settings_ui: Add pickers for theme and icon themes (#40829)
In the process of adding pickers for the theme and icon themes fields in the settings UI, I felt like there was an improvement opportunity in regards to where some of these components are stored. The `ui_input` crate originally was meant only for the text field-like component, which couldn't be in the regular `ui` crate due to the dependency with `editor`. Given we had also added the number field there—which is similar in also having the same dependency—it made sense to think of this crate more like a home for form-like components rather than for only one component. However, we were also storing some settings UI-specific stuff in that crate, which didn't feel right. So I ended up creating a new directory within the `settings_ui` for components and moved all the pickers and the custom input field there. I think this makes it for a cleaner structure. Release Notes: - settings_ui: Added the ability to search for theme and icon themes in their respective fields.
This commit is contained in:
@@ -1,181 +0,0 @@
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use std::sync::Arc;
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use fuzzy::{StringMatch, StringMatchCandidate};
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use gpui::{AnyElement, App, Context, DismissEvent, SharedString, Task, Window};
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use picker::{Picker, PickerDelegate};
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use theme::FontFamilyCache;
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use ui::{ListItem, ListItemSpacing, prelude::*};
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type FontPicker = Picker<FontPickerDelegate>;
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pub struct FontPickerDelegate {
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fonts: Vec<SharedString>,
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filtered_fonts: Vec<StringMatch>,
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selected_index: usize,
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current_font: SharedString,
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on_font_changed: Arc<dyn Fn(SharedString, &mut App) + 'static>,
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}
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impl FontPickerDelegate {
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fn new(
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current_font: SharedString,
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on_font_changed: impl Fn(SharedString, &mut App) + 'static,
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cx: &mut Context<FontPicker>,
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) -> Self {
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let font_family_cache = FontFamilyCache::global(cx);
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let fonts = font_family_cache
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.try_list_font_families()
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.unwrap_or_else(|| vec![current_font.clone()]);
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let selected_index = fonts
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.iter()
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.position(|font| *font == current_font)
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.unwrap_or(0);
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let filtered_fonts = fonts
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.iter()
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.enumerate()
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.map(|(index, font)| StringMatch {
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candidate_id: index,
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string: font.to_string(),
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positions: Vec::new(),
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score: 0.0,
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})
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.collect();
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Self {
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fonts,
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filtered_fonts,
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selected_index,
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current_font,
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on_font_changed: Arc::new(on_font_changed),
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}
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}
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}
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impl PickerDelegate for FontPickerDelegate {
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type ListItem = AnyElement;
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fn match_count(&self) -> usize {
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self.filtered_fonts.len()
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}
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fn selected_index(&self) -> usize {
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self.selected_index
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}
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fn set_selected_index(&mut self, ix: usize, _: &mut Window, cx: &mut Context<FontPicker>) {
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self.selected_index = ix.min(self.filtered_fonts.len().saturating_sub(1));
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cx.notify();
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}
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fn placeholder_text(&self, _window: &mut Window, _cx: &mut App) -> Arc<str> {
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"Search fonts…".into()
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}
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fn update_matches(
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&mut self,
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query: String,
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_window: &mut Window,
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cx: &mut Context<FontPicker>,
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) -> Task<()> {
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let fonts = self.fonts.clone();
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let current_font = self.current_font.clone();
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let matches: Vec<StringMatch> = if query.is_empty() {
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fonts
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.iter()
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.enumerate()
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.map(|(index, font)| StringMatch {
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candidate_id: index,
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string: font.to_string(),
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positions: Vec::new(),
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score: 0.0,
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})
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.collect()
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} else {
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let _candidates: Vec<StringMatchCandidate> = fonts
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.iter()
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.enumerate()
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.map(|(id, font)| StringMatchCandidate::new(id, font.as_ref()))
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.collect();
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fonts
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.iter()
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.enumerate()
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.filter(|(_, font)| font.to_lowercase().contains(&query.to_lowercase()))
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.map(|(index, font)| StringMatch {
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candidate_id: index,
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string: font.to_string(),
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positions: Vec::new(),
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score: 0.0,
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})
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.collect()
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};
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let selected_index = if query.is_empty() {
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fonts
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.iter()
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.position(|font| *font == current_font)
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.unwrap_or(0)
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} else {
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matches
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.iter()
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.position(|m| fonts[m.candidate_id] == current_font)
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.unwrap_or(0)
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};
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self.filtered_fonts = matches;
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self.selected_index = selected_index;
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cx.notify();
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Task::ready(())
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}
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fn confirm(&mut self, _secondary: bool, _window: &mut Window, cx: &mut Context<FontPicker>) {
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if let Some(font_match) = self.filtered_fonts.get(self.selected_index) {
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let font = font_match.string.clone();
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(self.on_font_changed)(font.into(), cx);
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}
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}
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fn dismissed(&mut self, window: &mut Window, cx: &mut Context<FontPicker>) {
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cx.defer_in(window, |picker, window, cx| {
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picker.set_query("", window, cx);
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});
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cx.emit(DismissEvent);
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}
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fn render_match(
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&self,
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ix: usize,
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selected: bool,
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_window: &mut Window,
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_cx: &mut Context<FontPicker>,
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) -> Option<Self::ListItem> {
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let font_match = self.filtered_fonts.get(ix)?;
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Some(
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ListItem::new(ix)
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.inset(true)
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.spacing(ListItemSpacing::Sparse)
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.toggle_state(selected)
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.child(Label::new(font_match.string.clone()))
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.into_any_element(),
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)
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}
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}
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pub fn font_picker(
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current_font: SharedString,
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on_font_changed: impl Fn(SharedString, &mut App) + 'static,
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window: &mut Window,
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cx: &mut Context<FontPicker>,
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) -> FontPicker {
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let delegate = FontPickerDelegate::new(current_font, on_font_changed, cx);
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Picker::uniform_list(delegate, window, cx)
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.show_scrollbar(true)
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.width(rems_from_px(210.))
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.max_height(Some(rems(18.).into()))
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}
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@@ -0,0 +1,222 @@
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use component::{example_group, single_example};
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use editor::{Editor, EditorElement, EditorStyle};
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use gpui::{App, Entity, FocusHandle, Focusable, FontStyle, Hsla, Length, TextStyle};
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use settings::Settings;
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use std::sync::Arc;
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use theme::ThemeSettings;
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use ui::prelude::*;
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pub struct InputFieldStyle {
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text_color: Hsla,
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background_color: Hsla,
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border_color: Hsla,
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}
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/// An Input Field component that can be used to create text fields like search inputs, form fields, etc.
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///
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/// It wraps a single line [`Editor`] and allows for common field properties like labels, placeholders, icons, etc.
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#[derive(RegisterComponent)]
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pub struct InputField {
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/// An optional label for the text field.
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///
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/// Its position is determined by the [`FieldLabelLayout`].
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label: Option<SharedString>,
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/// The size of the label text.
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label_size: LabelSize,
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/// The placeholder text for the text field.
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placeholder: SharedString,
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/// Exposes the underlying [`Entity<Editor>`] to allow for customizing the editor beyond the provided API.
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///
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/// This likely will only be public in the short term, ideally the API will be expanded to cover necessary use cases.
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pub editor: Entity<Editor>,
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/// An optional icon that is displayed at the start of the text field.
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///
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/// For example, a magnifying glass icon in a search field.
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start_icon: Option<IconName>,
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/// Whether the text field is disabled.
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disabled: bool,
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/// The minimum width of for the input
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min_width: Length,
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}
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impl Focusable for InputField {
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fn focus_handle(&self, cx: &App) -> FocusHandle {
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self.editor.focus_handle(cx)
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}
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}
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impl InputField {
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pub fn new(window: &mut Window, cx: &mut App, placeholder: impl Into<SharedString>) -> Self {
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let placeholder_text = placeholder.into();
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let editor = cx.new(|cx| {
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let mut input = Editor::single_line(window, cx);
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input.set_placeholder_text(&placeholder_text, window, cx);
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input
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});
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Self {
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label: None,
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label_size: LabelSize::Small,
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placeholder: placeholder_text,
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editor,
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start_icon: None,
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disabled: false,
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min_width: px(192.).into(),
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}
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}
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pub fn start_icon(mut self, icon: IconName) -> Self {
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self.start_icon = Some(icon);
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self
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}
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pub fn label(mut self, label: impl Into<SharedString>) -> Self {
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self.label = Some(label.into());
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self
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}
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pub fn label_size(mut self, size: LabelSize) -> Self {
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self.label_size = size;
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self
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}
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pub fn label_min_width(mut self, width: impl Into<Length>) -> Self {
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self.min_width = width.into();
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self
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}
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pub fn set_disabled(&mut self, disabled: bool, cx: &mut Context<Self>) {
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self.disabled = disabled;
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self.editor
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.update(cx, |editor, _| editor.set_read_only(disabled))
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}
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pub fn is_empty(&self, cx: &App) -> bool {
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self.editor().read(cx).text(cx).trim().is_empty()
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}
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pub fn editor(&self) -> &Entity<Editor> {
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&self.editor
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}
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pub fn text(&self, cx: &App) -> String {
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self.editor().read(cx).text(cx)
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}
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pub fn set_text(&self, text: impl Into<Arc<str>>, window: &mut Window, cx: &mut App) {
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self.editor()
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.update(cx, |editor, cx| editor.set_text(text, window, cx))
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}
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}
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impl Render for InputField {
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fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let settings = ThemeSettings::get_global(cx);
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let theme_color = cx.theme().colors();
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let mut style = InputFieldStyle {
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text_color: theme_color.text,
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background_color: theme_color.editor_background,
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border_color: theme_color.border_variant,
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};
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if self.disabled {
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style.text_color = theme_color.text_disabled;
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style.background_color = theme_color.editor_background;
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style.border_color = theme_color.border_disabled;
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}
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// if self.error_message.is_some() {
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// style.text_color = cx.theme().status().error;
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// style.border_color = cx.theme().status().error_border
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// }
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let text_style = TextStyle {
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font_family: settings.ui_font.family.clone(),
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font_features: settings.ui_font.features.clone(),
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font_size: rems(0.875).into(),
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font_weight: settings.buffer_font.weight,
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font_style: FontStyle::Normal,
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line_height: relative(1.2),
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color: style.text_color,
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..Default::default()
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};
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let editor_style = EditorStyle {
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background: theme_color.ghost_element_background,
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local_player: cx.theme().players().local(),
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syntax: cx.theme().syntax().clone(),
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text: text_style,
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..Default::default()
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};
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v_flex()
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.id(self.placeholder.clone())
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.w_full()
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.gap_1()
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.when_some(self.label.clone(), |this, label| {
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this.child(
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Label::new(label)
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.size(self.label_size)
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.color(if self.disabled {
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Color::Disabled
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} else {
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Color::Default
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}),
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)
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})
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.child(
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h_flex()
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.min_w(self.min_width)
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.min_h_8()
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.w_full()
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.px_2()
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.py_1p5()
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.flex_grow()
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.text_color(style.text_color)
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.rounded_md()
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.bg(style.background_color)
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.border_1()
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.border_color(style.border_color)
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.when_some(self.start_icon, |this, icon| {
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this.gap_1()
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.child(Icon::new(icon).size(IconSize::Small).color(Color::Muted))
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})
|
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.child(EditorElement::new(&self.editor, editor_style)),
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)
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}
|
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}
|
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|
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impl Component for InputField {
|
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fn scope() -> ComponentScope {
|
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ComponentScope::Input
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}
|
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|
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fn preview(window: &mut Window, cx: &mut App) -> Option<AnyElement> {
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let input_small =
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cx.new(|cx| InputField::new(window, cx, "placeholder").label("Small Label"));
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|
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let input_regular = cx.new(|cx| {
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InputField::new(window, cx, "placeholder")
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.label("Regular Label")
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.label_size(LabelSize::Default)
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});
|
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|
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Some(
|
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v_flex()
|
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.gap_6()
|
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.children(vec![example_group(vec![
|
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single_example(
|
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"Small Label (Default)",
|
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div().child(input_small).into_any_element(),
|
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),
|
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single_example(
|
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"Regular Label",
|
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div().child(input_regular).into_any_element(),
|
||||
),
|
||||
])])
|
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.into_any_element(),
|
||||
)
|
||||
}
|
||||
}
|
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@@ -1,233 +1,9 @@
|
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//! # UI – Text Field
|
||||
//!
|
||||
//! This crate provides a text field component that can be used to create text fields like search inputs, form fields, etc.
|
||||
//! This crate provides UI components that can be used for form-like scenarios, such as a input and number field.
|
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//!
|
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//! It can't be located in the `ui` crate because it depends on `editor`.
|
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//!
|
||||
mod font_picker;
|
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mod input_field;
|
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mod number_field;
|
||||
|
||||
use component::{example_group, single_example};
|
||||
use editor::{Editor, EditorElement, EditorStyle};
|
||||
pub use font_picker::*;
|
||||
use gpui::{App, Entity, FocusHandle, Focusable, FontStyle, Hsla, Length, TextStyle};
|
||||
pub use input_field::*;
|
||||
pub use number_field::*;
|
||||
use settings::Settings;
|
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use std::sync::Arc;
|
||||
use theme::ThemeSettings;
|
||||
use ui::prelude::*;
|
||||
|
||||
pub struct SingleLineInputStyle {
|
||||
text_color: Hsla,
|
||||
background_color: Hsla,
|
||||
border_color: Hsla,
|
||||
}
|
||||
|
||||
/// A Text Field that can be used to create text fields like search inputs, form fields, etc.
|
||||
///
|
||||
/// It wraps a single line [`Editor`] and allows for common field properties like labels, placeholders, icons, etc.
|
||||
#[derive(RegisterComponent)]
|
||||
pub struct SingleLineInput {
|
||||
/// An optional label for the text field.
|
||||
///
|
||||
/// Its position is determined by the [`FieldLabelLayout`].
|
||||
label: Option<SharedString>,
|
||||
/// The size of the label text.
|
||||
label_size: LabelSize,
|
||||
/// The placeholder text for the text field.
|
||||
placeholder: SharedString,
|
||||
/// Exposes the underlying [`Entity<Editor>`] to allow for customizing the editor beyond the provided API.
|
||||
///
|
||||
/// This likely will only be public in the short term, ideally the API will be expanded to cover necessary use cases.
|
||||
pub editor: Entity<Editor>,
|
||||
/// An optional icon that is displayed at the start of the text field.
|
||||
///
|
||||
/// For example, a magnifying glass icon in a search field.
|
||||
start_icon: Option<IconName>,
|
||||
/// Whether the text field is disabled.
|
||||
disabled: bool,
|
||||
/// The minimum width of for the input
|
||||
min_width: Length,
|
||||
}
|
||||
|
||||
impl Focusable for SingleLineInput {
|
||||
fn focus_handle(&self, cx: &App) -> FocusHandle {
|
||||
self.editor.focus_handle(cx)
|
||||
}
|
||||
}
|
||||
|
||||
impl SingleLineInput {
|
||||
pub fn new(window: &mut Window, cx: &mut App, placeholder: impl Into<SharedString>) -> Self {
|
||||
let placeholder_text = placeholder.into();
|
||||
|
||||
let editor = cx.new(|cx| {
|
||||
let mut input = Editor::single_line(window, cx);
|
||||
input.set_placeholder_text(&placeholder_text, window, cx);
|
||||
input
|
||||
});
|
||||
|
||||
Self {
|
||||
label: None,
|
||||
label_size: LabelSize::Small,
|
||||
placeholder: placeholder_text,
|
||||
editor,
|
||||
start_icon: None,
|
||||
disabled: false,
|
||||
min_width: px(192.).into(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn start_icon(mut self, icon: IconName) -> Self {
|
||||
self.start_icon = Some(icon);
|
||||
self
|
||||
}
|
||||
|
||||
pub fn label(mut self, label: impl Into<SharedString>) -> Self {
|
||||
self.label = Some(label.into());
|
||||
self
|
||||
}
|
||||
|
||||
pub fn label_size(mut self, size: LabelSize) -> Self {
|
||||
self.label_size = size;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn label_min_width(mut self, width: impl Into<Length>) -> Self {
|
||||
self.min_width = width.into();
|
||||
self
|
||||
}
|
||||
|
||||
pub fn set_disabled(&mut self, disabled: bool, cx: &mut Context<Self>) {
|
||||
self.disabled = disabled;
|
||||
self.editor
|
||||
.update(cx, |editor, _| editor.set_read_only(disabled))
|
||||
}
|
||||
|
||||
pub fn is_empty(&self, cx: &App) -> bool {
|
||||
self.editor().read(cx).text(cx).trim().is_empty()
|
||||
}
|
||||
|
||||
pub fn editor(&self) -> &Entity<Editor> {
|
||||
&self.editor
|
||||
}
|
||||
|
||||
pub fn text(&self, cx: &App) -> String {
|
||||
self.editor().read(cx).text(cx)
|
||||
}
|
||||
|
||||
pub fn set_text(&self, text: impl Into<Arc<str>>, window: &mut Window, cx: &mut App) {
|
||||
self.editor()
|
||||
.update(cx, |editor, cx| editor.set_text(text, window, cx))
|
||||
}
|
||||
}
|
||||
|
||||
impl Render for SingleLineInput {
|
||||
fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
|
||||
let settings = ThemeSettings::get_global(cx);
|
||||
let theme_color = cx.theme().colors();
|
||||
|
||||
let mut style = SingleLineInputStyle {
|
||||
text_color: theme_color.text,
|
||||
background_color: theme_color.editor_background,
|
||||
border_color: theme_color.border_variant,
|
||||
};
|
||||
|
||||
if self.disabled {
|
||||
style.text_color = theme_color.text_disabled;
|
||||
style.background_color = theme_color.editor_background;
|
||||
style.border_color = theme_color.border_disabled;
|
||||
}
|
||||
|
||||
// if self.error_message.is_some() {
|
||||
// style.text_color = cx.theme().status().error;
|
||||
// style.border_color = cx.theme().status().error_border
|
||||
// }
|
||||
|
||||
let text_style = TextStyle {
|
||||
font_family: settings.ui_font.family.clone(),
|
||||
font_features: settings.ui_font.features.clone(),
|
||||
font_size: rems(0.875).into(),
|
||||
font_weight: settings.buffer_font.weight,
|
||||
font_style: FontStyle::Normal,
|
||||
line_height: relative(1.2),
|
||||
color: style.text_color,
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
let editor_style = EditorStyle {
|
||||
background: theme_color.ghost_element_background,
|
||||
local_player: cx.theme().players().local(),
|
||||
syntax: cx.theme().syntax().clone(),
|
||||
text: text_style,
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
v_flex()
|
||||
.id(self.placeholder.clone())
|
||||
.w_full()
|
||||
.gap_1()
|
||||
.when_some(self.label.clone(), |this, label| {
|
||||
this.child(
|
||||
Label::new(label)
|
||||
.size(self.label_size)
|
||||
.color(if self.disabled {
|
||||
Color::Disabled
|
||||
} else {
|
||||
Color::Default
|
||||
}),
|
||||
)
|
||||
})
|
||||
.child(
|
||||
h_flex()
|
||||
.min_w(self.min_width)
|
||||
.min_h_8()
|
||||
.w_full()
|
||||
.px_2()
|
||||
.py_1p5()
|
||||
.flex_grow()
|
||||
.text_color(style.text_color)
|
||||
.rounded_md()
|
||||
.bg(style.background_color)
|
||||
.border_1()
|
||||
.border_color(style.border_color)
|
||||
.when_some(self.start_icon, |this, icon| {
|
||||
this.gap_1()
|
||||
.child(Icon::new(icon).size(IconSize::Small).color(Color::Muted))
|
||||
})
|
||||
.child(EditorElement::new(&self.editor, editor_style)),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl Component for SingleLineInput {
|
||||
fn scope() -> ComponentScope {
|
||||
ComponentScope::Input
|
||||
}
|
||||
|
||||
fn preview(window: &mut Window, cx: &mut App) -> Option<AnyElement> {
|
||||
let input_small =
|
||||
cx.new(|cx| SingleLineInput::new(window, cx, "placeholder").label("Small Label"));
|
||||
|
||||
let input_regular = cx.new(|cx| {
|
||||
SingleLineInput::new(window, cx, "placeholder")
|
||||
.label("Regular Label")
|
||||
.label_size(LabelSize::Default)
|
||||
});
|
||||
|
||||
Some(
|
||||
v_flex()
|
||||
.gap_6()
|
||||
.children(vec![example_group(vec![
|
||||
single_example(
|
||||
"Small Label (Default)",
|
||||
div().child(input_small).into_any_element(),
|
||||
),
|
||||
single_example(
|
||||
"Regular Label",
|
||||
div().child(input_regular).into_any_element(),
|
||||
),
|
||||
])])
|
||||
.into_any_element(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user