gpui: Rename GPUSpecs to GpuSpecs (#22166)
This PR renames the `GPUSpecs` type to `GpuSpecs` to match Rust naming conventions. Release Notes: - N/A
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@@ -1,5 +1,5 @@
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use crate::{
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AnyWindowHandle, AtlasKey, AtlasTextureId, AtlasTile, Bounds, DispatchEventResult, GPUSpecs,
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AnyWindowHandle, AtlasKey, AtlasTextureId, AtlasTile, Bounds, DispatchEventResult, GpuSpecs,
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Pixels, PlatformAtlas, PlatformDisplay, PlatformInput, PlatformInputHandler, PlatformWindow,
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Point, RequestFrameOptions, ScaledPixels, Size, TestPlatform, TileId, WindowAppearance,
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WindowBackgroundAppearance, WindowBounds, WindowParams,
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@@ -276,7 +276,7 @@ impl PlatformWindow for TestWindow {
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fn update_ime_position(&self, _bounds: Bounds<ScaledPixels>) {}
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fn gpu_specs(&self) -> Option<GPUSpecs> {
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fn gpu_specs(&self) -> Option<GpuSpecs> {
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None
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}
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}
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