Remove small pieces of unused code

This commit is contained in:
Max Brunsfeld
2021-04-02 14:26:53 -07:00
parent ce6ca13b13
commit dd31b870c3
10 changed files with 6 additions and 31 deletions
+1
View File
@@ -24,6 +24,7 @@ pub fn app() -> impl platform::App {
pub fn runner() -> impl platform::Runner {
Runner::new()
}
trait BoolExt {
fn to_objc(self) -> BOOL;
}
-3
View File
@@ -126,7 +126,6 @@ struct WindowState {
scene_to_render: Option<Scene>,
renderer: Renderer,
command_queue: metal::CommandQueue,
device: metal::Device,
layer: id,
}
@@ -189,7 +188,6 @@ impl Window {
scene_to_render: Default::default(),
renderer: Renderer::new(device.clone(), PIXEL_FORMAT, fonts)?,
command_queue: device.new_command_queue(),
device,
layer,
})));
@@ -426,7 +424,6 @@ extern "C" fn display_layer(this: &Object, _: Sel, _: id) {
let size = window_state.size();
let scale_factor = window_state.scale_factor();
let device = window_state.device.clone();
window_state.renderer.render(
&scene,