Use Fx* variants of HashMap and HashSet everywhere in Zed (#7481)
Release Notes: - N/A
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@@ -3,7 +3,7 @@ use crate::{
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Point, Size,
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};
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use anyhow::Result;
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use collections::FxHashMap;
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use collections::HashMap;
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use derive_more::{Deref, DerefMut};
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use etagere::BucketedAtlasAllocator;
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use metal::Device;
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@@ -53,7 +53,7 @@ struct MetalAtlasState {
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monochrome_textures: Vec<MetalAtlasTexture>,
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polychrome_textures: Vec<MetalAtlasTexture>,
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path_textures: Vec<MetalAtlasTexture>,
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tiles_by_key: FxHashMap<AtlasKey, AtlasTile>,
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tiles_by_key: HashMap<AtlasKey, AtlasTile>,
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}
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impl PlatformAtlas for MetalAtlas {
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