Add remote server cross compilation (#19136)
This will allow us to compile debug builds of the remote-server for a different architecture than the one we are developing on. This also adds a CI step for building our remote server with minimal dependencies. Release Notes: - N/A
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@@ -455,7 +455,7 @@ impl BladeRenderer {
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}
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}
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#[cfg_attr(target_os = "macos", allow(dead_code))]
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#[cfg_attr(any(target_os = "macos", feature = "wayland"), allow(dead_code))]
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pub fn viewport_size(&self) -> gpu::Extent {
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self.surface_config.size
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}
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