gpui: Rename rounded_sm to rounded_xs (#26221)
This PR renames the `rounded_sm` style method to `rounded_xs`. This will allow us to add an additional step in the scale. Release Notes: - N/A
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@@ -397,7 +397,7 @@ impl Render for MarkdownCell {
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h_flex()
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.w_full()
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.pr_6()
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.rounded_sm()
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.rounded_xs()
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.items_start()
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.gap(DynamicSpacing::Base08.rems(cx))
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.bg(self.selected_bg_color(window, cx))
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@@ -572,7 +572,7 @@ impl Render for CodeCell {
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h_flex()
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.w_full()
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.pr_6()
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.rounded_sm()
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.rounded_xs()
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.items_start()
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.gap(DynamicSpacing::Base08.rems(cx))
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.bg(self.selected_bg_color(window, cx))
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@@ -598,7 +598,7 @@ impl Render for CodeCell {
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h_flex()
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.w_full()
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.pr_6()
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.rounded_sm()
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.rounded_xs()
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.items_start()
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.gap(DynamicSpacing::Base08.rems(cx))
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.bg(self.selected_bg_color(window, cx))
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@@ -718,7 +718,7 @@ impl Render for RawCell {
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h_flex()
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.w_full()
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.pr_2()
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.rounded_sm()
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.rounded_xs()
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.items_start()
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.gap(DynamicSpacing::Base08.rems(cx))
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.bg(self.selected_bg_color(window, cx))
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