gpui: Add SVG rendering to img element and generic asset cache (#9931)

This is a follow up to #9436 . It has a cleaner API and generalized the
image_cache to be a generic asset cache, that all GPUI elements can make
use off. The changes have been discussed with @mikayla-maki on Discord.

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Co-authored-by: Mikayla <mikayla@zed.dev>
This commit is contained in:
Matthias Grandl
2024-03-29 17:09:49 -07:00
committed by GitHub
co-authored by Mikayla
parent ed5bfcdddc
commit f9becbd3d1
11 changed files with 392 additions and 237 deletions
+1
View File
@@ -10,5 +10,6 @@ pub type HashMap<K, V> = std::collections::HashMap<K, V>;
#[cfg(not(feature = "test-support"))]
pub type HashSet<T> = std::collections::HashSet<T>;
pub use rustc_hash::FxHasher;
pub use rustc_hash::{FxHashMap, FxHashSet};
pub use std::collections::*;