Refactor editor scrolling and implement scroll commands from vim mode

This commit is contained in:
Kay Simmons
2022-12-07 16:39:32 -08:00
parent 1920de81d9
commit cffb064c16
29 changed files with 1244 additions and 683 deletions
+159
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use gpui::{
actions, geometry::vector::Vector2F, impl_internal_actions, Axis, MutableAppContext,
ViewContext,
};
use language::Bias;
use crate::{Editor, EditorMode};
use super::{autoscroll::Autoscroll, scroll_amount::ScrollAmount, ScrollAnchor};
actions!(
editor,
[
LineDown,
LineUp,
HalfPageDown,
HalfPageUp,
PageDown,
PageUp,
NextScreen,
ScrollCursorTop,
ScrollCursorCenter,
ScrollCursorBottom,
]
);
#[derive(Clone, PartialEq)]
pub struct Scroll {
pub scroll_position: Vector2F,
pub axis: Option<Axis>,
}
impl_internal_actions!(editor, [Scroll]);
pub fn init(cx: &mut MutableAppContext) {
cx.add_action(Editor::next_screen);
cx.add_action(Editor::scroll);
cx.add_action(Editor::scroll_cursor_top);
cx.add_action(Editor::scroll_cursor_center);
cx.add_action(Editor::scroll_cursor_bottom);
cx.add_action(|this: &mut Editor, _: &LineDown, cx| {
this.scroll_screen(&ScrollAmount::LineDown, cx)
});
cx.add_action(|this: &mut Editor, _: &LineUp, cx| {
this.scroll_screen(&ScrollAmount::LineUp, cx)
});
cx.add_action(|this: &mut Editor, _: &HalfPageDown, cx| {
this.scroll_screen(&ScrollAmount::HalfPageDown, cx)
});
cx.add_action(|this: &mut Editor, _: &HalfPageUp, cx| {
this.scroll_screen(&ScrollAmount::HalfPageUp, cx)
});
cx.add_action(|this: &mut Editor, _: &PageDown, cx| {
this.scroll_screen(&ScrollAmount::PageDown, cx)
});
cx.add_action(|this: &mut Editor, _: &PageUp, cx| {
this.scroll_screen(&ScrollAmount::PageUp, cx)
});
}
impl Editor {
pub fn next_screen(&mut self, _: &NextScreen, cx: &mut ViewContext<Editor>) -> Option<()> {
if self.take_rename(true, cx).is_some() {
return None;
}
self.context_menu.as_mut()?;
if matches!(self.mode, EditorMode::SingleLine) {
cx.propagate_action();
return None;
}
self.request_autoscroll(Autoscroll::Next, cx);
Some(())
}
fn scroll(&mut self, action: &Scroll, cx: &mut ViewContext<Self>) {
self.scroll_manager.update_ongoing_scroll(action.axis);
self.set_scroll_position(action.scroll_position, cx);
}
fn scroll_cursor_top(editor: &mut Editor, _: &ScrollCursorTop, cx: &mut ViewContext<Editor>) {
let snapshot = editor.snapshot(cx).display_snapshot;
let scroll_margin_rows = editor.vertical_scroll_margin() as u32;
let mut new_screen_top = editor.selections.newest_display(cx).head();
*new_screen_top.row_mut() = new_screen_top.row().saturating_sub(scroll_margin_rows);
*new_screen_top.column_mut() = 0;
let new_screen_top = new_screen_top.to_offset(&snapshot, Bias::Left);
let new_anchor = snapshot.buffer_snapshot.anchor_before(new_screen_top);
editor.set_scroll_anchor(
ScrollAnchor {
top_anchor: new_anchor,
offset: Default::default(),
},
cx,
)
}
fn scroll_cursor_center(
editor: &mut Editor,
_: &ScrollCursorCenter,
cx: &mut ViewContext<Editor>,
) {
let snapshot = editor.snapshot(cx).display_snapshot;
let visible_rows = if let Some(visible_rows) = editor.visible_line_count() {
visible_rows as u32
} else {
return;
};
let mut new_screen_top = editor.selections.newest_display(cx).head();
*new_screen_top.row_mut() = new_screen_top.row().saturating_sub(visible_rows / 2);
*new_screen_top.column_mut() = 0;
let new_screen_top = new_screen_top.to_offset(&snapshot, Bias::Left);
let new_anchor = snapshot.buffer_snapshot.anchor_before(new_screen_top);
editor.set_scroll_anchor(
ScrollAnchor {
top_anchor: new_anchor,
offset: Default::default(),
},
cx,
)
}
fn scroll_cursor_bottom(
editor: &mut Editor,
_: &ScrollCursorBottom,
cx: &mut ViewContext<Editor>,
) {
let snapshot = editor.snapshot(cx).display_snapshot;
let scroll_margin_rows = editor.vertical_scroll_margin() as u32;
let visible_rows = if let Some(visible_rows) = editor.visible_line_count() {
visible_rows as u32
} else {
return;
};
let mut new_screen_top = editor.selections.newest_display(cx).head();
*new_screen_top.row_mut() = new_screen_top
.row()
.saturating_sub(visible_rows.saturating_sub(scroll_margin_rows));
*new_screen_top.column_mut() = 0;
let new_screen_top = new_screen_top.to_offset(&snapshot, Bias::Left);
let new_anchor = snapshot.buffer_snapshot.anchor_before(new_screen_top);
editor.set_scroll_anchor(
ScrollAnchor {
top_anchor: new_anchor,
offset: Default::default(),
},
cx,
)
}
}
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use std::cmp;
use gpui::{text_layout, ViewContext};
use language::Point;
use crate::{display_map::ToDisplayPoint, Editor, EditorMode};
#[derive(PartialEq, Eq)]
pub enum Autoscroll {
Next,
Strategy(AutoscrollStrategy),
}
impl Autoscroll {
pub fn fit() -> Self {
Self::Strategy(AutoscrollStrategy::Fit)
}
pub fn newest() -> Self {
Self::Strategy(AutoscrollStrategy::Newest)
}
pub fn center() -> Self {
Self::Strategy(AutoscrollStrategy::Center)
}
}
#[derive(PartialEq, Eq, Default)]
pub enum AutoscrollStrategy {
Fit,
Newest,
#[default]
Center,
Top,
Bottom,
}
impl AutoscrollStrategy {
fn next(&self) -> Self {
match self {
AutoscrollStrategy::Center => AutoscrollStrategy::Top,
AutoscrollStrategy::Top => AutoscrollStrategy::Bottom,
_ => AutoscrollStrategy::Center,
}
}
}
impl Editor {
pub fn autoscroll_vertically(
&mut self,
viewport_height: f32,
line_height: f32,
cx: &mut ViewContext<Editor>,
) -> bool {
let visible_lines = viewport_height / line_height;
let display_map = self.display_map.update(cx, |map, cx| map.snapshot(cx));
let mut scroll_position = self.scroll_manager.scroll_position(&display_map);
let max_scroll_top = if matches!(self.mode, EditorMode::AutoHeight { .. }) {
(display_map.max_point().row() as f32 - visible_lines + 1.).max(0.)
} else {
display_map.max_point().row() as f32
};
if scroll_position.y() > max_scroll_top {
scroll_position.set_y(max_scroll_top);
self.set_scroll_position(scroll_position, cx);
}
let (autoscroll, local) =
if let Some(autoscroll) = self.scroll_manager.autoscroll_request.take() {
autoscroll
} else {
return false;
};
let first_cursor_top;
let last_cursor_bottom;
if let Some(highlighted_rows) = &self.highlighted_rows {
first_cursor_top = highlighted_rows.start as f32;
last_cursor_bottom = first_cursor_top + 1.;
} else if autoscroll == Autoscroll::newest() {
let newest_selection = self.selections.newest::<Point>(cx);
first_cursor_top = newest_selection.head().to_display_point(&display_map).row() as f32;
last_cursor_bottom = first_cursor_top + 1.;
} else {
let selections = self.selections.all::<Point>(cx);
first_cursor_top = selections
.first()
.unwrap()
.head()
.to_display_point(&display_map)
.row() as f32;
last_cursor_bottom = selections
.last()
.unwrap()
.head()
.to_display_point(&display_map)
.row() as f32
+ 1.0;
}
let margin = if matches!(self.mode, EditorMode::AutoHeight { .. }) {
0.
} else {
((visible_lines - (last_cursor_bottom - first_cursor_top)) / 2.0).floor()
};
if margin < 0.0 {
return false;
}
let strategy = match autoscroll {
Autoscroll::Strategy(strategy) => strategy,
Autoscroll::Next => {
let last_autoscroll = &self.scroll_manager.last_autoscroll;
if let Some(last_autoscroll) = last_autoscroll {
if self.scroll_manager.anchor.offset == last_autoscroll.0
&& first_cursor_top == last_autoscroll.1
&& last_cursor_bottom == last_autoscroll.2
{
last_autoscroll.3.next()
} else {
AutoscrollStrategy::default()
}
} else {
AutoscrollStrategy::default()
}
}
};
match strategy {
AutoscrollStrategy::Fit | AutoscrollStrategy::Newest => {
let margin = margin.min(self.scroll_manager.vertical_scroll_margin);
let target_top = (first_cursor_top - margin).max(0.0);
let target_bottom = last_cursor_bottom + margin;
let start_row = scroll_position.y();
let end_row = start_row + visible_lines;
if target_top < start_row {
scroll_position.set_y(target_top);
self.set_scroll_position_internal(scroll_position, local, cx);
} else if target_bottom >= end_row {
scroll_position.set_y(target_bottom - visible_lines);
self.set_scroll_position_internal(scroll_position, local, cx);
}
}
AutoscrollStrategy::Center => {
scroll_position.set_y((first_cursor_top - margin).max(0.0));
self.set_scroll_position_internal(scroll_position, local, cx);
}
AutoscrollStrategy::Top => {
scroll_position.set_y((first_cursor_top).max(0.0));
self.set_scroll_position_internal(scroll_position, local, cx);
}
AutoscrollStrategy::Bottom => {
scroll_position.set_y((last_cursor_bottom - visible_lines).max(0.0));
self.set_scroll_position_internal(scroll_position, local, cx);
}
}
self.scroll_manager.last_autoscroll = Some((
self.scroll_manager.anchor.offset,
first_cursor_top,
last_cursor_bottom,
strategy,
));
true
}
pub fn autoscroll_horizontally(
&mut self,
start_row: u32,
viewport_width: f32,
scroll_width: f32,
max_glyph_width: f32,
layouts: &[text_layout::Line],
cx: &mut ViewContext<Self>,
) -> bool {
let display_map = self.display_map.update(cx, |map, cx| map.snapshot(cx));
let selections = self.selections.all::<Point>(cx);
let mut target_left;
let mut target_right;
if self.highlighted_rows.is_some() {
target_left = 0.0_f32;
target_right = 0.0_f32;
} else {
target_left = std::f32::INFINITY;
target_right = 0.0_f32;
for selection in selections {
let head = selection.head().to_display_point(&display_map);
if head.row() >= start_row && head.row() < start_row + layouts.len() as u32 {
let start_column = head.column().saturating_sub(3);
let end_column = cmp::min(display_map.line_len(head.row()), head.column() + 3);
target_left = target_left.min(
layouts[(head.row() - start_row) as usize]
.x_for_index(start_column as usize),
);
target_right = target_right.max(
layouts[(head.row() - start_row) as usize].x_for_index(end_column as usize)
+ max_glyph_width,
);
}
}
}
target_right = target_right.min(scroll_width);
if target_right - target_left > viewport_width {
return false;
}
let scroll_left = self.scroll_manager.anchor.offset.x() * max_glyph_width;
let scroll_right = scroll_left + viewport_width;
if target_left < scroll_left {
self.scroll_manager
.anchor
.offset
.set_x(target_left / max_glyph_width);
true
} else if target_right > scroll_right {
self.scroll_manager
.anchor
.offset
.set_x((target_right - viewport_width) / max_glyph_width);
true
} else {
false
}
}
pub fn request_autoscroll(&mut self, autoscroll: Autoscroll, cx: &mut ViewContext<Self>) {
self.scroll_manager.autoscroll_request = Some((autoscroll, true));
cx.notify();
}
pub(crate) fn request_autoscroll_remotely(
&mut self,
autoscroll: Autoscroll,
cx: &mut ViewContext<Self>,
) {
self.scroll_manager.autoscroll_request = Some((autoscroll, false));
cx.notify();
}
}
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use gpui::ViewContext;
use serde::Deserialize;
use util::iife;
use crate::Editor;
#[derive(Clone, PartialEq, Deserialize)]
pub enum ScrollAmount {
LineUp,
LineDown,
HalfPageUp,
HalfPageDown,
PageUp,
PageDown,
}
impl ScrollAmount {
pub fn move_context_menu_selection(
&self,
editor: &mut Editor,
cx: &mut ViewContext<Editor>,
) -> bool {
iife!({
let context_menu = editor.context_menu.as_mut()?;
match self {
Self::LineDown | Self::HalfPageDown => context_menu.select_next(cx),
Self::LineUp | Self::HalfPageUp => context_menu.select_prev(cx),
Self::PageDown => context_menu.select_last(cx),
Self::PageUp => context_menu.select_first(cx),
}
.then_some(())
})
.is_some()
}
pub fn lines(&self, editor: &mut Editor) -> f32 {
match self {
Self::LineDown => 1.,
Self::LineUp => -1.,
Self::HalfPageDown => editor.visible_line_count().map(|l| l / 2.).unwrap_or(1.),
Self::HalfPageUp => -editor.visible_line_count().map(|l| l / 2.).unwrap_or(1.),
// Minus 1. here so that there is a pivot line that stays on the screen
Self::PageDown => editor.visible_line_count().unwrap_or(1.) - 1.,
Self::PageUp => -editor.visible_line_count().unwrap_or(1.) - 1.,
}
}
}