Rename back to div
This commit is contained in:
@@ -44,12 +44,12 @@ pub use stories::*;
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mod stories {
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use super::*;
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use crate::Story;
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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pub struct AvatarStory;
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impl Render for AvatarStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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@@ -236,13 +236,13 @@ pub use stories::*;
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mod stories {
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use super::*;
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use crate::{h_stack, v_stack, LabelColor, Story};
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use gpui::{rems, Node, Render};
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use gpui::{rems, Div, Render};
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use strum::IntoEnumIterator;
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pub struct ButtonStory;
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impl Render for ButtonStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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let states = InteractionState::iter();
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@@ -171,12 +171,12 @@ pub use stories::*;
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mod stories {
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use super::*;
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use crate::{h_stack, Story};
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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pub struct CheckboxStory;
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impl Render for CheckboxStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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@@ -65,12 +65,12 @@ pub use stories::*;
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mod stories {
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use super::*;
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use crate::story::Story;
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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pub struct ContextMenuStory;
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impl Render for ContextMenuStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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@@ -47,12 +47,12 @@ pub use stories::*;
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mod stories {
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use super::*;
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use crate::{Button, Story};
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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pub struct DetailsStory;
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impl Render for DetailsStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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@@ -1,11 +1,11 @@
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use gpui::Node;
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use gpui::Div;
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use crate::{prelude::*, v_stack};
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/// Create an elevated surface.
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///
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/// Must be used inside of a relative parent element
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pub fn elevated_surface<V: 'static>(level: ElevationIndex, cx: &mut ViewContext<V>) -> Node<V> {
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pub fn elevated_surface<V: 'static>(level: ElevationIndex, cx: &mut ViewContext<V>) -> Div<V> {
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let colors = cx.theme().colors();
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// let shadow = BoxShadow {
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@@ -23,6 +23,6 @@ pub fn elevated_surface<V: 'static>(level: ElevationIndex, cx: &mut ViewContext<
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.shadow(level.shadow())
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}
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pub fn modal<V: 'static>(cx: &mut ViewContext<V>) -> Node<V> {
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pub fn modal<V: 'static>(cx: &mut ViewContext<V>) -> Div<V> {
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elevated_surface(ElevationIndex::ModalSurface, cx)
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}
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@@ -33,12 +33,12 @@ pub use stories::*;
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mod stories {
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use super::*;
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use crate::{static_players, Story};
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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pub struct FacepileStory;
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impl Render for FacepileStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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let players = static_players();
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@@ -204,7 +204,7 @@ pub use stories::*;
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#[cfg(feature = "stories")]
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mod stories {
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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use strum::IntoEnumIterator;
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use crate::Story;
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@@ -214,7 +214,7 @@ mod stories {
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pub struct IconStory;
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impl Render for IconStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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let icons = Icon::iter();
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@@ -110,12 +110,12 @@ pub use stories::*;
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mod stories {
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use super::*;
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use crate::Story;
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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pub struct InputStory;
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impl Render for InputStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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@@ -158,13 +158,13 @@ pub use stories::*;
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mod stories {
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use super::*;
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use crate::Story;
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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use itertools::Itertools;
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pub struct KeybindingStory;
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impl Render for KeybindingStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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let all_modifier_permutations = ModifierKey::iter().permutations(2);
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@@ -196,12 +196,12 @@ pub use stories::*;
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mod stories {
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use super::*;
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use crate::Story;
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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pub struct LabelStory;
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impl Render for LabelStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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@@ -159,7 +159,7 @@ pub use stories::*;
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#[cfg(feature = "stories")]
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mod stories {
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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use crate::{ModifierKeys, Story};
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@@ -168,7 +168,7 @@ mod stories {
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pub struct PaletteStory;
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impl Render for PaletteStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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{
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@@ -126,12 +126,12 @@ pub use stories::*;
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mod stories {
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use super::*;
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use crate::{Label, Story};
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use gpui::{InteractiveComponent, Node, Render};
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use gpui::{InteractiveComponent, Div, Render};
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pub struct PanelStory;
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impl Render for PanelStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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@@ -1,17 +1,17 @@
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use gpui::{div, Node};
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use gpui::{div, Div};
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use crate::StyledExt;
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/// Horizontally stacks elements.
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///
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/// Sets `flex()`, `flex_row()`, `items_center()`
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pub fn h_stack<V: 'static>() -> Node<V> {
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pub fn h_stack<V: 'static>() -> Div<V> {
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div().h_flex()
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}
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/// Vertically stacks elements.
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///
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/// Sets `flex()`, `flex_col()`
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pub fn v_stack<V: 'static>() -> Node<V> {
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pub fn v_stack<V: 'static>() -> Div<V> {
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div().v_flex()
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}
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@@ -1,6 +1,6 @@
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use crate::prelude::*;
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use crate::{Icon, IconColor, IconElement, Label, LabelColor};
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use gpui::{prelude::*, red, ElementId, Node, Render, View};
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use gpui::{prelude::*, red, Div, ElementId, Render, View};
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#[derive(Component, Clone)]
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pub struct Tab {
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@@ -21,7 +21,7 @@ struct TabDragState {
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}
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impl Render for TabDragState {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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div().w_8().h_4().bg(red())
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@@ -178,7 +178,7 @@ mod stories {
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pub struct TabStory;
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impl Render for TabStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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let git_statuses = GitStatus::iter();
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@@ -69,7 +69,7 @@ pub use stories::*;
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#[cfg(feature = "stories")]
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mod stories {
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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use crate::{Label, Story};
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@@ -78,7 +78,7 @@ mod stories {
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pub struct ToastStory;
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impl Render for ToastStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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@@ -1,4 +1,4 @@
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use gpui::{div, Node, ParentComponent, Render, SharedString, Styled, ViewContext};
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use gpui::{div, Div, ParentComponent, Render, SharedString, Styled, ViewContext};
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use theme2::ActiveTheme;
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#[derive(Clone, Debug)]
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@@ -13,7 +13,7 @@ impl TextTooltip {
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}
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impl Render for TextTooltip {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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let theme = cx.theme();
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@@ -1,11 +1,11 @@
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use gpui::Node;
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use gpui::Div;
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use crate::prelude::*;
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pub struct Story {}
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impl Story {
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pub fn container<V: 'static>(cx: &mut ViewContext<V>) -> Node<V> {
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pub fn container<V: 'static>(cx: &mut ViewContext<V>) -> Div<V> {
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div()
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.size_full()
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.flex()
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@@ -77,11 +77,11 @@ pub use stories::*;
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mod stories {
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use super::*;
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use crate::Story;
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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pub struct AssistantPanelStory;
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impl Render for AssistantPanelStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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@@ -1,5 +1,5 @@
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use crate::{h_stack, prelude::*, HighlightedText};
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use gpui::{prelude::*, Node};
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use gpui::{prelude::*, Div};
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use std::path::PathBuf;
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#[derive(Clone)]
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@@ -16,7 +16,7 @@ impl Breadcrumb {
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Self { path, symbols }
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}
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fn render_separator<V: 'static>(&self, cx: &WindowContext) -> Node<V> {
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fn render_separator<V: 'static>(&self, cx: &WindowContext) -> Div<V> {
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div()
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.child(" › ")
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.text_color(cx.theme().colors().text_muted)
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@@ -77,7 +77,7 @@ mod stories {
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pub struct BreadcrumbStory;
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impl Render for BreadcrumbStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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@@ -235,12 +235,12 @@ mod stories {
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empty_buffer_example, hello_world_rust_buffer_example,
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hello_world_rust_buffer_with_status_example, Story,
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};
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use gpui::{rems, Node, Render};
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use gpui::{rems, Div, Render};
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pub struct BufferStory;
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impl Render for BufferStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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@@ -1,4 +1,4 @@
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use gpui::{Node, Render, View, VisualContext};
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use gpui::{Div, Render, View, VisualContext};
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use crate::prelude::*;
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use crate::{h_stack, Icon, IconButton, IconColor, Input};
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@@ -27,9 +27,9 @@ impl BufferSearch {
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}
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impl Render for BufferSearch {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Node<Self> {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Div<Self> {
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h_stack()
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.bg(cx.theme().colors().toolbar_background)
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.p_2()
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@@ -107,7 +107,7 @@ pub use stories::*;
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#[cfg(feature = "stories")]
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mod stories {
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use chrono::DateTime;
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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use crate::{Panel, Story};
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@@ -116,7 +116,7 @@ mod stories {
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pub struct ChatPanelStory;
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impl Render for ChatPanelStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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@@ -93,12 +93,12 @@ pub use stories::*;
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mod stories {
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use super::*;
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use crate::Story;
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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pub struct CollabPanelStory;
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impl Render for CollabPanelStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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@@ -27,7 +27,7 @@ pub use stories::*;
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#[cfg(feature = "stories")]
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mod stories {
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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use crate::Story;
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@@ -36,7 +36,7 @@ mod stories {
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pub struct CommandPaletteStory;
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impl Render for CommandPaletteStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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@@ -25,7 +25,7 @@ pub use stories::*;
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#[cfg(feature = "stories")]
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mod stories {
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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use crate::Story;
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@@ -34,7 +34,7 @@ mod stories {
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pub struct CopilotModalStory;
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impl Render for CopilotModalStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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@@ -1,6 +1,6 @@
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use std::path::PathBuf;
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use gpui::{Node, Render, View, VisualContext};
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use gpui::{Div, Render, View, VisualContext};
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use crate::prelude::*;
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use crate::{
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@@ -48,9 +48,9 @@ impl EditorPane {
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}
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impl Render for EditorPane {
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type Element = Node<Self>;
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Node<Self> {
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Div<Self> {
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v_stack()
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.w_full()
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.h_full()
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@@ -40,12 +40,12 @@ pub use stories::*;
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mod stories {
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use super::*;
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use crate::Story;
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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pub struct LanguageSelectorStory;
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impl Render for LanguageSelectorStory {
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type Element = Node<Self>;
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type Element = Div<Self>;
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||||
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||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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@@ -40,12 +40,12 @@ pub use stories::*;
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||||
mod stories {
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||||
use super::*;
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||||
use crate::{hello_world_rust_buffer_example, Story};
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use gpui::{Node, Render};
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use gpui::{Div, Render};
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pub struct MultiBufferStory;
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||||
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impl Render for MultiBufferStory {
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type Element = Node<Self>;
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||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container(cx)
|
||||
|
||||
@@ -352,12 +352,12 @@ pub use stories::*;
|
||||
mod stories {
|
||||
use super::*;
|
||||
use crate::{Panel, Story};
|
||||
use gpui::{Node, Render};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
pub struct NotificationsPanelStory;
|
||||
|
||||
impl Render for NotificationsPanelStory {
|
||||
type Element = Node<Self>;
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container(cx)
|
||||
|
||||
@@ -55,12 +55,12 @@ pub use stories::*;
|
||||
mod stories {
|
||||
use super::*;
|
||||
use crate::{Panel, Story};
|
||||
use gpui::{Node, Render};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
pub struct ProjectPanelStory;
|
||||
|
||||
impl Render for ProjectPanelStory {
|
||||
type Element = Node<Self>;
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container(cx)
|
||||
|
||||
@@ -36,12 +36,12 @@ pub use stories::*;
|
||||
mod stories {
|
||||
use super::*;
|
||||
use crate::Story;
|
||||
use gpui::{Node, Render};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
pub struct RecentProjectsStory;
|
||||
|
||||
impl Render for RecentProjectsStory {
|
||||
type Element = Node<Self>;
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container(cx)
|
||||
|
||||
@@ -100,12 +100,12 @@ pub use stories::*;
|
||||
mod stories {
|
||||
use super::*;
|
||||
use crate::Story;
|
||||
use gpui::{Node, Render};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
pub struct TabBarStory;
|
||||
|
||||
impl Render for TabBarStory {
|
||||
type Element = Node<Self>;
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container(cx)
|
||||
|
||||
@@ -83,11 +83,11 @@ pub use stories::*;
|
||||
mod stories {
|
||||
use super::*;
|
||||
use crate::Story;
|
||||
use gpui::{Node, Render};
|
||||
use gpui::{Div, Render};
|
||||
pub struct TerminalStory;
|
||||
|
||||
impl Render for TerminalStory {
|
||||
type Element = Node<Self>;
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container(cx)
|
||||
|
||||
@@ -39,7 +39,7 @@ pub use stories::*;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use gpui::{Node, Render};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
use crate::Story;
|
||||
|
||||
@@ -48,7 +48,7 @@ mod stories {
|
||||
pub struct ThemeSelectorStory;
|
||||
|
||||
impl Render for ThemeSelectorStory {
|
||||
type Element = Node<Self>;
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container(cx)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
use std::sync::atomic::AtomicBool;
|
||||
use std::sync::Arc;
|
||||
|
||||
use gpui::{Node, Render, View, VisualContext};
|
||||
use gpui::{Div, Render, View, VisualContext};
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::settings::user_settings;
|
||||
@@ -86,9 +86,9 @@ impl TitleBar {
|
||||
}
|
||||
|
||||
impl Render for TitleBar {
|
||||
type Element = Node<Self>;
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Node<Self> {
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Div<Self> {
|
||||
let settings = user_settings(cx);
|
||||
|
||||
// let has_focus = cx.window_is_active();
|
||||
@@ -202,9 +202,9 @@ mod stories {
|
||||
}
|
||||
|
||||
impl Render for TitleBarStory {
|
||||
type Element = Node<Self>;
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Node<Self> {
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Div<Self> {
|
||||
Story::container(cx)
|
||||
.child(Story::title_for::<_, TitleBar>(cx))
|
||||
.child(Story::label(cx, "Default"))
|
||||
|
||||
@@ -73,7 +73,7 @@ mod stories {
|
||||
use std::path::PathBuf;
|
||||
use std::str::FromStr;
|
||||
|
||||
use gpui::{Node, Render};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
use crate::{Breadcrumb, HighlightedText, Icon, IconButton, Story, Symbol};
|
||||
|
||||
@@ -82,7 +82,7 @@ mod stories {
|
||||
pub struct ToolbarStory;
|
||||
|
||||
impl Render for ToolbarStory {
|
||||
type Element = Node<Self>;
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container(cx)
|
||||
|
||||
@@ -77,7 +77,7 @@ pub use stories::*;
|
||||
|
||||
#[cfg(feature = "stories")]
|
||||
mod stories {
|
||||
use gpui::{Node, Render};
|
||||
use gpui::{Div, Render};
|
||||
|
||||
use crate::Story;
|
||||
|
||||
@@ -86,7 +86,7 @@ mod stories {
|
||||
pub struct TrafficLightsStory;
|
||||
|
||||
impl Render for TrafficLightsStory {
|
||||
type Element = Node<Self>;
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container(cx)
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
use std::sync::Arc;
|
||||
|
||||
use chrono::DateTime;
|
||||
use gpui::{px, relative, Node, Render, Size, View, VisualContext};
|
||||
use gpui::{px, relative, Div, Render, Size, View, VisualContext};
|
||||
use settings2::Settings;
|
||||
use theme2::ThemeSettings;
|
||||
|
||||
@@ -192,9 +192,9 @@ impl Workspace {
|
||||
}
|
||||
|
||||
impl Render for Workspace {
|
||||
type Element = Node<Self>;
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Node<Self> {
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Div<Self> {
|
||||
let root_group = PaneGroup::new_panes(
|
||||
vec![Pane::new(
|
||||
"pane-0",
|
||||
@@ -388,7 +388,7 @@ mod stories {
|
||||
}
|
||||
|
||||
impl Render for WorkspaceStory {
|
||||
type Element = Node<Self>;
|
||||
type Element = Div<Self>;
|
||||
|
||||
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
div().child(self.workspace.clone())
|
||||
|
||||
Reference in New Issue
Block a user