Add map method to Components (#3210)
This PR adds a `map` method to the `Component` trait.
`map` is a fully-generalized form of `when`, as `when` can be expressed
in terms of `map`:
```rs
div().map(|this| if condition { then(this) } else { this })
```
This allows us to take advantage of Rust's pattern matching when
building up conditions:
```rs
// Before
div()
.when(self.current_side == PanelSide::Left, |this| this.border_r())
.when(self.current_side == PanelSide::Right, |this| {
this.border_l()
})
.when(self.current_side == PanelSide::Bottom, |this| {
this.border_b().w_full().h(current_size)
})
// After
div()
.map(|this| match self.current_side {
PanelSide::Left => this.border_r(),
PanelSide::Right => this.border_l(),
PanelSide::Bottom => this.border_b().w_full().h(current_size),
})
```
Release Notes:
- N/A
This commit is contained in:
@@ -94,14 +94,13 @@ impl Input {
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.active(|style| style.bg(input_active_bg))
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.flex()
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.items_center()
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.child(
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div()
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.flex()
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.items_center()
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.text_sm()
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.when(self.value.is_empty(), |this| this.child(placeholder_label))
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.when(!self.value.is_empty(), |this| this.child(label)),
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)
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.child(div().flex().items_center().text_sm().map(|this| {
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if self.value.is_empty() {
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this.child(placeholder_label)
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} else {
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this.child(label)
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}
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}))
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}
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}
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