Reduce display_map snapshot creation (#39354)
Re-applies https://github.com/zed-industries/zed/pull/30840 This PR re-applies the initial [PR](https://github.com/zed-industries/zed/pull/30840). As it was closed because it was hard to land, because of the many conflicts. This PR re-applies the changes for it. In several cases we were creating multiple display_map snapshots within the same root-level function call. Creating a display_map snapshot is quite slow, and in some cases we were creating the snapshot multiple times. Release Notes: - N/A
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@@ -170,7 +170,10 @@ impl DiagnosticIndicator {
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fn update(&mut self, editor: Entity<Editor>, window: &mut Window, cx: &mut Context<Self>) {
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let (buffer, cursor_position) = editor.update(cx, |editor, cx| {
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let buffer = editor.buffer().read(cx).snapshot(cx);
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let cursor_position = editor.selections.newest::<usize>(cx).head();
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let cursor_position = editor
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.selections
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.newest::<usize>(&editor.display_snapshot(cx))
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.head();
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(buffer, cursor_position)
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});
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let new_diagnostic = buffer
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