use crate::prelude::*; use gpui::{AnyElement, StyleRefinement}; use smallvec::SmallVec; /// A facepile is a collection of faces stacked horizontally– /// always with the leftmost face on top and descending in z-index /// /// Facepiles are used to display a group of people or things, /// such as a list of participants in a collaboration session. #[derive(IntoElement)] pub struct Facepile { base: Div, faces: SmallVec<[AnyElement; 2]>, } impl Facepile { pub fn empty() -> Self { Self::new(SmallVec::new()) } pub fn new(faces: SmallVec<[AnyElement; 2]>) -> Self { Self { base: div(), faces } } } impl ParentElement for Facepile { fn extend(&mut self, elements: impl IntoIterator) { self.faces.extend(elements); } } // Style methods. impl Facepile { fn style(&mut self) -> &mut StyleRefinement { self.base.style() } gpui::padding_style_methods!({ visibility: pub }); } impl RenderOnce for Facepile { fn render(self, _cx: &mut WindowContext) -> impl IntoElement { // Lay the faces out in reverse so they overlap in the desired order (left to right, front to back) self.base .flex() .flex_row_reverse() .items_center() .justify_start() .children( self.faces .into_iter() .enumerate() .rev() .map(|(ix, player)| div().when(ix > 0, |div| div.ml_neg_1()).child(player)), ) } }