use super::BladeRenderer; use crate::{ AnyWindowHandle, BladeAtlas, LinuxDisplay, Pixels, PlatformDisplay, PlatformInputHandler, PlatformWindow, Point, Size, WindowAppearance, WindowBounds, WindowOptions, XcbAtoms, }; use parking_lot::Mutex; use std::{ ffi::c_void, rc::Rc, sync::{self, Arc}, }; use xcb::{x, Xid as _}; #[derive(Default)] struct Callbacks { request_frame: Option>, resize: Option, f32)>>, } pub(crate) struct LinuxWindowState { display: Rc, x_window: x::Window, window_bounds: WindowBounds, content_size: Size, sprite_atlas: Arc, renderer: BladeRenderer, callbacks: Callbacks, } pub(crate) type LinuxWindowStatePtr = Arc>; #[derive(Clone)] pub(crate) struct LinuxWindow(pub(crate) LinuxWindowStatePtr); struct RawWindow { connection: *mut c_void, screen_id: i32, window_id: u32, } unsafe impl raw_window_handle::HasRawWindowHandle for RawWindow { fn raw_window_handle(&self) -> raw_window_handle::RawWindowHandle { let mut wh = raw_window_handle::XcbWindowHandle::empty(); wh.window = self.window_id; wh.into() } } unsafe impl raw_window_handle::HasRawDisplayHandle for RawWindow { fn raw_display_handle(&self) -> raw_window_handle::RawDisplayHandle { let mut dh = raw_window_handle::XcbDisplayHandle::empty(); dh.connection = self.connection; dh.screen = self.screen_id; dh.into() } } impl LinuxWindowState { pub fn new_ptr( options: WindowOptions, handle: AnyWindowHandle, xcb_connection: &xcb::Connection, x_main_screen_index: i32, x_window: x::Window, atoms: &XcbAtoms, ) -> LinuxWindowStatePtr { let x_screen_index = options .display_id .map_or(x_main_screen_index, |did| did.0 as i32); let screen = xcb_connection .get_setup() .roots() .nth(x_screen_index as usize) .unwrap(); let xcb_values = [ x::Cw::BackPixel(screen.white_pixel()), x::Cw::EventMask( x::EventMask::EXPOSURE | x::EventMask::RESIZE_REDIRECT | x::EventMask::KEY_PRESS, ), ]; let (bound_x, bound_y, bound_width, bound_height) = match options.bounds { WindowBounds::Fullscreen | WindowBounds::Maximized => { (0, 0, screen.width_in_pixels(), screen.height_in_pixels()) } WindowBounds::Fixed(bounds) => ( bounds.origin.x.0 as i16, bounds.origin.y.0 as i16, bounds.size.width.0 as u16, bounds.size.height.0 as u16, ), }; xcb_connection.send_request(&x::CreateWindow { depth: x::COPY_FROM_PARENT as u8, wid: x_window, parent: screen.root(), x: bound_x, y: bound_y, width: bound_width, height: bound_height, border_width: 0, class: x::WindowClass::InputOutput, visual: screen.root_visual(), value_list: &xcb_values, }); if let Some(titlebar) = options.titlebar { if let Some(title) = titlebar.title { xcb_connection.send_request(&x::ChangeProperty { mode: x::PropMode::Replace, window: x_window, property: x::ATOM_WM_NAME, r#type: x::ATOM_STRING, data: title.as_bytes(), }); } } xcb_connection .send_and_check_request(&x::ChangeProperty { mode: x::PropMode::Replace, window: x_window, property: atoms.wm_protocols, r#type: x::ATOM_ATOM, data: &[atoms.wm_del_window], }) .unwrap(); xcb_connection.send_request(&x::MapWindow { window: x_window }); xcb_connection.flush().unwrap(); let raw_window = RawWindow { connection: as_raw_xcb_connection::AsRawXcbConnection::as_raw_xcb_connection( xcb_connection, ) as *mut _, screen_id: x_screen_index, window_id: x_window.resource_id(), }; let gpu = Arc::new( unsafe { blade::Context::init_windowed( &raw_window, blade::ContextDesc { validation: cfg!(debug_assertions), capture: false, }, ) } .unwrap(), ); let gpu_extent = blade::Extent { width: bound_width as u32, height: bound_height as u32, depth: 1, }; Arc::new(Mutex::new(Self { display: Rc::new(LinuxDisplay::new(xcb_connection, x_screen_index)), x_window, window_bounds: options.bounds, content_size: Size { width: Pixels(bound_width as f32), height: Pixels(bound_height as f32), }, sprite_atlas: Arc::new(BladeAtlas::new(&gpu)), renderer: BladeRenderer::new(gpu, gpu_extent), callbacks: Callbacks::default(), })) } pub fn destroy(&mut self) { self.sprite_atlas.destroy(); self.renderer.destroy(); } pub fn resize(self_ptr: &LinuxWindowStatePtr, width: u16, height: u16) { let content_size = Size { width: Pixels(width as f32), height: Pixels(height as f32), }; let mut fun = match self_ptr.lock().callbacks.resize.take() { Some(fun) => fun, None => return, }; fun(content_size, 1.0); let mut this = self_ptr.lock(); this.callbacks.resize = Some(fun); this.content_size = content_size; this.renderer.resize(blade::Extent { width: width as u32, height: height as u32, depth: 1, }); } pub fn request_frame(self_ptr: &LinuxWindowStatePtr) { let mut fun = match self_ptr.lock().callbacks.request_frame.take() { Some(fun) => fun, None => return, }; fun(); self_ptr.lock().callbacks.request_frame = Some(fun); } } impl PlatformWindow for LinuxWindow { fn bounds(&self) -> WindowBounds { //TODO: update when window moves self.0.lock().window_bounds } fn content_size(&self) -> Size { self.0.lock().content_size } fn scale_factor(&self) -> f32 { 1.0 } fn titlebar_height(&self) -> Pixels { unimplemented!() } fn appearance(&self) -> WindowAppearance { unimplemented!() } fn display(&self) -> Rc { Rc::clone(&self.0.lock().display) } fn mouse_position(&self) -> Point { Point::default() } fn modifiers(&self) -> crate::Modifiers { crate::Modifiers::default() } fn as_any_mut(&mut self) -> &mut dyn std::any::Any { self } fn set_input_handler(&mut self, input_handler: PlatformInputHandler) {} fn take_input_handler(&mut self) -> Option { None } fn prompt( &self, _level: crate::PromptLevel, _msg: &str, _detail: Option<&str>, _answers: &[&str], ) -> futures::channel::oneshot::Receiver { unimplemented!() } fn activate(&self) {} fn set_title(&mut self, title: &str) {} fn set_edited(&mut self, edited: bool) {} fn show_character_palette(&self) { unimplemented!() } fn minimize(&self) { unimplemented!() } fn zoom(&self) { unimplemented!() } fn toggle_full_screen(&self) { unimplemented!() } fn on_request_frame(&self, callback: Box) { self.0.lock().callbacks.request_frame = Some(callback); } fn on_input(&self, callback: Box bool>) {} fn on_active_status_change(&self, callback: Box) {} fn on_resize(&self, callback: Box, f32)>) { self.0.lock().callbacks.resize = Some(callback); } fn on_fullscreen(&self, _callback: Box) {} fn on_moved(&self, callback: Box) {} fn on_should_close(&self, _callback: Box bool>) {} fn on_close(&self, _callback: Box) {} fn on_appearance_changed(&self, _callback: Box) {} fn is_topmost_for_position(&self, _position: crate::Point) -> bool { unimplemented!() } fn invalidate(&self) {} fn draw(&self, scene: &crate::Scene) { self.0.lock().renderer.draw(scene); } fn sprite_atlas(&self) -> sync::Arc { self.0.lock().sprite_atlas.clone() } }