debugger: Process ANSI color escape codes in console (#32817)
- [x] foreground highlights - [x] background highlights - [x] advertise support in DAP capabilities Closes #31372 Release Notes: - Debugger Beta: added basic support for highlighting in the console based on ANSI escape codes.
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@@ -510,10 +510,9 @@ impl EditorTestContext {
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editor
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.background_highlights
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.get(&TypeId::of::<Tag>())
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.map(|h| h.1.clone())
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.unwrap_or_default()
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.iter()
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.map(|range| range.to_offset(&snapshot.buffer_snapshot))
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.into_iter()
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.flat_map(|highlights| highlights.as_slice())
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.map(|highlight| highlight.range.to_offset(&snapshot.buffer_snapshot))
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.collect()
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});
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assert_set_eq!(actual_ranges, expected_ranges);
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@@ -525,7 +524,12 @@ impl EditorTestContext {
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let snapshot = self.update_editor(|editor, window, cx| editor.snapshot(window, cx));
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let actual_ranges: Vec<Range<usize>> = snapshot
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.text_highlight_ranges::<Tag>()
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.map(|ranges| ranges.as_ref().clone().1)
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.map(|ranges| {
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ranges
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.iter()
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.map(|(range, _)| range.clone())
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.collect::<Vec<_>>()
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})
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.unwrap_or_default()
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.into_iter()
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.map(|range| range.to_offset(&snapshot.buffer_snapshot))
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