WIP working on resizable dock
This commit is contained in:
+15
-2
@@ -1960,6 +1960,7 @@ impl MutableAppContext {
|
||||
{
|
||||
let mut app = self.upgrade();
|
||||
let presenter = Rc::downgrade(&presenter);
|
||||
|
||||
window.on_event(Box::new(move |event| {
|
||||
app.update(|cx| {
|
||||
if let Some(presenter) = presenter.upgrade() {
|
||||
@@ -4089,9 +4090,10 @@ impl<'a, V: View> RenderContext<'a, V> {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn element_state<Tag: 'static, T: 'static + Default>(
|
||||
pub fn element_state<Tag: 'static, T: 'static>(
|
||||
&mut self,
|
||||
element_id: usize,
|
||||
initial: T,
|
||||
) -> ElementStateHandle<T> {
|
||||
let id = ElementStateId {
|
||||
view_id: self.view_id(),
|
||||
@@ -4101,9 +4103,16 @@ impl<'a, V: View> RenderContext<'a, V> {
|
||||
self.cx
|
||||
.element_states
|
||||
.entry(id)
|
||||
.or_insert_with(|| Box::new(T::default()));
|
||||
.or_insert_with(|| Box::new(initial));
|
||||
ElementStateHandle::new(id, self.frame_count, &self.cx.ref_counts)
|
||||
}
|
||||
|
||||
pub fn default_element_state<Tag: 'static, T: 'static + Default>(
|
||||
&mut self,
|
||||
element_id: usize,
|
||||
) -> ElementStateHandle<T> {
|
||||
self.element_state::<Tag, T>(element_id, T::default())
|
||||
}
|
||||
}
|
||||
|
||||
impl AsRef<AppContext> for &AppContext {
|
||||
@@ -5226,6 +5235,10 @@ impl<T: 'static> ElementStateHandle<T> {
|
||||
}
|
||||
}
|
||||
|
||||
pub fn id(&self) -> ElementStateId {
|
||||
self.id
|
||||
}
|
||||
|
||||
pub fn read<'a>(&self, cx: &'a AppContext) -> &'a T {
|
||||
cx.element_states
|
||||
.get(&self.id)
|
||||
|
||||
@@ -12,6 +12,7 @@ mod label;
|
||||
mod list;
|
||||
mod mouse_event_handler;
|
||||
mod overlay;
|
||||
mod resizable;
|
||||
mod stack;
|
||||
mod svg;
|
||||
mod text;
|
||||
@@ -21,8 +22,8 @@ mod uniform_list;
|
||||
use self::expanded::Expanded;
|
||||
pub use self::{
|
||||
align::*, canvas::*, constrained_box::*, container::*, empty::*, flex::*, hook::*, image::*,
|
||||
keystroke_label::*, label::*, list::*, mouse_event_handler::*, overlay::*, stack::*, svg::*,
|
||||
text::*, tooltip::*, uniform_list::*,
|
||||
keystroke_label::*, label::*, list::*, mouse_event_handler::*, overlay::*, resizable::*,
|
||||
stack::*, svg::*, text::*, tooltip::*, uniform_list::*,
|
||||
};
|
||||
pub use crate::presenter::ChildView;
|
||||
use crate::{
|
||||
@@ -186,6 +187,27 @@ pub trait Element {
|
||||
{
|
||||
Tooltip::new::<Tag, T>(id, text, action, style, self.boxed(), cx)
|
||||
}
|
||||
|
||||
fn with_resize_handle<Tag: 'static, T: View>(
|
||||
self,
|
||||
element_id: usize,
|
||||
side: Side,
|
||||
handle_size: f32,
|
||||
initial_size: f32,
|
||||
cx: &mut RenderContext<T>,
|
||||
) -> Resizable
|
||||
where
|
||||
Self: 'static + Sized,
|
||||
{
|
||||
Resizable::new::<Tag, T>(
|
||||
self.boxed(),
|
||||
element_id,
|
||||
side,
|
||||
handle_size,
|
||||
initial_size,
|
||||
cx,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
pub enum Lifecycle<T: Element> {
|
||||
|
||||
@@ -373,6 +373,24 @@ pub struct Padding {
|
||||
pub right: f32,
|
||||
}
|
||||
|
||||
impl Padding {
|
||||
pub fn horizontal(padding: f32) -> Self {
|
||||
Self {
|
||||
left: padding,
|
||||
right: padding,
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
pub fn vertical(padding: f32) -> Self {
|
||||
Self {
|
||||
top: padding,
|
||||
bottom: padding,
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'de> Deserialize<'de> for Padding {
|
||||
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
|
||||
where
|
||||
|
||||
@@ -52,7 +52,7 @@ impl Flex {
|
||||
Tag: 'static,
|
||||
V: View,
|
||||
{
|
||||
let scroll_state = cx.element_state::<Tag, ScrollState>(element_id);
|
||||
let scroll_state = cx.default_element_state::<Tag, ScrollState>(element_id);
|
||||
scroll_state.update(cx, |scroll_state, _| scroll_state.scroll_to = scroll_to);
|
||||
self.scroll_state = Some(scroll_state);
|
||||
self
|
||||
|
||||
@@ -0,0 +1,238 @@
|
||||
use std::{cell::Cell, rc::Rc};
|
||||
|
||||
use pathfinder_geometry::vector::Vector2F;
|
||||
use serde_json::json;
|
||||
|
||||
use crate::{
|
||||
color::Color, scene::DragRegionEvent, Axis, Border, CursorStyle, Element, ElementBox,
|
||||
ElementStateHandle, MouseButton, RenderContext, View, MouseRegion,
|
||||
};
|
||||
|
||||
use super::{ConstrainedBox, Empty, Flex, Hook, MouseEventHandler, Padding, ParentElement};
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub enum Side {
|
||||
Top,
|
||||
Bottom,
|
||||
Left,
|
||||
Right,
|
||||
}
|
||||
|
||||
impl Side {
|
||||
fn axis(&self) -> Axis {
|
||||
match self {
|
||||
Side::Left | Side::Right => Axis::Horizontal,
|
||||
Side::Top | Side::Bottom => Axis::Vertical,
|
||||
}
|
||||
}
|
||||
|
||||
/// 'before' is in reference to the standard english document ordering of left-to-right
|
||||
/// then top-to-bottom
|
||||
fn before_content(self) -> bool {
|
||||
match self {
|
||||
Side::Left | Side::Top => true,
|
||||
Side::Right | Side::Bottom => false,
|
||||
}
|
||||
}
|
||||
|
||||
fn resize_padding(&self, padding_size: f32) -> Padding {
|
||||
match self.axis() {
|
||||
Axis::Horizontal => Padding::horizontal(padding_size),
|
||||
Axis::Vertical => Padding::vertical(padding_size),
|
||||
}
|
||||
}
|
||||
|
||||
fn relevant_component(&self, vector: Vector2F) -> f32 {
|
||||
match self.axis() {
|
||||
Axis::Horizontal => vector.x(),
|
||||
Axis::Vertical => vector.y(),
|
||||
}
|
||||
}
|
||||
|
||||
fn compute_delta(&self, e: DragRegionEvent) -> f32 {
|
||||
if self.before_content() {
|
||||
self.relevant_component(e.prev_mouse_position) - self.relevant_component(e.position)
|
||||
} else {
|
||||
self.relevant_component(e.position) - self.relevant_component(e.prev_mouse_position)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct ResizeHandleState {
|
||||
actual_dimension: Cell<f32>,
|
||||
custom_dimension: Cell<f32>,
|
||||
}
|
||||
|
||||
pub struct Resizable {
|
||||
side: Side,
|
||||
child: ElementBox,
|
||||
state: Rc<ResizeHandleState>,
|
||||
_state_handle: ElementStateHandle<Rc<ResizeHandleState>>,
|
||||
}
|
||||
|
||||
impl Resizable {
|
||||
pub fn new<Tag: 'static, T: View>(
|
||||
child: ElementBox,
|
||||
element_id: usize,
|
||||
side: Side,
|
||||
handle_size: f32,
|
||||
initial_size: f32,
|
||||
cx: &mut RenderContext<T>,
|
||||
) -> Self {
|
||||
let state_handle = cx.element_state::<Tag, Rc<ResizeHandleState>>(
|
||||
element_id,
|
||||
Rc::new(ResizeHandleState {
|
||||
actual_dimension: Cell::new(initial_size),
|
||||
custom_dimension: Cell::new(initial_size),
|
||||
}),
|
||||
);
|
||||
|
||||
let state = state_handle.read(cx).clone();
|
||||
|
||||
let mut flex = Flex::new(side.axis());
|
||||
|
||||
if side.before_content() {
|
||||
dbg!("HANDLE BEING RENDERED BEFORE");
|
||||
flex.add_child(render_resize_handle(state.clone(), side, handle_size, cx))
|
||||
}
|
||||
|
||||
flex.add_child(
|
||||
Hook::new({
|
||||
let constrained = ConstrainedBox::new(child);
|
||||
match side.axis() {
|
||||
Axis::Horizontal => constrained.with_max_width(state.custom_dimension.get()),
|
||||
Axis::Vertical => constrained.with_max_height(state.custom_dimension.get()),
|
||||
}
|
||||
.boxed()
|
||||
})
|
||||
.on_after_layout({
|
||||
let state = state.clone();
|
||||
move |size, _| {
|
||||
state.actual_dimension.set(side.relevant_component(size));
|
||||
}
|
||||
})
|
||||
.boxed(),
|
||||
);
|
||||
|
||||
if !side.before_content() {
|
||||
dbg!("HANDLE BEING RENDERED AFTER");
|
||||
flex.add_child(render_resize_handle(state.clone(), side, handle_size, cx))
|
||||
}
|
||||
|
||||
let child = flex.boxed();
|
||||
|
||||
Self {
|
||||
side,
|
||||
child,
|
||||
state,
|
||||
_state_handle: state_handle,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn render_resize_handle<T: View>(
|
||||
state: Rc<ResizeHandleState>,
|
||||
side: Side,
|
||||
padding_size: f32,
|
||||
cx: &mut RenderContext<T>,
|
||||
) -> ElementBox {
|
||||
enum ResizeHandle {}
|
||||
MouseEventHandler::<ResizeHandle>::new(side as usize, cx, |_, _| {
|
||||
Empty::new()
|
||||
// Border necessary to properly add a MouseRegion
|
||||
.contained()
|
||||
.with_border(Border {
|
||||
width: 4.,
|
||||
left: true,
|
||||
color: Color::red(),
|
||||
..Default::default()
|
||||
})
|
||||
.boxed()
|
||||
})
|
||||
.with_padding(side.resize_padding(padding_size))
|
||||
.with_cursor_style(match side.axis() {
|
||||
Axis::Horizontal => CursorStyle::ResizeLeftRight,
|
||||
Axis::Vertical => CursorStyle::ResizeUpDown,
|
||||
})
|
||||
.on_down(MouseButton::Left, |_, _| {}) // This prevents the mouse down event from being propagated elsewhere
|
||||
.on_drag(MouseButton::Left, move |e, cx| {
|
||||
let prev_width = state.actual_dimension.get();
|
||||
state
|
||||
.custom_dimension
|
||||
.set(0f32.max(prev_width + side.compute_delta(e)).round());
|
||||
cx.notify();
|
||||
})
|
||||
.boxed()
|
||||
}
|
||||
|
||||
impl Element for Resizable {
|
||||
type LayoutState = Vector2F;
|
||||
type PaintState = ();
|
||||
|
||||
fn layout(
|
||||
&mut self,
|
||||
constraint: crate::SizeConstraint,
|
||||
cx: &mut crate::LayoutContext,
|
||||
) -> (Vector2F, Self::LayoutState) {
|
||||
let child_size = self.child.layout(constraint, cx);
|
||||
(child_size, child_size)
|
||||
}
|
||||
|
||||
fn paint(
|
||||
&mut self,
|
||||
bounds: pathfinder_geometry::rect::RectF,
|
||||
visible_bounds: pathfinder_geometry::rect::RectF,
|
||||
child_size: &mut Self::LayoutState,
|
||||
cx: &mut crate::PaintContext,
|
||||
) -> Self::PaintState {
|
||||
cx.scene.push_stacking_context(None);
|
||||
|
||||
// Render a mouse region on the appropriate border (likely just bounds)
|
||||
// Use the padding in the above code to decide the size of the rect to pass to the mouse region
|
||||
// Add handlers for Down and Drag like above
|
||||
|
||||
// Maybe try pushing a quad to visually inspect where the region gets placed
|
||||
// Push a cursor region
|
||||
cx.scene.push_mouse_region(MouseRegion::)
|
||||
|
||||
cx.scene.pop_stacking_context();
|
||||
|
||||
self.child.paint(bounds.origin(), visible_bounds, cx);
|
||||
}
|
||||
|
||||
fn dispatch_event(
|
||||
&mut self,
|
||||
event: &crate::Event,
|
||||
_bounds: pathfinder_geometry::rect::RectF,
|
||||
_visible_bounds: pathfinder_geometry::rect::RectF,
|
||||
_layout: &mut Self::LayoutState,
|
||||
_paint: &mut Self::PaintState,
|
||||
cx: &mut crate::EventContext,
|
||||
) -> bool {
|
||||
self.child.dispatch_event(event, cx)
|
||||
}
|
||||
|
||||
fn rect_for_text_range(
|
||||
&self,
|
||||
range_utf16: std::ops::Range<usize>,
|
||||
_bounds: pathfinder_geometry::rect::RectF,
|
||||
_visible_bounds: pathfinder_geometry::rect::RectF,
|
||||
_layout: &Self::LayoutState,
|
||||
_paint: &Self::PaintState,
|
||||
cx: &crate::MeasurementContext,
|
||||
) -> Option<pathfinder_geometry::rect::RectF> {
|
||||
self.child.rect_for_text_range(range_utf16, cx)
|
||||
}
|
||||
|
||||
fn debug(
|
||||
&self,
|
||||
_bounds: pathfinder_geometry::rect::RectF,
|
||||
_layout: &Self::LayoutState,
|
||||
_paint: &Self::PaintState,
|
||||
cx: &crate::DebugContext,
|
||||
) -> serde_json::Value {
|
||||
json!({
|
||||
"child": self.child.debug(cx),
|
||||
})
|
||||
}
|
||||
}
|
||||
@@ -62,7 +62,7 @@ impl Tooltip {
|
||||
struct ElementState<Tag>(Tag);
|
||||
struct MouseEventHandlerState<Tag>(Tag);
|
||||
|
||||
let state_handle = cx.element_state::<ElementState<Tag>, Rc<TooltipState>>(id);
|
||||
let state_handle = cx.default_element_state::<ElementState<Tag>, Rc<TooltipState>>(id);
|
||||
let state = state_handle.read(cx).clone();
|
||||
let tooltip = if state.visible.get() {
|
||||
let mut collapsed_tooltip = Self::render_tooltip(
|
||||
|
||||
@@ -163,6 +163,7 @@ pub enum PromptLevel {
|
||||
pub enum CursorStyle {
|
||||
Arrow,
|
||||
ResizeLeftRight,
|
||||
ResizeUpDown,
|
||||
PointingHand,
|
||||
IBeam,
|
||||
}
|
||||
|
||||
@@ -681,6 +681,7 @@ impl platform::Platform for MacPlatform {
|
||||
let cursor: id = match style {
|
||||
CursorStyle::Arrow => msg_send![class!(NSCursor), arrowCursor],
|
||||
CursorStyle::ResizeLeftRight => msg_send![class!(NSCursor), resizeLeftRightCursor],
|
||||
CursorStyle::ResizeUpDown => msg_send![class!(NSCursor), resizeUpDownCursor],
|
||||
CursorStyle::PointingHand => msg_send![class!(NSCursor), pointingHandCursor],
|
||||
CursorStyle::IBeam => msg_send![class!(NSCursor), IBeamCursor],
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user