Use ESC to cancel dragging in Zed (#30318)
Closes https://github.com/zed-industries/zed/issues/11887 ESC is always captured in terminal due to https://github.com/zed-industries/zed/blob/980bfae331dd5078bbba9fe0f3993d9ad5ca6e29/crates/terminal/src/terminal.rs#L1339-L1353 so this part is not fixed. Otherwise, all other drags are cancelled when ESC is pressed: https://github.com/user-attachments/assets/6e70a1e5-c244-420b-9dec-ae2ac2997a59 Release Notes: - Allowed to use ESC to cancel dragging in Zed
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@@ -1537,6 +1537,17 @@ impl App {
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self.active_drag.is_some()
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}
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/// Stops active drag and clears any related effects.
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pub fn stop_active_drag(&mut self, window: &mut Window) -> bool {
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if self.active_drag.is_some() {
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self.active_drag = None;
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window.refresh();
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true
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} else {
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false
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}
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}
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/// Set the prompt renderer for GPUI. This will replace the default or platform specific
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/// prompts with this custom implementation.
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pub fn set_prompt_builder(
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