Change window_min_size from Size<Pixels> to Option<Size<Pixels>> (#13501)
Now we can set `window_min_size` to `None` instead of `Size::default()`. I think this makes more sense. Release Notes: - N/A
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@@ -105,10 +105,10 @@ pub fn build_window_options(display_uuid: Option<Uuid>, cx: &mut AppContext) ->
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display_id: display.map(|display| display.id()),
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window_background: cx.theme().window_background_appearance(),
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app_id: Some(app_id.to_owned()),
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window_min_size: gpui::Size {
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window_min_size: Some(gpui::Size {
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width: px(360.0),
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height: px(240.0),
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},
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}),
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}
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}
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