Rename back to div

This commit is contained in:
Nathan Sobo
2023-11-14 01:41:55 -07:00
parent be18c47912
commit c6e8a097a3
62 changed files with 154 additions and 156 deletions
+2 -2
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@@ -44,12 +44,12 @@ pub use stories::*;
mod stories {
use super::*;
use crate::Story;
use gpui::{Node, Render};
use gpui::{Div, Render};
pub struct AvatarStory;
impl Render for AvatarStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+2 -2
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@@ -236,13 +236,13 @@ pub use stories::*;
mod stories {
use super::*;
use crate::{h_stack, v_stack, LabelColor, Story};
use gpui::{rems, Node, Render};
use gpui::{rems, Div, Render};
use strum::IntoEnumIterator;
pub struct ButtonStory;
impl Render for ButtonStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
let states = InteractionState::iter();
+2 -2
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@@ -171,12 +171,12 @@ pub use stories::*;
mod stories {
use super::*;
use crate::{h_stack, Story};
use gpui::{Node, Render};
use gpui::{Div, Render};
pub struct CheckboxStory;
impl Render for CheckboxStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+2 -2
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@@ -65,12 +65,12 @@ pub use stories::*;
mod stories {
use super::*;
use crate::story::Story;
use gpui::{Node, Render};
use gpui::{Div, Render};
pub struct ContextMenuStory;
impl Render for ContextMenuStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+2 -2
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@@ -47,12 +47,12 @@ pub use stories::*;
mod stories {
use super::*;
use crate::{Button, Story};
use gpui::{Node, Render};
use gpui::{Div, Render};
pub struct DetailsStory;
impl Render for DetailsStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
@@ -1,11 +1,11 @@
use gpui::Node;
use gpui::Div;
use crate::{prelude::*, v_stack};
/// Create an elevated surface.
///
/// Must be used inside of a relative parent element
pub fn elevated_surface<V: 'static>(level: ElevationIndex, cx: &mut ViewContext<V>) -> Node<V> {
pub fn elevated_surface<V: 'static>(level: ElevationIndex, cx: &mut ViewContext<V>) -> Div<V> {
let colors = cx.theme().colors();
// let shadow = BoxShadow {
@@ -23,6 +23,6 @@ pub fn elevated_surface<V: 'static>(level: ElevationIndex, cx: &mut ViewContext<
.shadow(level.shadow())
}
pub fn modal<V: 'static>(cx: &mut ViewContext<V>) -> Node<V> {
pub fn modal<V: 'static>(cx: &mut ViewContext<V>) -> Div<V> {
elevated_surface(ElevationIndex::ModalSurface, cx)
}
+2 -2
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@@ -33,12 +33,12 @@ pub use stories::*;
mod stories {
use super::*;
use crate::{static_players, Story};
use gpui::{Node, Render};
use gpui::{Div, Render};
pub struct FacepileStory;
impl Render for FacepileStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
let players = static_players();
+2 -2
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@@ -204,7 +204,7 @@ pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use gpui::{Node, Render};
use gpui::{Div, Render};
use strum::IntoEnumIterator;
use crate::Story;
@@ -214,7 +214,7 @@ mod stories {
pub struct IconStory;
impl Render for IconStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
let icons = Icon::iter();
+2 -2
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@@ -110,12 +110,12 @@ pub use stories::*;
mod stories {
use super::*;
use crate::Story;
use gpui::{Node, Render};
use gpui::{Div, Render};
pub struct InputStory;
impl Render for InputStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+2 -2
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@@ -158,13 +158,13 @@ pub use stories::*;
mod stories {
use super::*;
use crate::Story;
use gpui::{Node, Render};
use gpui::{Div, Render};
use itertools::Itertools;
pub struct KeybindingStory;
impl Render for KeybindingStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
let all_modifier_permutations = ModifierKey::iter().permutations(2);
+2 -2
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@@ -196,12 +196,12 @@ pub use stories::*;
mod stories {
use super::*;
use crate::Story;
use gpui::{Node, Render};
use gpui::{Div, Render};
pub struct LabelStory;
impl Render for LabelStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+2 -2
View File
@@ -159,7 +159,7 @@ pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use gpui::{Node, Render};
use gpui::{Div, Render};
use crate::{ModifierKeys, Story};
@@ -168,7 +168,7 @@ mod stories {
pub struct PaletteStory;
impl Render for PaletteStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
{
+2 -2
View File
@@ -126,12 +126,12 @@ pub use stories::*;
mod stories {
use super::*;
use crate::{Label, Story};
use gpui::{InteractiveComponent, Node, Render};
use gpui::{InteractiveComponent, Div, Render};
pub struct PanelStory;
impl Render for PanelStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+3 -3
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@@ -1,17 +1,17 @@
use gpui::{div, Node};
use gpui::{div, Div};
use crate::StyledExt;
/// Horizontally stacks elements.
///
/// Sets `flex()`, `flex_row()`, `items_center()`
pub fn h_stack<V: 'static>() -> Node<V> {
pub fn h_stack<V: 'static>() -> Div<V> {
div().h_flex()
}
/// Vertically stacks elements.
///
/// Sets `flex()`, `flex_col()`
pub fn v_stack<V: 'static>() -> Node<V> {
pub fn v_stack<V: 'static>() -> Div<V> {
div().v_flex()
}
+3 -3
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@@ -1,6 +1,6 @@
use crate::prelude::*;
use crate::{Icon, IconColor, IconElement, Label, LabelColor};
use gpui::{prelude::*, red, ElementId, Node, Render, View};
use gpui::{prelude::*, red, Div, ElementId, Render, View};
#[derive(Component, Clone)]
pub struct Tab {
@@ -21,7 +21,7 @@ struct TabDragState {
}
impl Render for TabDragState {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
div().w_8().h_4().bg(red())
@@ -178,7 +178,7 @@ mod stories {
pub struct TabStory;
impl Render for TabStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
let git_statuses = GitStatus::iter();
+2 -2
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@@ -69,7 +69,7 @@ pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use gpui::{Node, Render};
use gpui::{Div, Render};
use crate::{Label, Story};
@@ -78,7 +78,7 @@ mod stories {
pub struct ToastStory;
impl Render for ToastStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+2 -2
View File
@@ -1,4 +1,4 @@
use gpui::{div, Node, ParentComponent, Render, SharedString, Styled, ViewContext};
use gpui::{div, Div, ParentComponent, Render, SharedString, Styled, ViewContext};
use theme2::ActiveTheme;
#[derive(Clone, Debug)]
@@ -13,7 +13,7 @@ impl TextTooltip {
}
impl Render for TextTooltip {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
let theme = cx.theme();
+2 -2
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@@ -1,11 +1,11 @@
use gpui::Node;
use gpui::Div;
use crate::prelude::*;
pub struct Story {}
impl Story {
pub fn container<V: 'static>(cx: &mut ViewContext<V>) -> Node<V> {
pub fn container<V: 'static>(cx: &mut ViewContext<V>) -> Div<V> {
div()
.size_full()
.flex()
+2 -2
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@@ -77,11 +77,11 @@ pub use stories::*;
mod stories {
use super::*;
use crate::Story;
use gpui::{Node, Render};
use gpui::{Div, Render};
pub struct AssistantPanelStory;
impl Render for AssistantPanelStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+3 -3
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@@ -1,5 +1,5 @@
use crate::{h_stack, prelude::*, HighlightedText};
use gpui::{prelude::*, Node};
use gpui::{prelude::*, Div};
use std::path::PathBuf;
#[derive(Clone)]
@@ -16,7 +16,7 @@ impl Breadcrumb {
Self { path, symbols }
}
fn render_separator<V: 'static>(&self, cx: &WindowContext) -> Node<V> {
fn render_separator<V: 'static>(&self, cx: &WindowContext) -> Div<V> {
div()
.child(" › ")
.text_color(cx.theme().colors().text_muted)
@@ -77,7 +77,7 @@ mod stories {
pub struct BreadcrumbStory;
impl Render for BreadcrumbStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+2 -2
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@@ -235,12 +235,12 @@ mod stories {
empty_buffer_example, hello_world_rust_buffer_example,
hello_world_rust_buffer_with_status_example, Story,
};
use gpui::{rems, Node, Render};
use gpui::{rems, Div, Render};
pub struct BufferStory;
impl Render for BufferStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+3 -3
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@@ -1,4 +1,4 @@
use gpui::{Node, Render, View, VisualContext};
use gpui::{Div, Render, View, VisualContext};
use crate::prelude::*;
use crate::{h_stack, Icon, IconButton, IconColor, Input};
@@ -27,9 +27,9 @@ impl BufferSearch {
}
impl Render for BufferSearch {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Node<Self> {
fn render(&mut self, cx: &mut ViewContext<Self>) -> Div<Self> {
h_stack()
.bg(cx.theme().colors().toolbar_background)
.p_2()
+2 -2
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@@ -107,7 +107,7 @@ pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use chrono::DateTime;
use gpui::{Node, Render};
use gpui::{Div, Render};
use crate::{Panel, Story};
@@ -116,7 +116,7 @@ mod stories {
pub struct ChatPanelStory;
impl Render for ChatPanelStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+2 -2
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@@ -93,12 +93,12 @@ pub use stories::*;
mod stories {
use super::*;
use crate::Story;
use gpui::{Node, Render};
use gpui::{Div, Render};
pub struct CollabPanelStory;
impl Render for CollabPanelStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+2 -2
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@@ -27,7 +27,7 @@ pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use gpui::{Node, Render};
use gpui::{Div, Render};
use crate::Story;
@@ -36,7 +36,7 @@ mod stories {
pub struct CommandPaletteStory;
impl Render for CommandPaletteStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+2 -2
View File
@@ -25,7 +25,7 @@ pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use gpui::{Node, Render};
use gpui::{Div, Render};
use crate::Story;
@@ -34,7 +34,7 @@ mod stories {
pub struct CopilotModalStory;
impl Render for CopilotModalStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+3 -3
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@@ -1,6 +1,6 @@
use std::path::PathBuf;
use gpui::{Node, Render, View, VisualContext};
use gpui::{Div, Render, View, VisualContext};
use crate::prelude::*;
use crate::{
@@ -48,9 +48,9 @@ impl EditorPane {
}
impl Render for EditorPane {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Node<Self> {
fn render(&mut self, cx: &mut ViewContext<Self>) -> Div<Self> {
v_stack()
.w_full()
.h_full()
@@ -40,12 +40,12 @@ pub use stories::*;
mod stories {
use super::*;
use crate::Story;
use gpui::{Node, Render};
use gpui::{Div, Render};
pub struct LanguageSelectorStory;
impl Render for LanguageSelectorStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+2 -2
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@@ -40,12 +40,12 @@ pub use stories::*;
mod stories {
use super::*;
use crate::{hello_world_rust_buffer_example, Story};
use gpui::{Node, Render};
use gpui::{Div, Render};
pub struct MultiBufferStory;
impl Render for MultiBufferStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
@@ -352,12 +352,12 @@ pub use stories::*;
mod stories {
use super::*;
use crate::{Panel, Story};
use gpui::{Node, Render};
use gpui::{Div, Render};
pub struct NotificationsPanelStory;
impl Render for NotificationsPanelStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+2 -2
View File
@@ -55,12 +55,12 @@ pub use stories::*;
mod stories {
use super::*;
use crate::{Panel, Story};
use gpui::{Node, Render};
use gpui::{Div, Render};
pub struct ProjectPanelStory;
impl Render for ProjectPanelStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+2 -2
View File
@@ -36,12 +36,12 @@ pub use stories::*;
mod stories {
use super::*;
use crate::Story;
use gpui::{Node, Render};
use gpui::{Div, Render};
pub struct RecentProjectsStory;
impl Render for RecentProjectsStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+2 -2
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@@ -100,12 +100,12 @@ pub use stories::*;
mod stories {
use super::*;
use crate::Story;
use gpui::{Node, Render};
use gpui::{Div, Render};
pub struct TabBarStory;
impl Render for TabBarStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+2 -2
View File
@@ -83,11 +83,11 @@ pub use stories::*;
mod stories {
use super::*;
use crate::Story;
use gpui::{Node, Render};
use gpui::{Div, Render};
pub struct TerminalStory;
impl Render for TerminalStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+2 -2
View File
@@ -39,7 +39,7 @@ pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use gpui::{Node, Render};
use gpui::{Div, Render};
use crate::Story;
@@ -48,7 +48,7 @@ mod stories {
pub struct ThemeSelectorStory;
impl Render for ThemeSelectorStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+5 -5
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@@ -1,7 +1,7 @@
use std::sync::atomic::AtomicBool;
use std::sync::Arc;
use gpui::{Node, Render, View, VisualContext};
use gpui::{Div, Render, View, VisualContext};
use crate::prelude::*;
use crate::settings::user_settings;
@@ -86,9 +86,9 @@ impl TitleBar {
}
impl Render for TitleBar {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Node<Self> {
fn render(&mut self, cx: &mut ViewContext<Self>) -> Div<Self> {
let settings = user_settings(cx);
// let has_focus = cx.window_is_active();
@@ -202,9 +202,9 @@ mod stories {
}
impl Render for TitleBarStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Node<Self> {
fn render(&mut self, cx: &mut ViewContext<Self>) -> Div<Self> {
Story::container(cx)
.child(Story::title_for::<_, TitleBar>(cx))
.child(Story::label(cx, "Default"))
+2 -2
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@@ -73,7 +73,7 @@ mod stories {
use std::path::PathBuf;
use std::str::FromStr;
use gpui::{Node, Render};
use gpui::{Div, Render};
use crate::{Breadcrumb, HighlightedText, Icon, IconButton, Story, Symbol};
@@ -82,7 +82,7 @@ mod stories {
pub struct ToolbarStory;
impl Render for ToolbarStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+2 -2
View File
@@ -77,7 +77,7 @@ pub use stories::*;
#[cfg(feature = "stories")]
mod stories {
use gpui::{Node, Render};
use gpui::{Div, Render};
use crate::Story;
@@ -86,7 +86,7 @@ mod stories {
pub struct TrafficLightsStory;
impl Render for TrafficLightsStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
Story::container(cx)
+4 -4
View File
@@ -1,7 +1,7 @@
use std::sync::Arc;
use chrono::DateTime;
use gpui::{px, relative, Node, Render, Size, View, VisualContext};
use gpui::{px, relative, Div, Render, Size, View, VisualContext};
use settings2::Settings;
use theme2::ThemeSettings;
@@ -192,9 +192,9 @@ impl Workspace {
}
impl Render for Workspace {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Node<Self> {
fn render(&mut self, cx: &mut ViewContext<Self>) -> Div<Self> {
let root_group = PaneGroup::new_panes(
vec![Pane::new(
"pane-0",
@@ -388,7 +388,7 @@ mod stories {
}
impl Render for WorkspaceStory {
type Element = Node<Self>;
type Element = Div<Self>;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
div().child(self.workspace.clone())