Rename h_stack and v_stack to h_flex and v_flex, respectively (#4053)
This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`, respectively. We were previously using `h_stack` and `v_stack` to match SwiftUI, but `h_flex` and `v_flex` fit better with the web/flexbox terminology that the rest of GPUI uses. Additionally, we were already calling the utility functions used to implement `h_stack` and `v_stack` by the new names. Release Notes: - N/A
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@@ -11,7 +11,7 @@ use gpui::{
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};
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use picker::{Picker, PickerDelegate};
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use ui::{h_stack, prelude::*, v_stack, HighlightedLabel, KeyBinding, ListItem, ListItemSpacing};
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use ui::{h_flex, prelude::*, v_flex, HighlightedLabel, KeyBinding, ListItem, ListItemSpacing};
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use util::{
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channel::{parse_zed_link, ReleaseChannel, RELEASE_CHANNEL},
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ResultExt,
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@@ -84,7 +84,7 @@ impl FocusableView for CommandPalette {
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impl Render for CommandPalette {
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fn render(&mut self, _cx: &mut ViewContext<Self>) -> impl IntoElement {
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v_stack().w(rems(34.)).child(self.picker.clone())
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v_flex().w(rems(34.)).child(self.picker.clone())
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}
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}
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@@ -311,7 +311,7 @@ impl PickerDelegate for CommandPaletteDelegate {
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.spacing(ListItemSpacing::Sparse)
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.selected(selected)
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.child(
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h_stack()
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h_flex()
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.w_full()
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.justify_between()
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.child(HighlightedLabel::new(
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