Use custom color wrapper type everywhere in gpui & zed
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
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co-authored by
Nathan Sobo
parent
fa01273466
commit
ef0ffbe819
@@ -1,5 +1,5 @@
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use crate::{
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color::ColorU,
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color::Color,
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fonts::{FontId, GlyphId},
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geometry::{
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rect::RectF,
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@@ -43,7 +43,7 @@ impl TextLayoutCache {
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&'a self,
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text: &'a str,
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font_size: f32,
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runs: &'a [(usize, FontId, ColorU)],
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runs: &'a [(usize, FontId, Color)],
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) -> Line {
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let key = &CacheKeyRef {
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text,
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@@ -94,7 +94,7 @@ impl<'a> Hash for (dyn CacheKey + 'a) {
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struct CacheKeyValue {
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text: String,
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font_size: OrderedFloat<f32>,
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runs: SmallVec<[(usize, FontId, ColorU); 1]>,
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runs: SmallVec<[(usize, FontId, Color); 1]>,
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}
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impl CacheKey for CacheKeyValue {
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@@ -123,7 +123,7 @@ impl<'a> Borrow<dyn CacheKey + 'a> for CacheKeyValue {
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struct CacheKeyRef<'a> {
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text: &'a str,
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font_size: OrderedFloat<f32>,
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runs: &'a [(usize, FontId, ColorU)],
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runs: &'a [(usize, FontId, Color)],
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}
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impl<'a> CacheKey for CacheKeyRef<'a> {
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@@ -135,7 +135,7 @@ impl<'a> CacheKey for CacheKeyRef<'a> {
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#[derive(Default, Debug)]
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pub struct Line {
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layout: Arc<LineLayout>,
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color_runs: SmallVec<[(u32, ColorU); 32]>,
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color_runs: SmallVec<[(u32, Color); 32]>,
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}
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#[derive(Default, Debug)]
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@@ -162,7 +162,7 @@ pub struct Glyph {
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}
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impl Line {
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fn new(layout: Arc<LineLayout>, runs: &[(usize, FontId, ColorU)]) -> Self {
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fn new(layout: Arc<LineLayout>, runs: &[(usize, FontId, Color)]) -> Self {
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let mut color_runs = SmallVec::new();
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for (len, _, color) in runs {
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color_runs.push((*len as u32, *color));
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@@ -206,7 +206,7 @@ impl Line {
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let mut color_runs = self.color_runs.iter();
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let mut color_end = 0;
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let mut color = ColorU::black();
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let mut color = Color::black();
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for run in &self.layout.runs {
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let max_glyph_width = cx
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@@ -230,7 +230,7 @@ impl Line {
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color = next_run.1;
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} else {
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color_end = self.layout.len;
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color = ColorU::black();
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color = Color::black();
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}
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}
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