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@@ -7,7 +7,7 @@ pub struct Stateless<E: Element<State = ()>, S> {
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parent_state_type: PhantomData<S>,
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}
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impl<E: Element<State = ()>, S: 'static> Element for Stateless<E, S> {
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impl<E: Element<State = ()>, S: Send + Sync + 'static> Element for Stateless<E, S> {
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type State = S;
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type FrameState = E::FrameState;
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