Use Horizontal ranges everywhere
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@@ -15,7 +15,7 @@ use gpui::{
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color::Color,
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fonts::{FontId, HighlightStyle, Underline},
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text_layout::{Line, RunStyle},
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AppContext, Entity, FontCache, ModelContext, ModelHandle, TextLayoutCache,
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Entity, ModelContext, ModelHandle,
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};
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use inlay_map::InlayMap;
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use language::{
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@@ -576,7 +576,6 @@ impl DisplaySnapshot {
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let range = display_row..display_row + 1;
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for chunk in self.highlighted_chunks(range, editor_style) {
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dbg!(chunk.chunk);
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line.push_str(chunk.chunk);
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let text_style = if let Some(style) = chunk.style {
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@@ -600,7 +599,6 @@ impl DisplaySnapshot {
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));
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}
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dbg!(&line, &editor_style.text.font_size, &styles);
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text_layout_cache.layout_str(&line, editor_style.text.font_size, &styles)
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}
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@@ -623,49 +621,6 @@ impl DisplaySnapshot {
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layout_line.closest_index_for_x(x_coordinate) as u32
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}
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// column_for_x(row, x)
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fn point(
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&self,
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display_point: DisplayPoint,
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text_layout_cache: &TextLayoutCache,
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editor_style: &EditorStyle,
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cx: &AppContext,
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) -> f32 {
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let mut styles = Vec::new();
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let mut line = String::new();
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let range = display_point.row()..display_point.row() + 1;
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for chunk in self.highlighted_chunks(range, editor_style) {
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dbg!(chunk.chunk);
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line.push_str(chunk.chunk);
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let text_style = if let Some(style) = chunk.style {
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editor_style
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.text
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.clone()
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.highlight(style, cx.font_cache())
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.map(Cow::Owned)
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.unwrap_or_else(|_| Cow::Borrowed(&editor_style.text))
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} else {
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Cow::Borrowed(&editor_style.text)
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};
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styles.push((
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chunk.chunk.len(),
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RunStyle {
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font_id: text_style.font_id,
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color: text_style.color,
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underline: text_style.underline,
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},
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));
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}
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dbg!(&line, &editor_style.text.font_size, &styles);
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let layout_line = text_layout_cache.layout_str(&line, editor_style.text.font_size, &styles);
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layout_line.x_for_index(display_point.column() as usize)
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}
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pub fn chars_at(
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&self,
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mut point: DisplayPoint,
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@@ -1374,7 +1329,6 @@ pub mod tests {
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);
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let x = snapshot.x_for_point(DisplayPoint::new(1, 10), &text_layout_details);
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dbg!(x);
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assert_eq!(
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movement::up(
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&snapshot,
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@@ -1401,7 +1355,6 @@ pub mod tests {
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SelectionGoal::HorizontalPosition(x)
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)
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);
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dbg!("starting down...");
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assert_eq!(
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movement::down(
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&snapshot,
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