Create common base16 theme constructor

Co-Authored-By: Keith Simmons <keith@the-simmons.net>
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
This commit is contained in:
Nate Butler
2022-04-25 19:11:38 -04:00
co-authored by Keith Simmons Max Brunsfeld
parent 9338cd9cf8
commit a2591ce1e2
18 changed files with 336 additions and 801 deletions
+16 -244
View File
@@ -1,21 +1,18 @@
import { color, fontWeights, NumberToken } from "../tokens";
import { withOpacity } from "../utils/color";
import Theme, { buildPlayer, Syntax } from "./theme";
import { createTheme } from "./base16";
import { color } from "../tokens";
// Dark: 0 == Darkest, 3 == Lightest
const dark = {
0: color("#002b36"),
1: color("#073642"),
2: color("#586e75"),
3: color("#657b83"),
};
// Light: 0 == Lightest, 3 == Darkest
const light = {
0: color("#fdf6e3"),
1: color("#eee8d5"),
2: color("#93a1a1"),
3: color("#839496"),
};
const name = "solarized";
const neutrals = [
color("#002b36"),
color("#073642"),
color("#586e75"),
color("#657b83"),
color("#839496"),
color("#93a1a1"),
color("#eee8d5"),
color("#fdf6e3"),
];
const colors = {
"red": color("#dc322f"),
@@ -28,230 +25,5 @@ const colors = {
"magenta": color("#d33682"),
};
export function solarized(darkTheme: boolean): Theme {
let fg = darkTheme ? light : dark;
let bg = darkTheme ? dark : light;
let name = darkTheme ? "solarized-dark" : "solarized-light";
const backgroundColor = {
100: {
base: bg[1],
hovered: bg[3],
active: bg[3],
focused: bg[3],
},
300: {
base: bg[1],
hovered: bg[3],
active: bg[3],
focused: bg[3],
},
500: {
base: bg[0],
hovered: bg[1],
active: bg[1],
focused: bg[1],
},
on300: {
base: bg[0],
hovered: bg[1],
active: bg[1],
focused: bg[1],
},
on500: {
base: bg[1],
hovered: bg[3],
active: bg[3],
focused: bg[3],
},
ok: {
base: colors.green,
hovered: colors.green,
active: colors.green,
focused: colors.green,
},
error: {
base: colors.red,
hovered: colors.red,
active: colors.red,
focused: colors.red,
},
warning: {
base: colors.yellow,
hovered: colors.yellow,
active: colors.yellow,
focused: colors.yellow,
},
info: {
base: colors.blue,
hovered: colors.blue,
active: colors.blue,
focused: colors.blue,
},
};
const borderColor = {
primary: bg[0],
secondary: bg[1],
muted: bg[3],
focused: bg[3],
active: bg[3],
ok: colors.green,
error: colors.red,
warning: colors.yellow,
info: colors.blue,
};
const textColor = {
primary: fg[1],
secondary: fg[2],
muted: fg[2],
placeholder: fg[3],
active: fg[0],
//TODO: (design) define feature and it's correct value
feature: colors.blue,
ok: colors.green,
error: colors.red,
warning: colors.yellow,
info: colors.blue,
};
const player = {
1: buildPlayer(colors.blue),
2: buildPlayer(colors.green),
3: buildPlayer(colors.magenta),
4: buildPlayer(colors.orange),
5: buildPlayer(colors.violet),
6: buildPlayer(colors.cyan),
7: buildPlayer(colors.red),
8: buildPlayer(colors.yellow),
};
const editor = {
background: backgroundColor[500].base,
indent_guide: borderColor.muted,
indent_guide_active: borderColor.secondary,
line: {
active: withOpacity(fg[0], 0.07),
highlighted: withOpacity(fg[0], 0.12),
inserted: backgroundColor.ok.active,
deleted: backgroundColor.error.active,
modified: backgroundColor.info.active,
},
highlight: {
selection: player[1].selectionColor,
occurrence: withOpacity(bg[0], 0.12),
activeOccurrence: withOpacity(bg[0], 0.16), // TODO: This is not correctly hooked up to occurences on the rust side
matchingBracket: backgroundColor[500].active,
match: withOpacity(colors.violet, 0.5),
activeMatch: withOpacity(colors.violet, 0.7),
related: backgroundColor[500].focused,
},
gutter: {
primary: textColor.placeholder,
active: textColor.active,
},
};
const syntax: Syntax = {
primary: {
color: fg[0],
weight: fontWeights.normal,
},
comment: {
color: fg[2],
weight: fontWeights.normal,
},
punctuation: {
color: fg[2],
weight: fontWeights.normal,
},
constant: {
color: fg[3],
weight: fontWeights.normal,
},
keyword: {
color: colors.blue,
weight: fontWeights.normal,
},
function: {
color: colors.yellow,
weight: fontWeights.normal,
},
type: {
color: colors.cyan,
weight: fontWeights.normal,
},
variant: {
color: colors.blue,
weight: fontWeights.normal,
},
property: {
color: colors.blue,
weight: fontWeights.normal,
},
enum: {
color: colors.orange,
weight: fontWeights.normal,
},
operator: {
color: colors.orange,
weight: fontWeights.normal,
},
string: {
color: colors.orange,
weight: fontWeights.normal,
},
number: {
color: colors.green,
weight: fontWeights.normal,
},
boolean: {
color: colors.green,
weight: fontWeights.normal,
},
predictive: {
color: textColor.muted,
weight: fontWeights.normal,
},
title: {
color: colors.yellow,
weight: fontWeights.bold,
},
emphasis: {
color: textColor.feature,
weight: fontWeights.normal,
},
"emphasis.strong": {
color: textColor.feature,
weight: fontWeights.bold,
},
linkUri: {
color: colors.green,
weight: fontWeights.normal,
underline: true,
},
linkText: {
color: colors.orange,
weight: fontWeights.normal,
italic: true,
},
};
const shadowAlpha: NumberToken = {
value: 0.32,
type: "number",
};
return {
name,
backgroundColor,
borderColor,
textColor,
iconColor: textColor,
editor,
syntax,
player,
shadowAlpha,
};
}
export const dark = createTheme(`${name}-dark`, false, neutrals, colors);
export const light = createTheme(`${name}-light`, true, neutrals, colors);