settings_ui: Add Basic Implementation of Language Settings (#37803)
Closes #ISSUE Release Notes: - N/A *or* Added/Fixed/Improved ... --------- Co-authored-by: Anthony <anthony@zed.dev>
This commit is contained in:
@@ -1,6 +1,7 @@
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mod appearance_settings_controls;
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use std::any::TypeId;
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use std::num::NonZeroU32;
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use std::ops::{Not, Range};
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use anyhow::Context as _;
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@@ -9,8 +10,9 @@ use editor::EditorSettingsControls;
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use feature_flags::{FeatureFlag, FeatureFlagViewExt};
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use gpui::{App, Entity, EventEmitter, FocusHandle, Focusable, ReadGlobal, ScrollHandle, actions};
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use settings::{
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NumType, SettingsStore, SettingsUiEntry, SettingsUiItem, SettingsUiItemDynamic,
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SettingsUiItemGroup, SettingsUiItemSingle, SettingsValue,
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NumType, SettingsStore, SettingsUiEntry, SettingsUiEntryMetaData, SettingsUiItem,
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SettingsUiItemDynamicMap, SettingsUiItemGroup, SettingsUiItemSingle, SettingsUiItemUnion,
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SettingsValue,
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};
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use smallvec::SmallVec;
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use ui::{NumericStepper, SwitchField, ToggleButtonGroup, ToggleButtonSimple, prelude::*};
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@@ -135,9 +137,9 @@ impl Item for SettingsPage {
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// - Do we want to show the parent groups when a item is matched?
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struct UiEntry {
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title: &'static str,
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path: Option<&'static str>,
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documentation: Option<&'static str>,
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title: SharedString,
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path: Option<SharedString>,
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documentation: Option<SharedString>,
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_depth: usize,
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// a
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// b < a descendant range < a total descendant range
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@@ -154,6 +156,11 @@ struct UiEntry {
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/// For dynamic items this is a way to select a value from a list of values
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/// this is always none for non-dynamic items
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select_descendant: Option<fn(&serde_json::Value, &App) -> usize>,
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generate_items: Option<(
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SettingsUiItem,
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fn(&serde_json::Value, &App) -> Vec<SettingsUiEntryMetaData>,
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SmallVec<[SharedString; 1]>,
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)>,
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}
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impl UiEntry {
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@@ -193,15 +200,16 @@ fn build_tree_item(
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) {
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let index = tree.len();
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tree.push(UiEntry {
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title: entry.title,
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path: entry.path,
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documentation: entry.documentation,
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title: entry.title.into(),
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path: entry.path.map(SharedString::new_static),
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documentation: entry.documentation.map(SharedString::new_static),
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_depth: depth,
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descendant_range: index + 1..index + 1,
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total_descendant_range: index + 1..index + 1,
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render: None,
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next_sibling: None,
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select_descendant: None,
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generate_items: None,
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});
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if let Some(prev_index) = prev_index {
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tree[prev_index].next_sibling = Some(index);
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@@ -222,7 +230,7 @@ fn build_tree_item(
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SettingsUiItem::Single(item) => {
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tree[index].render = Some(item);
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}
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SettingsUiItem::Dynamic(SettingsUiItemDynamic {
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SettingsUiItem::Union(SettingsUiItemUnion {
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options,
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determine_option,
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}) => {
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@@ -238,6 +246,21 @@ fn build_tree_item(
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tree[index].total_descendant_range.end = tree.len();
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}
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}
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SettingsUiItem::DynamicMap(SettingsUiItemDynamicMap {
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item: generate_settings_ui_item,
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determine_items,
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defaults_path,
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}) => {
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tree[index].generate_items = Some((
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generate_settings_ui_item(),
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determine_items,
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defaults_path
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.into_iter()
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.copied()
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.map(SharedString::new_static)
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.collect(),
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));
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}
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SettingsUiItem::None => {
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return;
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}
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@@ -263,7 +286,7 @@ impl SettingsUiTree {
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build_tree_item(&mut tree, item, 0, prev_root_entry_index);
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}
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root_entry_indices.sort_by_key(|i| tree[*i].title);
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root_entry_indices.sort_by_key(|i| &tree[*i].title);
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let active_entry_index = root_entry_indices[0];
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Self {
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@@ -276,18 +299,18 @@ impl SettingsUiTree {
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// todo(settings_ui): Make sure `Item::None` paths are added to the paths tree,
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// so that we can keep none/skip and still test in CI that all settings have
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#[cfg(feature = "test-support")]
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pub fn all_paths(&self, cx: &App) -> Vec<Vec<&'static str>> {
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pub fn all_paths(&self, cx: &App) -> Vec<Vec<SharedString>> {
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fn all_paths_rec(
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tree: &[UiEntry],
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paths: &mut Vec<Vec<&'static str>>,
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current_path: &mut Vec<&'static str>,
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paths: &mut Vec<Vec<SharedString>>,
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current_path: &mut Vec<SharedString>,
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idx: usize,
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cx: &App,
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) {
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let child = &tree[idx];
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let mut pushed_path = false;
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if let Some(path) = child.path.as_ref() {
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current_path.push(path);
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current_path.push(path.clone());
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paths.push(current_path.clone());
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pushed_path = true;
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}
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@@ -340,7 +363,7 @@ fn render_nav(tree: &SettingsUiTree, _window: &mut Window, cx: &mut Context<Sett
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settings.settings_tree.active_entry_index = index;
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}))
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.child(
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Label::new(SharedString::new_static(tree.entries[index].title))
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Label::new(tree.entries[index].title.clone())
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.size(LabelSize::Large)
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.when(tree.active_entry_index == index, |this| {
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this.color(Color::Selected)
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@@ -361,45 +384,102 @@ fn render_content(
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let mut path = smallvec::smallvec![];
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fn render_recursive(
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tree: &SettingsUiTree,
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tree: &[UiEntry],
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index: usize,
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path: &mut SmallVec<[&'static str; 1]>,
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path: &mut SmallVec<[SharedString; 1]>,
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mut element: Div,
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// todo(settings_ui): can this be a ref without cx borrow issues?
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fallback_path: &mut Option<SmallVec<[SharedString; 1]>>,
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window: &mut Window,
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cx: &mut App,
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) -> Div {
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let Some(child) = tree.entries.get(index) else {
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let Some(child) = tree.get(index) else {
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return element.child(
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Label::new(SharedString::new_static("No settings found")).color(Color::Error),
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);
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};
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element =
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element.child(Label::new(SharedString::new_static(child.title)).size(LabelSize::Large));
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element = element.child(Label::new(child.title.clone()).size(LabelSize::Large));
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// todo(settings_ui): subgroups?
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let mut pushed_path = false;
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if let Some(child_path) = child.path {
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path.push(child_path);
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if let Some(child_path) = child.path.as_ref() {
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path.push(child_path.clone());
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if let Some(fallback_path) = fallback_path.as_mut() {
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fallback_path.push(child_path.clone());
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}
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pushed_path = true;
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}
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// let fallback_path_copy = fallback_path.cloned();
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let settings_value = settings_value_from_settings_and_path(
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path.clone(),
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child.title,
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child.documentation,
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fallback_path.as_ref().map(|path| path.as_slice()),
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child.title.clone(),
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child.documentation.clone(),
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// PERF: how to structure this better? There feels like there's a way to avoid the clone
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// and every value lookup
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SettingsStore::global(cx).raw_user_settings(),
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SettingsStore::global(cx).raw_default_settings(),
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);
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if let Some(select_descendant) = child.select_descendant {
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let selected_descendant = child
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.nth_descendant_index(&tree.entries, select_descendant(settings_value.read(), cx));
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let selected_descendant =
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child.nth_descendant_index(tree, select_descendant(settings_value.read(), cx));
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if let Some(descendant_index) = selected_descendant {
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element = render_recursive(&tree, descendant_index, path, element, window, cx);
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element = render_recursive(
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tree,
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descendant_index,
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path,
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element,
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fallback_path,
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window,
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cx,
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);
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}
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}
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if let Some(child_render) = child.render.as_ref() {
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} else if let Some((settings_ui_item, generate_items, defaults_path)) =
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child.generate_items.as_ref()
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{
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let generated_items = generate_items(settings_value.read(), cx);
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let mut ui_items = Vec::with_capacity(generated_items.len());
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for item in generated_items {
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let settings_ui_entry = SettingsUiEntry {
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path: None,
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title: "",
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documentation: None,
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item: settings_ui_item.clone(),
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};
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let prev_index = if ui_items.is_empty() {
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None
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} else {
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Some(ui_items.len() - 1)
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};
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let item_index = ui_items.len();
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build_tree_item(
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&mut ui_items,
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settings_ui_entry,
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child._depth + 1,
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prev_index,
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);
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if item_index < ui_items.len() {
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ui_items[item_index].path = None;
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ui_items[item_index].title = item.title.clone();
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ui_items[item_index].documentation = item.documentation.clone();
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// push path instead of setting path on ui item so that the path isn't pushed to default_path as well
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// when we recurse
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path.push(item.path.clone());
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element = render_recursive(
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&ui_items,
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item_index,
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path,
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element,
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&mut Some(defaults_path.clone()),
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window,
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cx,
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);
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path.pop();
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}
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}
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} else if let Some(child_render) = child.render.as_ref() {
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element = element.child(div().child(render_item_single(
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settings_value,
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child_render,
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@@ -409,8 +489,16 @@ fn render_content(
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} else if let Some(child_index) = child.first_descendant_index() {
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let mut index = Some(child_index);
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while let Some(sub_child_index) = index {
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element = render_recursive(tree, sub_child_index, path, element, window, cx);
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index = tree.entries[sub_child_index].next_sibling;
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element = render_recursive(
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tree,
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sub_child_index,
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path,
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element,
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fallback_path,
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window,
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cx,
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);
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index = tree[sub_child_index].next_sibling;
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}
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} else {
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element =
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@@ -419,15 +507,19 @@ fn render_content(
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if pushed_path {
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path.pop();
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if let Some(fallback_path) = fallback_path.as_mut() {
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fallback_path.pop();
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}
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}
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return element;
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}
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return render_recursive(
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tree,
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&tree.entries,
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tree.active_entry_index,
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&mut path,
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content,
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&mut None,
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window,
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cx,
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);
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@@ -484,15 +576,15 @@ fn render_old_appearance_settings(cx: &mut App) -> impl IntoElement {
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)
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}
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fn element_id_from_path(path: &[&'static str]) -> ElementId {
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fn element_id_from_path(path: &[SharedString]) -> ElementId {
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if path.len() == 0 {
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panic!("Path length must not be zero");
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} else if path.len() == 1 {
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ElementId::Name(SharedString::new_static(path[0]))
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ElementId::Name(path[0].clone())
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} else {
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ElementId::from((
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ElementId::from(SharedString::new_static(path[path.len() - 2])),
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SharedString::new_static(path[path.len() - 1]),
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ElementId::from(path[path.len() - 2].clone()),
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path[path.len() - 1].clone(),
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))
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}
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}
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@@ -525,13 +617,13 @@ fn render_item_single(
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pub fn read_settings_value_from_path<'a>(
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settings_contents: &'a serde_json::Value,
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path: &[&str],
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path: &[impl AsRef<str>],
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) -> Option<&'a serde_json::Value> {
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// todo(settings_ui) make non recursive, and move to `settings` alongside SettingsValue, and add method to SettingsValue to get nested
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let Some((key, remaining)) = path.split_first() else {
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return Some(settings_contents);
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};
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let Some(value) = settings_contents.get(key) else {
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let Some(value) = settings_contents.get(key.as_ref()) else {
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return None;
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};
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@@ -541,13 +633,17 @@ pub fn read_settings_value_from_path<'a>(
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fn downcast_any_item<T: serde::de::DeserializeOwned>(
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settings_value: SettingsValue<serde_json::Value>,
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) -> SettingsValue<T> {
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let value = settings_value
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.value
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.map(|value| serde_json::from_value::<T>(value).expect("value is not a T"));
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let value = settings_value.value.map(|value| {
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serde_json::from_value::<T>(value.clone())
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.with_context(|| format!("path: {:?}", settings_value.path.join(".")))
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.with_context(|| format!("value is not a {}: {}", std::any::type_name::<T>(), value))
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.unwrap()
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});
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// todo(settings_ui) Create test that constructs UI tree, and asserts that all elements have default values
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let default_value = serde_json::from_value::<T>(settings_value.default_value)
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.with_context(|| format!("path: {:?}", settings_value.path.join(".")))
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.expect("default value is not an Option<T>");
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.with_context(|| format!("value is not a {}", std::any::type_name::<T>()))
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.unwrap();
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let deserialized_setting_value = SettingsValue {
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title: settings_value.title,
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path: settings_value.path,
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@@ -577,8 +673,8 @@ fn render_any_numeric_stepper(
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match num_type {
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NumType::U64 => render_numeric_stepper::<u64>(
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downcast_any_item(settings_value),
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u64::saturating_sub,
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u64::saturating_add,
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|n| u64::saturating_sub(n, 1),
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|n| u64::saturating_add(n, 1),
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|n| {
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serde_json::Number::try_from(n)
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.context("Failed to convert u64 to serde_json::Number")
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@@ -588,8 +684,8 @@ fn render_any_numeric_stepper(
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),
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NumType::U32 => render_numeric_stepper::<u32>(
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downcast_any_item(settings_value),
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u32::saturating_sub,
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u32::saturating_add,
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|n| u32::saturating_sub(n, 1),
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|n| u32::saturating_add(n, 1),
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|n| {
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serde_json::Number::try_from(n)
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.context("Failed to convert u32 to serde_json::Number")
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@@ -599,8 +695,8 @@ fn render_any_numeric_stepper(
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),
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NumType::F32 => render_numeric_stepper::<f32>(
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downcast_any_item(settings_value),
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|a, b| a - b,
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|a, b| a + b,
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|a| a - 1.0,
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|a| a + 1.0,
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|n| {
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serde_json::Number::from_f64(n as f64)
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.context("Failed to convert f32 to serde_json::Number")
|
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@@ -610,8 +706,8 @@ fn render_any_numeric_stepper(
|
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),
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NumType::USIZE => render_numeric_stepper::<usize>(
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downcast_any_item(settings_value),
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usize::saturating_sub,
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usize::saturating_add,
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|n| usize::saturating_sub(n, 1),
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|n| usize::saturating_add(n, 1),
|
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|n| {
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serde_json::Number::try_from(n)
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.context("Failed to convert usize to serde_json::Number")
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@@ -619,15 +715,24 @@ fn render_any_numeric_stepper(
|
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window,
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cx,
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),
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NumType::U32NONZERO => render_numeric_stepper::<NonZeroU32>(
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downcast_any_item(settings_value),
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|a| NonZeroU32::new(u32::saturating_sub(a.get(), 1)).unwrap_or(NonZeroU32::MIN),
|
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|a| NonZeroU32::new(u32::saturating_add(a.get(), 1)).unwrap_or(NonZeroU32::MAX),
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|n| {
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serde_json::Number::try_from(n.get())
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.context("Failed to convert usize to serde_json::Number")
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},
|
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window,
|
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cx,
|
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),
|
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}
|
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}
|
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|
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fn render_numeric_stepper<
|
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T: serde::de::DeserializeOwned + std::fmt::Display + Copy + From<u8> + 'static,
|
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>(
|
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fn render_numeric_stepper<T: serde::de::DeserializeOwned + std::fmt::Display + Copy + 'static>(
|
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value: SettingsValue<T>,
|
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saturating_sub: fn(T, T) -> T,
|
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saturating_add: fn(T, T) -> T,
|
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saturating_sub_1: fn(T) -> T,
|
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saturating_add_1: fn(T) -> T,
|
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to_serde_number: fn(T) -> anyhow::Result<serde_json::Number>,
|
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_window: &mut Window,
|
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_cx: &mut App,
|
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@@ -640,9 +745,9 @@ fn render_numeric_stepper<
|
||||
id,
|
||||
num.to_string(),
|
||||
{
|
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let path = value.path.clone();
|
||||
let path = value.path;
|
||||
move |_, _, cx| {
|
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let Some(number) = to_serde_number(saturating_sub(num, 1.into())).ok() else {
|
||||
let Some(number) = to_serde_number(saturating_sub_1(num)).ok() else {
|
||||
return;
|
||||
};
|
||||
let new_value = serde_json::Value::Number(number);
|
||||
@@ -650,7 +755,7 @@ fn render_numeric_stepper<
|
||||
}
|
||||
},
|
||||
move |_, _, cx| {
|
||||
let Some(number) = to_serde_number(saturating_add(num, 1.into())).ok() else {
|
||||
let Some(number) = to_serde_number(saturating_add_1(num)).ok() else {
|
||||
return;
|
||||
};
|
||||
|
||||
@@ -672,8 +777,8 @@ fn render_switch_field(
|
||||
let path = value.path.clone();
|
||||
SwitchField::new(
|
||||
id,
|
||||
SharedString::new_static(value.title),
|
||||
value.documentation.map(SharedString::new_static),
|
||||
value.title.clone(),
|
||||
value.documentation.clone(),
|
||||
match value.read() {
|
||||
true => ToggleState::Selected,
|
||||
false => ToggleState::Unselected,
|
||||
@@ -703,7 +808,6 @@ fn render_toggle_button_group(
|
||||
let value = downcast_any_item::<String>(value);
|
||||
|
||||
fn make_toggle_group<const LEN: usize>(
|
||||
group_name: &'static str,
|
||||
value: SettingsValue<String>,
|
||||
variants: &'static [&'static str],
|
||||
labels: &'static [&'static str],
|
||||
@@ -727,7 +831,7 @@ fn render_toggle_button_group(
|
||||
|
||||
let mut idx = 0;
|
||||
ToggleButtonGroup::single_row(
|
||||
group_name,
|
||||
value.title.clone(),
|
||||
variants_array.map(|(variant, label)| {
|
||||
let path = value.path.clone();
|
||||
idx += 1;
|
||||
@@ -748,7 +852,7 @@ fn render_toggle_button_group(
|
||||
macro_rules! templ_toggl_with_const_param {
|
||||
($len:expr) => {
|
||||
if variants.len() == $len {
|
||||
return make_toggle_group::<$len>(value.title, value, variants, labels);
|
||||
return make_toggle_group::<$len>(value, variants, labels);
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -762,13 +866,19 @@ fn render_toggle_button_group(
|
||||
}
|
||||
|
||||
fn settings_value_from_settings_and_path(
|
||||
path: SmallVec<[&'static str; 1]>,
|
||||
title: &'static str,
|
||||
documentation: Option<&'static str>,
|
||||
path: SmallVec<[SharedString; 1]>,
|
||||
fallback_path: Option<&[SharedString]>,
|
||||
title: SharedString,
|
||||
documentation: Option<SharedString>,
|
||||
user_settings: &serde_json::Value,
|
||||
default_settings: &serde_json::Value,
|
||||
) -> SettingsValue<serde_json::Value> {
|
||||
let default_value = read_settings_value_from_path(default_settings, &path)
|
||||
.or_else(|| {
|
||||
fallback_path.and_then(|fallback_path| {
|
||||
read_settings_value_from_path(default_settings, fallback_path)
|
||||
})
|
||||
})
|
||||
.with_context(|| format!("No default value for item at path {:?}", path.join(".")))
|
||||
.expect("Default value set for item")
|
||||
.clone();
|
||||
@@ -778,7 +888,7 @@ fn settings_value_from_settings_and_path(
|
||||
default_value,
|
||||
value,
|
||||
documentation,
|
||||
path: path.clone(),
|
||||
path,
|
||||
// todo(settings_ui) is title required inside SettingsValue?
|
||||
title,
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user