gpui: Rename GPUSpecs to GpuSpecs (#22166)

This PR renames the `GPUSpecs` type to `GpuSpecs` to match Rust naming
conventions.

Release Notes:

- N/A
This commit is contained in:
Marshall Bowers
2024-12-17 17:22:53 -05:00
committed by GitHub
parent ce97e4ddc1
commit ba44db7f49
10 changed files with 22 additions and 22 deletions
+2 -2
View File
@@ -1,5 +1,5 @@
use crate::{
AnyWindowHandle, AtlasKey, AtlasTextureId, AtlasTile, Bounds, DispatchEventResult, GPUSpecs,
AnyWindowHandle, AtlasKey, AtlasTextureId, AtlasTile, Bounds, DispatchEventResult, GpuSpecs,
Pixels, PlatformAtlas, PlatformDisplay, PlatformInput, PlatformInputHandler, PlatformWindow,
Point, RequestFrameOptions, ScaledPixels, Size, TestPlatform, TileId, WindowAppearance,
WindowBackgroundAppearance, WindowBounds, WindowParams,
@@ -276,7 +276,7 @@ impl PlatformWindow for TestWindow {
fn update_ime_position(&self, _bounds: Bounds<ScaledPixels>) {}
fn gpu_specs(&self) -> Option<GPUSpecs> {
fn gpu_specs(&self) -> Option<GpuSpecs> {
None
}
}