Dequalify WindowContext and AsyncWindowContext identifiers (#22444)
This makes a WIP automated refactoring a bit easier to write Release Notes: - N/A
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@@ -4,7 +4,7 @@ use crate::{
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ScrollAnchor, ScrollCursorBottom, ScrollCursorCenter, ScrollCursorCenterTopBottom,
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ScrollCursorTop, SCROLL_CENTER_TOP_BOTTOM_DEBOUNCE_TIMEOUT,
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};
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use gpui::{Point, ViewContext};
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use gpui::{AsyncWindowContext, Point, ViewContext};
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impl Editor {
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pub fn next_screen(&mut self, _: &NextScreen, cx: &mut ViewContext<Editor>) {
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@@ -75,7 +75,7 @@ impl Editor {
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self.next_scroll_position = self.next_scroll_position.next();
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self._scroll_cursor_center_top_bottom_task =
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cx.spawn(|editor, mut cx: gpui::AsyncWindowContext| async move {
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cx.spawn(|editor, mut cx: AsyncWindowContext| async move {
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cx.background_executor()
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.timer(SCROLL_CENTER_TOP_BOTTOM_DEBOUNCE_TIMEOUT)
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.await;
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