mod base_keymap_setting; mod editable_setting_control; mod keymap_file; pub mod merge_from; mod serde_helper; mod settings_content; mod settings_file; mod settings_json; mod settings_store; mod vscode_import; pub use settings_content::*; use gpui::{App, Global}; use rust_embed::RustEmbed; use std::{borrow::Cow, fmt, str}; use util::asset_str; pub use base_keymap_setting::*; pub use editable_setting_control::*; pub use keymap_file::{ KeyBindingValidator, KeyBindingValidatorRegistration, KeybindSource, KeybindUpdateOperation, KeybindUpdateTarget, KeymapFile, KeymapFileLoadResult, }; pub use serde_helper::*; pub use settings_file::*; pub use settings_json::*; pub use settings_store::{ InvalidSettingsError, LocalSettingsKind, Settings, SettingsFile, SettingsKey, SettingsLocation, SettingsStore, }; pub use vscode_import::{VsCodeSettings, VsCodeSettingsSource}; pub use keymap_file::ActionSequence; #[derive(Clone, Debug, PartialEq)] pub struct ActiveSettingsProfileName(pub String); impl Global for ActiveSettingsProfileName {} #[derive(Copy, Clone, PartialEq, Eq, Debug, Hash, PartialOrd, Ord, serde::Serialize)] pub struct WorktreeId(usize); impl From for usize { fn from(value: WorktreeId) -> Self { value.0 } } impl WorktreeId { pub fn from_usize(handle_id: usize) -> Self { Self(handle_id) } pub fn from_proto(id: u64) -> Self { Self(id as usize) } pub fn to_proto(self) -> u64 { self.0 as u64 } pub fn to_usize(self) -> usize { self.0 } } impl fmt::Display for WorktreeId { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { std::fmt::Display::fmt(&self.0, f) } } #[derive(RustEmbed)] #[folder = "../../assets"] #[include = "settings/*"] #[include = "keymaps/*"] #[exclude = "*.DS_Store"] pub struct SettingsAssets; pub fn init(cx: &mut App) { let settings = SettingsStore::new(cx, &default_settings()); cx.set_global(settings); BaseKeymap::register(cx); SettingsStore::observe_active_settings_profile_name(cx).detach(); } pub fn default_settings() -> Cow<'static, str> { asset_str::("settings/default.json") } #[cfg(target_os = "macos")] pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-macos.json"; #[cfg(target_os = "windows")] pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-windows.json"; #[cfg(not(any(target_os = "macos", target_os = "windows")))] pub const DEFAULT_KEYMAP_PATH: &str = "keymaps/default-linux.json"; pub fn default_keymap() -> Cow<'static, str> { asset_str::(DEFAULT_KEYMAP_PATH) } pub const VIM_KEYMAP_PATH: &str = "keymaps/vim.json"; pub fn vim_keymap() -> Cow<'static, str> { asset_str::(VIM_KEYMAP_PATH) } pub fn initial_user_settings_content() -> Cow<'static, str> { asset_str::("settings/initial_user_settings.json") } pub fn initial_server_settings_content() -> Cow<'static, str> { asset_str::("settings/initial_server_settings.json") } pub fn initial_project_settings_content() -> Cow<'static, str> { asset_str::("settings/initial_local_settings.json") } pub fn initial_keymap_content() -> Cow<'static, str> { asset_str::("keymaps/initial.json") } pub fn initial_tasks_content() -> Cow<'static, str> { asset_str::("settings/initial_tasks.json") } pub fn initial_debug_tasks_content() -> Cow<'static, str> { asset_str::("settings/initial_debug_tasks.json") } pub fn initial_local_debug_tasks_content() -> Cow<'static, str> { asset_str::("settings/initial_local_debug_tasks.json") }