gpui: Rename rounded_md to rounded_sm (#26228)
This PR renames the `rounded_md` style method to `rounded_sm`. Follow up to https://github.com/zed-industries/zed/pull/26221, which freed up the `rounded_sm` name. Release Notes: - N/A
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@@ -1241,7 +1241,7 @@ impl ContextEditor {
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.child("Press")
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.child(
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h_flex()
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.rounded_md()
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.rounded_sm()
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.px_1()
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.mr_0p5()
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.border_1()
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@@ -2092,7 +2092,7 @@ impl ContextEditor {
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.ml(gutter_width)
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.pb_1()
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.w(max_width - gutter_width)
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.rounded_md()
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.rounded_sm()
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.border_1()
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.border_color(theme.colors().border_variant)
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.overflow_hidden()
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@@ -3422,7 +3422,7 @@ fn invoked_slash_command_fold_placeholder(
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.ml_6()
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.gap_2()
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.bg(cx.theme().colors().surface_background)
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.rounded_md()
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.rounded_sm()
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.child(Label::new(format!("/{}", command.name.clone())))
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.map(|parent| match &command.status {
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InvokedSlashCommandStatus::Running(_) => {
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