use std::borrow::Cow; use anyhow::{Result, bail}; use async_trait::async_trait; use dap::{DapLocator, DebugRequest, adapters::DebugAdapterName}; use gpui::SharedString; use task::{DebugScenario, SpawnInTerminal, TaskTemplate, VariableName}; pub(crate) struct NodeLocator; const TYPESCRIPT_RUNNER_VARIABLE: VariableName = VariableName::Custom(Cow::Borrowed("TYPESCRIPT_RUNNER")); #[async_trait] impl DapLocator for NodeLocator { fn name(&self) -> SharedString { SharedString::new_static("Node") } /// Determines whether this locator can generate debug target for given task. async fn create_scenario( &self, build_config: &TaskTemplate, resolved_label: &str, adapter: &DebugAdapterName, ) -> Option { if adapter.0.as_ref() != "JavaScript" { return None; } if build_config.command != TYPESCRIPT_RUNNER_VARIABLE.template_value() && build_config.command != "npm" && build_config.command != "pnpm" && build_config.command != "yarn" { return None; } let config = serde_json::json!({ "request": "launch", "type": "pwa-node", "args": build_config.args.clone(), "cwd": build_config.cwd.clone(), "runtimeExecutable": build_config.command.clone(), "env": build_config.env.clone(), "runtimeArgs": ["--inspect-brk"], "console": "integratedTerminal", }); Some(DebugScenario { adapter: adapter.0.clone(), label: resolved_label.to_string().into(), build: None, config, tcp_connection: None, }) } async fn run(&self, _: SpawnInTerminal) -> Result { bail!("JavaScript locator should not require DapLocator::run to be ran"); } }