Implement staging and unstaging hunks (#24606)
- [x] Staging hunks - [x] Unstaging hunks - [x] Write a randomized test - [x] Get test passing - [x] Fix existing bug in diff_base_byte_range computation - [x] Remote project support - [ ] ~~Improve performance of buffer_range_to_unchanged_diff_base_range~~ - [ ] ~~Bug: project diff editor scrolls to top when staging/unstaging hunk~~ existing issue - [ ] ~~UI~~ deferred - [x] Tricky cases - [x] Correctly handle acting on multiple hunks for a single file - [x] Remove path from index when unstaging the last staged hunk, if it's absent from HEAD, or staging the only hunk, if it's deleted in the working copy Release Notes: - Add `ToggleStagedSelectedDiffHunks` action for staging and unstaging individual diff hunks
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@@ -402,6 +402,7 @@ gpui::actions!(
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ToggleInlayHints,
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ToggleEditPrediction,
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ToggleLineNumbers,
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ToggleStagedSelectedDiffHunks,
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SwapSelectionEnds,
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SetMark,
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ToggleRelativeLineNumbers,
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