use std::{ borrow::Cow, ops::Not, path::{Path, PathBuf}, }; use anyhow::{Result, anyhow}; use dap::DebugRequestType; use editor::{Editor, EditorElement, EditorStyle}; use gpui::{ App, AppContext, DismissEvent, Entity, EventEmitter, FocusHandle, Focusable, Render, TextStyle, WeakEntity, }; use project::Project; use settings::Settings; use task::{DebugTaskDefinition, LaunchConfig}; use theme::ThemeSettings; use ui::{ ActiveTheme, Button, ButtonCommon, ButtonSize, CheckboxWithLabel, Clickable, Color, Context, ContextMenu, Disableable, DropdownMenu, FluentBuilder, InteractiveElement, IntoElement, Label, LabelCommon as _, ParentElement, RenderOnce, SharedString, Styled, StyledExt, ToggleButton, ToggleState, Toggleable, Window, div, h_flex, relative, rems, v_flex, }; use util::ResultExt; use workspace::{ModalView, Workspace}; use crate::{attach_modal::AttachModal, debugger_panel::DebugPanel}; #[derive(Clone)] pub(super) struct NewSessionModal { workspace: WeakEntity, debug_panel: WeakEntity, mode: NewSessionMode, stop_on_entry: ToggleState, initialize_args: Option, debugger: Option, last_selected_profile_name: Option, } fn suggested_label(request: &DebugRequestType, debugger: &str) -> String { match request { DebugRequestType::Launch(config) => { let last_path_component = Path::new(&config.program) .file_name() .map(|name| name.to_string_lossy()) .unwrap_or_else(|| Cow::Borrowed(&config.program)); format!("{} ({debugger})", last_path_component) } DebugRequestType::Attach(config) => format!( "pid: {} ({debugger})", config.process_id.unwrap_or(u32::MAX) ), } } impl NewSessionModal { pub(super) fn new( past_debug_definition: Option, debug_panel: WeakEntity, workspace: WeakEntity, window: &mut Window, cx: &mut Context, ) -> Self { let debugger = past_debug_definition .as_ref() .map(|def| def.adapter.clone().into()); let stop_on_entry = past_debug_definition .as_ref() .and_then(|def| def.stop_on_entry); let launch_config = match past_debug_definition.map(|def| def.request) { Some(DebugRequestType::Launch(launch_config)) => Some(launch_config), _ => None, }; Self { workspace: workspace.clone(), debugger, debug_panel, mode: NewSessionMode::launch(launch_config, window, cx), stop_on_entry: stop_on_entry .map(Into::into) .unwrap_or(ToggleState::Unselected), last_selected_profile_name: None, initialize_args: None, } } fn debug_config(&self, cx: &App) -> Option { let request = self.mode.debug_task(cx); Some(DebugTaskDefinition { adapter: self.debugger.clone()?.to_string(), label: suggested_label(&request, self.debugger.as_deref()?), request, initialize_args: self.initialize_args.clone(), tcp_connection: None, locator: None, stop_on_entry: match self.stop_on_entry { ToggleState::Selected => Some(true), _ => None, }, }) } fn start_new_session(&self, window: &mut Window, cx: &mut Context) -> Result<()> { let workspace = self.workspace.clone(); let config = self .debug_config(cx) .ok_or_else(|| anyhow!("Failed to create a debug config"))?; let _ = self.debug_panel.update(cx, |panel, _| { panel.past_debug_definition = Some(config.clone()); }); let task_contexts = workspace .update(cx, |workspace, cx| { tasks_ui::task_contexts(workspace, window, cx) }) .ok(); cx.spawn(async move |this, cx| { let task_context = if let Some(task) = task_contexts { task.await .active_worktree_context .map_or(task::TaskContext::default(), |context| context.1) } else { task::TaskContext::default() }; let project = workspace.update(cx, |workspace, _| workspace.project().clone())?; let task = project.update(cx, |this, cx| { if let Some(debug_config) = config .clone() .to_zed_format() .ok() .and_then(|task_template| { task_template .resolve_task("debug_task", &task_context) .and_then(|resolved_task| { resolved_task.resolved_debug_adapter_config() }) }) { this.start_debug_session(debug_config, cx) } else { this.start_debug_session(config, cx) } })?; let spawn_result = task.await; if spawn_result.is_ok() { this.update(cx, |_, cx| { cx.emit(DismissEvent); }) .ok(); } spawn_result?; anyhow::Result::<_, anyhow::Error>::Ok(()) }) .detach_and_log_err(cx); Ok(()) } fn update_attach_picker( attach: &Entity, selected_debugger: &str, window: &mut Window, cx: &mut App, ) { attach.update(cx, |this, cx| { if selected_debugger != this.debug_definition.adapter { this.debug_definition.adapter = selected_debugger.into(); this.attach_picker.update(cx, |this, cx| { this.picker.update(cx, |this, cx| { this.delegate.debug_config.adapter = selected_debugger.into(); this.focus(window, cx); }) }); } cx.notify(); }) } fn adapter_drop_down_menu( &self, window: &mut Window, cx: &mut Context, ) -> ui::DropdownMenu { let workspace = self.workspace.clone(); let weak = cx.weak_entity(); let debugger = self.debugger.clone(); DropdownMenu::new( "dap-adapter-picker", debugger .as_ref() .unwrap_or_else(|| &SELECT_DEBUGGER_LABEL) .clone(), ContextMenu::build(window, cx, move |mut menu, _, cx| { let setter_for_name = |name: SharedString| { let weak = weak.clone(); move |window: &mut Window, cx: &mut App| { weak.update(cx, |this, cx| { this.debugger = Some(name.clone()); cx.notify(); if let NewSessionMode::Attach(attach) = &this.mode { Self::update_attach_picker(&attach, &name, window, cx); } }) .ok(); } }; let available_adapters = workspace .update(cx, |this, cx| { this.project() .read(cx) .debug_adapters() .enumerate_adapters() }) .ok() .unwrap_or_default(); for adapter in available_adapters { menu = menu.entry(adapter.0.clone(), None, setter_for_name(adapter.0.clone())); } menu }), ) } fn debug_config_drop_down_menu( &self, window: &mut Window, cx: &mut Context, ) -> ui::DropdownMenu { let workspace = self.workspace.clone(); let weak = cx.weak_entity(); let last_profile = self.last_selected_profile_name.clone(); DropdownMenu::new( "debug-config-menu", last_profile.unwrap_or_else(|| SELECT_SCENARIO_LABEL.clone()), ContextMenu::build(window, cx, move |mut menu, _, cx| { let setter_for_name = |task: DebugTaskDefinition| { let weak = weak.clone(); move |window: &mut Window, cx: &mut App| { weak.update(cx, |this, cx| { this.last_selected_profile_name = Some(SharedString::from(&task.label)); this.debugger = Some(task.adapter.clone().into()); this.initialize_args = task.initialize_args.clone(); match &task.request { DebugRequestType::Launch(launch_config) => { this.mode = NewSessionMode::launch( Some(launch_config.clone()), window, cx, ); } DebugRequestType::Attach(_) => { let Ok(project) = this .workspace .read_with(cx, |this, _| this.project().clone()) else { return; }; this.mode = NewSessionMode::attach( this.debugger.clone(), project, window, cx, ); this.mode.focus_handle(cx).focus(window); if let Some((debugger, attach)) = this.debugger.as_ref().zip(this.mode.as_attach()) { Self::update_attach_picker(&attach, &debugger, window, cx); } } } cx.notify(); }) .ok(); } }; let available_adapters: Vec = workspace .update(cx, |this, cx| { this.project() .read(cx) .task_store() .read(cx) .task_inventory() .iter() .flat_map(|task_inventory| task_inventory.read(cx).list_debug_tasks()) .cloned() .filter_map(|task| task.try_into().ok()) .collect() }) .ok() .unwrap_or_default(); for debug_definition in available_adapters { menu = menu.entry( debug_definition.label.clone(), None, setter_for_name(debug_definition), ); } menu }), ) } } #[derive(Clone)] struct LaunchMode { program: Entity, cwd: Entity, } impl LaunchMode { fn new( past_launch_config: Option, window: &mut Window, cx: &mut App, ) -> Entity { let (past_program, past_cwd) = past_launch_config .map(|config| (Some(config.program), config.cwd)) .unwrap_or_else(|| (None, None)); let program = cx.new(|cx| Editor::single_line(window, cx)); program.update(cx, |this, cx| { this.set_placeholder_text("Program path", cx); if let Some(past_program) = past_program { this.set_text(past_program, window, cx); }; }); let cwd = cx.new(|cx| Editor::single_line(window, cx)); cwd.update(cx, |this, cx| { this.set_placeholder_text("Working Directory", cx); if let Some(past_cwd) = past_cwd { this.set_text(past_cwd.to_string_lossy(), window, cx); }; }); cx.new(|_| Self { program, cwd }) } fn debug_task(&self, cx: &App) -> task::LaunchConfig { let path = self.cwd.read(cx).text(cx); task::LaunchConfig { program: self.program.read(cx).text(cx), cwd: path.is_empty().not().then(|| PathBuf::from(path)), args: Default::default(), } } } #[derive(Clone)] struct AttachMode { debug_definition: DebugTaskDefinition, attach_picker: Entity, } impl AttachMode { fn new( debugger: Option, project: Entity, window: &mut Window, cx: &mut Context, ) -> Entity { let debug_definition = DebugTaskDefinition { label: "Attach New Session Setup".into(), request: dap::DebugRequestType::Attach(task::AttachConfig { process_id: None }), tcp_connection: None, adapter: debugger.clone().unwrap_or_default().into(), locator: None, initialize_args: None, stop_on_entry: Some(false), }; let attach_picker = cx.new(|cx| { let modal = AttachModal::new(project, debug_definition.clone(), false, window, cx); window.focus(&modal.focus_handle(cx)); modal }); cx.new(|_| Self { debug_definition, attach_picker, }) } fn debug_task(&self) -> task::AttachConfig { task::AttachConfig { process_id: None } } } static SELECT_DEBUGGER_LABEL: SharedString = SharedString::new_static("Select Debugger"); static SELECT_SCENARIO_LABEL: SharedString = SharedString::new_static("Select Profile"); #[derive(Clone)] enum NewSessionMode { Launch(Entity), Attach(Entity), } impl NewSessionMode { fn debug_task(&self, cx: &App) -> DebugRequestType { match self { NewSessionMode::Launch(entity) => entity.read(cx).debug_task(cx).into(), NewSessionMode::Attach(entity) => entity.read(cx).debug_task().into(), } } fn as_attach(&self) -> Option<&Entity> { if let NewSessionMode::Attach(entity) = self { Some(entity) } else { None } } } impl Focusable for NewSessionMode { fn focus_handle(&self, cx: &App) -> FocusHandle { match &self { NewSessionMode::Launch(entity) => entity.read(cx).program.focus_handle(cx), NewSessionMode::Attach(entity) => entity.read(cx).attach_picker.focus_handle(cx), } } } impl RenderOnce for LaunchMode { fn render(self, window: &mut Window, cx: &mut App) -> impl IntoElement { v_flex() .p_2() .w_full() .gap_3() .track_focus(&self.program.focus_handle(cx)) .child( div().child( Label::new("Program") .size(ui::LabelSize::Small) .color(Color::Muted), ), ) .child(render_editor(&self.program, window, cx)) .child( div().child( Label::new("Working Directory") .size(ui::LabelSize::Small) .color(Color::Muted), ), ) .child(render_editor(&self.cwd, window, cx)) } } impl RenderOnce for AttachMode { fn render(self, _: &mut Window, cx: &mut App) -> impl IntoElement { v_flex() .w_full() .track_focus(&self.attach_picker.focus_handle(cx)) .child(self.attach_picker.clone()) } } impl RenderOnce for NewSessionMode { fn render(self, window: &mut Window, cx: &mut App) -> impl ui::IntoElement { match self { NewSessionMode::Launch(entity) => entity.update(cx, |this, cx| { this.clone().render(window, cx).into_any_element() }), NewSessionMode::Attach(entity) => entity.update(cx, |this, cx| { this.clone().render(window, cx).into_any_element() }), } } } impl NewSessionMode { fn attach( debugger: Option, project: Entity, window: &mut Window, cx: &mut Context, ) -> Self { Self::Attach(AttachMode::new(debugger, project, window, cx)) } fn launch( past_launch_config: Option, window: &mut Window, cx: &mut Context, ) -> Self { Self::Launch(LaunchMode::new(past_launch_config, window, cx)) } } fn render_editor(editor: &Entity, window: &mut Window, cx: &App) -> impl IntoElement { let settings = ThemeSettings::get_global(cx); let theme = cx.theme(); let text_style = TextStyle { color: cx.theme().colors().text, font_family: settings.buffer_font.family.clone(), font_features: settings.buffer_font.features.clone(), font_size: settings.buffer_font_size(cx).into(), font_weight: settings.buffer_font.weight, line_height: relative(settings.buffer_line_height.value()), background_color: Some(theme.colors().editor_background), ..Default::default() }; let element = EditorElement::new( editor, EditorStyle { background: theme.colors().editor_background, local_player: theme.players().local(), text: text_style, ..Default::default() }, ); div() .rounded_md() .p_1() .border_1() .border_color(theme.colors().border_variant) .when( editor.focus_handle(cx).contains_focused(window, cx), |this| this.border_color(theme.colors().border_focused), ) .child(element) .bg(theme.colors().editor_background) } impl Render for NewSessionModal { fn render( &mut self, window: &mut ui::Window, cx: &mut ui::Context, ) -> impl ui::IntoElement { v_flex() .size_full() .w(rems(34.)) .elevation_3(cx) .bg(cx.theme().colors().elevated_surface_background) .on_action(cx.listener(|_, _: &menu::Cancel, _, cx| { cx.emit(DismissEvent); })) .child( h_flex() .w_full() .justify_around() .p_2() .child( h_flex() .justify_start() .w_full() .child( ToggleButton::new( "debugger-session-ui-launch-button", "New Session", ) .size(ButtonSize::Default) .style(ui::ButtonStyle::Subtle) .toggle_state(matches!(self.mode, NewSessionMode::Launch(_))) .on_click(cx.listener(|this, _, window, cx| { this.mode = NewSessionMode::launch(None, window, cx); this.mode.focus_handle(cx).focus(window); cx.notify(); })) .first(), ) .child( ToggleButton::new( "debugger-session-ui-attach-button", "Attach to Process", ) .size(ButtonSize::Default) .toggle_state(matches!(self.mode, NewSessionMode::Attach(_))) .style(ui::ButtonStyle::Subtle) .on_click(cx.listener(|this, _, window, cx| { let Ok(project) = this .workspace .read_with(cx, |this, _| this.project().clone()) else { return; }; this.mode = NewSessionMode::attach( this.debugger.clone(), project, window, cx, ); this.mode.focus_handle(cx).focus(window); if let Some((debugger, attach)) = this.debugger.as_ref().zip(this.mode.as_attach()) { Self::update_attach_picker(&attach, &debugger, window, cx); } cx.notify(); })) .last(), ), ) .justify_between() .child(self.adapter_drop_down_menu(window, cx)) .border_color(cx.theme().colors().border_variant) .border_b_1(), ) .child(v_flex().child(self.mode.clone().render(window, cx))) .child( h_flex() .justify_between() .gap_2() .p_2() .border_color(cx.theme().colors().border_variant) .border_t_1() .w_full() .child(self.debug_config_drop_down_menu(window, cx)) .child( h_flex() .justify_end() .when(matches!(self.mode, NewSessionMode::Launch(_)), |this| { let weak = cx.weak_entity(); this.child( CheckboxWithLabel::new( "debugger-stop-on-entry", Label::new("Stop on Entry").size(ui::LabelSize::Small), self.stop_on_entry, move |state, _, cx| { weak.update(cx, |this, _| { this.stop_on_entry = *state; }) .ok(); }, ) .checkbox_position(ui::IconPosition::End), ) }) .child( Button::new("debugger-spawn", "Start") .on_click(cx.listener(|this, _, window, cx| { this.start_new_session(window, cx).log_err(); })) .disabled(self.debugger.is_none()), ), ), ) } } impl EventEmitter for NewSessionModal {} impl Focusable for NewSessionModal { fn focus_handle(&self, cx: &ui::App) -> gpui::FocusHandle { self.mode.focus_handle(cx) } } impl ModalView for NewSessionModal {}