Enable Blade on MacOS via "macos-blade" feature (#7669)

Depends on https://github.com/zed-industries/font-kit/pull/2 and
https://github.com/kvark/blade/pull/77

This change enables Blade to be also used on MacOS. It will also make it
easier to use it on Windows.

What works: most of the things. Zed loads as fast and appears equally
responsive to the current renderer.
<img width="306" alt="Screenshot 2024-02-11 at 12 09 15 AM"
src="https://github.com/zed-industries/zed/assets/107301/66d82f45-5ea2-4e2b-86c6-5b3ed333c827">

Things missing:
- [x] video streaming. ~~Requires a bit of plumbing on both Blade and
Zed sides, but all fairly straightforward.~~
  -  verified with a local setup
- [x] resize. ~~Not sure where exactly to hook up the reaction on the
window size change. Once we know where, the fix is one line.~~
- [ ] fine-tune CA Layer
- this isn't a blocker for merging the PR, but it would be a blocker if
we wanted to switch to the new path by default
- [ ] rebase on latest, get the dependency merged (need review/merge of
https://github.com/zed-industries/font-kit/pull/2!)

Update: I implemented resize support as well as "surface" rendering on
the Blade path (which will be useful on Linux/Windows later on). I
haven't tested the latter though - not sure how to get something
streaming. Would appreciate some help! I don't think this should be a
blocker to this PR, anyway.

The only little piece that's missing for the Blade on MacOS path to be
full-featured is fine-tuning the CALayer configuration. Zed does a lot
of careful logic in configuring the layer, such as switching the
"present with transaction" on/off intermittently, which Blade path
doesn't have yet.

Release Notes:
- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
This commit is contained in:
Dzmitry Malyshau
2024-02-16 13:39:40 -08:00
committed by GitHub
co-authored by Mikayla
parent 1c361ac579
commit 9ad1862f2f
23 changed files with 492 additions and 163 deletions
+5 -5
View File
@@ -111,11 +111,11 @@ mod sys {
pub enum CVDisplayLink {}
foreign_type! {
type CType = CVDisplayLink;
fn drop = CVDisplayLinkRelease;
fn clone = CVDisplayLinkRetain;
pub struct DisplayLink;
pub struct DisplayLinkRef;
pub unsafe type DisplayLink {
type CType = CVDisplayLink;
fn drop = CVDisplayLinkRelease;
fn clone = CVDisplayLinkRetain;
}
}
impl Debug for DisplayLink {
+1 -1
View File
@@ -13,7 +13,7 @@ use core_graphics::{
event_source::{CGEventSource, CGEventSourceStateID},
};
use ctor::ctor;
use foreign_types::ForeignType;
use metal::foreign_types::ForeignType as _;
use objc::{class, msg_send, sel, sel_impl};
use std::{borrow::Cow, ffi::CStr, mem, os::raw::c_char, ptr};
+36 -23
View File
@@ -1,19 +1,20 @@
use super::metal_atlas::MetalAtlas;
use crate::{
platform::mac::ns_string, point, size, AtlasTextureId, AtlasTextureKind, AtlasTile, Bounds,
ContentMask, DevicePixels, Hsla, MetalAtlas, MonochromeSprite, Path, PathId, PathVertex,
PolychromeSprite, PrimitiveBatch, Quad, ScaledPixels, Scene, Shadow, Size, Surface, Underline,
point, size, AtlasTextureId, AtlasTextureKind, AtlasTile, Bounds, ContentMask, DevicePixels,
Hsla, MonochromeSprite, Path, PathId, PathVertex, PolychromeSprite, PrimitiveBatch, Quad,
ScaledPixels, Scene, Shadow, Size, Surface, Underline,
};
use block::ConcreteBlock;
use cocoa::{
base::{nil, NO, YES},
foundation::{NSDictionary, NSUInteger},
base::{NO, YES},
foundation::NSUInteger,
quartzcore::AutoresizingMask,
};
use collections::HashMap;
use core_foundation::base::TCFType;
use foreign_types::ForeignType;
use media::core_video::CVMetalTextureCache;
use metal::{CommandQueue, MTLPixelFormat, MTLResourceOptions, NSRange};
use metal::{CAMetalLayer, CommandQueue, MTLPixelFormat, MTLResourceOptions, NSRange};
use objc::{self, msg_send, sel, sel_impl};
use parking_lot::Mutex;
use smallvec::SmallVec;
@@ -29,6 +30,18 @@ const SHADERS_SOURCE_FILE: &'static str =
include_str!(concat!(env!("OUT_DIR"), "/stitched_shaders.metal"));
const INSTANCE_BUFFER_SIZE: usize = 2 * 1024 * 1024; // This is an arbitrary decision. There's probably a more optimal value (maybe even we could adjust dynamically...)
pub type Context = Arc<Mutex<Vec<metal::Buffer>>>;
pub type Renderer = MetalRenderer;
pub unsafe fn new_renderer(
context: self::Context,
_native_window: *mut c_void,
_native_view: *mut c_void,
_bounds: crate::Size<f32>,
) -> Renderer {
MetalRenderer::new(context)
}
pub(crate) struct MetalRenderer {
device: metal::Device,
layer: metal::MetalLayer,
@@ -196,25 +209,12 @@ impl MetalRenderer {
&self.layer
}
pub fn sprite_atlas(&self) -> &Arc<MetalAtlas> {
&self.sprite_atlas
pub fn layer_ptr(&self) -> *mut CAMetalLayer {
self.layer.as_ptr()
}
/// Enables or disables the Metal HUD for debugging purposes. Note that this only works
/// when the app is bundled and it has the `MetalHudEnabled` key set to true in Info.plist.
pub fn set_hud_enabled(&mut self, enabled: bool) {
unsafe {
if enabled {
let hud_properties = NSDictionary::dictionaryWithObject_forKey_(
nil,
ns_string("default"),
ns_string("mode"),
);
let _: () = msg_send![&*self.layer, setDeveloperHUDProperties: hud_properties];
} else {
let _: () = msg_send![&*self.layer, setDeveloperHUDProperties: NSDictionary::dictionary(nil)];
}
}
pub fn sprite_atlas(&self) -> &Arc<MetalAtlas> {
&self.sprite_atlas
}
pub fn set_presents_with_transaction(&mut self, presents_with_transaction: bool) {
@@ -223,6 +223,19 @@ impl MetalRenderer {
.set_presents_with_transaction(presents_with_transaction);
}
pub fn update_drawable_size(&mut self, size: Size<f64>) {
unsafe {
let _: () = msg_send![
self.layer(),
setDrawableSize: size
];
}
}
pub fn destroy(&mut self) {
// nothing to do
}
pub fn draw(&mut self, scene: &Scene) {
let layer = self.layer.clone();
let viewport_size = layer.drawable_size();
+5 -4
View File
@@ -52,6 +52,8 @@ use std::{
};
use time::UtcOffset;
use super::renderer;
#[allow(non_upper_case_globals)]
const NSUTF8StringEncoding: NSUInteger = 4;
@@ -145,7 +147,7 @@ pub(crate) struct MacPlatformState {
background_executor: BackgroundExecutor,
foreground_executor: ForegroundExecutor,
text_system: Arc<MacTextSystem>,
instance_buffer_pool: Arc<Mutex<Vec<metal::Buffer>>>,
renderer_context: renderer::Context,
pasteboard: id,
text_hash_pasteboard_type: id,
metadata_pasteboard_type: id,
@@ -175,7 +177,7 @@ impl MacPlatform {
background_executor: BackgroundExecutor::new(dispatcher.clone()),
foreground_executor: ForegroundExecutor::new(dispatcher),
text_system: Arc::new(MacTextSystem::new()),
instance_buffer_pool: Arc::default(),
renderer_context: renderer::Context::default(),
pasteboard: unsafe { NSPasteboard::generalPasteboard(nil) },
text_hash_pasteboard_type: unsafe { ns_string("zed-text-hash") },
metadata_pasteboard_type: unsafe { ns_string("zed-metadata") },
@@ -494,12 +496,11 @@ impl Platform for MacPlatform {
handle: AnyWindowHandle,
options: WindowOptions,
) -> Box<dyn PlatformWindow> {
let instance_buffer_pool = self.0.lock().instance_buffer_pool.clone();
Box::new(MacWindow::open(
handle,
options,
self.foreground_executor(),
instance_buffer_pool,
self.0.lock().renderer_context.clone(),
))
}
+60 -25
View File
@@ -1,4 +1,4 @@
use super::{global_bounds_from_ns_rect, ns_string, MacDisplay, MetalRenderer, NSRange};
use super::{global_bounds_from_ns_rect, ns_string, renderer, MacDisplay, NSRange};
use crate::{
global_bounds_to_ns_rect, platform::PlatformInputHandler, point, px, size, AnyWindowHandle,
Bounds, DisplayLink, ExternalPaths, FileDropEvent, ForegroundExecutor, GlobalPixels,
@@ -23,7 +23,6 @@ use cocoa::{
};
use core_graphics::display::{CGDirectDisplayID, CGRect};
use ctor::ctor;
use foreign_types::ForeignTypeRef;
use futures::channel::oneshot;
use objc::{
class,
@@ -322,7 +321,7 @@ struct MacWindowState {
native_window: id,
native_view: NonNull<Object>,
display_link: Option<DisplayLink>,
renderer: MetalRenderer,
renderer: renderer::Renderer,
kind: WindowKind,
request_frame_callback: Option<Box<dyn FnMut()>>,
event_callback: Option<Box<dyn FnMut(PlatformInput) -> bool>>,
@@ -450,6 +449,13 @@ impl MacWindowState {
get_scale_factor(self.native_window)
}
fn update_drawable_size(&mut self, drawable_size: NSSize) {
self.renderer.update_drawable_size(Size {
width: drawable_size.width,
height: drawable_size.height,
})
}
fn titlebar_height(&self) -> Pixels {
unsafe {
let frame = NSWindow::frame(self.native_window);
@@ -478,7 +484,7 @@ impl MacWindow {
handle: AnyWindowHandle,
options: WindowOptions,
executor: ForegroundExecutor,
instance_buffer_pool: Arc<Mutex<Vec<metal::Buffer>>>,
renderer_context: renderer::Context,
) -> Self {
unsafe {
let pool = NSAutoreleasePool::new(nil);
@@ -541,13 +547,32 @@ impl MacWindow {
let native_view = NSView::init(native_view);
assert!(!native_view.is_null());
let window_size = {
let bounds = match options.bounds {
WindowBounds::Fullscreen | WindowBounds::Maximized => {
native_window.screen().visibleFrame()
}
WindowBounds::Fixed(bounds) => global_bounds_to_ns_rect(bounds),
};
let scale = get_scale_factor(native_window);
size(
bounds.size.width as f32 * scale,
bounds.size.height as f32 * scale,
)
};
let window = Self(Arc::new(Mutex::new(MacWindowState {
handle,
executor,
native_window,
native_view: NonNull::new_unchecked(native_view),
display_link: None,
renderer: MetalRenderer::new(instance_buffer_pool),
renderer: renderer::new_renderer(
renderer_context,
native_window as *mut _,
native_view as *mut _,
window_size,
),
kind: options.kind,
request_frame_callback: None,
event_callback: None,
@@ -704,6 +729,7 @@ impl MacWindow {
impl Drop for MacWindow {
fn drop(&mut self) {
let mut this = self.0.lock();
this.renderer.destroy();
let window = this.native_window;
this.display_link.take();
this.executor
@@ -1031,7 +1057,22 @@ impl PlatformWindow for MacWindow {
/// Enables or disables the Metal HUD for debugging purposes. Note that this only works
/// when the app is bundled and it has the `MetalHudEnabled` key set to true in Info.plist.
fn set_graphics_profiler_enabled(&self, enabled: bool) {
self.0.lock().renderer.set_hud_enabled(enabled);
let this_lock = self.0.lock();
let layer = this_lock.renderer.layer();
unsafe {
if enabled {
let hud_properties = NSDictionary::dictionaryWithObject_forKey_(
nil,
ns_string("default"),
ns_string("mode"),
);
let _: () = msg_send![layer, setDeveloperHUDProperties: hud_properties];
} else {
let _: () =
msg_send![layer, setDeveloperHUDProperties: NSDictionary::dictionary(nil)];
}
}
}
}
@@ -1487,31 +1528,28 @@ extern "C" fn close_window(this: &Object, _: Sel) {
extern "C" fn make_backing_layer(this: &Object, _: Sel) -> id {
let window_state = unsafe { get_window_state(this) };
let window_state = window_state.as_ref().lock();
window_state.renderer.layer().as_ptr() as id
window_state.renderer.layer_ptr() as id
}
extern "C" fn view_did_change_backing_properties(this: &Object, _: Sel) {
let window_state = unsafe { get_window_state(this) };
let mut lock = window_state.as_ref().lock();
let scale_factor = lock.scale_factor() as f64;
let size = lock.content_size();
let drawable_size: NSSize = NSSize {
width: f64::from(size.width) * scale_factor,
height: f64::from(size.height) * scale_factor,
};
unsafe {
let scale_factor = lock.scale_factor() as f64;
let size = lock.content_size();
let drawable_size: NSSize = NSSize {
width: f64::from(size.width) * scale_factor,
height: f64::from(size.height) * scale_factor,
};
let _: () = msg_send![
lock.renderer.layer(),
setContentsScale: scale_factor
];
let _: () = msg_send![
lock.renderer.layer(),
setDrawableSize: drawable_size
];
}
lock.update_drawable_size(drawable_size);
if let Some(mut callback) = lock.resize_callback.take() {
let content_size = lock.content_size();
let scale_factor = lock.scale_factor();
@@ -1523,7 +1561,7 @@ extern "C" fn view_did_change_backing_properties(this: &Object, _: Sel) {
extern "C" fn set_frame_size(this: &Object, _: Sel, size: NSSize) {
let window_state = unsafe { get_window_state(this) };
let lock = window_state.as_ref().lock();
let mut lock = window_state.as_ref().lock();
if lock.content_size() == size.into() {
return;
@@ -1539,12 +1577,7 @@ extern "C" fn set_frame_size(this: &Object, _: Sel, size: NSSize) {
height: size.height * scale_factor,
};
unsafe {
let _: () = msg_send![
lock.renderer.layer(),
setDrawableSize: drawable_size
];
}
lock.update_drawable_size(drawable_size);
drop(lock);
let mut lock = window_state.lock();
@@ -1561,6 +1594,7 @@ extern "C" fn display_layer(this: &Object, _: Sel, _: id) {
let window_state = unsafe { get_window_state(this) };
let mut lock = window_state.lock();
if let Some(mut callback) = lock.request_frame_callback.take() {
#[cfg(not(feature = "macos-blade"))]
lock.renderer.set_presents_with_transaction(true);
lock.stop_display_link();
drop(lock);
@@ -1568,6 +1602,7 @@ extern "C" fn display_layer(this: &Object, _: Sel, _: id) {
let mut lock = window_state.lock();
lock.request_frame_callback = Some(callback);
#[cfg(not(feature = "macos-blade"))]
lock.renderer.set_presents_with_transaction(false);
lock.start_display_link();
}