Fix a bug where a GPUI macro still used `ModelContext` Rename `AsyncAppContext` -> `AsyncApp` Rename update_model, read_model, insert_model, and reserve_model to update_entity, read_entity, insert_entity, and reserve_entity Release Notes: - N/A
This commit is contained in:
@@ -1217,7 +1217,7 @@ impl ContextEditor {
|
||||
let project = this.update(&mut cx, |this, _| this.project.clone())?;
|
||||
let resolved_patch = patch.resolve(project.clone(), &mut cx).await;
|
||||
|
||||
let editor = cx.new_window_model(|window, cx| {
|
||||
let editor = cx.new_window_entity(|window, cx| {
|
||||
let editor = ProposedChangesEditor::new(
|
||||
patch.title.clone(),
|
||||
resolved_patch
|
||||
|
||||
Reference in New Issue
Block a user