gpui: Add support for rendering SVG from external files (#42024)
Release Notes: - N/A --------- Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
This commit is contained in:
co-authored by
Mikayla Maki
parent
4724aa5cb8
commit
feed34cafe
@@ -1,5 +1,7 @@
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use std::{fs, path::Path, sync::Arc};
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use crate::{
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App, Bounds, Element, GlobalElementId, Hitbox, InspectorElementId, InteractiveElement,
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App, Asset, Bounds, Element, GlobalElementId, Hitbox, InspectorElementId, InteractiveElement,
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Interactivity, IntoElement, LayoutId, Pixels, Point, Radians, SharedString, Size,
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StyleRefinement, Styled, TransformationMatrix, Window, geometry::Negate as _, point, px,
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radians, size,
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@@ -11,6 +13,7 @@ pub struct Svg {
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interactivity: Interactivity,
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transformation: Option<Transformation>,
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path: Option<SharedString>,
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external_path: Option<SharedString>,
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}
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/// Create a new SVG element.
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@@ -20,6 +23,7 @@ pub fn svg() -> Svg {
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interactivity: Interactivity::new(),
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transformation: None,
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path: None,
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external_path: None,
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}
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}
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@@ -30,6 +34,12 @@ impl Svg {
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self
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}
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/// Set the path to the SVG file for this element.
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pub fn external_path(mut self, path: impl Into<SharedString>) -> Self {
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self.external_path = Some(path.into());
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self
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}
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/// Transform the SVG element with the given transformation.
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/// Note that this won't effect the hitbox or layout of the element, only the rendering.
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pub fn with_transformation(mut self, transformation: Transformation) -> Self {
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@@ -117,7 +127,35 @@ impl Element for Svg {
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.unwrap_or_default();
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window
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.paint_svg(bounds, path.clone(), transformation, color, cx)
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.paint_svg(bounds, path.clone(), None, transformation, color, cx)
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.log_err();
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} else if let Some((path, color)) =
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self.external_path.as_ref().zip(style.text.color)
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{
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let Some(bytes) = window
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.use_asset::<SvgAsset>(path, cx)
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.and_then(|asset| asset.log_err())
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else {
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return;
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};
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let transformation = self
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.transformation
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.as_ref()
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.map(|transformation| {
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transformation.into_matrix(bounds.center(), window.scale_factor())
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})
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.unwrap_or_default();
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window
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.paint_svg(
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bounds,
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path.clone(),
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Some(&bytes),
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transformation,
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color,
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cx,
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)
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.log_err();
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}
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},
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@@ -219,3 +257,21 @@ impl Transformation {
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.translate(center.scale(scale_factor).negate())
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}
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}
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enum SvgAsset {}
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impl Asset for SvgAsset {
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type Source = SharedString;
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type Output = Result<Arc<[u8]>, Arc<std::io::Error>>;
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fn load(
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source: Self::Source,
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_cx: &mut App,
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) -> impl Future<Output = Self::Output> + Send + 'static {
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async move {
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let bytes = fs::read(Path::new(source.as_ref())).map_err(|e| Arc::new(e))?;
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let bytes = Arc::from(bytes);
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Ok(bytes)
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}
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}
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}
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@@ -95,27 +95,34 @@ impl SvgRenderer {
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pub(crate) fn render_alpha_mask(
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&self,
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params: &RenderSvgParams,
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bytes: Option<&[u8]>,
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) -> Result<Option<(Size<DevicePixels>, Vec<u8>)>> {
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anyhow::ensure!(!params.size.is_zero(), "can't render at a zero size");
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// Load the tree.
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let Some(bytes) = self.asset_source.load(¶ms.path)? else {
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return Ok(None);
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let render_pixmap = |bytes| {
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let pixmap = self.render_pixmap(bytes, SvgSize::Size(params.size))?;
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// Convert the pixmap's pixels into an alpha mask.
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let size = Size::new(
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DevicePixels(pixmap.width() as i32),
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DevicePixels(pixmap.height() as i32),
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);
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let alpha_mask = pixmap
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.pixels()
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.iter()
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.map(|p| p.alpha())
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.collect::<Vec<_>>();
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Ok(Some((size, alpha_mask)))
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};
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let pixmap = self.render_pixmap(&bytes, SvgSize::Size(params.size))?;
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// Convert the pixmap's pixels into an alpha mask.
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let size = Size::new(
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DevicePixels(pixmap.width() as i32),
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DevicePixels(pixmap.height() as i32),
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);
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let alpha_mask = pixmap
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.pixels()
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.iter()
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.map(|p| p.alpha())
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.collect::<Vec<_>>();
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Ok(Some((size, alpha_mask)))
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if let Some(bytes) = bytes {
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render_pixmap(bytes)
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} else if let Some(bytes) = self.asset_source.load(¶ms.path)? {
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render_pixmap(&bytes)
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} else {
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Ok(None)
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}
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}
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fn render_pixmap(&self, bytes: &[u8], size: SvgSize) -> Result<Pixmap, usvg::Error> {
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@@ -3084,6 +3084,7 @@ impl Window {
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&mut self,
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bounds: Bounds<Pixels>,
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path: SharedString,
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mut data: Option<&[u8]>,
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transformation: TransformationMatrix,
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color: Hsla,
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cx: &App,
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@@ -3104,7 +3105,8 @@ impl Window {
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let Some(tile) =
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self.sprite_atlas
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.get_or_insert_with(¶ms.clone().into(), &mut || {
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let Some((size, bytes)) = cx.svg_renderer.render_alpha_mask(¶ms)? else {
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let Some((size, bytes)) = cx.svg_renderer.render_alpha_mask(¶ms, data)?
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else {
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return Ok(None);
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};
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Ok(Some((size, Cow::Owned(bytes))))
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