Helix Select Mode (#37748)
Please credit @eliaperantoni, for the original PR (#34136). Merge after (#34060) to avoid conflicts. Closes https://github.com/zed-industries/zed/issues/33838 Closes https://github.com/zed-industries/zed/issues/33906 Release Notes: - Helix will no longer sometimes fall out into "normal" mode, will remain in "helix normal" (example: vv) - Added dedicated "helix select" mode that can be targeted by keybindings Known issues: - [ ] Helix motion, especially surround-add will not properly work in visual mode, as it won't call `helix_move_cursor`. It is possible however to respect self.mode in change_selection now. - [ ] Some operations, such as `Ctrl+A` (increment) or `>` (indent) will collapse selection also. I haven't found a way to avoid it. --------- Co-authored-by: fantacell <ghub@giggo.de> Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
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fantacell
Conrad Irwin
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@@ -398,7 +398,7 @@ impl Vim {
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match self.mode {
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Mode::Normal | Mode::HelixNormal => self.normal_object(object, count, window, cx),
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Mode::Visual | Mode::VisualLine | Mode::VisualBlock => {
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Mode::Visual | Mode::VisualLine | Mode::VisualBlock | Mode::HelixSelect => {
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self.visual_object(object, count, window, cx)
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}
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Mode::Insert | Mode::Replace => {
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