use std::{cell::RefCell, rc::Rc}; use pathfinder_geometry::vector::{vec2f, Vector2F}; use serde_json::json; use crate::{ geometry::rect::RectF, platform::{CursorStyle, MouseButton}, scene::MouseDrag, AnyElement, Axis, Element, LayoutContext, MouseRegion, PaintContext, SceneBuilder, SizeConstraint, View, ViewContext, }; #[derive(Copy, Clone, Debug)] pub enum HandleSide { Top, Bottom, Left, Right, } impl HandleSide { fn axis(&self) -> Axis { match self { HandleSide::Left | HandleSide::Right => Axis::Horizontal, HandleSide::Top | HandleSide::Bottom => Axis::Vertical, } } /// 'before' is in reference to the standard english document ordering of left-to-right /// then top-to-bottom fn before_content(self) -> bool { match self { HandleSide::Left | HandleSide::Top => true, HandleSide::Right | HandleSide::Bottom => false, } } fn relevant_component(&self, vector: Vector2F) -> f32 { match self.axis() { Axis::Horizontal => vector.x(), Axis::Vertical => vector.y(), } } fn compute_delta(&self, e: MouseDrag) -> f32 { if self.before_content() { self.relevant_component(e.prev_mouse_position) - self.relevant_component(e.position) } else { self.relevant_component(e.position) - self.relevant_component(e.prev_mouse_position) } } fn of_rect(&self, bounds: RectF, handle_size: f32) -> RectF { match self { HandleSide::Top => RectF::new(bounds.origin(), vec2f(bounds.width(), handle_size)), HandleSide::Left => RectF::new(bounds.origin(), vec2f(handle_size, bounds.height())), HandleSide::Bottom => { let mut origin = bounds.lower_left(); origin.set_y(origin.y() - handle_size); RectF::new(origin, vec2f(bounds.width(), handle_size)) } HandleSide::Right => { let mut origin = bounds.upper_right(); origin.set_x(origin.x() - handle_size); RectF::new(origin, vec2f(handle_size, bounds.height())) } } } } pub struct Resizable { child: AnyElement, handle_side: HandleSide, handle_size: f32, on_resize: Rc)>>, } const DEFAULT_HANDLE_SIZE: f32 = 4.0; impl Resizable { pub fn new( child: AnyElement, handle_side: HandleSide, size: f32, on_resize: impl 'static + FnMut(&mut V, f32, &mut ViewContext), ) -> Self { let child = match handle_side.axis() { Axis::Horizontal => child.constrained().with_max_width(size), Axis::Vertical => child.constrained().with_max_height(size), } .into_any(); Self { child, handle_side, handle_size: DEFAULT_HANDLE_SIZE, on_resize: Rc::new(RefCell::new(on_resize)), } } pub fn with_handle_size(mut self, handle_size: f32) -> Self { self.handle_size = handle_size; self } } impl Element for Resizable { type LayoutState = SizeConstraint; type PaintState = (); fn layout( &mut self, constraint: crate::SizeConstraint, view: &mut V, cx: &mut LayoutContext, ) -> (Vector2F, Self::LayoutState) { (self.child.layout(constraint, view, cx), constraint) } fn paint( &mut self, scene: &mut SceneBuilder, bounds: pathfinder_geometry::rect::RectF, visible_bounds: pathfinder_geometry::rect::RectF, constraint: &mut SizeConstraint, view: &mut V, cx: &mut PaintContext, ) -> Self::PaintState { scene.push_stacking_context(None, None); let handle_region = self.handle_side.of_rect(bounds, self.handle_size); enum ResizeHandle {} scene.push_mouse_region( MouseRegion::new::( cx.view_id(), self.handle_side as usize, handle_region, ) .on_down(MouseButton::Left, |_, _: &mut V, _| {}) // This prevents the mouse down event from being propagated elsewhere .on_drag(MouseButton::Left, { let bounds = bounds.clone(); let side = self.handle_side; let prev_size = side.relevant_component(bounds.size()); let min_size = side.relevant_component(constraint.min); let max_size = side.relevant_component(constraint.max); let on_resize = self.on_resize.clone(); move |event, view: &mut V, cx| { let new_size = min_size .max(prev_size + side.compute_delta(event)) .min(max_size) .round(); if new_size != prev_size { on_resize.borrow_mut()(view, new_size, cx); } } }), ); scene.push_cursor_region(crate::CursorRegion { bounds: handle_region, style: match self.handle_side.axis() { Axis::Horizontal => CursorStyle::ResizeLeftRight, Axis::Vertical => CursorStyle::ResizeUpDown, }, }); scene.pop_stacking_context(); self.child .paint(scene, bounds.origin(), visible_bounds, view, cx); } fn rect_for_text_range( &self, range_utf16: std::ops::Range, _bounds: pathfinder_geometry::rect::RectF, _visible_bounds: pathfinder_geometry::rect::RectF, _layout: &Self::LayoutState, _paint: &Self::PaintState, view: &V, cx: &ViewContext, ) -> Option { self.child.rect_for_text_range(range_utf16, view, cx) } fn debug( &self, _bounds: pathfinder_geometry::rect::RectF, _layout: &Self::LayoutState, _paint: &Self::PaintState, view: &V, cx: &ViewContext, ) -> serde_json::Value { json!({ "child": self.child.debug(view, cx), }) } }