Implement an InputHandler trait for gpui2
Co-Authored-By: Marshall <marshall@zed.dev> Co-Authored-By: Max <max@zed.dev> Co-Authored-By: Julia <julia@zed.dev>
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co-authored by
Marshall
Max
Julia
parent
9cdfce4956
commit
b2ae08b159
@@ -154,7 +154,7 @@ type ReleaseListener = Box<dyn FnOnce(&mut dyn Any, &mut AppContext) + 'static>;
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// }
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pub struct AppContext {
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this: Weak<AppCell>,
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pub(crate) this: Weak<AppCell>,
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pub(crate) platform: Rc<dyn Platform>,
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app_metadata: AppMetadata,
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text_system: Arc<TextSystem>,
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@@ -24,6 +24,7 @@ mod text_system;
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mod util;
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mod view;
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mod window;
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mod window_input_handler;
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mod private {
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/// A mechanism for restricting implementations of a trait to only those in GPUI.
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@@ -64,6 +65,7 @@ pub use text_system::*;
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pub use util::arc_cow::ArcCow;
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pub use view::*;
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pub use window::*;
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pub use window_input_handler::*;
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use derive_more::{Deref, DerefMut};
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use std::{
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@@ -2,13 +2,14 @@ use crate::{
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px, size, Action, AnyBox, AnyDrag, AnyView, AppContext, AsyncWindowContext, AvailableSpace,
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Bounds, BoxShadow, Context, Corners, CursorStyle, DevicePixels, DispatchContext, DisplayId,
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Edges, Effect, Entity, EntityId, EventEmitter, FileDropEvent, FocusEvent, FontId,
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GlobalElementId, GlyphId, Hsla, ImageData, InputEvent, IsZero, KeyListener, KeyMatch,
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KeyMatcher, Keystroke, LayoutId, Model, ModelContext, Modifiers, MonochromeSprite, MouseButton,
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MouseDownEvent, MouseMoveEvent, MouseUpEvent, Path, Pixels, PlatformAtlas, PlatformDisplay,
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PlatformWindow, Point, PolychromeSprite, PromptLevel, Quad, Render, RenderGlyphParams,
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RenderImageParams, RenderSvgParams, ScaledPixels, SceneBuilder, Shadow, SharedString, Size,
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Style, SubscriberSet, Subscription, TaffyLayoutEngine, Task, Underline, UnderlineStyle, View,
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VisualContext, WeakView, WindowBounds, WindowOptions, SUBPIXEL_VARIANTS,
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GlobalElementId, GlyphId, Hsla, ImageData, InputEvent, InputHandler, IsZero, KeyListener,
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KeyMatch, KeyMatcher, Keystroke, LayoutId, Model, ModelContext, Modifiers, MonochromeSprite,
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MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, Path, Pixels, PlatformAtlas,
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PlatformDisplay, PlatformInputHandler, PlatformWindow, Point, PolychromeSprite, PromptLevel,
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Quad, Render, RenderGlyphParams, RenderImageParams, RenderSvgParams, ScaledPixels,
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SceneBuilder, Shadow, SharedString, Size, Style, SubscriberSet, Subscription,
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TaffyLayoutEngine, Task, Underline, UnderlineStyle, View, VisualContext, WeakView,
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WindowBounds, WindowInputHandler, WindowOptions, SUBPIXEL_VARIANTS,
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};
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use anyhow::{anyhow, Result};
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use collections::HashMap;
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@@ -191,6 +192,7 @@ pub struct Window {
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default_prevented: bool,
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mouse_position: Point<Pixels>,
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requested_cursor_style: Option<CursorStyle>,
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requested_input_handler: Option<Box<dyn PlatformInputHandler>>,
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scale_factor: f32,
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bounds: WindowBounds,
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bounds_observers: SubscriberSet<(), AnyObserver>,
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@@ -285,6 +287,7 @@ impl Window {
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default_prevented: true,
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mouse_position,
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requested_cursor_style: None,
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requested_input_handler: None,
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scale_factor,
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bounds,
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bounds_observers: SubscriberSet::new(),
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@@ -676,6 +679,17 @@ impl<'a> WindowContext<'a> {
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self.window.requested_cursor_style = Some(style)
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}
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pub fn set_input_handler<V>(&mut self, handler: WeakView<V>, cx: ViewContext<V>)
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where
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V: InputHandler + 'static,
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{
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self.window.requested_input_handler = Some(Box::new(WindowInputHandler {
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cx: cx.app.this.clone(),
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window: cx.window_handle(),
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handler,
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}))
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}
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/// Called during painting to invoke the given closure in a new stacking context. The given
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/// z-index is interpreted relative to the previous call to `stack`.
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pub fn stack<R>(&mut self, z_index: u32, f: impl FnOnce(&mut Self) -> R) -> R {
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@@ -0,0 +1,89 @@
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use crate::{AnyWindowHandle, AppCell, Context, PlatformInputHandler, ViewContext, WeakView};
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use std::{ops::Range, rc::Weak};
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pub struct WindowInputHandler<V>
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where
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V: InputHandler,
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{
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pub cx: Weak<AppCell>,
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pub window: AnyWindowHandle,
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pub handler: WeakView<V>,
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}
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impl<V: InputHandler + 'static> PlatformInputHandler for WindowInputHandler<V> {
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fn selected_text_range(&self) -> Option<std::ops::Range<usize>> {
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self.update(|view, cx| view.selected_text_range(cx))
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.flatten()
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}
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fn marked_text_range(&self) -> Option<std::ops::Range<usize>> {
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self.update(|view, cx| view.marked_text_range(cx)).flatten()
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}
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fn text_for_range(&self, range_utf16: std::ops::Range<usize>) -> Option<String> {
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self.update(|view, cx| view.text_for_range(range_utf16, cx))
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.flatten()
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}
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fn replace_text_in_range(
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&mut self,
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replacement_range: Option<std::ops::Range<usize>>,
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text: &str,
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) {
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self.update(|view, cx| view.replace_text_in_range(replacement_range, text, cx));
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}
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fn replace_and_mark_text_in_range(
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&mut self,
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range_utf16: Option<std::ops::Range<usize>>,
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new_text: &str,
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new_selected_range: Option<std::ops::Range<usize>>,
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) {
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self.update(|view, cx| {
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view.replace_and_mark_text_in_range(range_utf16, new_text, new_selected_range, cx)
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});
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}
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fn unmark_text(&mut self) {
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self.update(|view, cx| view.unmark_text(cx));
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}
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fn bounds_for_range(&self, range_utf16: std::ops::Range<usize>) -> Option<crate::Bounds<f32>> {
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self.update(|view, cx| view.bounds_for_range(range_utf16, cx))
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.flatten()
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}
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}
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impl<V: InputHandler + 'static> WindowInputHandler<V> {
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fn update<T>(&self, f: impl FnOnce(&mut V, &mut ViewContext<V>) -> T) -> Option<T> {
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let cx = self.cx.upgrade()?;
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let mut cx = cx.borrow_mut();
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cx.update_window(self.window, |_, cx| self.handler.update(cx, f).ok())
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.ok()?
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}
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}
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pub trait InputHandler: Sized {
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fn text_for_range(&self, range: Range<usize>, cx: &mut ViewContext<Self>) -> Option<String>;
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fn selected_text_range(&self, cx: &mut ViewContext<Self>) -> Option<Range<usize>>;
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fn marked_text_range(&self, cx: &mut ViewContext<Self>) -> Option<Range<usize>>;
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fn unmark_text(&mut self, cx: &mut ViewContext<Self>);
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fn replace_text_in_range(
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&mut self,
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range: Option<Range<usize>>,
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text: &str,
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cx: &mut ViewContext<Self>,
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);
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fn replace_and_mark_text_in_range(
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&mut self,
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range: Option<Range<usize>>,
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new_text: &str,
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new_selected_range: Option<Range<usize>>,
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cx: &mut ViewContext<Self>,
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);
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fn bounds_for_range(
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&self,
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range_utf16: std::ops::Range<usize>,
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cx: &mut ViewContext<Self>,
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) -> Option<crate::Bounds<f32>>;
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}
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