Fix missed renames in #22632 (#23688)

Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
This commit is contained in:
Mikayla Maki
2025-01-26 23:37:34 +00:00
committed by GitHub
parent 83141d07e9
commit a6b1514246
118 changed files with 708 additions and 757 deletions
+2 -2
View File
@@ -4,7 +4,7 @@ use std::sync::Arc;
use anyhow::{anyhow, bail, Result};
use collections::{BTreeMap, HashMap, HashSet};
use futures::{self, future, Future, FutureExt};
use gpui::{App, AsyncAppContext, Context, Entity, SharedString, Task, WeakEntity};
use gpui::{App, AsyncApp, Context, Entity, SharedString, Task, WeakEntity};
use language::Buffer;
use project::{ProjectPath, Worktree};
use rope::Rope;
@@ -447,7 +447,7 @@ fn collect_buffer_info_and_text(
path: Arc<Path>,
buffer_model: Entity<Buffer>,
buffer: &Buffer,
cx: AsyncAppContext,
cx: AsyncApp,
) -> (BufferInfo, Task<SharedString>) {
let buffer_info = BufferInfo {
id: buffer.remote_id(),