release_channel: ReleaseChannel, version: Option, cx: &mut AsyncApp, ) -> Task>>; fn download_server_binary_locally( &self, platform: RemotePlatform, release_channel: ReleaseChannel, version: Option, cx: &mut AsyncApp, ) -> Task>; fn set_status(&self, status: Option<&str>, cx: &mut AsyncApp); } const MAX_MISSED_HEARTBEATS: usize = 5; const HEARTBEAT_INTERVAL: Duration = Duration::from_secs(5); const HEARTBEAT_TIMEOUT: Duration = Duration::from_secs(5); const MAX_RECONNECT_ATTEMPTS: usize = 3; enum State { Connecting, Connected { ssh_connection: Arc, delegate: Arc, multiplex_task: Task>, heartbeat_task: Task>, }, HeartbeatMissed { missed_heartbeats: usize, ssh_connection: Arc, delegate: Arc, multiplex_task: Task>, heartbeat_task: Task>, }, Reconnecting, ReconnectFailed { ssh_connection: Arc, delegate: Arc, error: anyhow::Error, attempts: usize, }, ReconnectExhausted, ServerNotRunning, } impl fmt::Display for State { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { match self { Self::Connecting => write!(f, "connecting"), Self::Connected { .. } => write!(f, "connected"), Self::Reconnecting => write!(f, "reconnecting"), Self::ReconnectFailed { .. } => write!(f, "reconnect failed"), Self::ReconnectExhausted => write!(f, "reconnect exhausted"), Self::HeartbeatMissed { .. } => write!(f, "heartbeat missed"), Self::ServerNotRunning { .. } => write!(f, "server not running"), } } } impl State { fn remote_connection(&self) -> Option> { match self { Self::Connected { ssh_connection, .. } => Some(ssh_connection.clone()), Self::HeartbeatMissed { ssh_connection, .. } => Some(ssh_connection.clone()), Self::ReconnectFailed { ssh_connection, .. } => Some(ssh_connection.clone()), _ => None, } } fn can_reconnect(&self) -> bool { match self { Self::Connected { .. } | Self::HeartbeatMissed { .. } | Self::ReconnectFailed { .. } => true, State::Connecting | State::Reconnecting | State::ReconnectExhausted | State::ServerNotRunning => false, } } fn is_reconnect_failed(&self) -> bool { matches!(self, Self::ReconnectFailed { .. }) } fn is_reconnect_exhausted(&self) -> bool { matches!(self, Self::ReconnectExhausted { .. }) } fn is_server_not_running(&self) -> bool { matches!(self, Self::ServerNotRunning) } fn is_reconnecting(&self) -> bool { matches!(self, Self::Reconnecting { .. }) } fn heartbeat_recovered(self) -> Self { match self { Self::HeartbeatMissed { ssh_connection, delegate, multiplex_task, heartbeat_task, .. } => Self::Connected { ssh_connection, delegate, multiplex_task, heartbeat_task, }, _ => self, } } fn heartbeat_missed(self) -> Self { match self { Self::Connected { ssh_connection, delegate, multiplex_task, heartbeat_task, } => Self::HeartbeatMissed { missed_heartbeats: 1, ssh_connection, delegate, multiplex_task, heartbeat_task, }, Self::HeartbeatMissed { missed_heartbeats, ssh_connection, delegate, multiplex_task, heartbeat_task, } => Self::HeartbeatMissed { missed_heartbeats: missed_heartbeats + 1, ssh_connection, delegate, multiplex_task, heartbeat_task, }, _ => self, } } } /// The state of the ssh connection. #[derive(Clone, Copy, Debug, PartialEq, Eq)] pub enum ConnectionState { Connecting, Connected, HeartbeatMissed, Reconnecting, Disconnected, } impl From<&State> for ConnectionState { fn from(value: &State) -> Self { match value { State::Connecting => Self::Connecting, State::Connected { .. } => Self::Connected, State::Reconnecting | State::ReconnectFailed { .. } => Self::Reconnecting, State::HeartbeatMissed { .. } => Self::HeartbeatMissed, State::ReconnectExhausted => Self::Disconnected, State::ServerNotRunning => Self::Disconnected, } } } pub struct RemoteClient { client: Arc, unique_identifier: String, connection_options: RemoteConnectionOptions, path_style: PathStyle, state: Option, } #[derive(Debug)] pub enum RemoteClientEvent { Disconnected, } impl EventEmitter for RemoteClient {} // Identifies the socket on the remote server so that reconnects // can re-join the same project. pub enum ConnectionIdentifier { Setup(u64), Workspace(i64), } static NEXT_ID: AtomicU64 = AtomicU64::new(1); impl ConnectionIdentifier { pub fn setup() -> Self { Self::Setup(NEXT_ID.fetch_add(1, SeqCst)) } // This string gets used in a socket name, and so must be relatively short. // The total length of: // /home/{username}/.local/share/zed/server_state/{name}/stdout.sock // Must be less than about 100 characters // https://unix.stackexchange.com/questions/367008/why-is-socket-path-length-limited-to-a-hundred-chars // So our strings should be at most 20 characters or so. fn to_string(&self, cx: &App) -> String { let identifier_prefix = match ReleaseChannel::global(cx) { ReleaseChannel::Stable => "".to_string(), release_channel => format!("{}-", release_channel.dev_name()), }; match self { Self::Setup(setup_id) => format!("{identifier_prefix}setup-{setup_id}"), Self::Workspace(workspace_id) => { format!("{identifier_prefix}workspace-{workspace_id}",) } } } } impl RemoteClient { pub fn ssh( unique_identifier: ConnectionIdentifier, connection_options: SshConnectionOptions, cancellation: oneshot::Receiver<()>, delegate: Arc, cx: &mut App, ) -> Task>>> { Self::new( unique_identifier, RemoteConnectionOptions::Ssh(connection_options), cancellation, delegate, cx, ) } pub fn new( unique_identifier: ConnectionIdentifier, connection_options: RemoteConnectionOptions, cancellation: oneshot::Receiver<()>, delegate: Arc, cx: &mut App, ) -> Task>>> { let unique_identifier = unique_identifier.to_string(cx); cx.spawn(async move |cx| { let success = Box::pin(async move { let (outgoing_tx, outgoing_rx) = mpsc::unbounded::(); let (incoming_tx, incoming_rx) = mpsc::unbounded::(); let (connection_activity_tx, connection_activity_rx) = mpsc::channel::<()>(1); let client = cx.update(|cx| ChannelClient::new(incoming_rx, outgoing_tx, cx, "client"))?; let ssh_connection = cx .update(|cx| { cx.update_default_global(|pool: &mut ConnectionPool, cx| { pool.connect(connection_options.clone(), &delegate, cx) }) })? .await .map_err(|e| e.cloned())?; let path_style = ssh_connection.path_style(); let this = cx.new(|_| Self { client: client.clone(), unique_identifier: unique_identifier.clone(), connection_options, path_style, state: Some(State::Connecting), })?; let io_task = ssh_connection.start_proxy( unique_identifier, false, incoming_tx, outgoing_rx, connection_activity_tx, delegate.clone(), cx, ); let multiplex_task = Self::monitor(this.downgrade(), io_task, cx); if let Err(error) = client.ping(HEARTBEAT_TIMEOUT).await { log::error!("failed to establish connection: {}", error); return Err(error); } let heartbeat_task = Self::heartbeat(this.downgrade(), connection_activity_rx, cx); this.update(cx, |this, _| { this.state = Some(State::Connected { ssh_connection, delegate, multiplex_task, heartbeat_task, }); })?; Ok(Some(this)) }); select! { _ = cancellation.fuse() => { Ok(None) } result = success.fuse() => result } }) } pub fn proto_client_from_channels( incoming_rx: mpsc::UnboundedReceiver, outgoing_tx: mpsc::UnboundedSender, cx: &App, name: &'static str, ) -> AnyProtoClient { ChannelClient::new(incoming_rx, outgoing_tx, cx, name).into() } pub fn shutdown_processes( &mut self, shutdown_request: Option, executor: BackgroundExecutor, ) -> Option + use> { let state = self.state.take()?; log::info!("shutting down ssh processes"); let State::Connected { multiplex_task, heartbeat_task, ssh_connection, delegate, } = state else { return None; }; let client = self.client.clone(); Some(async move { if let Some(shutdown_request) = shutdown_request { client.send(shutdown_request).log_err(); // We wait 50ms instead of waiting for a response, because // waiting for a response would require us to wait on the main thread // which we want to avoid in an `on_app_quit` callback. executor.timer(Duration::from_millis(50)).await; } // Drop `multiplex_task` because it owns our ssh_proxy_process, which is a // child of master_process. drop(multiplex_task); // Now drop the rest of state, which kills master process. drop(heartbeat_task); drop(ssh_connection); drop(delegate); }) } fn reconnect(&mut self, cx: &mut Context) -> Result<()> { let can_reconnect = self .state .as_ref() .map(|state| state.can_reconnect()) .unwrap_or(false); if !can_reconnect { log::info!("aborting reconnect, because not in state that allows reconnecting"); let error = if let Some(state) = self.state.as_ref() { format!("invalid state, cannot reconnect while in state {state}") } else { "no state set".to_string() }; anyhow::bail!(error); } let state = self.state.take().unwrap(); let (attempts, remote_connection, delegate) = match state { State::Connected { ssh_connection, delegate, multiplex_task, heartbeat_task, } | State::HeartbeatMissed { ssh_connection, delegate, multiplex_task, heartbeat_task, .. } => { drop(multiplex_task); drop(heartbeat_task); (0, ssh_connection, delegate) } State::ReconnectFailed { attempts, ssh_connection, delegate, .. } => (attempts, ssh_connection, delegate), State::Connecting | State::Reconnecting | State::ReconnectExhausted | State::ServerNotRunning => unreachable!(), }; let attempts = attempts + 1; if attempts > MAX_RECONNECT_ATTEMPTS { log::error!( "Failed to reconnect to after {} attempts, giving up", MAX_RECONNECT_ATTEMPTS ); self.set_state(State::ReconnectExhausted, cx); return Ok(()); } self.set_state(State::Reconnecting, cx); log::info!("Trying to reconnect to ssh server... Attempt {}", attempts); let unique_identifier = self.unique_identifier.clone(); let client = self.client.clone(); let reconnect_task = cx.spawn(async move |this, cx| { macro_rules! failed { ($error:expr, $attempts:expr, $ssh_connection:expr, $delegate:expr) => { return State::ReconnectFailed { error: anyhow!($error), attempts: $attempts, ssh_connection: $ssh_connection, delegate: $delegate, }; }; } if let Err(error) = remote_connection .kill() .await .context("Failed to kill ssh process") { failed!(error, attempts, remote_connection, delegate); }; let connection_options = remote_connection.connection_options(); let (outgoing_tx, outgoing_rx) = mpsc::unbounded::(); let (incoming_tx, incoming_rx) = mpsc::unbounded::(); let (connection_activity_tx, connection_activity_rx) = mpsc::channel::<()>(1); let (ssh_connection, io_task) = match async { let ssh_connection = cx .update_global(|pool: &mut ConnectionPool, cx| { pool.connect(connection_options, &delegate, cx) })? .await .map_err(|error| error.cloned())?; let io_task = ssh_connection.start_proxy( unique_identifier, true, incoming_tx, outgoing_rx, connection_activity_tx, delegate.clone(), cx, ); anyhow::Ok((ssh_connection, io_task)) } .await { Ok((ssh_connection, io_task)) => (ssh_connection, io_task), Err(error) => { failed!(error, attempts, remote_connection, delegate); } }; let multiplex_task = Self::monitor(this.clone(), io_task, cx); client.reconnect(incoming_rx, outgoing_tx, cx); if let Err(error) = client.resync(HEARTBEAT_TIMEOUT).await { failed!(error, attempts, ssh_connection, delegate); }; State::Connected { ssh_connection, delegate, multiplex_task, heartbeat_task: Self::heartbeat(this.clone(), connection_activity_rx, cx), } }); cx.spawn(async move |this, cx| { let new_state = reconnect_task.await; this.update(cx, |this, cx| { this.try_set_state(cx, |old_state| { if old_state.is_reconnecting() { match &new_state { State::Connecting | State::Reconnecting | State::HeartbeatMissed { .. } | State::ServerNotRunning => {} State::Connected { .. } => { log::info!("Successfully reconnected"); } State::ReconnectFailed { error, attempts, .. } => { log::error!( "Reconnect attempt {} failed: {:?}. Starting new attempt...", attempts, error ); } State::ReconnectExhausted => { log::error!("Reconnect attempt failed and all attempts exhausted"); } } Some(new_state) } else { None } }); if this.state_is(State::is_reconnect_failed) { this.reconnect(cx) } else if this.state_is(State::is_reconnect_exhausted) { Ok(()) } else { log::debug!("State has transition from Reconnecting into new state while attempting reconnect."); Ok(()) } }) }) .detach_and_log_err(cx); Ok(()) } fn heartbeat( this: WeakEntity, mut connection_activity_rx: mpsc::Receiver<()>, cx: &mut AsyncApp, ) -> Task> { let Ok(client) = this.read_with(cx, |this, _| this.client.clone()) else { return Task::ready(Err(anyhow!("SshRemoteClient lost"))); }; cx.spawn(async move |cx| { let mut missed_heartbeats = 0; let keepalive_timer = cx.background_executor().timer(HEARTBEAT_INTERVAL).fuse(); futures::pin_mut!(keepalive_timer); loop { select_biased! { result = connection_activity_rx.next().fuse() => { if result.is_none() { log::warn!("ssh heartbeat: connection activity channel has been dropped. stopping."); return Ok(()); } if missed_heartbeats != 0 { missed_heartbeats = 0; let _ =this.update(cx, |this, cx| { this.handle_heartbeat_result(missed_heartbeats, cx) })?; } } _ = keepalive_timer => { log::debug!("Sending heartbeat to server..."); let result = select_biased! { _ = connection_activity_rx.next().fuse() => { Ok(()) } ping_result = client.ping(HEARTBEAT_TIMEOUT).fuse() => { ping_result } }; if result.is_err() { missed_heartbeats += 1; log::warn!( "No heartbeat from server after {:?}. Missed heartbeat {} out of {}.", HEARTBEAT_TIMEOUT, missed_heartbeats, MAX_MISSED_HEARTBEATS ); } else if missed_heartbeats != 0 { missed_heartbeats = 0; } else { continue; } let result = this.update(cx, |this, cx| { this.handle_heartbeat_result(missed_heartbeats, cx) })?; if result.is_break() { return Ok(()); } } } keepalive_timer.set(cx.background_executor().timer(HEARTBEAT_INTERVAL).fuse()); } }) } fn handle_heartbeat_result( &mut self, missed_heartbeats: usize, cx: &mut Context, ) -> ControlFlow<()> { let state = self.state.take().unwrap(); let next_state = if missed_heartbeats > 0 { state.heartbeat_missed() } else { state.heartbeat_recovered() }; self.set_state(next_state, cx); if missed_heartbeats >= MAX_MISSED_HEARTBEATS { log::error!( "Missed last {} heartbeats. Reconnecting...", missed_heartbeats ); self.reconnect(cx) .context("failed to start reconnect process after missing heartbeats") .log_err(); ControlFlow::Break(()) } else { ControlFlow::Continue(()) } } fn monitor( this: WeakEntity, io_task: Task>, cx: &AsyncApp, ) -> Task> { cx.spawn(async move |cx| { let result = io_task.await; match result { Ok(exit_code) => { if let Some(error) = ProxyLaunchError::from_exit_code(exit_code) { match error { ProxyLaunchError::ServerNotRunning => { log::error!("failed to reconnect because server is not running"); this.update(cx, |this, cx| { this.set_state(State::ServerNotRunning, cx); })?; } } } else if exit_code > 0 { log::error!("proxy process terminated unexpectedly"); this.update(cx, |this, cx| { this.reconnect(cx).ok(); })?; } } Err(error) => { log::warn!("ssh io task died with error: {:?}. reconnecting...", error); this.update(cx, |this, cx| { this.reconnect(cx).ok(); })?; } } Ok(()) }) } fn state_is(&self, check: impl FnOnce(&State) -> bool) -> bool { self.state.as_ref().is_some_and(check) } fn try_set_state(&mut self, cx: &mut Context, map: impl FnOnce(&State) -> Option) { let new_state = self.state.as_ref().and_then(map); if let Some(new_state) = new_state { self.state.replace(new_state); cx.notify(); } } fn set_state(&mut self, state: State, cx: &mut Context) { log::info!("setting state to '{}'", &state); let is_reconnect_exhausted = state.is_reconnect_exhausted(); let is_server_not_running = state.is_server_not_running(); self.state.replace(state); if is_reconnect_exhausted || is_server_not_running { cx.emit(RemoteClientEvent::Disconnected); } cx.notify(); } pub fn shell(&self) -> Option { Some(self.state.as_ref()?.remote_connection()?.shell()) } pub fn shares_network_interface(&self) -> bool { self.state .as_ref() .and_then(|state| state.remote_connection()) .map_or(false, |connection| connection.shares_network_interface()) } pub fn build_command( &self, program: Option, args: &[String], env: &HashMap, working_dir: Option, port_forward: Option<(u16, String, u16)>, ) -> Result { let Some(connection) = self .state .as_ref() .and_then(|state| state.remote_connection()) else { return Err(anyhow!("no connection")); }; connection.build_command(program, args, env, working_dir, port_forward) } pub fn upload_directory( &self, src_path: PathBuf, dest_path: RemotePathBuf, cx: &App, ) -> Task> { let Some(connection) = self .state .as_ref() .and_then(|state| state.remote_connection()) else { return Task::ready(Err(anyhow!("no ssh connection"))); }; connection.upload_directory(src_path, dest_path, cx) } pub fn proto_client(&self) -> AnyProtoClient { self.client.clone().into() } pub fn connection_options(&self) -> RemoteConnectionOptions { self.connection_options.clone() } pub fn connection_state(&self) -> ConnectionState { self.state .as_ref() .map(ConnectionState::from) .unwrap_or(ConnectionState::Disconnected) } pub fn is_disconnected(&self) -> bool { self.connection_state() == ConnectionState::Disconnected } pub fn path_style(&self) -> PathStyle { self.path_style } #[cfg(any(test, feature = "test-support"))] pub fn simulate_disconnect(&self, client_cx: &mut App) -> Task<()> { let opts = self.connection_options(); client_cx.spawn(async move |cx| { let connection = cx .update_global(|c: &mut ConnectionPool, _| { if let Some(ConnectionPoolEntry::Connecting(c)) = c.connections.get(&opts) { c.clone() } else { panic!("missing test connection") } }) .unwrap() .await .unwrap(); connection.simulate_disconnect(cx); }) } #[cfg(any(test, feature = "test-support"))] pub fn fake_server( client_cx: &mut gpui::TestAppContext, server_cx: &mut gpui::TestAppContext, ) -> (RemoteConnectionOptions, AnyProtoClient) { let port = client_cx .update(|cx| cx.default_global::().connections.len() as u16 + 1); let opts = RemoteConnectionOptions::Ssh(SshConnectionOptions { host: "".to_string(), port: Some(port), ..Default::default() }); let (outgoing_tx, _) = mpsc::unbounded::(); let (_, incoming_rx) = mpsc::unbounded::(); let server_client = server_cx.update(|cx| ChannelClient::new(incoming_rx, outgoing_tx, cx, "fake-server")); let connection: Arc = Arc::new(fake::FakeRemoteConnection { connection_options: opts.clone(), server_cx: fake::SendableCx::new(server_cx), server_channel: server_client.clone(), }); client_cx.update(|cx| { cx.update_default_global(|c: &mut ConnectionPool, cx| { c.connections.insert( opts.clone(), ConnectionPoolEntry::Connecting( cx.background_spawn({ let connection = connection.clone(); async move { Ok(connection.clone()) } }) .shared(), ), ); }) }); (opts, server_client.into()) } #[cfg(any(test, feature = "test-support"))] pub async fn fake_client( opts: RemoteConnectionOptions, client_cx: &mut gpui::TestAppContext, ) -> Entity { let (_tx, rx) = oneshot::channel(); client_cx .update(|cx| { Self::new( ConnectionIdentifier::setup(), opts, rx, Arc::new(fake::Delegate), cx, ) }) .await .unwrap() .unwrap() } } enum ConnectionPoolEntry { Connecting(Shared, Arc>>>), Connected(Weak), } #[derive(Default)] struct ConnectionPool { connections: HashMap, } impl Global for ConnectionPool {} impl ConnectionPool { pub fn connect( &mut self, opts: RemoteConnectionOptions, delegate: &Arc, cx: &mut App, ) -> Shared, Arc>>> { let connection = self.connections.get(&opts); match connection { Some(ConnectionPoolEntry::Connecting(task)) => { let delegate = delegate.clone(); cx.spawn(async move |cx| { delegate.set_status(Some("Waiting for existing connection attempt"), cx); }) .detach(); return task.clone(); } Some(ConnectionPoolEntry::Connected(ssh)) => { if let Some(ssh) = ssh.upgrade() && !ssh.has_been_killed() { return Task::ready(Ok(ssh)).shared(); } self.connections.remove(&opts); } None => {} } let task = cx .spawn({ let opts = opts.clone(); let delegate = delegate.clone(); async move |cx| { let connection = match opts.clone() { RemoteConnectionOptions::Ssh(opts) => { SshRemoteConnection::new(opts, delegate, cx) .await .map(|connection| Arc::new(connection) as Arc) } RemoteConnectionOptions::Wsl(opts) => { WslRemoteConnection::new(opts, delegate, cx) .await .map(|connection| Arc::new(connection) as Arc) } }; cx.update_global(|pool: &mut Self, _| { debug_assert!(matches!( pool.connections.get(&opts), Some(ConnectionPoolEntry::Connecting(_)) )); match connection { Ok(connection) => { pool.connections.insert( opts.clone(), ConnectionPoolEntry::Connected(Arc::downgrade(&connection)), ); Ok(connection) } Err(error) => { pool.connections.remove(&opts); Err(Arc::new(error)) } } })? } }) .shared(); self.connections .insert(opts.clone(), ConnectionPoolEntry::Connecting(task.clone())); task } } #[derive(Debug, Clone, PartialEq, Eq, Hash)] pub enum RemoteConnectionOptions { Ssh(SshConnectionOptions), Wsl(WslConnectionOptions), } impl RemoteConnectionOptions { pub fn display_name(&self) -> String { match self { RemoteConnectionOptions::Ssh(opts) => opts.host.clone(), RemoteConnectionOptions::Wsl(opts) => opts.distro_name.clone(), } } } impl From for RemoteConnectionOptions { fn from(opts: SshConnectionOptions) -> Self { RemoteConnectionOptions::Ssh(opts) } } impl From for RemoteConnectionOptions { fn from(opts: WslConnectionOptions) -> Self { RemoteConnectionOptions::Wsl(opts) } } #[async_trait(?Send)] pub(crate) trait RemoteConnection: Send + Sync { fn start_proxy( &self, unique_identifier: String, reconnect: bool, incoming_tx: UnboundedSender, outgoing_rx: UnboundedReceiver, connection_activity_tx: Sender<()>, delegate: Arc, cx: &mut AsyncApp, ) -> Task>; fn upload_directory( &self, src_path: PathBuf, dest_path: RemotePathBuf, cx: &App, ) -> Task>; async fn kill(&self) -> Result<()>; fn has_been_killed(&self) -> bool; fn shares_network_interface(&self) -> bool { false } fn build_command( &self, program: Option, args: &[String], env: &HashMap, working_dir: Option, port_forward: Option<(u16, String, u16)>, ) -> Result; fn connection_options(&self) -> RemoteConnectionOptions; fn path_style(&self) -> PathStyle; fn shell(&self) -> String; #[cfg(any(test, feature = "test-support"))] fn simulate_disconnect(&self, _: &AsyncApp) {} } type ResponseChannels = Mutex)>>>; struct ChannelClient { next_message_id: AtomicU32, outgoing_tx: Mutex>, buffer: Mutex>, response_channels: ResponseChannels, message_handlers: Mutex, max_received: AtomicU32, name: &'static str, task: Mutex>>, } impl ChannelClient { fn new( incoming_rx: mpsc::UnboundedReceiver, outgoing_tx: mpsc::UnboundedSender, cx: &App, name: &'static str, ) -> Arc { Arc::new_cyclic(|this| Self { outgoing_tx: Mutex::new(outgoing_tx), next_message_id: AtomicU32::new(0), max_received: AtomicU32::new(0), response_channels: ResponseChannels::default(), message_handlers: Default::default(), buffer: Mutex::new(VecDeque::new()), name, task: Mutex::new(Self::start_handling_messages( this.clone(), incoming_rx, &cx.to_async(), )), }) } fn start_handling_messages( this: Weak, mut incoming_rx: mpsc::UnboundedReceiver, cx: &AsyncApp, ) -> Task> { cx.spawn(async move |cx| { let peer_id = PeerId { owner_id: 0, id: 0 }; while let Some(incoming) = incoming_rx.next().await { let Some(this) = this.upgrade() else { return anyhow::Ok(()); }; if let Some(ack_id) = incoming.ack_id { let mut buffer = this.buffer.lock(); while buffer.front().is_some_and(|msg| msg.id <= ack_id) { buffer.pop_front(); } } if let Some(proto::envelope::Payload::FlushBufferedMessages(_)) = &incoming.payload { log::debug!( "{}:ssh message received. name:FlushBufferedMessages", this.name ); { let buffer = this.buffer.lock(); for envelope in buffer.iter() { this.outgoing_tx .lock() .unbounded_send(envelope.clone()) .ok(); } } let mut envelope = proto::Ack {}.into_envelope(0, Some(incoming.id), None); envelope.id = this.next_message_id.fetch_add(1, SeqCst); this.outgoing_tx.lock().unbounded_send(envelope).ok(); continue; } this.max_received.store(incoming.id, SeqCst); if let Some(request_id) = incoming.responding_to { let request_id = MessageId(request_id); let sender = this.response_channels.lock().remove(&request_id); if let Some(sender) = sender { let (tx, rx) = oneshot::channel(); if incoming.payload.is_some() { sender.send((incoming, tx)).ok(); } rx.await.ok(); } } else if let Some(envelope) = build_typed_envelope(peer_id, Instant::now(), incoming) { let type_name = envelope.payload_type_name(); let message_id = envelope.message_id(); if let Some(future) = ProtoMessageHandlerSet::handle_message( &this.message_handlers, envelope, this.clone().into(), cx.clone(), ) { log::debug!("{}:ssh message received. name:{type_name}", this.name); cx.foreground_executor() .spawn(async move { match future.await { Ok(_) => { log::debug!( "{}:ssh message handled. name:{type_name}", this.name ); } Err(error) => { log::error!( "{}:error handling message. type:{}, error:{:#}", this.name, type_name, format!("{error:#}").lines().fold( String::new(), |mut message, line| { if !message.is_empty() { message.push(' '); } message.push_str(line); message } ) ); } } }) .detach() } else { log::error!("{}:unhandled ssh message name:{type_name}", this.name); if let Err(e) = AnyProtoClient::from(this.clone()).send_response( message_id, anyhow::anyhow!("no handler registered for {type_name}").to_proto(), ) { log::error!( "{}:error sending error response for {type_name}:{e:#}", this.name ); } } } } anyhow::Ok(()) }) } fn reconnect( self: &Arc, incoming_rx: UnboundedReceiver, outgoing_tx: UnboundedSender, cx: &AsyncApp, ) { *self.outgoing_tx.lock() = outgoing_tx; *self.task.lock() = Self::start_handling_messages(Arc::downgrade(self), incoming_rx, cx); } fn request( &self, payload: T, ) -> impl 'static + Future> { self.request_internal(payload, true) } fn request_internal( &self, payload: T, use_buffer: bool, ) -> impl 'static + Future> { log::debug!("ssh request start. name:{}", T::NAME); let response = self.request_dynamic(payload.into_envelope(0, None, None), T::NAME, use_buffer); async move { let response = response.await?; log::debug!("ssh request finish. name:{}", T::NAME); T::Response::from_envelope(response).context("received a response of the wrong type") } } async fn resync(&self, timeout: Duration) -> Result<()> { smol::future::or( async { self.request_internal(proto::FlushBufferedMessages {}, false) .await?; for envelope in self.buffer.lock().iter() { self.outgoing_tx .lock() .unbounded_send(envelope.clone()) .ok(); } Ok(()) }, async { smol::Timer::after(timeout).await; anyhow::bail!("Timed out resyncing remote client") }, ) .await } async fn ping(&self, timeout: Duration) -> Result<()> { smol::future::or( async { self.request(proto::Ping {}).await?; Ok(()) }, async { smol::Timer::after(timeout).await; anyhow::bail!("Timed out pinging remote client") }, ) .await } fn send(&self, payload: T) -> Result<()> { log::debug!("ssh send name:{}", T::NAME); self.send_dynamic(payload.into_envelope(0, None, None)) } fn request_dynamic( &self, mut envelope: proto::Envelope, type_name: &'static str, use_buffer: bool, ) -> impl 'static + Future> { envelope.id = self.next_message_id.fetch_add(1, SeqCst); let (tx, rx) = oneshot::channel(); let mut response_channels_lock = self.response_channels.lock(); response_channels_lock.insert(MessageId(envelope.id), tx); drop(response_channels_lock); let result = if use_buffer { self.send_buffered(envelope) } else { self.send_unbuffered(envelope) }; async move { if let Err(error) = &result { log::error!("failed to send message: {error}"); anyhow::bail!("failed to send message: {error}"); } let response = rx.await.context("connection lost")?.0; if let Some(proto::envelope::Payload::Error(error)) = &response.payload { return Err(RpcError::from_proto(error, type_name)); } Ok(response) } } pub fn send_dynamic(&self, mut envelope: proto::Envelope) -> Result<()> { envelope.id = self.next_message_id.fetch_add(1, SeqCst); self.send_buffered(envelope) } fn send_buffered(&self, mut envelope: proto::Envelope) -> Result<()> { envelope.ack_id = Some(self.max_received.load(SeqCst)); self.buffer.lock().push_back(envelope.clone()); // ignore errors on send (happen while we're reconnecting) // assume that the global "disconnected" overlay is sufficient. self.outgoing_tx.lock().unbounded_send(envelope).ok(); Ok(()) } fn send_unbuffered(&self, mut envelope: proto::Envelope) -> Result<()> { envelope.ack_id = Some(self.max_received.load(SeqCst)); self.outgoing_tx.lock().unbounded_send(envelope).ok(); Ok(()) } } impl ProtoClient for ChannelClient { fn request( &self, envelope: proto::Envelope, request_type: &'static str, ) -> BoxFuture<'static, Result> { self.request_dynamic(envelope, request_type, true).boxed() } fn send(&self, envelope: proto::Envelope, _message_type: &'static str) -> Result<()> { self.send_dynamic(envelope) } fn send_response(&self, envelope: Envelope, _message_type: &'static str) -> anyhow::Result<()> { self.send_dynamic(envelope) } fn message_handler_set(&self) -> &Mutex { &self.message_handlers } fn is_via_collab(&self) -> bool { false } } #[cfg(any(test, feature = "test-support"))] mod fake { use super::{ChannelClient, RemoteClientDelegate, RemoteConnection, RemotePlatform}; use crate::remote_client::{CommandTemplate, RemoteConnectionOptions}; use anyhow::Result; use async_trait::async_trait; use collections::HashMap; use futures::{ FutureExt, SinkExt, StreamExt, channel::{ mpsc::{self, Sender}, oneshot, }, select_biased, }; use gpui::{App, AppContext as _, AsyncApp, SemanticVersion, Task, TestAppContext}; use release_channel::ReleaseChannel; use rpc::proto::Envelope; use std::{path::PathBuf, sync::Arc}; use util::paths::{PathStyle, RemotePathBuf}; pub(super) struct FakeRemoteConnection { pub(super) connection_options: RemoteConnectionOptions, pub(super) server_channel: Arc, pub(super) server_cx: SendableCx, } pub(super) struct SendableCx(AsyncApp); impl SendableCx { // SAFETY: When run in test mode, GPUI is always single threaded. pub(super) fn new(cx: &TestAppContext) -> Self { Self(cx.to_async()) } // SAFETY: Enforce that we're on the main thread by requiring a valid AsyncApp fn get(&self, _: &AsyncApp) -> AsyncApp { self.0.clone() } } // SAFETY: There is no way to access a SendableCx from a different thread, see [`SendableCx::new`] and [`SendableCx::get`] unsafe impl Send for SendableCx {} unsafe impl Sync for SendableCx {} #[async_trait(?Send)] impl RemoteConnection for FakeRemoteConnection { async fn kill(&self) -> Result<()> { Ok(()) } fn has_been_killed(&self) -> bool { false } fn build_command( &self, program: Option, args: &[String], env: &HashMap, _: Option, _: Option<(u16, String, u16)>, ) -> Result { let ssh_program = program.unwrap_or_else(|| "sh".to_string()); let mut ssh_args = Vec::new(); ssh_args.push(ssh_program); ssh_args.extend(args.iter().cloned()); Ok(CommandTemplate { program: "ssh".into(), args: ssh_args, env: env.clone(), }) } fn upload_directory( &self, _src_path: PathBuf, _dest_path: RemotePathBuf, _cx: &App, ) -> Task> { unreachable!() } fn connection_options(&self) -> RemoteConnectionOptions { self.connection_options.clone() } fn simulate_disconnect(&self, cx: &AsyncApp) { let (outgoing_tx, _) = mpsc::unbounded::(); let (_, incoming_rx) = mpsc::unbounded::(); self.server_channel .reconnect(incoming_rx, outgoing_tx, &self.server_cx.get(cx)); } fn start_proxy( &self, _unique_identifier: String, _reconnect: bool, mut client_incoming_tx: mpsc::UnboundedSender, mut client_outgoing_rx: mpsc::UnboundedReceiver, mut connection_activity_tx: Sender<()>, _delegate: Arc, cx: &mut AsyncApp, ) -> Task> { let (mut server_incoming_tx, server_incoming_rx) = mpsc::unbounded::(); let (server_outgoing_tx, mut server_outgoing_rx) = mpsc::unbounded::(); self.server_channel.reconnect( server_incoming_rx, server_outgoing_tx, &self.server_cx.get(cx), ); cx.background_spawn(async move { loop { select_biased! { server_to_client = server_outgoing_rx.next().fuse() => { let Some(server_to_client) = server_to_client else { return Ok(1) }; connection_activity_tx.try_send(()).ok(); client_incoming_tx.send(server_to_client).await.ok(); } client_to_server = client_outgoing_rx.next().fuse() => { let Some(client_to_server) = client_to_server else { return Ok(1) }; server_incoming_tx.send(client_to_server).await.ok(); } } } }) } fn path_style(&self) -> PathStyle { PathStyle::current() } fn shell(&self) -> String { "sh".to_owned() } } pub(super) struct Delegate; impl RemoteClientDelegate for Delegate { fn ask_password(&self, _: String, _: oneshot::Sender, _: &mut AsyncApp) { unreachable!() } fn download_server_binary_locally( &self, _: RemotePlatform, _: ReleaseChannel, _: Option, _: &mut AsyncApp, ) -> Task> { unreachable!() } fn get_download_params( &self, _platform: RemotePlatform, _release_channel: ReleaseChannel, _version: Option, _cx: &mut AsyncApp, ) -> Task>> { unreachable!() } fn set_status(&self, _: Option<&str>, _: &mut AsyncApp) {} } }