Merge branch 'main' into refine-keybindings
This commit is contained in:
@@ -1,27 +1,25 @@
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use gpui::img;
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use std::sync::Arc;
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use crate::prelude::*;
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use gpui::{img, ImageData, ImageSource, Img, IntoElement};
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#[derive(Component)]
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#[derive(Debug, Default, PartialEq, Clone)]
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pub enum Shape {
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#[default]
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Circle,
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RoundedRectangle,
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}
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#[derive(IntoElement)]
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pub struct Avatar {
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src: SharedString,
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src: ImageSource,
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shape: Shape,
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}
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impl Avatar {
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pub fn new(src: impl Into<SharedString>) -> Self {
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Self {
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src: src.into(),
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shape: Shape::Circle,
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}
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}
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impl RenderOnce for Avatar {
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type Rendered = Img;
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pub fn shape(mut self, shape: Shape) -> Self {
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self.shape = shape;
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self
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}
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fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
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fn render(self, _: &mut WindowContext) -> Self::Rendered {
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let mut img = img();
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if self.shape == Shape::Circle {
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@@ -30,37 +28,35 @@ impl Avatar {
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img = img.rounded_md();
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}
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img.uri(self.src.clone())
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img.source(self.src.clone())
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.size_4()
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// todo!(Pull the avatar fallback background from the theme.)
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.bg(gpui::red())
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}
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}
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#[cfg(feature = "stories")]
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pub use stories::*;
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#[cfg(feature = "stories")]
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mod stories {
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use super::*;
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use crate::Story;
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use gpui::{Div, Render};
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pub struct AvatarStory;
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impl Render for AvatarStory {
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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.child(Story::title_for::<_, Avatar>(cx))
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.child(Story::label(cx, "Default"))
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.child(Avatar::new(
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"https://avatars.githubusercontent.com/u/1714999?v=4",
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))
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.child(Avatar::new(
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"https://avatars.githubusercontent.com/u/326587?v=4",
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))
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impl Avatar {
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pub fn uri(src: impl Into<SharedString>) -> Self {
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Self {
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src: src.into().into(),
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shape: Shape::Circle,
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}
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}
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pub fn data(src: Arc<ImageData>) -> Self {
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Self {
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src: src.into(),
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shape: Shape::Circle,
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}
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}
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pub fn source(src: ImageSource) -> Self {
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Self {
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src,
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shape: Shape::Circle,
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}
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}
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pub fn shape(mut self, shape: Shape) -> Self {
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self.shape = shape;
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self
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}
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}
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@@ -1,25 +1,28 @@
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use std::sync::Arc;
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use std::rc::Rc;
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use gpui::{DefiniteLength, Hsla, MouseButton, StatefulInteractiveComponent, WindowContext};
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use gpui::{
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DefiniteLength, Div, Hsla, IntoElement, MouseButton, MouseDownEvent,
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StatefulInteractiveElement, WindowContext,
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};
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use crate::prelude::*;
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use crate::{h_stack, Icon, IconButton, IconElement, Label, LineHeightStyle, TextColor};
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use crate::{h_stack, Color, Icon, IconButton, IconElement, Label, LineHeightStyle};
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/// Provides the flexibility to use either a standard
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/// button or an icon button in a given context.
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pub enum ButtonOrIconButton<V: 'static> {
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Button(Button<V>),
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IconButton(IconButton<V>),
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pub enum ButtonOrIconButton {
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Button(Button),
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IconButton(IconButton),
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}
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impl<V: 'static> From<Button<V>> for ButtonOrIconButton<V> {
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fn from(value: Button<V>) -> Self {
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impl From<Button> for ButtonOrIconButton {
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fn from(value: Button) -> Self {
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Self::Button(value)
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}
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}
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impl<V: 'static> From<IconButton<V>> for ButtonOrIconButton<V> {
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fn from(value: IconButton<V>) -> Self {
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impl From<IconButton> for ButtonOrIconButton {
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fn from(value: IconButton) -> Self {
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Self::IconButton(value)
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}
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}
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@@ -61,38 +64,74 @@ impl ButtonVariant {
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}
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}
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pub type ClickHandler<V> = Arc<dyn Fn(&mut V, &mut ViewContext<V>)>;
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struct ButtonHandlers<V: 'static> {
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click: Option<ClickHandler<V>>,
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}
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unsafe impl<S> Send for ButtonHandlers<S> {}
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unsafe impl<S> Sync for ButtonHandlers<S> {}
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impl<V: 'static> Default for ButtonHandlers<V> {
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fn default() -> Self {
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Self { click: None }
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}
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}
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#[derive(Component)]
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pub struct Button<V: 'static> {
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#[derive(IntoElement)]
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pub struct Button {
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disabled: bool,
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handlers: ButtonHandlers<V>,
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click_handler: Option<Rc<dyn Fn(&MouseDownEvent, &mut WindowContext)>>,
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icon: Option<Icon>,
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icon_position: Option<IconPosition>,
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label: SharedString,
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variant: ButtonVariant,
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width: Option<DefiniteLength>,
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color: Option<TextColor>,
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color: Option<Color>,
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}
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impl<V: 'static> Button<V> {
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impl RenderOnce for Button {
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type Rendered = gpui::Stateful<Div>;
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fn render(self, cx: &mut WindowContext) -> Self::Rendered {
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let (icon_color, label_color) = match (self.disabled, self.color) {
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(true, _) => (Color::Disabled, Color::Disabled),
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(_, None) => (Color::Default, Color::Default),
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(_, Some(color)) => (Color::from(color), color),
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};
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let mut button = h_stack()
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.id(SharedString::from(format!("{}", self.label)))
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.relative()
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.p_1()
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.text_ui()
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.rounded_md()
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.bg(self.variant.bg_color(cx))
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.cursor_pointer()
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.hover(|style| style.bg(self.variant.bg_color_hover(cx)))
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.active(|style| style.bg(self.variant.bg_color_active(cx)));
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match (self.icon, self.icon_position) {
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(Some(_), Some(IconPosition::Left)) => {
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button = button
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.gap_1()
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.child(self.render_label(label_color))
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.children(self.render_icon(icon_color))
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}
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(Some(_), Some(IconPosition::Right)) => {
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button = button
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.gap_1()
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.children(self.render_icon(icon_color))
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.child(self.render_label(label_color))
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}
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(_, _) => button = button.child(self.render_label(label_color)),
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}
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if let Some(width) = self.width {
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button = button.w(width).justify_center();
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}
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if let Some(click_handler) = self.click_handler.clone() {
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button = button.on_mouse_down(MouseButton::Left, move |event, cx| {
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click_handler(event, cx);
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});
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}
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button
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}
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}
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impl Button {
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pub fn new(label: impl Into<SharedString>) -> Self {
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Self {
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disabled: false,
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handlers: ButtonHandlers::default(),
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click_handler: None,
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icon: None,
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icon_position: None,
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label: label.into(),
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@@ -129,8 +168,11 @@ impl<V: 'static> Button<V> {
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self
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}
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pub fn on_click(mut self, handler: ClickHandler<V>) -> Self {
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self.handlers.click = Some(handler);
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pub fn on_click(
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mut self,
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handler: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
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) -> Self {
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self.click_handler = Some(Rc::new(handler));
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self
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}
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@@ -139,14 +181,14 @@ impl<V: 'static> Button<V> {
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||||
self
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||||
}
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||||
pub fn color(mut self, color: Option<TextColor>) -> Self {
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||||
pub fn color(mut self, color: Option<Color>) -> Self {
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self.color = color;
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self
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}
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pub fn label_color(&self, color: Option<TextColor>) -> TextColor {
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pub fn label_color(&self, color: Option<Color>) -> Color {
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if self.disabled {
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||||
TextColor::Disabled
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||||
Color::Disabled
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||||
} else if let Some(color) = color {
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color
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} else {
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@@ -154,249 +196,38 @@ impl<V: 'static> Button<V> {
|
||||
}
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||||
}
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||||
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||||
fn render_label(&self, color: TextColor) -> Label {
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fn render_label(&self, color: Color) -> Label {
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Label::new(self.label.clone())
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.color(color)
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.line_height_style(LineHeightStyle::UILabel)
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}
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fn render_icon(&self, icon_color: TextColor) -> Option<IconElement> {
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||||
fn render_icon(&self, icon_color: Color) -> Option<IconElement> {
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self.icon.map(|i| IconElement::new(i).color(icon_color))
|
||||
}
|
||||
}
|
||||
|
||||
pub fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
let (icon_color, label_color) = match (self.disabled, self.color) {
|
||||
(true, _) => (TextColor::Disabled, TextColor::Disabled),
|
||||
(_, None) => (TextColor::Default, TextColor::Default),
|
||||
(_, Some(color)) => (TextColor::from(color), color),
|
||||
};
|
||||
#[derive(IntoElement)]
|
||||
pub struct ButtonGroup {
|
||||
buttons: Vec<Button>,
|
||||
}
|
||||
|
||||
let mut button = h_stack()
|
||||
.id(SharedString::from(format!("{}", self.label)))
|
||||
.relative()
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||||
.p_1()
|
||||
.text_ui()
|
||||
.rounded_md()
|
||||
.bg(self.variant.bg_color(cx))
|
||||
.cursor_pointer()
|
||||
.hover(|style| style.bg(self.variant.bg_color_hover(cx)))
|
||||
.active(|style| style.bg(self.variant.bg_color_active(cx)));
|
||||
impl RenderOnce for ButtonGroup {
|
||||
type Rendered = Div;
|
||||
|
||||
match (self.icon, self.icon_position) {
|
||||
(Some(_), Some(IconPosition::Left)) => {
|
||||
button = button
|
||||
.gap_1()
|
||||
.child(self.render_label(label_color))
|
||||
.children(self.render_icon(icon_color))
|
||||
}
|
||||
(Some(_), Some(IconPosition::Right)) => {
|
||||
button = button
|
||||
.gap_1()
|
||||
.children(self.render_icon(icon_color))
|
||||
.child(self.render_label(label_color))
|
||||
}
|
||||
(_, _) => button = button.child(self.render_label(label_color)),
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
let mut group = h_stack();
|
||||
|
||||
for button in self.buttons.into_iter() {
|
||||
group = group.child(button.render(cx));
|
||||
}
|
||||
|
||||
if let Some(width) = self.width {
|
||||
button = button.w(width).justify_center();
|
||||
}
|
||||
|
||||
if let Some(click_handler) = self.handlers.click.clone() {
|
||||
button = button.on_mouse_down(MouseButton::Left, move |state, event, cx| {
|
||||
click_handler(state, cx);
|
||||
});
|
||||
}
|
||||
|
||||
button
|
||||
group
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Component)]
|
||||
pub struct ButtonGroup<V: 'static> {
|
||||
buttons: Vec<Button<V>>,
|
||||
}
|
||||
|
||||
impl<V: 'static> ButtonGroup<V> {
|
||||
pub fn new(buttons: Vec<Button<V>>) -> Self {
|
||||
impl ButtonGroup {
|
||||
pub fn new(buttons: Vec<Button>) -> Self {
|
||||
Self { buttons }
|
||||
}
|
||||
|
||||
fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
let mut el = h_stack().text_ui();
|
||||
|
||||
for button in self.buttons {
|
||||
el = el.child(button.render(_view, cx));
|
||||
}
|
||||
|
||||
el
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
pub use stories::*;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use super::*;
|
||||
use crate::{h_stack, v_stack, Story, TextColor};
|
||||
use gpui::{rems, Div, Render};
|
||||
use strum::IntoEnumIterator;
|
||||
|
||||
pub struct ButtonStory;
|
||||
|
||||
impl Render for ButtonStory {
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
let states = InteractionState::iter();
|
||||
|
||||
Story::container(cx)
|
||||
.child(Story::title_for::<_, Button<Self>>(cx))
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.gap_8()
|
||||
.child(
|
||||
div()
|
||||
.child(Story::label(cx, "Ghost (Default)"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(
|
||||
Label::new(state.to_string()).color(TextColor::Muted),
|
||||
)
|
||||
.child(
|
||||
Button::new("Label").variant(ButtonVariant::Ghost), // .state(state),
|
||||
)
|
||||
})))
|
||||
.child(Story::label(cx, "Ghost – Left Icon"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(
|
||||
Label::new(state.to_string()).color(TextColor::Muted),
|
||||
)
|
||||
.child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Ghost)
|
||||
.icon(Icon::Plus)
|
||||
.icon_position(IconPosition::Left), // .state(state),
|
||||
)
|
||||
})))
|
||||
.child(Story::label(cx, "Ghost – Right Icon"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(
|
||||
Label::new(state.to_string()).color(TextColor::Muted),
|
||||
)
|
||||
.child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Ghost)
|
||||
.icon(Icon::Plus)
|
||||
.icon_position(IconPosition::Right), // .state(state),
|
||||
)
|
||||
}))),
|
||||
)
|
||||
.child(
|
||||
div()
|
||||
.child(Story::label(cx, "Filled"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(
|
||||
Label::new(state.to_string()).color(TextColor::Muted),
|
||||
)
|
||||
.child(
|
||||
Button::new("Label").variant(ButtonVariant::Filled), // .state(state),
|
||||
)
|
||||
})))
|
||||
.child(Story::label(cx, "Filled – Left Button"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(
|
||||
Label::new(state.to_string()).color(TextColor::Muted),
|
||||
)
|
||||
.child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Filled)
|
||||
.icon(Icon::Plus)
|
||||
.icon_position(IconPosition::Left), // .state(state),
|
||||
)
|
||||
})))
|
||||
.child(Story::label(cx, "Filled – Right Button"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(
|
||||
Label::new(state.to_string()).color(TextColor::Muted),
|
||||
)
|
||||
.child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Filled)
|
||||
.icon(Icon::Plus)
|
||||
.icon_position(IconPosition::Right), // .state(state),
|
||||
)
|
||||
}))),
|
||||
)
|
||||
.child(
|
||||
div()
|
||||
.child(Story::label(cx, "Fixed With"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(
|
||||
Label::new(state.to_string()).color(TextColor::Muted),
|
||||
)
|
||||
.child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Filled)
|
||||
// .state(state)
|
||||
.width(Some(rems(6.).into())),
|
||||
)
|
||||
})))
|
||||
.child(Story::label(cx, "Fixed With – Left Icon"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(
|
||||
Label::new(state.to_string()).color(TextColor::Muted),
|
||||
)
|
||||
.child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Filled)
|
||||
// .state(state)
|
||||
.icon(Icon::Plus)
|
||||
.icon_position(IconPosition::Left)
|
||||
.width(Some(rems(6.).into())),
|
||||
)
|
||||
})))
|
||||
.child(Story::label(cx, "Fixed With – Right Icon"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(
|
||||
Label::new(state.to_string()).color(TextColor::Muted),
|
||||
)
|
||||
.child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Filled)
|
||||
// .state(state)
|
||||
.icon(Icon::Plus)
|
||||
.icon_position(IconPosition::Right)
|
||||
.width(Some(rems(6.).into())),
|
||||
)
|
||||
}))),
|
||||
),
|
||||
)
|
||||
.child(Story::label(cx, "Button with `on_click`"))
|
||||
.child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Ghost)
|
||||
.on_click(Arc::new(|_view, _cx| println!("Button clicked."))),
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,48 +1,28 @@
|
||||
use gpui::{div, prelude::*, Component, ElementId, Styled, ViewContext};
|
||||
use std::sync::Arc;
|
||||
use gpui::{div, prelude::*, Div, Element, ElementId, IntoElement, Styled, WindowContext};
|
||||
|
||||
use theme2::ActiveTheme;
|
||||
|
||||
use crate::{Icon, IconElement, Selection, TextColor};
|
||||
use crate::{Color, Icon, IconElement, Selection};
|
||||
|
||||
pub type CheckHandler<V> = Arc<dyn Fn(Selection, &mut V, &mut ViewContext<V>) + Send + Sync>;
|
||||
pub type CheckHandler = Box<dyn Fn(&Selection, &mut WindowContext) + 'static>;
|
||||
|
||||
/// # Checkbox
|
||||
///
|
||||
/// Checkboxes are used for multiple choices, not for mutually exclusive choices.
|
||||
/// Each checkbox works independently from other checkboxes in the list,
|
||||
/// therefore checking an additional box does not affect any other selections.
|
||||
#[derive(Component)]
|
||||
pub struct Checkbox<V: 'static> {
|
||||
#[derive(IntoElement)]
|
||||
pub struct Checkbox {
|
||||
id: ElementId,
|
||||
checked: Selection,
|
||||
disabled: bool,
|
||||
on_click: Option<CheckHandler<V>>,
|
||||
on_click: Option<CheckHandler>,
|
||||
}
|
||||
|
||||
impl<V: 'static> Checkbox<V> {
|
||||
pub fn new(id: impl Into<ElementId>, checked: Selection) -> Self {
|
||||
Self {
|
||||
id: id.into(),
|
||||
checked,
|
||||
disabled: false,
|
||||
on_click: None,
|
||||
}
|
||||
}
|
||||
impl RenderOnce for Checkbox {
|
||||
type Rendered = gpui::Stateful<Div>;
|
||||
|
||||
pub fn disabled(mut self, disabled: bool) -> Self {
|
||||
self.disabled = disabled;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn on_click(
|
||||
mut self,
|
||||
handler: impl 'static + Fn(Selection, &mut V, &mut ViewContext<V>) + Send + Sync,
|
||||
) -> Self {
|
||||
self.on_click = Some(Arc::new(handler));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
let group_id = format!("checkbox_group_{:?}", self.id);
|
||||
|
||||
let icon = match self.checked {
|
||||
@@ -54,9 +34,9 @@ impl<V: 'static> Checkbox<V> {
|
||||
.color(
|
||||
// If the checkbox is disabled we change the color of the icon.
|
||||
if self.disabled {
|
||||
TextColor::Disabled
|
||||
Color::Disabled
|
||||
} else {
|
||||
TextColor::Selected
|
||||
Color::Selected
|
||||
},
|
||||
),
|
||||
)
|
||||
@@ -69,9 +49,9 @@ impl<V: 'static> Checkbox<V> {
|
||||
.color(
|
||||
// If the checkbox is disabled we change the color of the icon.
|
||||
if self.disabled {
|
||||
TextColor::Disabled
|
||||
Color::Disabled
|
||||
} else {
|
||||
TextColor::Selected
|
||||
Color::Selected
|
||||
},
|
||||
),
|
||||
)
|
||||
@@ -157,69 +137,149 @@ impl<V: 'static> Checkbox<V> {
|
||||
)
|
||||
.when_some(
|
||||
self.on_click.filter(|_| !self.disabled),
|
||||
|this, on_click| {
|
||||
this.on_click(move |view, _, cx| on_click(self.checked.inverse(), view, cx))
|
||||
},
|
||||
|this, on_click| this.on_click(move |_, cx| on_click(&self.checked.inverse(), cx)),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
pub use stories::*;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use super::*;
|
||||
use crate::{h_stack, Story};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
pub struct CheckboxStory;
|
||||
|
||||
impl Render for CheckboxStory {
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container(cx)
|
||||
.child(Story::title_for::<_, Checkbox<Self>>(cx))
|
||||
.child(Story::label(cx, "Default"))
|
||||
.child(
|
||||
h_stack()
|
||||
.p_2()
|
||||
.gap_2()
|
||||
.rounded_md()
|
||||
.border()
|
||||
.border_color(cx.theme().colors().border)
|
||||
.child(Checkbox::new("checkbox-enabled", Selection::Unselected))
|
||||
.child(Checkbox::new(
|
||||
"checkbox-intermediate",
|
||||
Selection::Indeterminate,
|
||||
))
|
||||
.child(Checkbox::new("checkbox-selected", Selection::Selected)),
|
||||
)
|
||||
.child(Story::label(cx, "Disabled"))
|
||||
.child(
|
||||
h_stack()
|
||||
.p_2()
|
||||
.gap_2()
|
||||
.rounded_md()
|
||||
.border()
|
||||
.border_color(cx.theme().colors().border)
|
||||
.child(
|
||||
Checkbox::new("checkbox-disabled", Selection::Unselected)
|
||||
.disabled(true),
|
||||
)
|
||||
.child(
|
||||
Checkbox::new(
|
||||
"checkbox-disabled-intermediate",
|
||||
Selection::Indeterminate,
|
||||
)
|
||||
.disabled(true),
|
||||
)
|
||||
.child(
|
||||
Checkbox::new("checkbox-disabled-selected", Selection::Selected)
|
||||
.disabled(true),
|
||||
),
|
||||
)
|
||||
impl Checkbox {
|
||||
pub fn new(id: impl Into<ElementId>, checked: Selection) -> Self {
|
||||
Self {
|
||||
id: id.into(),
|
||||
checked,
|
||||
disabled: false,
|
||||
on_click: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn disabled(mut self, disabled: bool) -> Self {
|
||||
self.disabled = disabled;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn on_click(
|
||||
mut self,
|
||||
handler: impl 'static + Fn(&Selection, &mut WindowContext) + Send + Sync,
|
||||
) -> Self {
|
||||
self.on_click = Some(Box::new(handler));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn render(self, cx: &mut WindowContext) -> impl Element {
|
||||
let group_id = format!("checkbox_group_{:?}", self.id);
|
||||
|
||||
let icon = match self.checked {
|
||||
// When selected, we show a checkmark.
|
||||
Selection::Selected => {
|
||||
Some(
|
||||
IconElement::new(Icon::Check)
|
||||
.size(crate::IconSize::Small)
|
||||
.color(
|
||||
// If the checkbox is disabled we change the color of the icon.
|
||||
if self.disabled {
|
||||
Color::Disabled
|
||||
} else {
|
||||
Color::Selected
|
||||
},
|
||||
),
|
||||
)
|
||||
}
|
||||
// In an indeterminate state, we show a dash.
|
||||
Selection::Indeterminate => {
|
||||
Some(
|
||||
IconElement::new(Icon::Dash)
|
||||
.size(crate::IconSize::Small)
|
||||
.color(
|
||||
// If the checkbox is disabled we change the color of the icon.
|
||||
if self.disabled {
|
||||
Color::Disabled
|
||||
} else {
|
||||
Color::Selected
|
||||
},
|
||||
),
|
||||
)
|
||||
}
|
||||
// When unselected, we show nothing.
|
||||
Selection::Unselected => None,
|
||||
};
|
||||
|
||||
// A checkbox could be in an indeterminate state,
|
||||
// for example the indeterminate state could represent:
|
||||
// - a group of options of which only some are selected
|
||||
// - an enabled option that is no longer available
|
||||
// - a previously agreed to license that has been updated
|
||||
//
|
||||
// For the sake of styles we treat the indeterminate state as selected,
|
||||
// but it's icon will be different.
|
||||
let selected =
|
||||
self.checked == Selection::Selected || self.checked == Selection::Indeterminate;
|
||||
|
||||
// We could use something like this to make the checkbox background when selected:
|
||||
//
|
||||
// ~~~rust
|
||||
// ...
|
||||
// .when(selected, |this| {
|
||||
// this.bg(cx.theme().colors().element_selected)
|
||||
// })
|
||||
// ~~~
|
||||
//
|
||||
// But we use a match instead here because the checkbox might be disabled,
|
||||
// and it could be disabled _while_ it is selected, as well as while it is not selected.
|
||||
let (bg_color, border_color) = match (self.disabled, selected) {
|
||||
(true, _) => (
|
||||
cx.theme().colors().ghost_element_disabled,
|
||||
cx.theme().colors().border_disabled,
|
||||
),
|
||||
(false, true) => (
|
||||
cx.theme().colors().element_selected,
|
||||
cx.theme().colors().border,
|
||||
),
|
||||
(false, false) => (
|
||||
cx.theme().colors().element_background,
|
||||
cx.theme().colors().border,
|
||||
),
|
||||
};
|
||||
|
||||
div()
|
||||
.id(self.id)
|
||||
// Rather than adding `px_1()` to add some space around the checkbox,
|
||||
// we use a larger parent element to create a slightly larger
|
||||
// click area for the checkbox.
|
||||
.size_5()
|
||||
// Because we've enlarged the click area, we need to create a
|
||||
// `group` to pass down interactivity events to the checkbox.
|
||||
.group(group_id.clone())
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
// This prevent the flex element from growing
|
||||
// or shrinking in response to any size changes
|
||||
.flex_none()
|
||||
// The combo of `justify_center()` and `items_center()`
|
||||
// is used frequently to center elements in a flex container.
|
||||
//
|
||||
// We use this to center the icon in the checkbox.
|
||||
.justify_center()
|
||||
.items_center()
|
||||
.m_1()
|
||||
.size_4()
|
||||
.rounded_sm()
|
||||
.bg(bg_color)
|
||||
.border()
|
||||
.border_color(border_color)
|
||||
// We only want the interactivity states to fire when we
|
||||
// are in a checkbox that isn't disabled.
|
||||
.when(!self.disabled, |this| {
|
||||
// Here instead of `hover()` we use `group_hover()`
|
||||
// to pass it the group id.
|
||||
this.group_hover(group_id.clone(), |el| {
|
||||
el.bg(cx.theme().colors().element_hover)
|
||||
})
|
||||
})
|
||||
.children(icon),
|
||||
)
|
||||
.when_some(
|
||||
self.on_click.filter(|_| !self.disabled),
|
||||
|this, on_click| this.on_click(move |_, cx| on_click(&self.checked.inverse(), cx)),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,47 +1,42 @@
|
||||
use std::cell::RefCell;
|
||||
use std::rc::Rc;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{v_stack, Label, List, ListEntry, ListItem, ListSeparator, ListSubHeader};
|
||||
use crate::{prelude::*, v_stack, Label, List};
|
||||
use crate::{ListItem, ListSeparator, ListSubHeader};
|
||||
use gpui::{
|
||||
overlay, px, Action, AnchorCorner, AnyElement, AppContext, Bounds, DispatchPhase, Div,
|
||||
EventEmitter, FocusHandle, FocusableView, LayoutId, ManagedView, Manager, MouseButton,
|
||||
MouseDownEvent, Pixels, Point, Render, View, VisualContext, WeakView,
|
||||
overlay, px, Action, AnchorCorner, AnyElement, AppContext, Bounds, ClickEvent, DismissEvent,
|
||||
DispatchPhase, Div, EventEmitter, FocusHandle, FocusableView, IntoElement, LayoutId,
|
||||
ManagedView, MouseButton, MouseDownEvent, Pixels, Point, Render, View, VisualContext,
|
||||
};
|
||||
|
||||
pub enum ContextMenuItem<V> {
|
||||
Separator(ListSeparator),
|
||||
Header(ListSubHeader),
|
||||
Entry(
|
||||
ListEntry<ContextMenu<V>>,
|
||||
Rc<dyn Fn(&mut V, &mut ViewContext<V>)>,
|
||||
),
|
||||
pub enum ContextMenuItem {
|
||||
Separator,
|
||||
Header(SharedString),
|
||||
Entry(SharedString, Rc<dyn Fn(&ClickEvent, &mut WindowContext)>),
|
||||
}
|
||||
|
||||
pub struct ContextMenu<V> {
|
||||
items: Vec<ContextMenuItem<V>>,
|
||||
pub struct ContextMenu {
|
||||
items: Vec<ContextMenuItem>,
|
||||
focus_handle: FocusHandle,
|
||||
handle: WeakView<V>,
|
||||
}
|
||||
|
||||
impl<V: Render> FocusableView for ContextMenu<V> {
|
||||
impl FocusableView for ContextMenu {
|
||||
fn focus_handle(&self, _cx: &AppContext) -> FocusHandle {
|
||||
self.focus_handle.clone()
|
||||
}
|
||||
}
|
||||
|
||||
impl<V: Render> EventEmitter<Manager> for ContextMenu<V> {}
|
||||
impl EventEmitter<DismissEvent> for ContextMenu {}
|
||||
|
||||
impl<V: Render> ContextMenu<V> {
|
||||
impl ContextMenu {
|
||||
pub fn build(
|
||||
cx: &mut ViewContext<V>,
|
||||
f: impl FnOnce(Self, &mut ViewContext<Self>) -> Self,
|
||||
cx: &mut WindowContext,
|
||||
f: impl FnOnce(Self, &mut WindowContext) -> Self,
|
||||
) -> View<Self> {
|
||||
let handle = cx.view().downgrade();
|
||||
// let handle = cx.view().downgrade();
|
||||
cx.build_view(|cx| {
|
||||
f(
|
||||
Self {
|
||||
handle,
|
||||
items: Default::default(),
|
||||
focus_handle: cx.focus_handle(),
|
||||
},
|
||||
@@ -51,105 +46,103 @@ impl<V: Render> ContextMenu<V> {
|
||||
}
|
||||
|
||||
pub fn header(mut self, title: impl Into<SharedString>) -> Self {
|
||||
self.items
|
||||
.push(ContextMenuItem::Header(ListSubHeader::new(title)));
|
||||
self.items.push(ContextMenuItem::Header(title.into()));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn separator(mut self) -> Self {
|
||||
self.items.push(ContextMenuItem::Separator(ListSeparator));
|
||||
self.items.push(ContextMenuItem::Separator);
|
||||
self
|
||||
}
|
||||
|
||||
pub fn entry(
|
||||
mut self,
|
||||
view: ListEntry<Self>,
|
||||
on_click: impl Fn(&mut V, &mut ViewContext<V>) + 'static,
|
||||
label: impl Into<SharedString>,
|
||||
on_click: impl Fn(&ClickEvent, &mut WindowContext) + 'static,
|
||||
) -> Self {
|
||||
self.items
|
||||
.push(ContextMenuItem::Entry(view, Rc::new(on_click)));
|
||||
.push(ContextMenuItem::Entry(label.into(), Rc::new(on_click)));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn action(self, view: ListEntry<Self>, action: Box<dyn Action>) -> Self {
|
||||
pub fn action(self, label: impl Into<SharedString>, action: Box<dyn Action>) -> Self {
|
||||
// todo: add the keybindings to the list entry
|
||||
self.entry(view, move |_, cx| cx.dispatch_action(action.boxed_clone()))
|
||||
self.entry(label.into(), move |_, cx| {
|
||||
cx.dispatch_action(action.boxed_clone())
|
||||
})
|
||||
}
|
||||
|
||||
pub fn confirm(&mut self, _: &menu::Confirm, cx: &mut ViewContext<Self>) {
|
||||
// todo!()
|
||||
cx.emit(Manager::Dismiss);
|
||||
cx.emit(DismissEvent::Dismiss);
|
||||
}
|
||||
|
||||
pub fn cancel(&mut self, _: &menu::Cancel, cx: &mut ViewContext<Self>) {
|
||||
cx.emit(Manager::Dismiss);
|
||||
cx.emit(DismissEvent::Dismiss);
|
||||
}
|
||||
}
|
||||
|
||||
impl<V: Render> Render for ContextMenu<V> {
|
||||
type Element = Div<Self>;
|
||||
impl Render for ContextMenu {
|
||||
type Element = Div;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
div().elevation_2(cx).flex().flex_row().child(
|
||||
v_stack()
|
||||
.min_w(px(200.))
|
||||
.track_focus(&self.focus_handle)
|
||||
.on_mouse_down_out(|this: &mut Self, _, cx| this.cancel(&Default::default(), cx))
|
||||
.on_mouse_down_out(
|
||||
cx.listener(|this: &mut Self, _, cx| this.cancel(&Default::default(), cx)),
|
||||
)
|
||||
// .on_action(ContextMenu::select_first)
|
||||
// .on_action(ContextMenu::select_last)
|
||||
// .on_action(ContextMenu::select_next)
|
||||
// .on_action(ContextMenu::select_prev)
|
||||
.on_action(ContextMenu::confirm)
|
||||
.on_action(ContextMenu::cancel)
|
||||
.on_action(cx.listener(ContextMenu::confirm))
|
||||
.on_action(cx.listener(ContextMenu::cancel))
|
||||
.flex_none()
|
||||
// .bg(cx.theme().colors().elevated_surface_background)
|
||||
// .border()
|
||||
// .border_color(cx.theme().colors().border)
|
||||
.child(List::new(
|
||||
self.items
|
||||
.iter()
|
||||
.map(|item| match item {
|
||||
ContextMenuItem::Separator(separator) => {
|
||||
ListItem::Separator(separator.clone())
|
||||
}
|
||||
ContextMenuItem::Header(header) => ListItem::Header(header.clone()),
|
||||
ContextMenuItem::Entry(entry, callback) => {
|
||||
let callback = callback.clone();
|
||||
let handle = self.handle.clone();
|
||||
ListItem::Entry(entry.clone().on_click(move |this, cx| {
|
||||
handle.update(cx, |view, cx| callback(view, cx)).ok();
|
||||
cx.emit(Manager::Dismiss);
|
||||
}))
|
||||
}
|
||||
})
|
||||
.collect(),
|
||||
)),
|
||||
.child(
|
||||
List::new().children(self.items.iter().map(|item| match item {
|
||||
ContextMenuItem::Separator => ListSeparator::new().into_any_element(),
|
||||
ContextMenuItem::Header(header) => {
|
||||
ListSubHeader::new(header.clone()).into_any_element()
|
||||
}
|
||||
ContextMenuItem::Entry(entry, callback) => {
|
||||
let callback = callback.clone();
|
||||
let dismiss = cx.listener(|_, _, cx| cx.emit(DismissEvent::Dismiss));
|
||||
|
||||
ListItem::new(entry.clone())
|
||||
.child(Label::new(entry.clone()))
|
||||
.on_click(move |event, cx| {
|
||||
callback(event, cx);
|
||||
dismiss(event, cx)
|
||||
})
|
||||
.into_any_element()
|
||||
}
|
||||
})),
|
||||
),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MenuHandle<V: 'static, M: ManagedView> {
|
||||
id: Option<ElementId>,
|
||||
child_builder: Option<Box<dyn FnOnce(bool) -> AnyElement<V> + 'static>>,
|
||||
menu_builder: Option<Rc<dyn Fn(&mut V, &mut ViewContext<V>) -> View<M> + 'static>>,
|
||||
|
||||
pub struct MenuHandle<M: ManagedView> {
|
||||
id: ElementId,
|
||||
child_builder: Option<Box<dyn FnOnce(bool) -> AnyElement + 'static>>,
|
||||
menu_builder: Option<Rc<dyn Fn(&mut WindowContext) -> View<M> + 'static>>,
|
||||
anchor: Option<AnchorCorner>,
|
||||
attach: Option<AnchorCorner>,
|
||||
}
|
||||
|
||||
impl<V: 'static, M: ManagedView> MenuHandle<V, M> {
|
||||
pub fn id(mut self, id: impl Into<ElementId>) -> Self {
|
||||
self.id = Some(id.into());
|
||||
self
|
||||
}
|
||||
|
||||
pub fn menu(mut self, f: impl Fn(&mut V, &mut ViewContext<V>) -> View<M> + 'static) -> Self {
|
||||
impl<M: ManagedView> MenuHandle<M> {
|
||||
pub fn menu(mut self, f: impl Fn(&mut WindowContext) -> View<M> + 'static) -> Self {
|
||||
self.menu_builder = Some(Rc::new(f));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn child<R: Component<V>>(mut self, f: impl FnOnce(bool) -> R + 'static) -> Self {
|
||||
self.child_builder = Some(Box::new(|b| f(b).render()));
|
||||
pub fn child<R: IntoElement>(mut self, f: impl FnOnce(bool) -> R + 'static) -> Self {
|
||||
self.child_builder = Some(Box::new(|b| f(b).into_element().into_any()));
|
||||
self
|
||||
}
|
||||
|
||||
@@ -167,9 +160,9 @@ impl<V: 'static, M: ManagedView> MenuHandle<V, M> {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn menu_handle<V: 'static, M: ManagedView>() -> MenuHandle<V, M> {
|
||||
pub fn menu_handle<M: ManagedView>(id: impl Into<ElementId>) -> MenuHandle<M> {
|
||||
MenuHandle {
|
||||
id: None,
|
||||
id: id.into(),
|
||||
child_builder: None,
|
||||
menu_builder: None,
|
||||
anchor: None,
|
||||
@@ -177,26 +170,21 @@ pub fn menu_handle<V: 'static, M: ManagedView>() -> MenuHandle<V, M> {
|
||||
}
|
||||
}
|
||||
|
||||
pub struct MenuHandleState<V, M> {
|
||||
pub struct MenuHandleState<M> {
|
||||
menu: Rc<RefCell<Option<View<M>>>>,
|
||||
position: Rc<RefCell<Point<Pixels>>>,
|
||||
child_layout_id: Option<LayoutId>,
|
||||
child_element: Option<AnyElement<V>>,
|
||||
menu_element: Option<AnyElement<V>>,
|
||||
child_element: Option<AnyElement>,
|
||||
menu_element: Option<AnyElement>,
|
||||
}
|
||||
impl<V: 'static, M: ManagedView> Element<V> for MenuHandle<V, M> {
|
||||
type ElementState = MenuHandleState<V, M>;
|
||||
|
||||
fn element_id(&self) -> Option<gpui::ElementId> {
|
||||
Some(self.id.clone().expect("menu_handle must have an id()"))
|
||||
}
|
||||
impl<M: ManagedView> Element for MenuHandle<M> {
|
||||
type State = MenuHandleState<M>;
|
||||
|
||||
fn layout(
|
||||
&mut self,
|
||||
view_state: &mut V,
|
||||
element_state: Option<Self::ElementState>,
|
||||
cx: &mut crate::ViewContext<V>,
|
||||
) -> (gpui::LayoutId, Self::ElementState) {
|
||||
element_state: Option<Self::State>,
|
||||
cx: &mut WindowContext,
|
||||
) -> (gpui::LayoutId, Self::State) {
|
||||
let (menu, position) = if let Some(element_state) = element_state {
|
||||
(element_state.menu, element_state.position)
|
||||
} else {
|
||||
@@ -206,15 +194,15 @@ impl<V: 'static, M: ManagedView> Element<V> for MenuHandle<V, M> {
|
||||
let mut menu_layout_id = None;
|
||||
|
||||
let menu_element = menu.borrow_mut().as_mut().map(|menu| {
|
||||
let mut overlay = overlay::<V>().snap_to_window();
|
||||
let mut overlay = overlay().snap_to_window();
|
||||
if let Some(anchor) = self.anchor {
|
||||
overlay = overlay.anchor(anchor);
|
||||
}
|
||||
overlay = overlay.position(*position.borrow());
|
||||
|
||||
let mut view = overlay.child(menu.clone()).render();
|
||||
menu_layout_id = Some(view.layout(view_state, cx));
|
||||
view
|
||||
let mut element = overlay.child(menu.clone()).into_any();
|
||||
menu_layout_id = Some(element.layout(cx));
|
||||
element
|
||||
});
|
||||
|
||||
let mut child_element = self
|
||||
@@ -224,7 +212,7 @@ impl<V: 'static, M: ManagedView> Element<V> for MenuHandle<V, M> {
|
||||
|
||||
let child_layout_id = child_element
|
||||
.as_mut()
|
||||
.map(|child_element| child_element.layout(view_state, cx));
|
||||
.map(|child_element| child_element.layout(cx));
|
||||
|
||||
let layout_id = cx.request_layout(
|
||||
&gpui::Style::default(),
|
||||
@@ -244,22 +232,21 @@ impl<V: 'static, M: ManagedView> Element<V> for MenuHandle<V, M> {
|
||||
}
|
||||
|
||||
fn paint(
|
||||
&mut self,
|
||||
self,
|
||||
bounds: Bounds<gpui::Pixels>,
|
||||
view_state: &mut V,
|
||||
element_state: &mut Self::ElementState,
|
||||
cx: &mut crate::ViewContext<V>,
|
||||
element_state: &mut Self::State,
|
||||
cx: &mut WindowContext,
|
||||
) {
|
||||
if let Some(child) = element_state.child_element.as_mut() {
|
||||
child.paint(view_state, cx);
|
||||
if let Some(child) = element_state.child_element.take() {
|
||||
child.paint(cx);
|
||||
}
|
||||
|
||||
if let Some(menu) = element_state.menu_element.as_mut() {
|
||||
menu.paint(view_state, cx);
|
||||
if let Some(menu) = element_state.menu_element.take() {
|
||||
menu.paint(cx);
|
||||
return;
|
||||
}
|
||||
|
||||
let Some(builder) = self.menu_builder.clone() else {
|
||||
let Some(builder) = self.menu_builder else {
|
||||
return;
|
||||
};
|
||||
let menu = element_state.menu.clone();
|
||||
@@ -267,7 +254,7 @@ impl<V: 'static, M: ManagedView> Element<V> for MenuHandle<V, M> {
|
||||
let attach = self.attach.clone();
|
||||
let child_layout_id = element_state.child_layout_id.clone();
|
||||
|
||||
cx.on_mouse_event(move |view_state, event: &MouseDownEvent, phase, cx| {
|
||||
cx.on_mouse_event(move |event: &MouseDownEvent, phase, cx| {
|
||||
if phase == DispatchPhase::Bubble
|
||||
&& event.button == MouseButton::Right
|
||||
&& bounds.contains_point(&event.position)
|
||||
@@ -275,10 +262,10 @@ impl<V: 'static, M: ManagedView> Element<V> for MenuHandle<V, M> {
|
||||
cx.stop_propagation();
|
||||
cx.prevent_default();
|
||||
|
||||
let new_menu = (builder)(view_state, cx);
|
||||
let new_menu = (builder)(cx);
|
||||
let menu2 = menu.clone();
|
||||
cx.subscribe(&new_menu, move |this, modal, e, cx| match e {
|
||||
&Manager::Dismiss => {
|
||||
cx.subscribe(&new_menu, move |modal, e, cx| match e {
|
||||
&DismissEvent::Dismiss => {
|
||||
*menu2.borrow_mut() = None;
|
||||
cx.notify();
|
||||
}
|
||||
@@ -300,129 +287,14 @@ impl<V: 'static, M: ManagedView> Element<V> for MenuHandle<V, M> {
|
||||
}
|
||||
}
|
||||
|
||||
impl<V: 'static, M: ManagedView> Component<V> for MenuHandle<V, M> {
|
||||
fn render(self) -> AnyElement<V> {
|
||||
AnyElement::new(self)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
pub use stories::*;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use super::*;
|
||||
use crate::story::Story;
|
||||
use gpui::{actions, Div, Render};
|
||||
impl<M: ManagedView> IntoElement for MenuHandle<M> {
|
||||
type Element = Self;
|
||||
|
||||
actions!(PrintCurrentDate, PrintBestFood);
|
||||
|
||||
fn build_menu<V: Render>(
|
||||
cx: &mut ViewContext<V>,
|
||||
header: impl Into<SharedString>,
|
||||
) -> View<ContextMenu<V>> {
|
||||
let handle = cx.view().clone();
|
||||
ContextMenu::build(cx, |menu, _| {
|
||||
menu.header(header)
|
||||
.separator()
|
||||
.entry(ListEntry::new(Label::new("Print current time")), |v, cx| {
|
||||
println!("dispatching PrintCurrentTime action");
|
||||
cx.dispatch_action(PrintCurrentDate.boxed_clone())
|
||||
})
|
||||
.entry(ListEntry::new(Label::new("Print best food")), |v, cx| {
|
||||
cx.dispatch_action(PrintBestFood.boxed_clone())
|
||||
})
|
||||
})
|
||||
fn element_id(&self) -> Option<gpui::ElementId> {
|
||||
Some(self.id.clone())
|
||||
}
|
||||
|
||||
pub struct ContextMenuStory;
|
||||
|
||||
impl Render for ContextMenuStory {
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container(cx)
|
||||
.on_action(|_, _: &PrintCurrentDate, _| {
|
||||
println!("printing unix time!");
|
||||
if let Ok(unix_time) = std::time::UNIX_EPOCH.elapsed() {
|
||||
println!("Current Unix time is {:?}", unix_time.as_secs());
|
||||
}
|
||||
})
|
||||
.on_action(|_, _: &PrintBestFood, _| {
|
||||
println!("burrito");
|
||||
})
|
||||
.flex()
|
||||
.flex_row()
|
||||
.justify_between()
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.flex_col()
|
||||
.justify_between()
|
||||
.child(
|
||||
menu_handle()
|
||||
.id("test2")
|
||||
.child(|is_open| {
|
||||
Label::new(if is_open {
|
||||
"TOP LEFT"
|
||||
} else {
|
||||
"RIGHT CLICK ME"
|
||||
})
|
||||
.render()
|
||||
})
|
||||
.menu(move |_, cx| build_menu(cx, "top left")),
|
||||
)
|
||||
.child(
|
||||
menu_handle()
|
||||
.id("test1")
|
||||
.child(|is_open| {
|
||||
Label::new(if is_open {
|
||||
"BOTTOM LEFT"
|
||||
} else {
|
||||
"RIGHT CLICK ME"
|
||||
})
|
||||
.render()
|
||||
})
|
||||
.anchor(AnchorCorner::BottomLeft)
|
||||
.attach(AnchorCorner::TopLeft)
|
||||
.menu(move |_, cx| build_menu(cx, "bottom left")),
|
||||
),
|
||||
)
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.flex_col()
|
||||
.justify_between()
|
||||
.child(
|
||||
menu_handle()
|
||||
.id("test3")
|
||||
.child(|is_open| {
|
||||
Label::new(if is_open {
|
||||
"TOP RIGHT"
|
||||
} else {
|
||||
"RIGHT CLICK ME"
|
||||
})
|
||||
.render()
|
||||
})
|
||||
.anchor(AnchorCorner::TopRight)
|
||||
.menu(move |_, cx| build_menu(cx, "top right")),
|
||||
)
|
||||
.child(
|
||||
menu_handle()
|
||||
.id("test4")
|
||||
.child(|is_open| {
|
||||
Label::new(if is_open {
|
||||
"BOTTOM RIGHT"
|
||||
} else {
|
||||
"RIGHT CLICK ME"
|
||||
})
|
||||
.render()
|
||||
})
|
||||
.anchor(AnchorCorner::BottomRight)
|
||||
.attach(AnchorCorner::TopRight)
|
||||
.menu(move |_, cx| build_menu(cx, "bottom right")),
|
||||
),
|
||||
)
|
||||
}
|
||||
fn into_element(self) -> Self::Element {
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,78 +0,0 @@
|
||||
use crate::prelude::*;
|
||||
use crate::{v_stack, ButtonGroup};
|
||||
|
||||
#[derive(Component)]
|
||||
pub struct Details<V: 'static> {
|
||||
text: &'static str,
|
||||
meta: Option<&'static str>,
|
||||
actions: Option<ButtonGroup<V>>,
|
||||
}
|
||||
|
||||
impl<V: 'static> Details<V> {
|
||||
pub fn new(text: &'static str) -> Self {
|
||||
Self {
|
||||
text,
|
||||
meta: None,
|
||||
actions: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn meta_text(mut self, meta: &'static str) -> Self {
|
||||
self.meta = Some(meta);
|
||||
self
|
||||
}
|
||||
|
||||
pub fn actions(mut self, actions: ButtonGroup<V>) -> Self {
|
||||
self.actions = Some(actions);
|
||||
self
|
||||
}
|
||||
|
||||
fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
v_stack()
|
||||
.p_1()
|
||||
.gap_0p5()
|
||||
.text_ui_sm()
|
||||
.text_color(cx.theme().colors().text)
|
||||
.size_full()
|
||||
.child(self.text)
|
||||
.children(self.meta.map(|m| m))
|
||||
.children(self.actions.map(|a| a))
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
pub use stories::*;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use super::*;
|
||||
use crate::{Button, Story};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
pub struct DetailsStory;
|
||||
|
||||
impl Render for DetailsStory {
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container(cx)
|
||||
.child(Story::title_for::<_, Details<Self>>(cx))
|
||||
.child(Story::label(cx, "Default"))
|
||||
.child(Details::new("The quick brown fox jumps over the lazy dog"))
|
||||
.child(Story::label(cx, "With meta"))
|
||||
.child(
|
||||
Details::new("The quick brown fox jumps over the lazy dog")
|
||||
.meta_text("Sphinx of black quartz, judge my vow."),
|
||||
)
|
||||
.child(Story::label(cx, "With meta and actions"))
|
||||
.child(
|
||||
Details::new("The quick brown fox jumps over the lazy dog")
|
||||
.meta_text("Sphinx of black quartz, judge my vow.")
|
||||
.actions(ButtonGroup::new(vec![
|
||||
Button::new("Decline"),
|
||||
Button::new("Accept").variant(crate::ButtonVariant::Filled),
|
||||
])),
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
use gpui::{div, Element, ParentElement};
|
||||
|
||||
use crate::{Color, Icon, IconElement, IconSize, Toggle};
|
||||
|
||||
pub fn disclosure_control(toggle: Toggle) -> impl Element {
|
||||
match (toggle.is_toggleable(), toggle.is_toggled()) {
|
||||
(false, _) => div(),
|
||||
(_, true) => div().child(
|
||||
IconElement::new(Icon::ChevronDown)
|
||||
.color(Color::Muted)
|
||||
.size(IconSize::Small),
|
||||
),
|
||||
(_, false) => div().child(
|
||||
IconElement::new(Icon::ChevronRight)
|
||||
.color(Color::Muted)
|
||||
.size(IconSize::Small),
|
||||
),
|
||||
}
|
||||
}
|
||||
@@ -1,3 +1,5 @@
|
||||
use gpui::{Div, IntoElement};
|
||||
|
||||
use crate::prelude::*;
|
||||
|
||||
enum DividerDirection {
|
||||
@@ -5,12 +7,29 @@ enum DividerDirection {
|
||||
Vertical,
|
||||
}
|
||||
|
||||
#[derive(Component)]
|
||||
#[derive(IntoElement)]
|
||||
pub struct Divider {
|
||||
direction: DividerDirection,
|
||||
inset: bool,
|
||||
}
|
||||
|
||||
impl RenderOnce for Divider {
|
||||
type Rendered = Div;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
div()
|
||||
.map(|this| match self.direction {
|
||||
DividerDirection::Horizontal => {
|
||||
this.h_px().w_full().when(self.inset, |this| this.mx_1p5())
|
||||
}
|
||||
DividerDirection::Vertical => {
|
||||
this.w_px().h_full().when(self.inset, |this| this.my_1p5())
|
||||
}
|
||||
})
|
||||
.bg(cx.theme().colors().border_variant)
|
||||
}
|
||||
}
|
||||
|
||||
impl Divider {
|
||||
pub fn horizontal() -> Self {
|
||||
Self {
|
||||
@@ -31,7 +50,7 @@ impl Divider {
|
||||
self
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
fn render(self, cx: &mut WindowContext) -> impl Element {
|
||||
div()
|
||||
.map(|this| match self.direction {
|
||||
DividerDirection::Horizontal => {
|
||||
|
||||
@@ -1,28 +0,0 @@
|
||||
use gpui::Div;
|
||||
|
||||
use crate::{prelude::*, v_stack};
|
||||
|
||||
/// Create an elevated surface.
|
||||
///
|
||||
/// Must be used inside of a relative parent element
|
||||
pub fn elevated_surface<V: 'static>(level: ElevationIndex, cx: &mut ViewContext<V>) -> Div<V> {
|
||||
let colors = cx.theme().colors();
|
||||
|
||||
// let shadow = BoxShadow {
|
||||
// color: hsla(0., 0., 0., 0.1),
|
||||
// offset: point(px(0.), px(1.)),
|
||||
// blur_radius: px(3.),
|
||||
// spread_radius: px(0.),
|
||||
// };
|
||||
|
||||
v_stack()
|
||||
.rounded_lg()
|
||||
.bg(colors.elevated_surface_background)
|
||||
.border()
|
||||
.border_color(colors.border)
|
||||
.shadow(level.shadow())
|
||||
}
|
||||
|
||||
pub fn modal<V: 'static>(cx: &mut ViewContext<V>) -> Div<V> {
|
||||
elevated_surface(ElevationIndex::ModalSurface, cx)
|
||||
}
|
||||
@@ -1,59 +0,0 @@
|
||||
use crate::prelude::*;
|
||||
use crate::{Avatar, Player};
|
||||
|
||||
#[derive(Component)]
|
||||
pub struct Facepile {
|
||||
players: Vec<Player>,
|
||||
}
|
||||
|
||||
impl Facepile {
|
||||
pub fn new<P: Iterator<Item = Player>>(players: P) -> Self {
|
||||
Self {
|
||||
players: players.collect(),
|
||||
}
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
let player_count = self.players.len();
|
||||
let player_list = self.players.iter().enumerate().map(|(ix, player)| {
|
||||
let isnt_last = ix < player_count - 1;
|
||||
|
||||
div()
|
||||
.when(isnt_last, |div| div.neg_mr_1())
|
||||
.child(Avatar::new(player.avatar_src().to_string()))
|
||||
});
|
||||
div().p_1().flex().items_center().children(player_list)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
pub use stories::*;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use super::*;
|
||||
use crate::{static_players, Story};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
pub struct FacepileStory;
|
||||
|
||||
impl Render for FacepileStory {
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
let players = static_players();
|
||||
|
||||
Story::container(cx)
|
||||
.child(Story::title_for::<_, Facepile>(cx))
|
||||
.child(Story::label(cx, "Default"))
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.gap_3()
|
||||
.child(Facepile::new(players.clone().into_iter().take(1)))
|
||||
.child(Facepile::new(players.clone().into_iter().take(2)))
|
||||
.child(Facepile::new(players.clone().into_iter().take(3))),
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
use gpui::{rems, svg};
|
||||
use gpui::{rems, svg, IntoElement, Svg};
|
||||
use strum::EnumIter;
|
||||
|
||||
use crate::prelude::*;
|
||||
@@ -25,6 +25,7 @@ pub enum Icon {
|
||||
BellOff,
|
||||
BellRing,
|
||||
Bolt,
|
||||
CaseSensitive,
|
||||
Check,
|
||||
ChevronDown,
|
||||
ChevronLeft,
|
||||
@@ -33,6 +34,9 @@ pub enum Icon {
|
||||
Close,
|
||||
Collab,
|
||||
Copilot,
|
||||
CopilotInit,
|
||||
CopilotError,
|
||||
CopilotDisabled,
|
||||
Dash,
|
||||
Envelope,
|
||||
ExclamationTriangle,
|
||||
@@ -67,6 +71,7 @@ pub enum Icon {
|
||||
Split,
|
||||
SplitMessage,
|
||||
Terminal,
|
||||
WholeWord,
|
||||
XCircle,
|
||||
Command,
|
||||
Control,
|
||||
@@ -91,6 +96,7 @@ impl Icon {
|
||||
Icon::BellOff => "icons/bell-off.svg",
|
||||
Icon::BellRing => "icons/bell-ring.svg",
|
||||
Icon::Bolt => "icons/bolt.svg",
|
||||
Icon::CaseSensitive => "icons/case_insensitive.svg",
|
||||
Icon::Check => "icons/check.svg",
|
||||
Icon::ChevronDown => "icons/chevron_down.svg",
|
||||
Icon::ChevronLeft => "icons/chevron_left.svg",
|
||||
@@ -99,6 +105,9 @@ impl Icon {
|
||||
Icon::Close => "icons/x.svg",
|
||||
Icon::Collab => "icons/user_group_16.svg",
|
||||
Icon::Copilot => "icons/copilot.svg",
|
||||
Icon::CopilotInit => "icons/copilot_init.svg",
|
||||
Icon::CopilotError => "icons/copilot_error.svg",
|
||||
Icon::CopilotDisabled => "icons/copilot_disabled.svg",
|
||||
Icon::Dash => "icons/dash.svg",
|
||||
Icon::Envelope => "icons/feedback.svg",
|
||||
Icon::ExclamationTriangle => "icons/warning.svg",
|
||||
@@ -133,6 +142,7 @@ impl Icon {
|
||||
Icon::Split => "icons/split.svg",
|
||||
Icon::SplitMessage => "icons/split_message.svg",
|
||||
Icon::Terminal => "icons/terminal.svg",
|
||||
Icon::WholeWord => "icons/word_search.svg",
|
||||
Icon::XCircle => "icons/error.svg",
|
||||
Icon::Command => "icons/command.svg",
|
||||
Icon::Control => "icons/control.svg",
|
||||
@@ -143,41 +153,17 @@ impl Icon {
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Component)]
|
||||
#[derive(IntoElement)]
|
||||
pub struct IconElement {
|
||||
path: SharedString,
|
||||
color: TextColor,
|
||||
color: Color,
|
||||
size: IconSize,
|
||||
}
|
||||
|
||||
impl IconElement {
|
||||
pub fn new(icon: Icon) -> Self {
|
||||
Self {
|
||||
path: icon.path().into(),
|
||||
color: TextColor::default(),
|
||||
size: IconSize::default(),
|
||||
}
|
||||
}
|
||||
impl RenderOnce for IconElement {
|
||||
type Rendered = Svg;
|
||||
|
||||
pub fn from_path(path: impl Into<SharedString>) -> Self {
|
||||
Self {
|
||||
path: path.into(),
|
||||
color: TextColor::default(),
|
||||
size: IconSize::default(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn color(mut self, color: TextColor) -> Self {
|
||||
self.color = color;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn size(mut self, size: IconSize) -> Self {
|
||||
self.size = size;
|
||||
self
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
let svg_size = match self.size {
|
||||
IconSize::Small => rems(14. / 16.),
|
||||
IconSize::Medium => rems(16. / 16.),
|
||||
@@ -191,30 +177,43 @@ impl IconElement {
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
pub use stories::*;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use gpui::{Div, Render};
|
||||
use strum::IntoEnumIterator;
|
||||
|
||||
use crate::Story;
|
||||
|
||||
use super::*;
|
||||
|
||||
pub struct IconStory;
|
||||
|
||||
impl Render for IconStory {
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
let icons = Icon::iter();
|
||||
|
||||
Story::container(cx)
|
||||
.child(Story::title_for::<_, IconElement>(cx))
|
||||
.child(Story::label(cx, "All Icons"))
|
||||
.child(div().flex().gap_3().children(icons.map(IconElement::new)))
|
||||
impl IconElement {
|
||||
pub fn new(icon: Icon) -> Self {
|
||||
Self {
|
||||
path: icon.path().into(),
|
||||
color: Color::default(),
|
||||
size: IconSize::default(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn from_path(path: impl Into<SharedString>) -> Self {
|
||||
Self {
|
||||
path: path.into(),
|
||||
color: Color::default(),
|
||||
size: IconSize::default(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn color(mut self, color: Color) -> Self {
|
||||
self.color = color;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn size(mut self, size: IconSize) -> Self {
|
||||
self.size = size;
|
||||
self
|
||||
}
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> impl Element {
|
||||
let svg_size = match self.size {
|
||||
IconSize::Small => rems(0.75),
|
||||
IconSize::Medium => rems(0.9375),
|
||||
};
|
||||
|
||||
svg()
|
||||
.size(svg_size)
|
||||
.flex_none()
|
||||
.path(self.path)
|
||||
.text_color(self.color.color(cx))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,40 +1,87 @@
|
||||
use crate::{h_stack, prelude::*, ClickHandler, Icon, IconElement};
|
||||
use gpui::{prelude::*, Action, AnyView, MouseButton};
|
||||
use std::sync::Arc;
|
||||
use crate::{h_stack, prelude::*, Icon, IconElement};
|
||||
use gpui::{prelude::*, Action, AnyView, Div, MouseButton, MouseDownEvent, Stateful};
|
||||
|
||||
struct IconButtonHandlers<V: 'static> {
|
||||
click: Option<ClickHandler<V>>,
|
||||
}
|
||||
|
||||
impl<V: 'static> Default for IconButtonHandlers<V> {
|
||||
fn default() -> Self {
|
||||
Self { click: None }
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Component)]
|
||||
pub struct IconButton<V: 'static> {
|
||||
#[derive(IntoElement)]
|
||||
pub struct IconButton {
|
||||
id: ElementId,
|
||||
icon: Icon,
|
||||
color: TextColor,
|
||||
color: Color,
|
||||
variant: ButtonVariant,
|
||||
state: InteractionState,
|
||||
selected: bool,
|
||||
tooltip: Option<Box<dyn Fn(&mut V, &mut ViewContext<V>) -> AnyView + 'static>>,
|
||||
handlers: IconButtonHandlers<V>,
|
||||
tooltip: Option<Box<dyn Fn(&mut WindowContext) -> AnyView + 'static>>,
|
||||
on_mouse_down: Option<Box<dyn Fn(&MouseDownEvent, &mut WindowContext) + 'static>>,
|
||||
}
|
||||
|
||||
impl<V: 'static> IconButton<V> {
|
||||
impl RenderOnce for IconButton {
|
||||
type Rendered = Stateful<Div>;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
let icon_color = match (self.state, self.color) {
|
||||
(InteractionState::Disabled, _) => Color::Disabled,
|
||||
(InteractionState::Active, _) => Color::Selected,
|
||||
_ => self.color,
|
||||
};
|
||||
|
||||
let (mut bg_color, bg_hover_color, bg_active_color) = match self.variant {
|
||||
ButtonVariant::Filled => (
|
||||
cx.theme().colors().element_background,
|
||||
cx.theme().colors().element_hover,
|
||||
cx.theme().colors().element_active,
|
||||
),
|
||||
ButtonVariant::Ghost => (
|
||||
cx.theme().colors().ghost_element_background,
|
||||
cx.theme().colors().ghost_element_hover,
|
||||
cx.theme().colors().ghost_element_active,
|
||||
),
|
||||
};
|
||||
|
||||
if self.selected {
|
||||
bg_color = cx.theme().colors().element_selected;
|
||||
}
|
||||
|
||||
let mut button = h_stack()
|
||||
.id(self.id.clone())
|
||||
.justify_center()
|
||||
.rounded_md()
|
||||
.p_1()
|
||||
.bg(bg_color)
|
||||
.cursor_pointer()
|
||||
// Nate: Trying to figure out the right places we want to show a
|
||||
// hover state here. I think it is a bit heavy to have it on every
|
||||
// place we use an icon button.
|
||||
// .hover(|style| style.bg(bg_hover_color))
|
||||
.active(|style| style.bg(bg_active_color))
|
||||
.child(IconElement::new(self.icon).color(icon_color));
|
||||
|
||||
if let Some(click_handler) = self.on_mouse_down {
|
||||
button = button.on_mouse_down(MouseButton::Left, move |event, cx| {
|
||||
cx.stop_propagation();
|
||||
click_handler(event, cx);
|
||||
})
|
||||
}
|
||||
|
||||
if let Some(tooltip) = self.tooltip {
|
||||
if !self.selected {
|
||||
button = button.tooltip(move |cx| tooltip(cx))
|
||||
}
|
||||
}
|
||||
|
||||
button
|
||||
}
|
||||
}
|
||||
|
||||
impl IconButton {
|
||||
pub fn new(id: impl Into<ElementId>, icon: Icon) -> Self {
|
||||
Self {
|
||||
id: id.into(),
|
||||
icon,
|
||||
color: TextColor::default(),
|
||||
color: Color::default(),
|
||||
variant: ButtonVariant::default(),
|
||||
state: InteractionState::default(),
|
||||
selected: false,
|
||||
tooltip: None,
|
||||
handlers: IconButtonHandlers::default(),
|
||||
on_mouse_down: None,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -43,7 +90,7 @@ impl<V: 'static> IconButton<V> {
|
||||
self
|
||||
}
|
||||
|
||||
pub fn color(mut self, color: TextColor) -> Self {
|
||||
pub fn color(mut self, color: Color) -> Self {
|
||||
self.color = color;
|
||||
self
|
||||
}
|
||||
@@ -63,74 +110,20 @@ impl<V: 'static> IconButton<V> {
|
||||
self
|
||||
}
|
||||
|
||||
pub fn tooltip(
|
||||
mut self,
|
||||
tooltip: impl Fn(&mut V, &mut ViewContext<V>) -> AnyView + 'static,
|
||||
) -> Self {
|
||||
pub fn tooltip(mut self, tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self {
|
||||
self.tooltip = Some(Box::new(tooltip));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn on_click(mut self, handler: impl 'static + Fn(&mut V, &mut ViewContext<V>)) -> Self {
|
||||
self.handlers.click = Some(Arc::new(handler));
|
||||
pub fn on_click(
|
||||
mut self,
|
||||
handler: impl 'static + Fn(&MouseDownEvent, &mut WindowContext),
|
||||
) -> Self {
|
||||
self.on_mouse_down = Some(Box::new(handler));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn action(self, action: Box<dyn Action>) -> Self {
|
||||
self.on_click(move |this, cx| cx.dispatch_action(action.boxed_clone()))
|
||||
}
|
||||
|
||||
fn render(mut self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
let icon_color = match (self.state, self.color) {
|
||||
(InteractionState::Disabled, _) => TextColor::Disabled,
|
||||
(InteractionState::Active, _) => TextColor::Selected,
|
||||
_ => self.color,
|
||||
};
|
||||
|
||||
let (mut bg_color, bg_hover_color, bg_active_color) = match self.variant {
|
||||
ButtonVariant::Filled => (
|
||||
cx.theme().colors().element_background,
|
||||
cx.theme().colors().element_hover,
|
||||
cx.theme().colors().element_active,
|
||||
),
|
||||
ButtonVariant::Ghost => (
|
||||
cx.theme().colors().ghost_element_background,
|
||||
cx.theme().colors().ghost_element_hover,
|
||||
cx.theme().colors().ghost_element_active,
|
||||
),
|
||||
};
|
||||
|
||||
if self.selected {
|
||||
bg_color = bg_hover_color;
|
||||
}
|
||||
|
||||
let mut button = h_stack()
|
||||
.id(self.id.clone())
|
||||
.justify_center()
|
||||
.rounded_md()
|
||||
.p_1()
|
||||
.bg(bg_color)
|
||||
.cursor_pointer()
|
||||
// Nate: Trying to figure out the right places we want to show a
|
||||
// hover state here. I think it is a bit heavy to have it on every
|
||||
// place we use an icon button.
|
||||
// .hover(|style| style.bg(bg_hover_color))
|
||||
.active(|style| style.bg(bg_active_color))
|
||||
.child(IconElement::new(self.icon).color(icon_color));
|
||||
|
||||
if let Some(click_handler) = self.handlers.click.clone() {
|
||||
button = button.on_mouse_down(MouseButton::Left, move |state, event, cx| {
|
||||
cx.stop_propagation();
|
||||
click_handler(state, cx);
|
||||
})
|
||||
}
|
||||
|
||||
if let Some(tooltip) = self.tooltip.take() {
|
||||
if !self.selected {
|
||||
button = button.tooltip(move |view: &mut V, cx| (tooltip)(view, cx))
|
||||
}
|
||||
}
|
||||
|
||||
button
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,23 +0,0 @@
|
||||
use gpui::px;
|
||||
|
||||
use crate::prelude::*;
|
||||
|
||||
#[derive(Component)]
|
||||
pub struct UnreadIndicator;
|
||||
|
||||
impl UnreadIndicator {
|
||||
pub fn new() -> Self {
|
||||
Self
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
div()
|
||||
.rounded_full()
|
||||
.border_2()
|
||||
.border_color(cx.theme().colors().surface_background)
|
||||
.w(px(9.0))
|
||||
.h(px(9.0))
|
||||
.z_index(2)
|
||||
.bg(cx.theme().status().info)
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
use crate::{prelude::*, Label};
|
||||
use gpui::prelude::*;
|
||||
use gpui::{prelude::*, Div, IntoElement, Stateful};
|
||||
|
||||
#[derive(Default, PartialEq)]
|
||||
pub enum InputVariant {
|
||||
@@ -8,7 +8,7 @@ pub enum InputVariant {
|
||||
Filled,
|
||||
}
|
||||
|
||||
#[derive(Component)]
|
||||
#[derive(IntoElement)]
|
||||
pub struct Input {
|
||||
placeholder: SharedString,
|
||||
value: String,
|
||||
@@ -18,6 +18,57 @@ pub struct Input {
|
||||
is_active: bool,
|
||||
}
|
||||
|
||||
impl RenderOnce for Input {
|
||||
type Rendered = Stateful<Div>;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
let (input_bg, input_hover_bg, input_active_bg) = match self.variant {
|
||||
InputVariant::Ghost => (
|
||||
cx.theme().colors().ghost_element_background,
|
||||
cx.theme().colors().ghost_element_hover,
|
||||
cx.theme().colors().ghost_element_active,
|
||||
),
|
||||
InputVariant::Filled => (
|
||||
cx.theme().colors().element_background,
|
||||
cx.theme().colors().element_hover,
|
||||
cx.theme().colors().element_active,
|
||||
),
|
||||
};
|
||||
|
||||
let placeholder_label = Label::new(self.placeholder.clone()).color(if self.disabled {
|
||||
Color::Disabled
|
||||
} else {
|
||||
Color::Placeholder
|
||||
});
|
||||
|
||||
let label = Label::new(self.value.clone()).color(if self.disabled {
|
||||
Color::Disabled
|
||||
} else {
|
||||
Color::Default
|
||||
});
|
||||
|
||||
div()
|
||||
.id("input")
|
||||
.h_7()
|
||||
.w_full()
|
||||
.px_2()
|
||||
.border()
|
||||
.border_color(cx.theme().styles.system.transparent)
|
||||
.bg(input_bg)
|
||||
.hover(|style| style.bg(input_hover_bg))
|
||||
.active(|style| style.bg(input_active_bg))
|
||||
.flex()
|
||||
.items_center()
|
||||
.child(div().flex().items_center().text_ui_sm().map(move |this| {
|
||||
if self.value.is_empty() {
|
||||
this.child(placeholder_label)
|
||||
} else {
|
||||
this.child(label)
|
||||
}
|
||||
}))
|
||||
}
|
||||
}
|
||||
|
||||
impl Input {
|
||||
pub fn new(placeholder: impl Into<SharedString>) -> Self {
|
||||
Self {
|
||||
@@ -54,74 +105,4 @@ impl Input {
|
||||
self.is_active = is_active;
|
||||
self
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
let (input_bg, input_hover_bg, input_active_bg) = match self.variant {
|
||||
InputVariant::Ghost => (
|
||||
cx.theme().colors().ghost_element_background,
|
||||
cx.theme().colors().ghost_element_hover,
|
||||
cx.theme().colors().ghost_element_active,
|
||||
),
|
||||
InputVariant::Filled => (
|
||||
cx.theme().colors().element_background,
|
||||
cx.theme().colors().element_hover,
|
||||
cx.theme().colors().element_active,
|
||||
),
|
||||
};
|
||||
|
||||
let placeholder_label = Label::new(self.placeholder.clone()).color(if self.disabled {
|
||||
TextColor::Disabled
|
||||
} else {
|
||||
TextColor::Placeholder
|
||||
});
|
||||
|
||||
let label = Label::new(self.value.clone()).color(if self.disabled {
|
||||
TextColor::Disabled
|
||||
} else {
|
||||
TextColor::Default
|
||||
});
|
||||
|
||||
div()
|
||||
.id("input")
|
||||
.h_7()
|
||||
.w_full()
|
||||
.px_2()
|
||||
.border()
|
||||
.border_color(cx.theme().styles.system.transparent)
|
||||
.bg(input_bg)
|
||||
.hover(|style| style.bg(input_hover_bg))
|
||||
.active(|style| style.bg(input_active_bg))
|
||||
.flex()
|
||||
.items_center()
|
||||
.child(div().flex().items_center().text_ui_sm().map(|this| {
|
||||
if self.value.is_empty() {
|
||||
this.child(placeholder_label)
|
||||
} else {
|
||||
this.child(label)
|
||||
}
|
||||
}))
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
pub use stories::*;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use super::*;
|
||||
use crate::Story;
|
||||
use gpui::{Div, Render};
|
||||
|
||||
pub struct InputStory;
|
||||
|
||||
impl Render for InputStory {
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container(cx)
|
||||
.child(Story::title_for::<_, Input>(cx))
|
||||
.child(Story::label(cx, "Default"))
|
||||
.child(div().flex().child(Input::new("Search")))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
use gpui::{actions, relative, rems, Action, Styled};
|
||||
use strum::EnumIter;
|
||||
use crate::prelude::*;
|
||||
use gpui::{Action, Div, IntoElement};
|
||||
|
||||
use crate::{h_stack, prelude::*, Icon, IconElement, IconSize};
|
||||
|
||||
#[derive(Component, Clone)]
|
||||
#[derive(IntoElement, Clone)]
|
||||
pub struct KeyBinding {
|
||||
/// A keybinding consists of a key and a set of modifier keys.
|
||||
/// More then one keybinding produces a chord.
|
||||
@@ -12,6 +10,27 @@ pub struct KeyBinding {
|
||||
key_binding: gpui::KeyBinding,
|
||||
}
|
||||
|
||||
impl RenderOnce for KeyBinding {
|
||||
type Rendered = Div;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
div()
|
||||
.flex()
|
||||
.gap_2()
|
||||
.children(self.key_binding.keystrokes().iter().map(|keystroke| {
|
||||
div()
|
||||
.flex()
|
||||
.gap_1()
|
||||
.when(keystroke.modifiers.function, |el| el.child(Key::new("fn")))
|
||||
.when(keystroke.modifiers.control, |el| el.child(Key::new("^")))
|
||||
.when(keystroke.modifiers.alt, |el| el.child(Key::new("⌥")))
|
||||
.when(keystroke.modifiers.command, |el| el.child(Key::new("⌘")))
|
||||
.when(keystroke.modifiers.shift, |el| el.child(Key::new("⇧")))
|
||||
.child(Key::new(keystroke.key.clone()))
|
||||
}))
|
||||
}
|
||||
}
|
||||
|
||||
impl KeyBinding {
|
||||
pub fn for_action(action: &dyn Action, cx: &mut WindowContext) -> Option<Self> {
|
||||
// todo! this last is arbitrary, we want to prefer users key bindings over defaults,
|
||||
@@ -23,172 +42,30 @@ impl KeyBinding {
|
||||
pub fn new(key_binding: gpui::KeyBinding) -> Self {
|
||||
Self { key_binding }
|
||||
}
|
||||
|
||||
fn icon_for_key(key: &str) -> Option<Icon> {
|
||||
match key {
|
||||
"left" => Some(Icon::ArrowLeft),
|
||||
"right" => Some(Icon::ArrowRight),
|
||||
"up" => Some(Icon::ArrowUp),
|
||||
"down" => Some(Icon::ArrowDown),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
h_stack()
|
||||
.flex_none()
|
||||
.gap_1()
|
||||
.children(self.key_binding.keystrokes().iter().map(|keystroke| {
|
||||
let key_icon = Self::icon_for_key(&keystroke.key);
|
||||
|
||||
h_stack()
|
||||
.flex_none()
|
||||
.gap_0p5()
|
||||
.bg(cx.theme().colors().element_background)
|
||||
.p_0p5()
|
||||
.rounded_sm()
|
||||
.when(keystroke.modifiers.function, |el| el.child(Key::new("fn")))
|
||||
.when(keystroke.modifiers.control, |el| {
|
||||
el.child(KeyIcon::new(Icon::Control))
|
||||
})
|
||||
.when(keystroke.modifiers.alt, |el| {
|
||||
el.child(KeyIcon::new(Icon::Option))
|
||||
})
|
||||
.when(keystroke.modifiers.command, |el| {
|
||||
el.child(KeyIcon::new(Icon::Command))
|
||||
})
|
||||
.when(keystroke.modifiers.shift, |el| {
|
||||
el.child(KeyIcon::new(Icon::Shift))
|
||||
})
|
||||
.when_some(key_icon, |el, icon| el.child(KeyIcon::new(icon)))
|
||||
.when(key_icon.is_none(), |el| {
|
||||
el.child(Key::new(keystroke.key.to_uppercase().clone()))
|
||||
})
|
||||
}))
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Component)]
|
||||
#[derive(IntoElement)]
|
||||
pub struct Key {
|
||||
key: SharedString,
|
||||
}
|
||||
|
||||
impl RenderOnce for Key {
|
||||
type Rendered = Div;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
div()
|
||||
.px_2()
|
||||
.py_0()
|
||||
.rounded_md()
|
||||
.text_ui_sm()
|
||||
.text_color(cx.theme().colors().text)
|
||||
.bg(cx.theme().colors().element_background)
|
||||
.child(self.key.clone())
|
||||
}
|
||||
}
|
||||
|
||||
impl Key {
|
||||
pub fn new(key: impl Into<SharedString>) -> Self {
|
||||
Self { key: key.into() }
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
let single_char = self.key.len() == 1;
|
||||
|
||||
div()
|
||||
// .px_0p5()
|
||||
.py_0()
|
||||
.when(single_char, |el| {
|
||||
el.w(rems(14. / 16.)).flex().flex_none().justify_center()
|
||||
})
|
||||
.when(!single_char, |el| el.px_0p5())
|
||||
.h(rems(14. / 16.))
|
||||
// .rounded_md()
|
||||
.text_ui()
|
||||
.line_height(relative(1.))
|
||||
.text_color(cx.theme().colors().text)
|
||||
// .bg(cx.theme().colors().element_background)
|
||||
.child(self.key.clone())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Component)]
|
||||
pub struct KeyIcon {
|
||||
icon: Icon,
|
||||
}
|
||||
|
||||
impl KeyIcon {
|
||||
pub fn new(icon: Icon) -> Self {
|
||||
Self { icon }
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
div()
|
||||
.w(rems(14. / 16.))
|
||||
// .bg(cx.theme().colors().element_background)
|
||||
.child(IconElement::new(self.icon).size(IconSize::Small))
|
||||
}
|
||||
}
|
||||
|
||||
// NOTE: The order the modifier keys appear in this enum impacts the order in
|
||||
// which they are rendered in the UI.
|
||||
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, EnumIter)]
|
||||
pub enum ModifierKey {
|
||||
Control,
|
||||
Alt, // Option
|
||||
Shift,
|
||||
Command,
|
||||
}
|
||||
|
||||
actions!(NoAction);
|
||||
|
||||
pub fn binding(key: &str) -> gpui::KeyBinding {
|
||||
gpui::KeyBinding::new(key, NoAction {}, None)
|
||||
}
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
pub use stories::*;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use super::*;
|
||||
pub use crate::KeyBinding;
|
||||
use crate::{binding, Story};
|
||||
use gpui::{Div, Render};
|
||||
use itertools::Itertools;
|
||||
pub struct KeybindingStory;
|
||||
|
||||
impl Render for KeybindingStory {
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
let all_modifier_permutations =
|
||||
["ctrl", "alt", "cmd", "shift"].into_iter().permutations(2);
|
||||
|
||||
Story::container(cx)
|
||||
.child(Story::title_for::<_, KeyBinding>(cx))
|
||||
.child(Story::label(cx, "Single Key"))
|
||||
.child(KeyBinding::new(binding("Z")))
|
||||
.child(Story::label(cx, "Single Key with Modifier"))
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.gap_3()
|
||||
.child(KeyBinding::new(binding("ctrl-c")))
|
||||
.child(KeyBinding::new(binding("alt-c")))
|
||||
.child(KeyBinding::new(binding("cmd-c")))
|
||||
.child(KeyBinding::new(binding("shift-c"))),
|
||||
)
|
||||
.child(Story::label(cx, "Single Key with Modifier (Permuted)"))
|
||||
.child(
|
||||
div().flex().flex_col().children(
|
||||
all_modifier_permutations
|
||||
.chunks(4)
|
||||
.into_iter()
|
||||
.map(|chunk| {
|
||||
div()
|
||||
.flex()
|
||||
.gap_4()
|
||||
.py_3()
|
||||
.children(chunk.map(|permutation| {
|
||||
KeyBinding::new(binding(&*(permutation.join("-") + "-x")))
|
||||
}))
|
||||
}),
|
||||
),
|
||||
)
|
||||
.child(Story::label(cx, "Single Key with All Modifiers"))
|
||||
.child(KeyBinding::new(binding("ctrl-alt-cmd-shift-z")))
|
||||
.child(Story::label(cx, "Chord"))
|
||||
.child(KeyBinding::new(binding("a z")))
|
||||
.child(Story::label(cx, "Chord with Modifier"))
|
||||
.child(KeyBinding::new(binding("ctrl-a shift-z")))
|
||||
.child(KeyBinding::new(binding("fn-s")))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
use gpui::{relative, Hsla, Text, TextRun, WindowContext};
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::styled_ext::StyledExt;
|
||||
use gpui::{relative, Div, Hsla, IntoElement, StyledText, TextRun, WindowContext};
|
||||
|
||||
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy, Default)]
|
||||
pub enum LabelSize {
|
||||
@@ -10,48 +9,6 @@ pub enum LabelSize {
|
||||
Small,
|
||||
}
|
||||
|
||||
#[derive(Default, PartialEq, Copy, Clone)]
|
||||
pub enum TextColor {
|
||||
#[default]
|
||||
Default,
|
||||
Accent,
|
||||
Created,
|
||||
Deleted,
|
||||
Disabled,
|
||||
Error,
|
||||
Hidden,
|
||||
Info,
|
||||
Modified,
|
||||
Muted,
|
||||
Placeholder,
|
||||
Player(u32),
|
||||
Selected,
|
||||
Success,
|
||||
Warning,
|
||||
}
|
||||
|
||||
impl TextColor {
|
||||
pub fn color(&self, cx: &WindowContext) -> Hsla {
|
||||
match self {
|
||||
TextColor::Default => cx.theme().colors().text,
|
||||
TextColor::Muted => cx.theme().colors().text_muted,
|
||||
TextColor::Created => cx.theme().status().created,
|
||||
TextColor::Modified => cx.theme().status().modified,
|
||||
TextColor::Deleted => cx.theme().status().deleted,
|
||||
TextColor::Disabled => cx.theme().colors().text_disabled,
|
||||
TextColor::Hidden => cx.theme().status().hidden,
|
||||
TextColor::Info => cx.theme().status().info,
|
||||
TextColor::Placeholder => cx.theme().colors().text_placeholder,
|
||||
TextColor::Accent => cx.theme().colors().text_accent,
|
||||
TextColor::Player(i) => cx.theme().styles.player.0[i.clone() as usize].cursor,
|
||||
TextColor::Error => cx.theme().status().error,
|
||||
TextColor::Selected => cx.theme().colors().text_accent,
|
||||
TextColor::Success => cx.theme().status().success,
|
||||
TextColor::Warning => cx.theme().status().warning,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, PartialEq, Copy, Clone)]
|
||||
pub enum LineHeightStyle {
|
||||
#[default]
|
||||
@@ -60,47 +17,19 @@ pub enum LineHeightStyle {
|
||||
UILabel,
|
||||
}
|
||||
|
||||
#[derive(Clone, Component)]
|
||||
#[derive(IntoElement, Clone)]
|
||||
pub struct Label {
|
||||
label: SharedString,
|
||||
size: LabelSize,
|
||||
line_height_style: LineHeightStyle,
|
||||
color: TextColor,
|
||||
color: Color,
|
||||
strikethrough: bool,
|
||||
}
|
||||
|
||||
impl Label {
|
||||
pub fn new(label: impl Into<SharedString>) -> Self {
|
||||
Self {
|
||||
label: label.into(),
|
||||
size: LabelSize::Default,
|
||||
line_height_style: LineHeightStyle::default(),
|
||||
color: TextColor::Default,
|
||||
strikethrough: false,
|
||||
}
|
||||
}
|
||||
impl RenderOnce for Label {
|
||||
type Rendered = Div;
|
||||
|
||||
pub fn size(mut self, size: LabelSize) -> Self {
|
||||
self.size = size;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn color(mut self, color: TextColor) -> Self {
|
||||
self.color = color;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn line_height_style(mut self, line_height_style: LineHeightStyle) -> Self {
|
||||
self.line_height_style = line_height_style;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn set_strikethrough(mut self, strikethrough: bool) -> Self {
|
||||
self.strikethrough = strikethrough;
|
||||
self
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
div()
|
||||
.when(self.strikethrough, |this| {
|
||||
this.relative().child(
|
||||
@@ -109,7 +38,7 @@ impl Label {
|
||||
.top_1_2()
|
||||
.w_full()
|
||||
.h_px()
|
||||
.bg(TextColor::Hidden.color(cx)),
|
||||
.bg(Color::Hidden.color(cx)),
|
||||
)
|
||||
})
|
||||
.map(|this| match self.size {
|
||||
@@ -124,24 +53,13 @@ impl Label {
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Component)]
|
||||
pub struct HighlightedLabel {
|
||||
label: SharedString,
|
||||
size: LabelSize,
|
||||
color: TextColor,
|
||||
highlight_indices: Vec<usize>,
|
||||
strikethrough: bool,
|
||||
}
|
||||
|
||||
impl HighlightedLabel {
|
||||
/// shows a label with the given characters highlighted.
|
||||
/// characters are identified by utf8 byte position.
|
||||
pub fn new(label: impl Into<SharedString>, highlight_indices: Vec<usize>) -> Self {
|
||||
impl Label {
|
||||
pub fn new(label: impl Into<SharedString>) -> Self {
|
||||
Self {
|
||||
label: label.into(),
|
||||
size: LabelSize::Default,
|
||||
color: TextColor::Default,
|
||||
highlight_indices,
|
||||
line_height_style: LineHeightStyle::default(),
|
||||
color: Color::Default,
|
||||
strikethrough: false,
|
||||
}
|
||||
}
|
||||
@@ -151,17 +69,35 @@ impl HighlightedLabel {
|
||||
self
|
||||
}
|
||||
|
||||
pub fn color(mut self, color: TextColor) -> Self {
|
||||
pub fn color(mut self, color: Color) -> Self {
|
||||
self.color = color;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn line_height_style(mut self, line_height_style: LineHeightStyle) -> Self {
|
||||
self.line_height_style = line_height_style;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn set_strikethrough(mut self, strikethrough: bool) -> Self {
|
||||
self.strikethrough = strikethrough;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
#[derive(IntoElement)]
|
||||
pub struct HighlightedLabel {
|
||||
label: SharedString,
|
||||
size: LabelSize,
|
||||
color: Color,
|
||||
highlight_indices: Vec<usize>,
|
||||
strikethrough: bool,
|
||||
}
|
||||
|
||||
impl RenderOnce for HighlightedLabel {
|
||||
type Rendered = Div;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
let highlight_color = cx.theme().colors().text_accent;
|
||||
let mut text_style = cx.text_style().clone();
|
||||
|
||||
@@ -207,14 +143,43 @@ impl HighlightedLabel {
|
||||
.my_auto()
|
||||
.w_full()
|
||||
.h_px()
|
||||
.bg(TextColor::Hidden.color(cx)),
|
||||
.bg(Color::Hidden.color(cx)),
|
||||
)
|
||||
})
|
||||
.map(|this| match self.size {
|
||||
LabelSize::Default => this.text_ui(),
|
||||
LabelSize::Small => this.text_ui_sm(),
|
||||
})
|
||||
.child(Text::styled(self.label, runs))
|
||||
.child(StyledText::new(self.label).with_runs(runs))
|
||||
}
|
||||
}
|
||||
|
||||
impl HighlightedLabel {
|
||||
/// shows a label with the given characters highlighted.
|
||||
/// characters are identified by utf8 byte position.
|
||||
pub fn new(label: impl Into<SharedString>, highlight_indices: Vec<usize>) -> Self {
|
||||
Self {
|
||||
label: label.into(),
|
||||
size: LabelSize::Default,
|
||||
color: Color::Default,
|
||||
highlight_indices,
|
||||
strikethrough: false,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn size(mut self, size: LabelSize) -> Self {
|
||||
self.size = size;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn color(mut self, color: Color) -> Self {
|
||||
self.color = color;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn set_strikethrough(mut self, strikethrough: bool) -> Self {
|
||||
self.strikethrough = strikethrough;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
@@ -223,35 +188,3 @@ struct Run {
|
||||
pub text: String,
|
||||
pub color: Hsla,
|
||||
}
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
pub use stories::*;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use super::*;
|
||||
use crate::Story;
|
||||
use gpui::{Div, Render};
|
||||
|
||||
pub struct LabelStory;
|
||||
|
||||
impl Render for LabelStory {
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container(cx)
|
||||
.child(Story::title_for::<_, Label>(cx))
|
||||
.child(Story::label(cx, "Default"))
|
||||
.child(Label::new("Hello, world!"))
|
||||
.child(Story::label(cx, "Highlighted"))
|
||||
.child(HighlightedLabel::new(
|
||||
"Hello, world!",
|
||||
vec![0, 1, 2, 7, 8, 12],
|
||||
))
|
||||
.child(HighlightedLabel::new(
|
||||
"Héllo, world!",
|
||||
vec![0, 1, 3, 8, 9, 13],
|
||||
))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+188
-220
@@ -1,10 +1,14 @@
|
||||
use std::rc::Rc;
|
||||
|
||||
use gpui::{div, Div, Stateful, StatefulInteractiveComponent};
|
||||
use gpui::{
|
||||
div, px, AnyElement, ClickEvent, Div, ImageSource, IntoElement, MouseButton, MouseDownEvent,
|
||||
Pixels, Stateful, StatefulInteractiveElement,
|
||||
};
|
||||
use smallvec::SmallVec;
|
||||
|
||||
use crate::settings::user_settings;
|
||||
use crate::{
|
||||
disclosure_control, h_stack, v_stack, Avatar, Icon, IconElement, IconSize, Label, Toggle,
|
||||
disclosure_control, h_stack, v_stack, Avatar, Icon, IconButton, IconElement, IconSize, Label,
|
||||
Toggle,
|
||||
};
|
||||
use crate::{prelude::*, GraphicSlot};
|
||||
|
||||
@@ -17,14 +21,13 @@ pub enum ListItemVariant {
|
||||
}
|
||||
|
||||
pub enum ListHeaderMeta {
|
||||
// TODO: These should be IconButtons
|
||||
Tools(Vec<Icon>),
|
||||
Tools(Vec<IconButton>),
|
||||
// TODO: This should be a button
|
||||
Button(Label),
|
||||
Text(Label),
|
||||
}
|
||||
|
||||
#[derive(Component)]
|
||||
#[derive(IntoElement)]
|
||||
pub struct ListHeader {
|
||||
label: SharedString,
|
||||
left_icon: Option<Icon>,
|
||||
@@ -33,6 +36,60 @@ pub struct ListHeader {
|
||||
toggle: Toggle,
|
||||
}
|
||||
|
||||
impl RenderOnce for ListHeader {
|
||||
type Rendered = Div;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
let disclosure_control = disclosure_control(self.toggle);
|
||||
|
||||
let meta = match self.meta {
|
||||
Some(ListHeaderMeta::Tools(icons)) => div().child(
|
||||
h_stack()
|
||||
.gap_2()
|
||||
.items_center()
|
||||
.children(icons.into_iter().map(|i| i.color(Color::Muted))),
|
||||
),
|
||||
Some(ListHeaderMeta::Button(label)) => div().child(label),
|
||||
Some(ListHeaderMeta::Text(label)) => div().child(label),
|
||||
None => div(),
|
||||
};
|
||||
|
||||
h_stack()
|
||||
.w_full()
|
||||
.bg(cx.theme().colors().surface_background)
|
||||
.relative()
|
||||
.child(
|
||||
div()
|
||||
.h_5()
|
||||
.when(self.variant == ListItemVariant::Inset, |this| this.px_2())
|
||||
.flex()
|
||||
.flex_1()
|
||||
.items_center()
|
||||
.justify_between()
|
||||
.w_full()
|
||||
.gap_1()
|
||||
.child(
|
||||
h_stack()
|
||||
.gap_1()
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.gap_1()
|
||||
.items_center()
|
||||
.children(self.left_icon.map(|i| {
|
||||
IconElement::new(i)
|
||||
.color(Color::Muted)
|
||||
.size(IconSize::Small)
|
||||
}))
|
||||
.child(Label::new(self.label.clone()).color(Color::Muted)),
|
||||
)
|
||||
.child(disclosure_control),
|
||||
)
|
||||
.child(meta),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl ListHeader {
|
||||
pub fn new(label: impl Into<SharedString>) -> Self {
|
||||
Self {
|
||||
@@ -54,72 +111,17 @@ impl ListHeader {
|
||||
self
|
||||
}
|
||||
|
||||
pub fn right_button(self, button: IconButton) -> Self {
|
||||
self.meta(Some(ListHeaderMeta::Tools(vec![button])))
|
||||
}
|
||||
|
||||
pub fn meta(mut self, meta: Option<ListHeaderMeta>) -> Self {
|
||||
self.meta = meta;
|
||||
self
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
let disclosure_control = disclosure_control(self.toggle);
|
||||
|
||||
let meta = match self.meta {
|
||||
Some(ListHeaderMeta::Tools(icons)) => div().child(
|
||||
h_stack()
|
||||
.gap_2()
|
||||
.items_center()
|
||||
.children(icons.into_iter().map(|i| {
|
||||
IconElement::new(i)
|
||||
.color(TextColor::Muted)
|
||||
.size(IconSize::Small)
|
||||
})),
|
||||
),
|
||||
Some(ListHeaderMeta::Button(label)) => div().child(label),
|
||||
Some(ListHeaderMeta::Text(label)) => div().child(label),
|
||||
None => div(),
|
||||
};
|
||||
|
||||
h_stack()
|
||||
.w_full()
|
||||
.bg(cx.theme().colors().surface_background)
|
||||
// TODO: Add focus state
|
||||
// .when(self.state == InteractionState::Focused, |this| {
|
||||
// this.border()
|
||||
// .border_color(cx.theme().colors().border_focused)
|
||||
// })
|
||||
.relative()
|
||||
.child(
|
||||
div()
|
||||
.h_5()
|
||||
.when(self.variant == ListItemVariant::Inset, |this| this.px_2())
|
||||
.flex()
|
||||
.flex_1()
|
||||
.items_center()
|
||||
.justify_between()
|
||||
.w_full()
|
||||
.gap_1()
|
||||
.child(
|
||||
h_stack()
|
||||
.gap_1()
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.gap_1()
|
||||
.items_center()
|
||||
.children(self.left_icon.map(|i| {
|
||||
IconElement::new(i)
|
||||
.color(TextColor::Muted)
|
||||
.size(IconSize::Small)
|
||||
}))
|
||||
.child(Label::new(self.label.clone()).color(TextColor::Muted)),
|
||||
)
|
||||
.child(disclosure_control),
|
||||
)
|
||||
.child(meta),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Component, Clone)]
|
||||
#[derive(IntoElement, Clone)]
|
||||
pub struct ListSubHeader {
|
||||
label: SharedString,
|
||||
left_icon: Option<Icon>,
|
||||
@@ -139,8 +141,12 @@ impl ListSubHeader {
|
||||
self.left_icon = left_icon;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
impl RenderOnce for ListSubHeader {
|
||||
type Rendered = Div;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
h_stack().flex_1().w_full().relative().py_1().child(
|
||||
div()
|
||||
.h_6()
|
||||
@@ -158,134 +164,89 @@ impl ListSubHeader {
|
||||
.items_center()
|
||||
.children(self.left_icon.map(|i| {
|
||||
IconElement::new(i)
|
||||
.color(TextColor::Muted)
|
||||
.color(Color::Muted)
|
||||
.size(IconSize::Small)
|
||||
}))
|
||||
.child(Label::new(self.label.clone()).color(TextColor::Muted)),
|
||||
.child(Label::new(self.label.clone()).color(Color::Muted)),
|
||||
),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, PartialEq, Copy, Clone)]
|
||||
pub enum ListEntrySize {
|
||||
#[default]
|
||||
Small,
|
||||
Medium,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub enum ListItem<V: 'static> {
|
||||
Entry(ListEntry<V>),
|
||||
Separator(ListSeparator),
|
||||
Header(ListSubHeader),
|
||||
}
|
||||
|
||||
impl<V: 'static> From<ListEntry<V>> for ListItem<V> {
|
||||
fn from(entry: ListEntry<V>) -> Self {
|
||||
Self::Entry(entry)
|
||||
}
|
||||
}
|
||||
|
||||
impl<V: 'static> From<ListSeparator> for ListItem<V> {
|
||||
fn from(entry: ListSeparator) -> Self {
|
||||
Self::Separator(entry)
|
||||
}
|
||||
}
|
||||
|
||||
impl<V: 'static> From<ListSubHeader> for ListItem<V> {
|
||||
fn from(entry: ListSubHeader) -> Self {
|
||||
Self::Header(entry)
|
||||
}
|
||||
}
|
||||
|
||||
impl<V: 'static> ListItem<V> {
|
||||
fn render(self, view: &mut V, ix: usize, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
match self {
|
||||
ListItem::Entry(entry) => div().child(entry.render(ix, cx)),
|
||||
ListItem::Separator(separator) => div().child(separator.render(view, cx)),
|
||||
ListItem::Header(header) => div().child(header.render(view, cx)),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn new(label: Label) -> Self {
|
||||
Self::Entry(ListEntry::new(label))
|
||||
}
|
||||
|
||||
pub fn as_entry(&mut self) -> Option<&mut ListEntry<V>> {
|
||||
if let Self::Entry(entry) = self {
|
||||
Some(entry)
|
||||
} else {
|
||||
None
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct ListEntry<V> {
|
||||
#[derive(IntoElement)]
|
||||
pub struct ListItem {
|
||||
id: ElementId,
|
||||
disabled: bool,
|
||||
selected: bool,
|
||||
// TODO: Reintroduce this
|
||||
// disclosure_control_style: DisclosureControlVisibility,
|
||||
indent_level: u32,
|
||||
label: Label,
|
||||
indent_level: usize,
|
||||
indent_step_size: Pixels,
|
||||
left_slot: Option<GraphicSlot>,
|
||||
overflow: OverflowStyle,
|
||||
size: ListEntrySize,
|
||||
toggle: Toggle,
|
||||
variant: ListItemVariant,
|
||||
on_click: Option<Rc<dyn Fn(&mut V, &mut ViewContext<V>) + 'static>>,
|
||||
on_click: Option<Rc<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
|
||||
on_secondary_mouse_down: Option<Rc<dyn Fn(&MouseDownEvent, &mut WindowContext) + 'static>>,
|
||||
children: SmallVec<[AnyElement; 2]>,
|
||||
}
|
||||
|
||||
impl<V> Clone for ListEntry<V> {
|
||||
fn clone(&self) -> Self {
|
||||
Self {
|
||||
disabled: self.disabled,
|
||||
indent_level: self.indent_level,
|
||||
label: self.label.clone(),
|
||||
left_slot: self.left_slot.clone(),
|
||||
overflow: self.overflow,
|
||||
size: self.size,
|
||||
toggle: self.toggle,
|
||||
variant: self.variant,
|
||||
on_click: self.on_click.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<V: 'static> ListEntry<V> {
|
||||
pub fn new(label: Label) -> Self {
|
||||
impl ListItem {
|
||||
pub fn new(id: impl Into<ElementId>) -> Self {
|
||||
Self {
|
||||
id: id.into(),
|
||||
disabled: false,
|
||||
selected: false,
|
||||
indent_level: 0,
|
||||
label,
|
||||
indent_step_size: px(12.),
|
||||
left_slot: None,
|
||||
overflow: OverflowStyle::Hidden,
|
||||
size: ListEntrySize::default(),
|
||||
toggle: Toggle::NotToggleable,
|
||||
variant: ListItemVariant::default(),
|
||||
on_click: Default::default(),
|
||||
on_click: None,
|
||||
on_secondary_mouse_down: None,
|
||||
children: SmallVec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn on_click(mut self, handler: impl Fn(&mut V, &mut ViewContext<V>) + 'static) -> Self {
|
||||
pub fn on_click(mut self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self {
|
||||
self.on_click = Some(Rc::new(handler));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn on_secondary_mouse_down(
|
||||
mut self,
|
||||
handler: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
|
||||
) -> Self {
|
||||
self.on_secondary_mouse_down = Some(Rc::new(handler));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn variant(mut self, variant: ListItemVariant) -> Self {
|
||||
self.variant = variant;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn indent_level(mut self, indent_level: u32) -> Self {
|
||||
pub fn indent_level(mut self, indent_level: usize) -> Self {
|
||||
self.indent_level = indent_level;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn indent_step_size(mut self, indent_step_size: Pixels) -> Self {
|
||||
self.indent_step_size = indent_step_size;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn toggle(mut self, toggle: Toggle) -> Self {
|
||||
self.toggle = toggle;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn selected(mut self, selected: bool) -> Self {
|
||||
self.selected = selected;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn left_content(mut self, left_content: GraphicSlot) -> Self {
|
||||
self.left_slot = Some(left_content);
|
||||
self
|
||||
@@ -296,116 +257,138 @@ impl<V: 'static> ListEntry<V> {
|
||||
self
|
||||
}
|
||||
|
||||
pub fn left_avatar(mut self, left_avatar: impl Into<SharedString>) -> Self {
|
||||
pub fn left_avatar(mut self, left_avatar: impl Into<ImageSource>) -> Self {
|
||||
self.left_slot = Some(GraphicSlot::Avatar(left_avatar.into()));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
pub fn size(mut self, size: ListEntrySize) -> Self {
|
||||
self.size = size;
|
||||
self
|
||||
}
|
||||
|
||||
fn render(self, ix: usize, cx: &mut ViewContext<V>) -> Stateful<V, Div<V>> {
|
||||
let settings = user_settings(cx);
|
||||
impl RenderOnce for ListItem {
|
||||
type Rendered = Stateful<Div>;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
let left_content = match self.left_slot.clone() {
|
||||
Some(GraphicSlot::Icon(i)) => Some(
|
||||
h_stack().child(
|
||||
IconElement::new(i)
|
||||
.size(IconSize::Small)
|
||||
.color(TextColor::Muted),
|
||||
.color(Color::Muted),
|
||||
),
|
||||
),
|
||||
Some(GraphicSlot::Avatar(src)) => Some(h_stack().child(Avatar::new(src))),
|
||||
Some(GraphicSlot::PublicActor(src)) => Some(h_stack().child(Avatar::new(src))),
|
||||
Some(GraphicSlot::Avatar(src)) => Some(h_stack().child(Avatar::source(src))),
|
||||
Some(GraphicSlot::PublicActor(src)) => Some(h_stack().child(Avatar::uri(src))),
|
||||
None => None,
|
||||
};
|
||||
|
||||
let sized_item = match self.size {
|
||||
ListEntrySize::Small => div().h_6(),
|
||||
ListEntrySize::Medium => div().h_7(),
|
||||
};
|
||||
div()
|
||||
.id(ix)
|
||||
.id(self.id)
|
||||
.relative()
|
||||
.hover(|mut style| {
|
||||
style.background = Some(cx.theme().colors().editor_background.into());
|
||||
style
|
||||
})
|
||||
.on_click({
|
||||
let on_click = self.on_click.clone();
|
||||
|
||||
move |view: &mut V, event, cx| {
|
||||
if let Some(on_click) = &on_click {
|
||||
(on_click)(view, cx)
|
||||
}
|
||||
}
|
||||
})
|
||||
.bg(cx.theme().colors().surface_background)
|
||||
// TODO: Add focus state
|
||||
// .when(self.state == InteractionState::Focused, |this| {
|
||||
// this.border()
|
||||
// .border_color(cx.theme().colors().border_focused)
|
||||
// })
|
||||
.hover(|style| style.bg(cx.theme().colors().ghost_element_hover))
|
||||
.active(|style| style.bg(cx.theme().colors().ghost_element_active))
|
||||
.when(self.selected, |this| {
|
||||
this.bg(cx.theme().colors().ghost_element_selected)
|
||||
})
|
||||
.when_some(self.on_secondary_mouse_down, |this, on_mouse_down| {
|
||||
this.on_mouse_down(MouseButton::Right, move |event, cx| {
|
||||
(on_mouse_down)(event, cx)
|
||||
})
|
||||
})
|
||||
.child(
|
||||
sized_item
|
||||
div()
|
||||
.when(self.variant == ListItemVariant::Inset, |this| this.px_2())
|
||||
// .ml(rems(0.75 * self.indent_level as f32))
|
||||
.children((0..self.indent_level).map(|_| {
|
||||
div()
|
||||
.w(*settings.list_indent_depth)
|
||||
.h_full()
|
||||
.flex()
|
||||
.justify_center()
|
||||
.group_hover("", |style| style.bg(cx.theme().colors().border_focused))
|
||||
.child(
|
||||
h_stack()
|
||||
.child(div().w_px().h_full())
|
||||
.child(div().w_px().h_full().bg(cx.theme().colors().border)),
|
||||
)
|
||||
}))
|
||||
.ml(self.indent_level as f32 * self.indent_step_size)
|
||||
.flex()
|
||||
.gap_1()
|
||||
.items_center()
|
||||
.relative()
|
||||
.child(disclosure_control(self.toggle))
|
||||
.children(left_content)
|
||||
.child(self.label),
|
||||
.children(self.children)
|
||||
// HACK: We need to attach the `on_click` handler to the child element in order to have the click
|
||||
// event actually fire.
|
||||
// Once this is fixed in GPUI we can remove this and rely on the `on_click` handler set above on the
|
||||
// outer `div`.
|
||||
.id("on_click_hack")
|
||||
.when_some(self.on_click, |this, on_click| {
|
||||
this.on_click(move |event, cx| {
|
||||
// HACK: GPUI currently fires `on_click` with any mouse button,
|
||||
// but we only care about the left button.
|
||||
if event.down.button == MouseButton::Left {
|
||||
(on_click)(event, cx)
|
||||
}
|
||||
})
|
||||
}),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Component)]
|
||||
impl ParentElement for ListItem {
|
||||
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
|
||||
&mut self.children
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(IntoElement, Clone)]
|
||||
pub struct ListSeparator;
|
||||
|
||||
impl ListSeparator {
|
||||
pub fn new() -> Self {
|
||||
Self
|
||||
}
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
impl RenderOnce for ListSeparator {
|
||||
type Rendered = Div;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
div().h_px().w_full().bg(cx.theme().colors().border_variant)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Component)]
|
||||
pub struct List<V: 'static> {
|
||||
items: Vec<ListItem<V>>,
|
||||
#[derive(IntoElement)]
|
||||
pub struct List {
|
||||
/// Message to display when the list is empty
|
||||
/// Defaults to "No items"
|
||||
empty_message: SharedString,
|
||||
header: Option<ListHeader>,
|
||||
toggle: Toggle,
|
||||
children: SmallVec<[AnyElement; 2]>,
|
||||
}
|
||||
|
||||
impl<V: 'static> List<V> {
|
||||
pub fn new(items: Vec<ListItem<V>>) -> Self {
|
||||
impl RenderOnce for List {
|
||||
type Rendered = Div;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
let list_content = match (self.children.is_empty(), self.toggle) {
|
||||
(false, _) => div().children(self.children),
|
||||
(true, Toggle::Toggled(false)) => div(),
|
||||
(true, _) => div().child(Label::new(self.empty_message.clone()).color(Color::Muted)),
|
||||
};
|
||||
|
||||
v_stack()
|
||||
.w_full()
|
||||
.py_1()
|
||||
.children(self.header.map(|header| header))
|
||||
.child(list_content)
|
||||
}
|
||||
}
|
||||
|
||||
impl List {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
items,
|
||||
empty_message: "No items".into(),
|
||||
header: None,
|
||||
toggle: Toggle::NotToggleable,
|
||||
children: SmallVec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -423,25 +406,10 @@ impl<V: 'static> List<V> {
|
||||
self.toggle = toggle;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
fn render(self, view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
let list_content = match (self.items.is_empty(), self.toggle) {
|
||||
(false, _) => div().children(
|
||||
self.items
|
||||
.into_iter()
|
||||
.enumerate()
|
||||
.map(|(ix, item)| item.render(view, ix, cx)),
|
||||
),
|
||||
(true, Toggle::Toggled(false)) => div(),
|
||||
(true, _) => {
|
||||
div().child(Label::new(self.empty_message.clone()).color(TextColor::Muted))
|
||||
}
|
||||
};
|
||||
|
||||
v_stack()
|
||||
.w_full()
|
||||
.py_1()
|
||||
.children(self.header.map(|header| header))
|
||||
.child(list_content)
|
||||
impl ParentElement for List {
|
||||
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
|
||||
&mut self.children
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,81 +0,0 @@
|
||||
use gpui::AnyElement;
|
||||
use smallvec::SmallVec;
|
||||
|
||||
use crate::{h_stack, prelude::*, v_stack, Button, Icon, IconButton, Label};
|
||||
|
||||
#[derive(Component)]
|
||||
pub struct Modal<V: 'static> {
|
||||
id: ElementId,
|
||||
title: Option<SharedString>,
|
||||
primary_action: Option<Button<V>>,
|
||||
secondary_action: Option<Button<V>>,
|
||||
children: SmallVec<[AnyElement<V>; 2]>,
|
||||
}
|
||||
|
||||
impl<V: 'static> Modal<V> {
|
||||
pub fn new(id: impl Into<ElementId>) -> Self {
|
||||
Self {
|
||||
id: id.into(),
|
||||
title: None,
|
||||
primary_action: None,
|
||||
secondary_action: None,
|
||||
children: SmallVec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn title(mut self, title: impl Into<SharedString>) -> Self {
|
||||
self.title = Some(title.into());
|
||||
self
|
||||
}
|
||||
|
||||
pub fn primary_action(mut self, action: Button<V>) -> Self {
|
||||
self.primary_action = Some(action);
|
||||
self
|
||||
}
|
||||
|
||||
pub fn secondary_action(mut self, action: Button<V>) -> Self {
|
||||
self.secondary_action = Some(action);
|
||||
self
|
||||
}
|
||||
|
||||
fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
v_stack()
|
||||
.id(self.id.clone())
|
||||
.w_96()
|
||||
// .rounded_xl()
|
||||
.bg(cx.theme().colors().background)
|
||||
.border()
|
||||
.border_color(cx.theme().colors().border)
|
||||
.shadow_2xl()
|
||||
.child(
|
||||
h_stack()
|
||||
.justify_between()
|
||||
.p_1()
|
||||
.border_b()
|
||||
.border_color(cx.theme().colors().border)
|
||||
.child(div().children(self.title.clone().map(|t| Label::new(t))))
|
||||
.child(IconButton::new("close", Icon::Close)),
|
||||
)
|
||||
.child(v_stack().p_1().children(self.children))
|
||||
.when(
|
||||
self.primary_action.is_some() || self.secondary_action.is_some(),
|
||||
|this| {
|
||||
this.child(
|
||||
h_stack()
|
||||
.border_t()
|
||||
.border_color(cx.theme().colors().border)
|
||||
.p_1()
|
||||
.justify_end()
|
||||
.children(self.secondary_action)
|
||||
.children(self.primary_action),
|
||||
)
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl<V: 'static> ParentComponent<V> for Modal<V> {
|
||||
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]> {
|
||||
&mut self.children
|
||||
}
|
||||
}
|
||||
@@ -1,40 +0,0 @@
|
||||
use gpui::rems;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{h_stack, Icon};
|
||||
|
||||
#[derive(Component)]
|
||||
pub struct NotificationToast {
|
||||
label: SharedString,
|
||||
icon: Option<Icon>,
|
||||
}
|
||||
|
||||
impl NotificationToast {
|
||||
pub fn new(label: SharedString) -> Self {
|
||||
Self { label, icon: None }
|
||||
}
|
||||
|
||||
pub fn icon<I>(mut self, icon: I) -> Self
|
||||
where
|
||||
I: Into<Option<Icon>>,
|
||||
{
|
||||
self.icon = icon.into();
|
||||
self
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
h_stack()
|
||||
.z_index(5)
|
||||
.absolute()
|
||||
.top_1()
|
||||
.right_1()
|
||||
.w(rems(9999.))
|
||||
.max_w_56()
|
||||
.py_1()
|
||||
.px_1p5()
|
||||
.rounded_lg()
|
||||
.shadow_md()
|
||||
.bg(cx.theme().colors().elevated_surface_background)
|
||||
.child(div().size_full().child(self.label.clone()))
|
||||
}
|
||||
}
|
||||
@@ -1,204 +0,0 @@
|
||||
use crate::{h_stack, prelude::*, v_stack, KeyBinding, Label};
|
||||
use gpui::prelude::*;
|
||||
|
||||
#[derive(Component)]
|
||||
pub struct Palette {
|
||||
id: ElementId,
|
||||
input_placeholder: SharedString,
|
||||
empty_string: SharedString,
|
||||
items: Vec<PaletteItem>,
|
||||
default_order: OrderMethod,
|
||||
}
|
||||
|
||||
impl Palette {
|
||||
pub fn new(id: impl Into<ElementId>) -> Self {
|
||||
Self {
|
||||
id: id.into(),
|
||||
input_placeholder: "Find something...".into(),
|
||||
empty_string: "No items found.".into(),
|
||||
items: vec![],
|
||||
default_order: OrderMethod::default(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn items(mut self, items: Vec<PaletteItem>) -> Self {
|
||||
self.items = items;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn placeholder(mut self, input_placeholder: impl Into<SharedString>) -> Self {
|
||||
self.input_placeholder = input_placeholder.into();
|
||||
self
|
||||
}
|
||||
|
||||
pub fn empty_string(mut self, empty_string: impl Into<SharedString>) -> Self {
|
||||
self.empty_string = empty_string.into();
|
||||
self
|
||||
}
|
||||
|
||||
// TODO: Hook up sort order
|
||||
pub fn default_order(mut self, default_order: OrderMethod) -> Self {
|
||||
self.default_order = default_order;
|
||||
self
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
v_stack()
|
||||
.id(self.id.clone())
|
||||
.w_96()
|
||||
.rounded_lg()
|
||||
.bg(cx.theme().colors().elevated_surface_background)
|
||||
.border()
|
||||
.border_color(cx.theme().colors().border)
|
||||
.child(
|
||||
v_stack()
|
||||
.gap_px()
|
||||
.child(v_stack().py_0p5().px_1().child(div().px_2().py_0p5().child(
|
||||
Label::new(self.input_placeholder.clone()).color(TextColor::Placeholder),
|
||||
)))
|
||||
.child(
|
||||
div()
|
||||
.h_px()
|
||||
.w_full()
|
||||
.bg(cx.theme().colors().element_background),
|
||||
)
|
||||
.child(
|
||||
v_stack()
|
||||
.id("items")
|
||||
.py_0p5()
|
||||
.px_1()
|
||||
.grow()
|
||||
.max_h_96()
|
||||
.overflow_y_scroll()
|
||||
.children(
|
||||
vec![if self.items.is_empty() {
|
||||
Some(
|
||||
h_stack().justify_between().px_2().py_1().child(
|
||||
Label::new(self.empty_string.clone())
|
||||
.color(TextColor::Muted),
|
||||
),
|
||||
)
|
||||
} else {
|
||||
None
|
||||
}]
|
||||
.into_iter()
|
||||
.flatten(),
|
||||
)
|
||||
.children(self.items.into_iter().enumerate().map(|(index, item)| {
|
||||
h_stack()
|
||||
.id(index)
|
||||
.justify_between()
|
||||
.px_2()
|
||||
.py_0p5()
|
||||
.rounded_lg()
|
||||
.hover(|style| {
|
||||
style.bg(cx.theme().colors().ghost_element_hover)
|
||||
})
|
||||
.active(|style| {
|
||||
style.bg(cx.theme().colors().ghost_element_active)
|
||||
})
|
||||
.child(item)
|
||||
})),
|
||||
),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Component)]
|
||||
pub struct PaletteItem {
|
||||
pub label: SharedString,
|
||||
pub sublabel: Option<SharedString>,
|
||||
pub key_binding: Option<KeyBinding>,
|
||||
}
|
||||
|
||||
impl PaletteItem {
|
||||
pub fn new(label: impl Into<SharedString>) -> Self {
|
||||
Self {
|
||||
label: label.into(),
|
||||
sublabel: None,
|
||||
key_binding: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn label(mut self, label: impl Into<SharedString>) -> Self {
|
||||
self.label = label.into();
|
||||
self
|
||||
}
|
||||
|
||||
pub fn sublabel(mut self, sublabel: impl Into<Option<SharedString>>) -> Self {
|
||||
self.sublabel = sublabel.into();
|
||||
self
|
||||
}
|
||||
|
||||
pub fn key_binding(mut self, key_binding: impl Into<Option<KeyBinding>>) -> Self {
|
||||
self.key_binding = key_binding.into();
|
||||
self
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
div()
|
||||
.flex()
|
||||
.flex_row()
|
||||
.grow()
|
||||
.justify_between()
|
||||
.child(
|
||||
v_stack()
|
||||
.child(Label::new(self.label.clone()))
|
||||
.children(self.sublabel.clone().map(|sublabel| Label::new(sublabel))),
|
||||
)
|
||||
.children(self.key_binding)
|
||||
}
|
||||
}
|
||||
|
||||
use gpui::ElementId;
|
||||
#[cfg(feature = "stories")]
|
||||
pub use stories::*;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use gpui::{Div, Render};
|
||||
|
||||
use crate::{binding, Story};
|
||||
|
||||
use super::*;
|
||||
|
||||
pub struct PaletteStory;
|
||||
|
||||
impl Render for PaletteStory {
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
{
|
||||
Story::container(cx)
|
||||
.child(Story::title_for::<_, Palette>(cx))
|
||||
.child(Story::label(cx, "Default"))
|
||||
.child(Palette::new("palette-1"))
|
||||
.child(Story::label(cx, "With Items"))
|
||||
.child(
|
||||
Palette::new("palette-2")
|
||||
.placeholder("Execute a command...")
|
||||
.items(vec![
|
||||
PaletteItem::new("theme selector: toggle")
|
||||
.key_binding(KeyBinding::new(binding("cmd-k cmd-t"))),
|
||||
PaletteItem::new("assistant: inline assist")
|
||||
.key_binding(KeyBinding::new(binding("cmd-enter"))),
|
||||
PaletteItem::new("assistant: quote selection")
|
||||
.key_binding(KeyBinding::new(binding("cmd-<"))),
|
||||
PaletteItem::new("assistant: toggle focus")
|
||||
.key_binding(KeyBinding::new(binding("cmd-?"))),
|
||||
PaletteItem::new("auto update: check"),
|
||||
PaletteItem::new("auto update: view release notes"),
|
||||
PaletteItem::new("branches: open recent")
|
||||
.key_binding(KeyBinding::new(binding("cmd-alt-b"))),
|
||||
PaletteItem::new("chat panel: toggle focus"),
|
||||
PaletteItem::new("cli: install"),
|
||||
PaletteItem::new("client: sign in"),
|
||||
PaletteItem::new("client: sign out"),
|
||||
PaletteItem::new("editor: cancel")
|
||||
.key_binding(KeyBinding::new(binding("escape"))),
|
||||
]),
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,150 +0,0 @@
|
||||
use gpui::{prelude::*, AbsoluteLength, AnyElement};
|
||||
use smallvec::SmallVec;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::settings::user_settings;
|
||||
use crate::v_stack;
|
||||
|
||||
#[derive(Default, Debug, PartialEq, Eq, Hash, Clone, Copy)]
|
||||
pub enum PanelAllowedSides {
|
||||
LeftOnly,
|
||||
RightOnly,
|
||||
BottomOnly,
|
||||
#[default]
|
||||
LeftAndRight,
|
||||
All,
|
||||
}
|
||||
|
||||
impl PanelAllowedSides {
|
||||
/// Return a `HashSet` that contains the allowable `PanelSide`s.
|
||||
pub fn allowed_sides(&self) -> HashSet<PanelSide> {
|
||||
match self {
|
||||
Self::LeftOnly => HashSet::from_iter([PanelSide::Left]),
|
||||
Self::RightOnly => HashSet::from_iter([PanelSide::Right]),
|
||||
Self::BottomOnly => HashSet::from_iter([PanelSide::Bottom]),
|
||||
Self::LeftAndRight => HashSet::from_iter([PanelSide::Left, PanelSide::Right]),
|
||||
Self::All => HashSet::from_iter([PanelSide::Left, PanelSide::Right, PanelSide::Bottom]),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Debug, PartialEq, Eq, Hash, Clone, Copy)]
|
||||
pub enum PanelSide {
|
||||
#[default]
|
||||
Left,
|
||||
Right,
|
||||
Bottom,
|
||||
}
|
||||
|
||||
use std::collections::HashSet;
|
||||
|
||||
#[derive(Component)]
|
||||
pub struct Panel<V: 'static> {
|
||||
id: ElementId,
|
||||
current_side: PanelSide,
|
||||
/// Defaults to PanelAllowedSides::LeftAndRight
|
||||
allowed_sides: PanelAllowedSides,
|
||||
initial_width: AbsoluteLength,
|
||||
width: Option<AbsoluteLength>,
|
||||
children: SmallVec<[AnyElement<V>; 2]>,
|
||||
}
|
||||
|
||||
impl<V: 'static> Panel<V> {
|
||||
pub fn new(id: impl Into<ElementId>, cx: &mut WindowContext) -> Self {
|
||||
let settings = user_settings(cx);
|
||||
|
||||
Self {
|
||||
id: id.into(),
|
||||
current_side: PanelSide::default(),
|
||||
allowed_sides: PanelAllowedSides::default(),
|
||||
initial_width: *settings.default_panel_size,
|
||||
width: None,
|
||||
children: SmallVec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn initial_width(mut self, initial_width: AbsoluteLength) -> Self {
|
||||
self.initial_width = initial_width;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn width(mut self, width: AbsoluteLength) -> Self {
|
||||
self.width = Some(width);
|
||||
self
|
||||
}
|
||||
|
||||
pub fn allowed_sides(mut self, allowed_sides: PanelAllowedSides) -> Self {
|
||||
self.allowed_sides = allowed_sides;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn side(mut self, side: PanelSide) -> Self {
|
||||
let allowed_sides = self.allowed_sides.allowed_sides();
|
||||
|
||||
if allowed_sides.contains(&side) {
|
||||
self.current_side = side;
|
||||
} else {
|
||||
panic!(
|
||||
"The panel side {:?} was not added as allowed before it was set.",
|
||||
side
|
||||
);
|
||||
}
|
||||
self
|
||||
}
|
||||
|
||||
fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
let current_size = self.width.unwrap_or(self.initial_width);
|
||||
|
||||
v_stack()
|
||||
.id(self.id.clone())
|
||||
.flex_initial()
|
||||
.map(|this| match self.current_side {
|
||||
PanelSide::Left | PanelSide::Right => this.h_full().w(current_size),
|
||||
PanelSide::Bottom => this,
|
||||
})
|
||||
.map(|this| match self.current_side {
|
||||
PanelSide::Left => this.border_r(),
|
||||
PanelSide::Right => this.border_l(),
|
||||
PanelSide::Bottom => this.border_b().w_full().h(current_size),
|
||||
})
|
||||
.bg(cx.theme().colors().surface_background)
|
||||
.border_color(cx.theme().colors().border)
|
||||
.children(self.children)
|
||||
}
|
||||
}
|
||||
|
||||
impl<V: 'static> ParentComponent<V> for Panel<V> {
|
||||
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]> {
|
||||
&mut self.children
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
pub use stories::*;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use super::*;
|
||||
use crate::{Label, Story};
|
||||
use gpui::{Div, InteractiveComponent, Render};
|
||||
|
||||
pub struct PanelStory;
|
||||
|
||||
impl Render for PanelStory {
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container(cx)
|
||||
.child(Story::title_for::<_, Panel<Self>>(cx))
|
||||
.child(Story::label(cx, "Default"))
|
||||
.child(
|
||||
Panel::new("panel", cx).child(
|
||||
div()
|
||||
.id("panel-contents")
|
||||
.overflow_y_scroll()
|
||||
.children((0..100).map(|ix| Label::new(format!("Item {}", ix + 1)))),
|
||||
),
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,174 +0,0 @@
|
||||
use gpui::{Hsla, ViewContext};
|
||||
|
||||
use crate::prelude::*;
|
||||
|
||||
/// Represents a person with a Zed account's public profile.
|
||||
/// All data in this struct should be considered public.
|
||||
pub struct PublicPlayer {
|
||||
pub username: SharedString,
|
||||
pub avatar: SharedString,
|
||||
pub is_contact: bool,
|
||||
}
|
||||
|
||||
impl PublicPlayer {
|
||||
pub fn new(username: impl Into<SharedString>, avatar: impl Into<SharedString>) -> Self {
|
||||
Self {
|
||||
username: username.into(),
|
||||
avatar: avatar.into(),
|
||||
is_contact: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
|
||||
pub enum PlayerStatus {
|
||||
#[default]
|
||||
Offline,
|
||||
Online,
|
||||
InCall,
|
||||
Away,
|
||||
DoNotDisturb,
|
||||
Invisible,
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
|
||||
pub enum MicStatus {
|
||||
Muted,
|
||||
#[default]
|
||||
Unmuted,
|
||||
}
|
||||
|
||||
impl MicStatus {
|
||||
pub fn inverse(&self) -> Self {
|
||||
match self {
|
||||
Self::Muted => Self::Unmuted,
|
||||
Self::Unmuted => Self::Muted,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
|
||||
pub enum VideoStatus {
|
||||
On,
|
||||
#[default]
|
||||
Off,
|
||||
}
|
||||
|
||||
impl VideoStatus {
|
||||
pub fn inverse(&self) -> Self {
|
||||
match self {
|
||||
Self::On => Self::Off,
|
||||
Self::Off => Self::On,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, PartialEq, Eq, PartialOrd, Ord, Hash, Clone, Copy)]
|
||||
pub enum ScreenShareStatus {
|
||||
Shared,
|
||||
#[default]
|
||||
NotShared,
|
||||
}
|
||||
|
||||
impl ScreenShareStatus {
|
||||
pub fn inverse(&self) -> Self {
|
||||
match self {
|
||||
Self::Shared => Self::NotShared,
|
||||
Self::NotShared => Self::Shared,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct PlayerCallStatus {
|
||||
pub mic_status: MicStatus,
|
||||
/// Indicates if the player is currently speaking
|
||||
/// And the intensity of the volume coming through
|
||||
///
|
||||
/// 0.0 - 1.0
|
||||
pub voice_activity: f32,
|
||||
pub video_status: VideoStatus,
|
||||
pub screen_share_status: ScreenShareStatus,
|
||||
pub in_current_project: bool,
|
||||
pub disconnected: bool,
|
||||
pub following: Option<Vec<Player>>,
|
||||
pub followers: Option<Vec<Player>>,
|
||||
}
|
||||
|
||||
impl PlayerCallStatus {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
mic_status: MicStatus::default(),
|
||||
voice_activity: 0.,
|
||||
video_status: VideoStatus::default(),
|
||||
screen_share_status: ScreenShareStatus::default(),
|
||||
in_current_project: true,
|
||||
disconnected: false,
|
||||
following: None,
|
||||
followers: None,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(PartialEq, Clone)]
|
||||
pub struct Player {
|
||||
index: usize,
|
||||
avatar_src: String,
|
||||
username: String,
|
||||
status: PlayerStatus,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct PlayerWithCallStatus {
|
||||
player: Player,
|
||||
call_status: PlayerCallStatus,
|
||||
}
|
||||
|
||||
impl PlayerWithCallStatus {
|
||||
pub fn new(player: Player, call_status: PlayerCallStatus) -> Self {
|
||||
Self {
|
||||
player,
|
||||
call_status,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_player(&self) -> &Player {
|
||||
&self.player
|
||||
}
|
||||
|
||||
pub fn get_call_status(&self) -> &PlayerCallStatus {
|
||||
&self.call_status
|
||||
}
|
||||
}
|
||||
|
||||
impl Player {
|
||||
pub fn new(index: usize, avatar_src: String, username: String) -> Self {
|
||||
Self {
|
||||
index,
|
||||
avatar_src,
|
||||
username,
|
||||
status: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_status(mut self, status: PlayerStatus) -> Self {
|
||||
self.status = status;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn cursor_color<V: 'static>(&self, cx: &mut ViewContext<V>) -> Hsla {
|
||||
cx.theme().styles.player.0[self.index % cx.theme().styles.player.0.len()].cursor
|
||||
}
|
||||
|
||||
pub fn selection_color<V: 'static>(&self, cx: &mut ViewContext<V>) -> Hsla {
|
||||
cx.theme().styles.player.0[self.index % cx.theme().styles.player.0.len()].selection
|
||||
}
|
||||
|
||||
pub fn avatar_src(&self) -> &str {
|
||||
&self.avatar_src
|
||||
}
|
||||
|
||||
pub fn index(&self) -> usize {
|
||||
self.index
|
||||
}
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
use crate::prelude::*;
|
||||
use crate::{Avatar, Facepile, PlayerWithCallStatus};
|
||||
|
||||
#[derive(Component)]
|
||||
pub struct PlayerStack {
|
||||
player_with_call_status: PlayerWithCallStatus,
|
||||
}
|
||||
|
||||
impl PlayerStack {
|
||||
pub fn new(player_with_call_status: PlayerWithCallStatus) -> Self {
|
||||
Self {
|
||||
player_with_call_status,
|
||||
}
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
let player = self.player_with_call_status.get_player();
|
||||
|
||||
let followers = self
|
||||
.player_with_call_status
|
||||
.get_call_status()
|
||||
.followers
|
||||
.as_ref()
|
||||
.map(|followers| followers.clone());
|
||||
|
||||
// if we have no followers return a slightly different element
|
||||
// if mic_status == muted add a red ring to avatar
|
||||
|
||||
div()
|
||||
.h_full()
|
||||
.flex()
|
||||
.flex_col()
|
||||
.gap_px()
|
||||
.justify_center()
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.justify_center()
|
||||
.w_full()
|
||||
.child(div().w_4().h_0p5().rounded_sm().bg(player.cursor_color(cx))),
|
||||
)
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.items_center()
|
||||
.justify_center()
|
||||
.h_6()
|
||||
.pl_1()
|
||||
.rounded_lg()
|
||||
.bg(if followers.is_none() {
|
||||
cx.theme().styles.system.transparent
|
||||
} else {
|
||||
player.selection_color(cx)
|
||||
})
|
||||
.child(Avatar::new(player.avatar_src().to_string()))
|
||||
.children(followers.map(|followers| {
|
||||
div().neg_ml_2().child(Facepile::new(followers.into_iter()))
|
||||
})),
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
use gpui::{
|
||||
div, AnyElement, Div, Element, ElementId, IntoElement, ParentElement, RenderOnce, Styled,
|
||||
WindowContext,
|
||||
};
|
||||
use smallvec::SmallVec;
|
||||
use theme2::ActiveTheme;
|
||||
|
||||
use crate::{v_stack, StyledExt};
|
||||
|
||||
/// A popover is used to display a menu or show some options.
|
||||
///
|
||||
/// Clicking the element that launches the popover should not change the current view,
|
||||
/// and the popover should be statically positioned relative to that element (not the
|
||||
/// user's mouse.)
|
||||
///
|
||||
/// Example: A "new" menu with options like "new file", "new folder", etc,
|
||||
/// Linear's "Display" menu, a profile menu that appers when you click your avatar.
|
||||
///
|
||||
/// Related elements:
|
||||
///
|
||||
/// `ContextMenu`:
|
||||
///
|
||||
/// Used to display a popover menu that only contains a list of items. Context menus are always
|
||||
/// launched by secondary clicking on an element. The menu is positioned relative to the user's cursor.
|
||||
///
|
||||
/// Example: Right clicking a file in the file tree to get a list of actions, right clicking
|
||||
/// a tab to in the tab bar to get a list of actions.
|
||||
///
|
||||
/// `Dropdown`:
|
||||
///
|
||||
/// Used to display a list of options when the user clicks an element. The menu is
|
||||
/// positioned relative the element that was clicked, and clicking an item in the
|
||||
/// dropdown should change the value of the element that was clicked.
|
||||
///
|
||||
/// Example: A theme select control. Displays "One Dark", clicking it opens a list of themes.
|
||||
/// When one is selected, the theme select control displays the selected theme.
|
||||
#[derive(IntoElement)]
|
||||
pub struct Popover {
|
||||
children: SmallVec<[AnyElement; 2]>,
|
||||
aside: Option<AnyElement>,
|
||||
}
|
||||
|
||||
impl RenderOnce for Popover {
|
||||
type Rendered = Div;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
div()
|
||||
.flex()
|
||||
.gap_1()
|
||||
.child(v_stack().elevation_2(cx).px_1().children(self.children))
|
||||
.when_some(self.aside, |this, aside| {
|
||||
this.child(
|
||||
v_stack()
|
||||
.elevation_2(cx)
|
||||
.bg(cx.theme().colors().surface_background)
|
||||
.px_1()
|
||||
.child(aside),
|
||||
)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl Popover {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
children: SmallVec::new(),
|
||||
aside: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn aside(mut self, aside: impl IntoElement) -> Self
|
||||
where
|
||||
Self: Sized,
|
||||
{
|
||||
self.aside = Some(aside.into_element().into_any());
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl ParentElement for Popover {
|
||||
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
|
||||
&mut self.children
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
use gpui::SharedString;
|
||||
use gpui::{ImageSource, SharedString};
|
||||
|
||||
use crate::Icon;
|
||||
|
||||
@@ -9,6 +9,6 @@ use crate::Icon;
|
||||
/// Can be filled with a []
|
||||
pub enum GraphicSlot {
|
||||
Icon(Icon),
|
||||
Avatar(SharedString),
|
||||
Avatar(ImageSource),
|
||||
PublicActor(SharedString),
|
||||
}
|
||||
|
||||
@@ -5,13 +5,13 @@ use crate::StyledExt;
|
||||
/// Horizontally stacks elements.
|
||||
///
|
||||
/// Sets `flex()`, `flex_row()`, `items_center()`
|
||||
pub fn h_stack<V: 'static>() -> Div<V> {
|
||||
pub fn h_stack() -> Div {
|
||||
div().h_flex()
|
||||
}
|
||||
|
||||
/// Vertically stacks elements.
|
||||
///
|
||||
/// Sets `flex()`, `flex_col()`
|
||||
pub fn v_stack<V: 'static>() -> Div<V> {
|
||||
pub fn v_stack() -> Div {
|
||||
div().v_flex()
|
||||
}
|
||||
|
||||
@@ -0,0 +1,19 @@
|
||||
mod avatar;
|
||||
mod button;
|
||||
mod checkbox;
|
||||
mod context_menu;
|
||||
mod icon;
|
||||
mod input;
|
||||
mod keybinding;
|
||||
mod label;
|
||||
mod list_item;
|
||||
|
||||
pub use avatar::*;
|
||||
pub use button::*;
|
||||
pub use checkbox::*;
|
||||
pub use context_menu::*;
|
||||
pub use icon::*;
|
||||
pub use input::*;
|
||||
pub use keybinding::*;
|
||||
pub use label::*;
|
||||
pub use list_item::*;
|
||||
@@ -0,0 +1,23 @@
|
||||
use gpui::{Div, Render};
|
||||
use story::Story;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::Avatar;
|
||||
|
||||
pub struct AvatarStory;
|
||||
|
||||
impl Render for AvatarStory {
|
||||
type Element = Div;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container()
|
||||
.child(Story::title_for::<Avatar>())
|
||||
.child(Story::label("Default"))
|
||||
.child(Avatar::uri(
|
||||
"https://avatars.githubusercontent.com/u/1714999?v=4",
|
||||
))
|
||||
.child(Avatar::uri(
|
||||
"https://avatars.githubusercontent.com/u/326587?v=4",
|
||||
))
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,145 @@
|
||||
use gpui::{rems, Div, Render};
|
||||
use story::Story;
|
||||
use strum::IntoEnumIterator;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{h_stack, v_stack, Button, Icon, IconPosition, Label};
|
||||
|
||||
pub struct ButtonStory;
|
||||
|
||||
impl Render for ButtonStory {
|
||||
type Element = Div;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
let states = InteractionState::iter();
|
||||
|
||||
Story::container()
|
||||
.child(Story::title_for::<Button>())
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.gap_8()
|
||||
.child(
|
||||
div()
|
||||
.child(Story::label("Ghost (Default)"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(Label::new(state.to_string()).color(Color::Muted))
|
||||
.child(
|
||||
Button::new("Label").variant(ButtonVariant::Ghost), // .state(state),
|
||||
)
|
||||
})))
|
||||
.child(Story::label("Ghost – Left Icon"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(Label::new(state.to_string()).color(Color::Muted))
|
||||
.child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Ghost)
|
||||
.icon(Icon::Plus)
|
||||
.icon_position(IconPosition::Left), // .state(state),
|
||||
)
|
||||
})))
|
||||
.child(Story::label("Ghost – Right Icon"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(Label::new(state.to_string()).color(Color::Muted))
|
||||
.child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Ghost)
|
||||
.icon(Icon::Plus)
|
||||
.icon_position(IconPosition::Right), // .state(state),
|
||||
)
|
||||
}))),
|
||||
)
|
||||
.child(
|
||||
div()
|
||||
.child(Story::label("Filled"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(Label::new(state.to_string()).color(Color::Muted))
|
||||
.child(
|
||||
Button::new("Label").variant(ButtonVariant::Filled), // .state(state),
|
||||
)
|
||||
})))
|
||||
.child(Story::label("Filled – Left Button"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(Label::new(state.to_string()).color(Color::Muted))
|
||||
.child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Filled)
|
||||
.icon(Icon::Plus)
|
||||
.icon_position(IconPosition::Left), // .state(state),
|
||||
)
|
||||
})))
|
||||
.child(Story::label("Filled – Right Button"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(Label::new(state.to_string()).color(Color::Muted))
|
||||
.child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Filled)
|
||||
.icon(Icon::Plus)
|
||||
.icon_position(IconPosition::Right), // .state(state),
|
||||
)
|
||||
}))),
|
||||
)
|
||||
.child(
|
||||
div()
|
||||
.child(Story::label("Fixed With"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(Label::new(state.to_string()).color(Color::Muted))
|
||||
.child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Filled)
|
||||
// .state(state)
|
||||
.width(Some(rems(6.).into())),
|
||||
)
|
||||
})))
|
||||
.child(Story::label("Fixed With – Left Icon"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(Label::new(state.to_string()).color(Color::Muted))
|
||||
.child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Filled)
|
||||
// .state(state)
|
||||
.icon(Icon::Plus)
|
||||
.icon_position(IconPosition::Left)
|
||||
.width(Some(rems(6.).into())),
|
||||
)
|
||||
})))
|
||||
.child(Story::label("Fixed With – Right Icon"))
|
||||
.child(h_stack().gap_2().children(states.clone().map(|state| {
|
||||
v_stack()
|
||||
.gap_1()
|
||||
.child(Label::new(state.to_string()).color(Color::Muted))
|
||||
.child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Filled)
|
||||
// .state(state)
|
||||
.icon(Icon::Plus)
|
||||
.icon_position(IconPosition::Right)
|
||||
.width(Some(rems(6.).into())),
|
||||
)
|
||||
}))),
|
||||
),
|
||||
)
|
||||
.child(Story::label("Button with `on_click`"))
|
||||
.child(
|
||||
Button::new("Label")
|
||||
.variant(ButtonVariant::Ghost)
|
||||
.on_click(|_, cx| println!("Button clicked.")),
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,49 @@
|
||||
use gpui::{Div, Render, ViewContext};
|
||||
use story::Story;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{h_stack, Checkbox};
|
||||
|
||||
pub struct CheckboxStory;
|
||||
|
||||
impl Render for CheckboxStory {
|
||||
type Element = Div;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container()
|
||||
.child(Story::title_for::<Checkbox>())
|
||||
.child(Story::label("Default"))
|
||||
.child(
|
||||
h_stack()
|
||||
.p_2()
|
||||
.gap_2()
|
||||
.rounded_md()
|
||||
.border()
|
||||
.border_color(cx.theme().colors().border)
|
||||
.child(Checkbox::new("checkbox-enabled", Selection::Unselected))
|
||||
.child(Checkbox::new(
|
||||
"checkbox-intermediate",
|
||||
Selection::Indeterminate,
|
||||
))
|
||||
.child(Checkbox::new("checkbox-selected", Selection::Selected)),
|
||||
)
|
||||
.child(Story::label("Disabled"))
|
||||
.child(
|
||||
h_stack()
|
||||
.p_2()
|
||||
.gap_2()
|
||||
.rounded_md()
|
||||
.border()
|
||||
.border_color(cx.theme().colors().border)
|
||||
.child(Checkbox::new("checkbox-disabled", Selection::Unselected).disabled(true))
|
||||
.child(
|
||||
Checkbox::new("checkbox-disabled-intermediate", Selection::Indeterminate)
|
||||
.disabled(true),
|
||||
)
|
||||
.child(
|
||||
Checkbox::new("checkbox-disabled-selected", Selection::Selected)
|
||||
.disabled(true),
|
||||
),
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,104 @@
|
||||
use gpui::{actions, Action, AnchorCorner, Div, Render, View};
|
||||
use story::Story;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{menu_handle, ContextMenu, Label};
|
||||
|
||||
actions!(PrintCurrentDate, PrintBestFood);
|
||||
|
||||
fn build_menu(cx: &mut WindowContext, header: impl Into<SharedString>) -> View<ContextMenu> {
|
||||
ContextMenu::build(cx, |menu, _| {
|
||||
menu.header(header)
|
||||
.separator()
|
||||
.entry("Print current time", |v, cx| {
|
||||
println!("dispatching PrintCurrentTime action");
|
||||
cx.dispatch_action(PrintCurrentDate.boxed_clone())
|
||||
})
|
||||
.entry("Print best foot", |v, cx| {
|
||||
cx.dispatch_action(PrintBestFood.boxed_clone())
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
pub struct ContextMenuStory;
|
||||
|
||||
impl Render for ContextMenuStory {
|
||||
type Element = Div;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container()
|
||||
.on_action(|_: &PrintCurrentDate, _| {
|
||||
println!("printing unix time!");
|
||||
if let Ok(unix_time) = std::time::UNIX_EPOCH.elapsed() {
|
||||
println!("Current Unix time is {:?}", unix_time.as_secs());
|
||||
}
|
||||
})
|
||||
.on_action(|_: &PrintBestFood, _| {
|
||||
println!("burrito");
|
||||
})
|
||||
.flex()
|
||||
.flex_row()
|
||||
.justify_between()
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.flex_col()
|
||||
.justify_between()
|
||||
.child(
|
||||
menu_handle("test2")
|
||||
.child(|is_open| {
|
||||
Label::new(if is_open {
|
||||
"TOP LEFT"
|
||||
} else {
|
||||
"RIGHT CLICK ME"
|
||||
})
|
||||
})
|
||||
.menu(move |cx| build_menu(cx, "top left")),
|
||||
)
|
||||
.child(
|
||||
menu_handle("test1")
|
||||
.child(|is_open| {
|
||||
Label::new(if is_open {
|
||||
"BOTTOM LEFT"
|
||||
} else {
|
||||
"RIGHT CLICK ME"
|
||||
})
|
||||
})
|
||||
.anchor(AnchorCorner::BottomLeft)
|
||||
.attach(AnchorCorner::TopLeft)
|
||||
.menu(move |cx| build_menu(cx, "bottom left")),
|
||||
),
|
||||
)
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.flex_col()
|
||||
.justify_between()
|
||||
.child(
|
||||
menu_handle("test3")
|
||||
.child(|is_open| {
|
||||
Label::new(if is_open {
|
||||
"TOP RIGHT"
|
||||
} else {
|
||||
"RIGHT CLICK ME"
|
||||
})
|
||||
})
|
||||
.anchor(AnchorCorner::TopRight)
|
||||
.menu(move |cx| build_menu(cx, "top right")),
|
||||
)
|
||||
.child(
|
||||
menu_handle("test4")
|
||||
.child(|is_open| {
|
||||
Label::new(if is_open {
|
||||
"BOTTOM RIGHT"
|
||||
} else {
|
||||
"RIGHT CLICK ME"
|
||||
})
|
||||
})
|
||||
.anchor(AnchorCorner::BottomRight)
|
||||
.attach(AnchorCorner::TopRight)
|
||||
.menu(move |cx| build_menu(cx, "bottom right")),
|
||||
),
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
use gpui::{Div, Render};
|
||||
use story::Story;
|
||||
use strum::IntoEnumIterator;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{Icon, IconElement};
|
||||
|
||||
pub struct IconStory;
|
||||
|
||||
impl Render for IconStory {
|
||||
type Element = Div;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
let icons = Icon::iter();
|
||||
|
||||
Story::container()
|
||||
.child(Story::title_for::<IconElement>())
|
||||
.child(Story::label("All Icons"))
|
||||
.child(div().flex().gap_3().children(icons.map(IconElement::new)))
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
use gpui::{Div, Render};
|
||||
use story::Story;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::Input;
|
||||
|
||||
pub struct InputStory;
|
||||
|
||||
impl Render for InputStory {
|
||||
type Element = Div;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container()
|
||||
.child(Story::title_for::<Input>())
|
||||
.child(Story::label("Default"))
|
||||
.child(div().flex().child(Input::new("Search")))
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
use gpui::{actions, Div, Render};
|
||||
use itertools::Itertools;
|
||||
use story::Story;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::KeyBinding;
|
||||
|
||||
pub struct KeybindingStory;
|
||||
|
||||
actions!(NoAction);
|
||||
|
||||
pub fn binding(key: &str) -> gpui::KeyBinding {
|
||||
gpui::KeyBinding::new(key, NoAction {}, None)
|
||||
}
|
||||
|
||||
impl Render for KeybindingStory {
|
||||
type Element = Div;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
let all_modifier_permutations = ["ctrl", "alt", "cmd", "shift"].into_iter().permutations(2);
|
||||
|
||||
Story::container()
|
||||
.child(Story::title_for::<KeyBinding>())
|
||||
.child(Story::label("Single Key"))
|
||||
.child(KeyBinding::new(binding("Z")))
|
||||
.child(Story::label("Single Key with Modifier"))
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.gap_3()
|
||||
.child(KeyBinding::new(binding("ctrl-c")))
|
||||
.child(KeyBinding::new(binding("alt-c")))
|
||||
.child(KeyBinding::new(binding("cmd-c")))
|
||||
.child(KeyBinding::new(binding("shift-c"))),
|
||||
)
|
||||
.child(Story::label("Single Key with Modifier (Permuted)"))
|
||||
.child(
|
||||
div().flex().flex_col().children(
|
||||
all_modifier_permutations
|
||||
.chunks(4)
|
||||
.into_iter()
|
||||
.map(|chunk| {
|
||||
div()
|
||||
.flex()
|
||||
.gap_4()
|
||||
.py_3()
|
||||
.children(chunk.map(|permutation| {
|
||||
KeyBinding::new(binding(&*(permutation.join("-") + "-x")))
|
||||
}))
|
||||
}),
|
||||
),
|
||||
)
|
||||
.child(Story::label("Single Key with All Modifiers"))
|
||||
.child(KeyBinding::new(binding("ctrl-alt-cmd-shift-z")))
|
||||
.child(Story::label("Chord"))
|
||||
.child(KeyBinding::new(binding("a z")))
|
||||
.child(Story::label("Chord with Modifier"))
|
||||
.child(KeyBinding::new(binding("ctrl-a shift-z")))
|
||||
.child(KeyBinding::new(binding("fn-s")))
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
use gpui::{Div, Render};
|
||||
use story::Story;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{HighlightedLabel, Label};
|
||||
|
||||
pub struct LabelStory;
|
||||
|
||||
impl Render for LabelStory {
|
||||
type Element = Div;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container()
|
||||
.child(Story::title_for::<Label>())
|
||||
.child(Story::label("Default"))
|
||||
.child(Label::new("Hello, world!"))
|
||||
.child(Story::label("Highlighted"))
|
||||
.child(HighlightedLabel::new(
|
||||
"Hello, world!",
|
||||
vec![0, 1, 2, 7, 8, 12],
|
||||
))
|
||||
.child(HighlightedLabel::new(
|
||||
"Héllo, world!",
|
||||
vec![0, 1, 3, 8, 9, 13],
|
||||
))
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
use gpui::{Div, Render};
|
||||
use story::Story;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::ListItem;
|
||||
|
||||
pub struct ListItemStory;
|
||||
|
||||
impl Render for ListItemStory {
|
||||
type Element = Div;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container()
|
||||
.child(Story::title_for::<ListItem>())
|
||||
.child(Story::label("Default"))
|
||||
.child(ListItem::new("hello_world").child("Hello, world!"))
|
||||
.child(Story::label("With `on_click`"))
|
||||
.child(
|
||||
ListItem::new("with_on_click")
|
||||
.child("Click me")
|
||||
.on_click(|_event, _cx| {
|
||||
println!("Clicked!");
|
||||
}),
|
||||
)
|
||||
.child(Story::label("With `on_secondary_mouse_down`"))
|
||||
.child(
|
||||
ListItem::new("with_on_secondary_mouse_down").on_secondary_mouse_down(
|
||||
|_event, _cx| {
|
||||
println!("Right mouse down!");
|
||||
},
|
||||
),
|
||||
)
|
||||
}
|
||||
}
|
||||
@@ -1,272 +0,0 @@
|
||||
use crate::prelude::*;
|
||||
use crate::{Icon, IconElement, Label, TextColor};
|
||||
use gpui::{prelude::*, red, Div, ElementId, Render, View};
|
||||
|
||||
#[derive(Component, Clone)]
|
||||
pub struct Tab {
|
||||
id: ElementId,
|
||||
title: String,
|
||||
icon: Option<Icon>,
|
||||
current: bool,
|
||||
dirty: bool,
|
||||
fs_status: FileSystemStatus,
|
||||
git_status: GitStatus,
|
||||
diagnostic_status: DiagnosticStatus,
|
||||
close_side: IconSide,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
struct TabDragState {
|
||||
title: String,
|
||||
}
|
||||
|
||||
impl Render for TabDragState {
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
div().w_8().h_4().bg(red())
|
||||
}
|
||||
}
|
||||
|
||||
impl Tab {
|
||||
pub fn new(id: impl Into<ElementId>) -> Self {
|
||||
Self {
|
||||
id: id.into(),
|
||||
title: "untitled".to_string(),
|
||||
icon: None,
|
||||
current: false,
|
||||
dirty: false,
|
||||
fs_status: FileSystemStatus::None,
|
||||
git_status: GitStatus::None,
|
||||
diagnostic_status: DiagnosticStatus::None,
|
||||
close_side: IconSide::Right,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn current(mut self, current: bool) -> Self {
|
||||
self.current = current;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn title(mut self, title: String) -> Self {
|
||||
self.title = title;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn icon<I>(mut self, icon: I) -> Self
|
||||
where
|
||||
I: Into<Option<Icon>>,
|
||||
{
|
||||
self.icon = icon.into();
|
||||
self
|
||||
}
|
||||
|
||||
pub fn dirty(mut self, dirty: bool) -> Self {
|
||||
self.dirty = dirty;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn fs_status(mut self, fs_status: FileSystemStatus) -> Self {
|
||||
self.fs_status = fs_status;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn git_status(mut self, git_status: GitStatus) -> Self {
|
||||
self.git_status = git_status;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn diagnostic_status(mut self, diagnostic_status: DiagnosticStatus) -> Self {
|
||||
self.diagnostic_status = diagnostic_status;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn close_side(mut self, close_side: IconSide) -> Self {
|
||||
self.close_side = close_side;
|
||||
self
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
let has_fs_conflict = self.fs_status == FileSystemStatus::Conflict;
|
||||
let is_deleted = self.fs_status == FileSystemStatus::Deleted;
|
||||
|
||||
let label = match (self.git_status, is_deleted) {
|
||||
(_, true) | (GitStatus::Deleted, false) => Label::new(self.title.clone())
|
||||
.color(TextColor::Hidden)
|
||||
.set_strikethrough(true),
|
||||
(GitStatus::None, false) => Label::new(self.title.clone()),
|
||||
(GitStatus::Created, false) => Label::new(self.title.clone()).color(TextColor::Created),
|
||||
(GitStatus::Modified, false) => {
|
||||
Label::new(self.title.clone()).color(TextColor::Modified)
|
||||
}
|
||||
(GitStatus::Renamed, false) => Label::new(self.title.clone()).color(TextColor::Accent),
|
||||
(GitStatus::Conflict, false) => Label::new(self.title.clone()),
|
||||
};
|
||||
|
||||
let close_icon = || IconElement::new(Icon::Close).color(TextColor::Muted);
|
||||
|
||||
let (tab_bg, tab_hover_bg, tab_active_bg) = match self.current {
|
||||
false => (
|
||||
cx.theme().colors().tab_inactive_background,
|
||||
cx.theme().colors().ghost_element_hover,
|
||||
cx.theme().colors().ghost_element_active,
|
||||
),
|
||||
true => (
|
||||
cx.theme().colors().tab_active_background,
|
||||
cx.theme().colors().element_hover,
|
||||
cx.theme().colors().element_active,
|
||||
),
|
||||
};
|
||||
|
||||
let drag_state = TabDragState {
|
||||
title: self.title.clone(),
|
||||
};
|
||||
|
||||
div()
|
||||
.id(self.id.clone())
|
||||
.on_drag(move |_view, cx| cx.build_view(|cx| drag_state.clone()))
|
||||
.drag_over::<TabDragState>(|d| d.bg(cx.theme().colors().drop_target_background))
|
||||
.on_drop(|_view, state: View<TabDragState>, cx| {
|
||||
eprintln!("{:?}", state.read(cx));
|
||||
})
|
||||
.px_2()
|
||||
.py_0p5()
|
||||
.flex()
|
||||
.items_center()
|
||||
.justify_center()
|
||||
.bg(tab_bg)
|
||||
.hover(|h| h.bg(tab_hover_bg))
|
||||
.active(|a| a.bg(tab_active_bg))
|
||||
.child(
|
||||
div()
|
||||
.px_1()
|
||||
.flex()
|
||||
.items_center()
|
||||
.gap_1p5()
|
||||
.children(has_fs_conflict.then(|| {
|
||||
IconElement::new(Icon::ExclamationTriangle)
|
||||
.size(crate::IconSize::Small)
|
||||
.color(TextColor::Warning)
|
||||
}))
|
||||
.children(self.icon.map(IconElement::new))
|
||||
.children(if self.close_side == IconSide::Left {
|
||||
Some(close_icon())
|
||||
} else {
|
||||
None
|
||||
})
|
||||
.child(label)
|
||||
.children(if self.close_side == IconSide::Right {
|
||||
Some(close_icon())
|
||||
} else {
|
||||
None
|
||||
}),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
pub use stories::*;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use super::*;
|
||||
use crate::{h_stack, v_stack, Icon, Story};
|
||||
use strum::IntoEnumIterator;
|
||||
|
||||
pub struct TabStory;
|
||||
|
||||
impl Render for TabStory {
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
let git_statuses = GitStatus::iter();
|
||||
let fs_statuses = FileSystemStatus::iter();
|
||||
|
||||
Story::container(cx)
|
||||
.child(Story::title_for::<_, Tab>(cx))
|
||||
.child(
|
||||
h_stack().child(
|
||||
v_stack()
|
||||
.gap_2()
|
||||
.child(Story::label(cx, "Default"))
|
||||
.child(Tab::new("default")),
|
||||
),
|
||||
)
|
||||
.child(
|
||||
h_stack().child(
|
||||
v_stack().gap_2().child(Story::label(cx, "Current")).child(
|
||||
h_stack()
|
||||
.gap_4()
|
||||
.child(
|
||||
Tab::new("current")
|
||||
.title("Current".to_string())
|
||||
.current(true),
|
||||
)
|
||||
.child(
|
||||
Tab::new("not_current")
|
||||
.title("Not Current".to_string())
|
||||
.current(false),
|
||||
),
|
||||
),
|
||||
),
|
||||
)
|
||||
.child(
|
||||
h_stack().child(
|
||||
v_stack()
|
||||
.gap_2()
|
||||
.child(Story::label(cx, "Titled"))
|
||||
.child(Tab::new("titled").title("label".to_string())),
|
||||
),
|
||||
)
|
||||
.child(
|
||||
h_stack().child(
|
||||
v_stack()
|
||||
.gap_2()
|
||||
.child(Story::label(cx, "With Icon"))
|
||||
.child(
|
||||
Tab::new("with_icon")
|
||||
.title("label".to_string())
|
||||
.icon(Some(Icon::Envelope)),
|
||||
),
|
||||
),
|
||||
)
|
||||
.child(
|
||||
h_stack().child(
|
||||
v_stack()
|
||||
.gap_2()
|
||||
.child(Story::label(cx, "Close Side"))
|
||||
.child(
|
||||
h_stack()
|
||||
.gap_4()
|
||||
.child(
|
||||
Tab::new("left")
|
||||
.title("Left".to_string())
|
||||
.close_side(IconSide::Left),
|
||||
)
|
||||
.child(Tab::new("right").title("Right".to_string())),
|
||||
),
|
||||
),
|
||||
)
|
||||
.child(
|
||||
v_stack()
|
||||
.gap_2()
|
||||
.child(Story::label(cx, "Git Status"))
|
||||
.child(h_stack().gap_4().children(git_statuses.map(|git_status| {
|
||||
Tab::new("git_status")
|
||||
.title(git_status.to_string())
|
||||
.git_status(git_status)
|
||||
}))),
|
||||
)
|
||||
.child(
|
||||
v_stack()
|
||||
.gap_2()
|
||||
.child(Story::label(cx, "File System Status"))
|
||||
.child(h_stack().gap_4().children(fs_statuses.map(|fs_status| {
|
||||
Tab::new("file_system_status")
|
||||
.title(fs_status.to_string())
|
||||
.fs_status(fs_status)
|
||||
}))),
|
||||
)
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,90 +0,0 @@
|
||||
use crate::prelude::*;
|
||||
use gpui::{prelude::*, AnyElement};
|
||||
use smallvec::SmallVec;
|
||||
|
||||
#[derive(Default, Debug, PartialEq, Eq, Clone, Copy)]
|
||||
pub enum ToastOrigin {
|
||||
#[default]
|
||||
Bottom,
|
||||
BottomRight,
|
||||
}
|
||||
|
||||
/// Don't use toast directly:
|
||||
///
|
||||
/// - For messages with a required action, use a `NotificationToast`.
|
||||
/// - For messages that convey information, use a `StatusToast`.
|
||||
///
|
||||
/// A toast is a small, temporary window that appears to show a message to the user
|
||||
/// or indicate a required action.
|
||||
///
|
||||
/// Toasts should not persist on the screen for more than a few seconds unless
|
||||
/// they are actively showing the a process in progress.
|
||||
///
|
||||
/// Only one toast may be visible at a time.
|
||||
#[derive(Component)]
|
||||
pub struct Toast<V: 'static> {
|
||||
origin: ToastOrigin,
|
||||
children: SmallVec<[AnyElement<V>; 2]>,
|
||||
}
|
||||
|
||||
impl<V: 'static> Toast<V> {
|
||||
pub fn new(origin: ToastOrigin) -> Self {
|
||||
Self {
|
||||
origin,
|
||||
children: SmallVec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
fn render(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
let mut div = div();
|
||||
|
||||
if self.origin == ToastOrigin::Bottom {
|
||||
div = div.right_1_2();
|
||||
} else {
|
||||
div = div.right_2();
|
||||
}
|
||||
|
||||
div.z_index(5)
|
||||
.absolute()
|
||||
.bottom_9()
|
||||
.flex()
|
||||
.py_1()
|
||||
.px_1p5()
|
||||
.rounded_lg()
|
||||
.shadow_md()
|
||||
.overflow_hidden()
|
||||
.bg(cx.theme().colors().elevated_surface_background)
|
||||
.children(self.children)
|
||||
}
|
||||
}
|
||||
|
||||
impl<V: 'static> ParentComponent<V> for Toast<V> {
|
||||
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]> {
|
||||
&mut self.children
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
pub use stories::*;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use gpui::{Div, Render};
|
||||
|
||||
use crate::{Label, Story};
|
||||
|
||||
use super::*;
|
||||
|
||||
pub struct ToastStory;
|
||||
|
||||
impl Render for ToastStory {
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container(cx)
|
||||
.child(Story::title_for::<_, Toast<Self>>(cx))
|
||||
.child(Story::label(cx, "Default"))
|
||||
.child(Toast::new(ToastOrigin::Bottom).child(Label::new("label")))
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,7 +1,3 @@
|
||||
use gpui::{div, Component, ParentComponent};
|
||||
|
||||
use crate::{Icon, IconElement, IconSize, TextColor};
|
||||
|
||||
/// Whether the entry is toggleable, and if so, whether it is currently toggled.
|
||||
///
|
||||
/// To make an element toggleable, simply add a `Toggle::Toggled(_)` and handle it's cases.
|
||||
@@ -43,19 +39,3 @@ impl From<bool> for Toggle {
|
||||
Toggle::Toggled(toggled)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn disclosure_control<V: 'static>(toggle: Toggle) -> impl Component<V> {
|
||||
match (toggle.is_toggleable(), toggle.is_toggled()) {
|
||||
(false, _) => div(),
|
||||
(_, true) => div().child(
|
||||
IconElement::new(Icon::ChevronDown)
|
||||
.color(TextColor::Muted)
|
||||
.size(IconSize::Small),
|
||||
),
|
||||
(_, false) => div().child(
|
||||
IconElement::new(Icon::ChevronRight)
|
||||
.color(TextColor::Muted)
|
||||
.size(IconSize::Small),
|
||||
),
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,14 +0,0 @@
|
||||
use crate::prelude::*;
|
||||
|
||||
#[derive(Component)]
|
||||
pub struct ToolDivider;
|
||||
|
||||
impl ToolDivider {
|
||||
pub fn new() -> Self {
|
||||
Self
|
||||
}
|
||||
|
||||
fn render<V: 'static>(self, _view: &mut V, cx: &mut ViewContext<V>) -> impl Component<V> {
|
||||
div().w_px().h_3().bg(cx.theme().colors().border)
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,9 @@
|
||||
use gpui::{overlay, Action, AnyView, Overlay, Render, VisualContext};
|
||||
use gpui::{overlay, Action, AnyView, IntoElement, Overlay, Render, VisualContext};
|
||||
use settings2::Settings;
|
||||
use theme2::{ActiveTheme, ThemeSettings};
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{h_stack, v_stack, KeyBinding, Label, LabelSize, StyledExt, TextColor};
|
||||
use crate::{h_stack, v_stack, Color, KeyBinding, Label, LabelSize, StyledExt};
|
||||
|
||||
pub struct Tooltip {
|
||||
title: SharedString,
|
||||
@@ -68,7 +68,7 @@ impl Tooltip {
|
||||
}
|
||||
|
||||
impl Render for Tooltip {
|
||||
type Element = Overlay<Self>;
|
||||
type Element = Overlay;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
let ui_font = ThemeSettings::get_global(cx).ui_font.family.clone();
|
||||
@@ -90,11 +90,7 @@ impl Render for Tooltip {
|
||||
}),
|
||||
)
|
||||
.when_some(self.meta.clone(), |this, meta| {
|
||||
this.child(
|
||||
Label::new(meta)
|
||||
.size(LabelSize::Small)
|
||||
.color(TextColor::Muted),
|
||||
)
|
||||
this.child(Label::new(meta).size(LabelSize::Small).color(Color::Muted))
|
||||
}),
|
||||
),
|
||||
)
|
||||
|
||||
Reference in New Issue
Block a user