WIP
This commit is contained in:
@@ -5,9 +5,11 @@ use futures::stream::StreamExt;
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use gpui::{
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use gpui::{
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actions,
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actions,
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anyhow::{anyhow, Result},
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anyhow::{anyhow, Result},
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color::Color,
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elements::{
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elements::{
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AnchorCorner, ChildView, ConstrainedBox, ContainerStyle, Empty, Flex, Label,
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AnchorCorner, Canvas, ChildView, ConstrainedBox, ContainerStyle, Empty, Flex,
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MouseEventHandler, ParentElement, ScrollTarget, Stack, Svg, UniformList, UniformListState,
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KeystrokeLabel, Label, MouseEventHandler, ParentElement, ScrollTarget, Stack, Svg,
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UniformList, UniformListState,
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},
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},
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geometry::vector::Vector2F,
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geometry::vector::Vector2F,
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impl_internal_actions,
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impl_internal_actions,
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@@ -1262,54 +1264,134 @@ impl View for ProjectPanel {
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let padding = std::mem::take(&mut container_style.padding);
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let padding = std::mem::take(&mut container_style.padding);
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let last_worktree_root_id = self.last_worktree_root_id;
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let last_worktree_root_id = self.last_worktree_root_id;
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Stack::new()
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let has_worktree = self.visible_entries.len() != 0;
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.with_child(
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MouseEventHandler::<ProjectPanel>::new(0, cx, |_, cx| {
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if has_worktree {
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UniformList::new(
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Stack::new()
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self.list.clone(),
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.with_child(
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self.visible_entries
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MouseEventHandler::<ProjectPanel>::new(0, cx, |_, cx| {
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.iter()
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UniformList::new(
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.map(|(_, worktree_entries)| worktree_entries.len())
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self.list.clone(),
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.sum(),
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self.visible_entries
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cx,
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.iter()
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move |this, range, items, cx| {
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.map(|(_, worktree_entries)| worktree_entries.len())
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let theme = cx.global::<Settings>().theme.clone();
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.sum(),
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let mut dragged_entry_destination =
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cx,
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this.dragged_entry_destination.clone();
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move |this, range, items, cx| {
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this.for_each_visible_entry(range, cx, |id, details, cx| {
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let theme = cx.global::<Settings>().theme.clone();
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items.push(Self::render_entry(
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let mut dragged_entry_destination =
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id,
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this.dragged_entry_destination.clone();
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details,
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this.for_each_visible_entry(range, cx, |id, details, cx| {
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&this.filename_editor,
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items.push(Self::render_entry(
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&mut dragged_entry_destination,
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id,
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&theme.project_panel,
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details,
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cx,
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&this.filename_editor,
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));
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&mut dragged_entry_destination,
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});
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&theme.project_panel,
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this.dragged_entry_destination = dragged_entry_destination;
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cx,
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},
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));
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)
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});
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.with_padding_top(padding.top)
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this.dragged_entry_destination = dragged_entry_destination;
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.with_padding_bottom(padding.bottom)
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},
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.contained()
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)
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.with_style(container_style)
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.with_padding_top(padding.top)
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.expanded()
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.with_padding_bottom(padding.bottom)
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.boxed()
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.contained()
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})
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.with_style(container_style)
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.on_down(MouseButton::Right, move |e, cx| {
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.expanded()
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// When deploying the context menu anywhere below the last project entry,
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.boxed()
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// act as if the user clicked the root of the last worktree.
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})
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if let Some(entry_id) = last_worktree_root_id {
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.on_down(MouseButton::Right, move |e, cx| {
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cx.dispatch_action(DeployContextMenu {
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// When deploying the context menu anywhere below the last project entry,
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entry_id,
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// act as if the user clicked the root of the last worktree.
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position: e.position,
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if let Some(entry_id) = last_worktree_root_id {
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})
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cx.dispatch_action(DeployContextMenu {
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}
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entry_id,
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})
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position: e.position,
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.boxed(),
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})
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)
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}
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.with_child(ChildView::new(&self.context_menu, cx).boxed())
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})
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.boxed()
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.boxed(),
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)
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.with_child(ChildView::new(&self.context_menu, cx).boxed())
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.boxed()
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} else {
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let parent_view_id = cx.handle().id();
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Stack::new()
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.with_child(
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MouseEventHandler::<ProjectPanel>::new(1, cx, |_, cx| {
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Stack::new()
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.with_child(
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Canvas::new(|bounds, _visible_bounds, cx| {
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cx.scene.push_quad(gpui::Quad {
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bounds,
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background: Some(Color::red()),
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..Default::default()
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})
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})
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.boxed(),
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)
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.with_child(
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MouseEventHandler::<Self>::new(2, cx, |state, cx| {
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let style = &cx
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.global::<Settings>()
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.theme
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.search
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.option_button
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.style_for(state, false);
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let context_menu_item = cx
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.global::<Settings>()
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.theme
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.context_menu
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.clone()
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.item
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.style_for(state, true)
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.clone();
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Flex::row()
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.with_child(
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Label::new(
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"Open a new project!".to_string(),
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context_menu_item.label.clone(),
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)
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.contained()
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.boxed(),
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)
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.with_child({
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KeystrokeLabel::new(
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cx.window_id(),
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parent_view_id,
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Box::new(workspace::Open),
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context_menu_item.keystroke.container,
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context_menu_item.keystroke.text.clone(),
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)
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.flex_float()
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.boxed()
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})
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.contained()
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.with_style(style.container)
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.aligned()
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.top()
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.constrained()
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.with_width(100.)
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.with_height(20.)
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.boxed()
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})
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.on_click(MouseButton::Left, move |_, cx| {
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cx.dispatch_action(workspace::Open)
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})
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.with_cursor_style(CursorStyle::PointingHand)
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.boxed(),
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)
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.boxed()
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})
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// TODO is this nescessary?
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.on_click(MouseButton::Left, |_, cx| cx.focus_parent_view())
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.boxed(),
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)
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.boxed()
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}
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}
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}
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fn keymap_context(&self, _: &AppContext) -> KeymapContext {
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fn keymap_context(&self, _: &AppContext) -> KeymapContext {
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@@ -720,7 +720,7 @@ impl Element for TerminalElement {
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cx.paint_layer(clip_bounds, |cx| {
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cx.paint_layer(clip_bounds, |cx| {
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let origin = bounds.origin() + vec2f(layout.size.cell_width, 0.);
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let origin = bounds.origin() + vec2f(layout.size.cell_width, 0.);
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//Elements are ephemeral, only at paint time do we know what could be clicked by a mouse
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// Elements are ephemeral, only at paint time do we know what could be clicked by a mouse
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self.attach_mouse_handlers(origin, self.view.id(), visible_bounds, layout.mode, cx);
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self.attach_mouse_handlers(origin, self.view.id(), visible_bounds, layout.mode, cx);
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cx.scene.push_cursor_region(gpui::CursorRegion {
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cx.scene.push_cursor_region(gpui::CursorRegion {
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@@ -2,7 +2,8 @@ use gpui::{
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color::Color,
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color::Color,
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elements::{Canvas, Empty, Flex, Label, MouseEventHandler, ParentElement, Stack, Svg},
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elements::{Canvas, Empty, Flex, Label, MouseEventHandler, ParentElement, Stack, Svg},
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geometry::rect::RectF,
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geometry::rect::RectF,
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Element, ElementBox, Entity, MutableAppContext, RenderContext, Subscription, View, ViewContext,
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Element, ElementBox, Entity, MouseRegion, MutableAppContext, RenderContext, Subscription, View,
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ViewContext,
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};
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};
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use settings::{settings_file::SettingsFile, Settings, SettingsFileContent};
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use settings::{settings_file::SettingsFile, Settings, SettingsFileContent};
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use theme::CheckboxStyle;
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use theme::CheckboxStyle;
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@@ -29,6 +30,7 @@ impl View for WelcomePage {
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}
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}
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fn render(&mut self, cx: &mut gpui::RenderContext<'_, Self>) -> ElementBox {
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fn render(&mut self, cx: &mut gpui::RenderContext<'_, Self>) -> ElementBox {
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let self_handle = cx.handle();
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let settings = cx.global::<Settings>();
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let settings = cx.global::<Settings>();
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let theme = settings.theme.clone();
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let theme = settings.theme.clone();
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@@ -44,6 +46,7 @@ impl View for WelcomePage {
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Stack::new()
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Stack::new()
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.with_child(
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.with_child(
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// TODO: Can this be moved into the pane?
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Canvas::new(move |bounds, visible_bounds, cx| {
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Canvas::new(move |bounds, visible_bounds, cx| {
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let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
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let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
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@@ -53,7 +56,12 @@ impl View for WelcomePage {
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background: Some(background),
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background: Some(background),
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..Default::default()
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..Default::default()
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})
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})
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})
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});
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cx.scene.push_mouse_region(
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MouseRegion::new::<Self>(self_handle.id(), 0, visible_bounds)
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.on_down(gpui::MouseButton::Left, |_, cx| cx.focus_parent_view()),
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);
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})
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})
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.boxed(),
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.boxed(),
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)
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)
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Reference in New Issue
Block a user