Update keymap context binding behavior of > and ! (#34664)

Now ! means "no ancestors matches this", and > means "any descendent"
not "any child".

Updates #34570

Co-authored-by: Ben Kunkle <ben@zed.dev>

Release Notes:

- *Breaking change*. The context predicates in the keymap file now
handle ! and > differently. Before this change ! meant "this node does
not match", now it means "none of these nodes match". Before this change
> meant "child of", now it means "descendent of". We do not expect these
changes to break many keymaps, but they may cause subtle changes for
complex context queries.

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
This commit is contained in:
Conrad Irwin
2025-07-18 09:25:18 -06:00
committed by GitHub
co-authored by Ben Kunkle
parent f461290ac3
commit e421fc7a2d
6 changed files with 261 additions and 90 deletions
+72 -64
View File
@@ -24,7 +24,7 @@ pub struct Keymap {
}
/// Index of a binding within a keymap.
#[derive(Copy, Clone, Debug, Eq, PartialEq)]
#[derive(Copy, Clone, Debug, Eq, PartialEq, Ord, PartialOrd)]
pub struct BindingIndex(usize);
impl Keymap {
@@ -167,65 +167,60 @@ impl Keymap {
input: &[Keystroke],
context_stack: &[KeyContext],
) -> (SmallVec<[(BindingIndex, KeyBinding); 1]>, bool) {
let possibilities = self
let mut possibilities = self
.bindings()
.enumerate()
.rev()
.filter_map(|(ix, binding)| {
binding
.match_keystrokes(input)
.map(|pending| (BindingIndex(ix), binding, pending))
});
let depth = self.binding_enabled(binding, &context_stack)?;
let pending = binding.match_keystrokes(input)?;
Some((depth, BindingIndex(ix), binding, pending))
})
.collect::<Vec<_>>();
possibilities.sort_by(|(depth_a, ix_a, _, _), (depth_b, ix_b, _, _)| {
depth_b.cmp(depth_a).then(ix_b.cmp(ix_a))
});
let mut bindings: SmallVec<[(BindingIndex, KeyBinding, usize); 1]> = SmallVec::new();
// (pending, is_no_action, depth, keystrokes)
let mut pending_info_opt: Option<(bool, bool, usize, &[Keystroke])> = None;
'outer: for (binding_index, binding, pending) in possibilities {
for depth in (0..=context_stack.len()).rev() {
if self.binding_enabled(binding, &context_stack[0..depth]) {
let is_no_action = is_no_action(&*binding.action);
// We only want to consider a binding pending if it has an action
// This, however, means that if we have both a NoAction binding and a binding
// with an action at the same depth, we should still set is_pending to true.
if let Some(pending_info) = pending_info_opt.as_mut() {
let (
already_pending,
pending_is_no_action,
pending_depth,
pending_keystrokes,
) = *pending_info;
'outer: for (depth, binding_index, binding, pending) in possibilities {
let is_no_action = is_no_action(&*binding.action);
// We only want to consider a binding pending if it has an action
// This, however, means that if we have both a NoAction binding and a binding
// with an action at the same depth, we should still set is_pending to true.
if let Some(pending_info) = pending_info_opt.as_mut() {
let (already_pending, pending_is_no_action, pending_depth, pending_keystrokes) =
*pending_info;
// We only want to change the pending status if it's not already pending AND if
// the existing pending status was set by a NoAction binding. This avoids a NoAction
// binding erroneously setting the pending status to true when a binding with an action
// already set it to false
//
// We also want to change the pending status if the keystrokes don't match,
// meaning it's different keystrokes than the NoAction that set pending to false
if pending
&& !already_pending
&& pending_is_no_action
&& (pending_depth == depth
|| pending_keystrokes != binding.keystrokes())
{
pending_info.0 = !is_no_action;
}
} else {
pending_info_opt = Some((
pending && !is_no_action,
is_no_action,
depth,
binding.keystrokes(),
));
}
if !pending {
bindings.push((binding_index, binding.clone(), depth));
continue 'outer;
}
// We only want to change the pending status if it's not already pending AND if
// the existing pending status was set by a NoAction binding. This avoids a NoAction
// binding erroneously setting the pending status to true when a binding with an action
// already set it to false
//
// We also want to change the pending status if the keystrokes don't match,
// meaning it's different keystrokes than the NoAction that set pending to false
if pending
&& !already_pending
&& pending_is_no_action
&& (pending_depth == depth || pending_keystrokes != binding.keystrokes())
{
pending_info.0 = !is_no_action;
}
} else {
pending_info_opt = Some((
pending && !is_no_action,
is_no_action,
depth,
binding.keystrokes(),
));
}
if !pending {
bindings.push((binding_index, binding.clone(), depth));
continue 'outer;
}
}
// sort by descending depth
@@ -245,15 +240,13 @@ impl Keymap {
}
/// Check if the given binding is enabled, given a certain key context.
fn binding_enabled(&self, binding: &KeyBinding, context: &[KeyContext]) -> bool {
// If binding has a context predicate, it must match the current context,
/// Returns the deepest depth at which the binding matches, or None if it doesn't match.
fn binding_enabled(&self, binding: &KeyBinding, contexts: &[KeyContext]) -> Option<usize> {
if let Some(predicate) = &binding.context_predicate {
if !predicate.eval(context) {
return false;
}
predicate.depth_of(contexts)
} else {
Some(contexts.len())
}
true
}
}
@@ -280,18 +273,33 @@ mod tests {
keymap.add_bindings(bindings.clone());
// global bindings are enabled in all contexts
assert!(keymap.binding_enabled(&bindings[0], &[]));
assert!(keymap.binding_enabled(&bindings[0], &[KeyContext::parse("terminal").unwrap()]));
assert_eq!(keymap.binding_enabled(&bindings[0], &[]), Some(0));
assert_eq!(
keymap.binding_enabled(&bindings[0], &[KeyContext::parse("terminal").unwrap()]),
Some(1)
);
// contextual bindings are enabled in contexts that match their predicate
assert!(!keymap.binding_enabled(&bindings[1], &[KeyContext::parse("barf x=y").unwrap()]));
assert!(keymap.binding_enabled(&bindings[1], &[KeyContext::parse("pane x=y").unwrap()]));
assert_eq!(
keymap.binding_enabled(&bindings[1], &[KeyContext::parse("barf x=y").unwrap()]),
None
);
assert_eq!(
keymap.binding_enabled(&bindings[1], &[KeyContext::parse("pane x=y").unwrap()]),
Some(1)
);
assert!(!keymap.binding_enabled(&bindings[2], &[KeyContext::parse("editor").unwrap()]));
assert!(keymap.binding_enabled(
&bindings[2],
&[KeyContext::parse("editor mode=full").unwrap()]
));
assert_eq!(
keymap.binding_enabled(&bindings[2], &[KeyContext::parse("editor").unwrap()]),
None
);
assert_eq!(
keymap.binding_enabled(
&bindings[2],
&[KeyContext::parse("editor mode=full").unwrap()]
),
Some(1)
);
}
#[test]